[F8] Annimation - Raise And Lower Garage Door
How do I make the Garage door go up?
This is .gif
FlashKit > Flash Help > Flash Newbies
Posted on: 10-14-2007, 08:56 AM
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Garage Door?
I want to make a object of a garage door open when I click open below the door. The door opens up and out comes a page with text on it. then you can close the door and open another with out leaving the page. I figured tween motion but not sure maybe action script is a better way. Ideas??
Thanks
Garage Door
I need to make an animation of a garage door opening but I'm not sure how to do it without it looking like garbage or making it look to cartoonish. If anyone has any suggestions I would appreciate it. I don't want someone to do it for me, just point me in the right direction. Thanks.
Garage Door
I need to make an animation of a garage door opening but I'm not sure how to do it without it looking like garbage or making it look to cartoonish. If anyone has any suggestions I would appreciate it. I don't want someone to do it for me, just point me in the right direction. Thanks.
Garage Door Effect
I apologize if this has been covered prior to my post, but in my own defense I searched everywhere before I posted.
I'm trying to create a garage door opening effect. On a mouseover I need the door to move up and stop when it reaches the top. But if the person moves the mouse off the door before it reaches the top I need it to "revearse" the clip back to frame zero... Keep in mind, until now I've done basically no scripting in flash. All I have ever needed until now is basic keyframing. I'm guessing this is a scripting type situation.
Thanks for your help in advance.
Brian
Customizing A Car In A Garage...
I'm looking for a file, I've seen it somewhere and can almost be positive it was somewhere FlashKit, where you have a car that is in a garage. You can change so many things on it, like the style of rims, lower or raise the car, change the color, add decals... that sort of thing. If you guys know where I can find the file for that, I would GREATLY appriciate it. Thanks Again.
Raise Event?..
Hello everyone--
I am working on something that has had me on my butt for awhile trying to figure out. Maybe you can help!? Imagine this...
I have a few buttons that when pressed to something (DUH ) I am wondering if there is a way to raise an event at run time that when raised will initiate the onrelease even of the button without the need to physically press the button. It seems to me that I should be able to raise an event in actionscript. I can with other languages I use daily
TIA
How To Raise Fps Of An Instance?
i'm trying to temporarily raise the fps of a movie clip instance, not the entire scene, just the movie clip's fps, how can i do this?
thank you.
How Can I Raise Fps Of An Instance?
i'm trying to temporarily raise the fps of a movie clip instance, not the entire scene, just the movie clip's fps, how can i do this?
thank you.
Raise Volume
Hi, everyone
I have a recording that was recorded too low. How can I raise the volume in Flash? I tried going to the Properties window, Effect > Custom > Edit, but that didn't seem to be the answer.
Thanks.
Dan
Annimation Problems
Hi,
I'm making a really simple animation... each word appear with an alpha value of 20% to 100%. If i preview the annimation in flash everything is ok... but when i ctrl-enter it.... the distance between the words are not respected and the words appears but whit no alpha annimation , why?
Stopping The Button Annimation
Is there any way to turn off the button action of the states in one scene without effecting the rest of the scenes with the same button actions?
Thanks!
Basic Annimation Problems
I'm trying to create some kind of masking effect - at least thats what i think will work!
I have a picture that i want people to view through a porthole (like on a ship) has anyone got any ideas how to do this? I also want the viewer to see the porthole but not the whole of the picture at once as it is like a banner photo.
I'm using flash MX v7
Flash Annimation Problem
Hey, i wanted to do something like the sillhuettes being draw on here www.everstrong.co.uk
I know one way of doing it but it would take ages
Just wondering if anyone had any ideas how to do it?
cheers
How To Make A 360 Raise View?
hello there,
I want to import a 3d model into flash and give him a 360 raise
how I can do that?
and what I should export from the 3d software?
a movie/sequence pictures?
and how should I'm,making the 3d view?
thanks allot
Writing Text Annimation
Hello All
I want to create the effect of text being hand written on a notepad. I have my notepad but need the text effect - does anyone know of a way to achieve this ?
cheers !!!
Fuse Help With E-card Annimation
I am using fuse to try and animate an e-card for a client. I have a few questions regarding fuse though.
So, in my initial movements with fuse... I tell a movie clip to do one thing, and it does it. Great. However, Now what? How do I then call this movie clip to do something else after its finished with the initial animation?
It seems like its trying to do it at the same time.
I have all my AS in an external file that is called on the first frame.
Make sense?
To clear up the question.
In Lee's tut of fuse. How understand how to make the ball go to the corner.... but how do then make it go to the opposite corner? and then back to the middle..and so on?
Please help... I think fuse is wonderful, VERY Fluid!!! I just need to figure out past point 1
ZG
Raise .swf To Top Of Screen In .html
Hi, I thought I read something about this recently, but I can't find it anymore. I have a .swf embedded in an .html page. The .swf size is 600 x 450. It works fine on my Mac, but I need it to work on standard PC screens. Because there is a border between the top of the .swf and the top of the .html page, the bottom part of the .swf is not visible without scrolling. If I could move the .swf up closer to the top, without an extra border on the .html page, it could be visible. Is there a way to do this? Thanks.
How Do I Stop A Annimation On A Html Page
Hi,
I am a Koolmoves novice and I would like to find out how to program an
annimation on it's own html to close its own browser window when the
movie runs to the last frame.
Could anyone help me?
Reillyo
Query In Flash Annimation I Need Urgent Help
hi friends,
I am using Flash 8 with Action Script 2.0,
My Query: I need to create a flash annimation with a lot of Pictures eg in a circular format, Once I mouse over on a particular image the image will be maximised and i want to show the details abt the image . I just done the picture arrangements I can't able how to go through, I need help.
Help me ... Thanks in Advance
Flash Says, To Use Finder To Raise Memory
Memory Problem - Flash says, to use Finder to raise memory
I have an Project in Flash that has about 11 Mb in Filesize. On some PC's all same config. it is possible to open. but on some dont.
Flash says "... use finder to raise memory... "
and i am not able to work with the movie.
Has anyone ideas to work with it?
Raise The Flag Game In Track And Field Style
Hi guys
I need your help. I am trying to make this game where you bash two keys (right and left arrow) to raise a flag, like Track and Field. If you press the keys correctly the flag goes up if you press them incorrectly it goes down. But now I´m stuck, I can´t manage to get the flag moving. Could someone please help?
Ancient Effect Raise-media.com (normal-bold)
Hello to all
I am a new user of this forum, am Spanish and do not underestand very well the English language, and ask for excuses for my English.
i would like to know if the previous version of raise-media.com can see somewhere personally I liked it very much
too would like to known how to create effect of text of this version. Not that of random text, but that of the change of normal to boldface letter by letter and the same effect upside-down (reverse) when you click in another link, that is to say from boldface to normal letter for letter
I know that the creator of this web is a user of this forum, and maybe it doesn't import him to teach(show) this code. because now in the new version it does not use it.
I would be very grateful, i love this effect, but I am not capable of arming(assembling) it.
thank you very much
sorry by my english(very very poor)
bye
Door
This may sound silly... but I dont think so?
Basically if you've seen my site you'll know what Im on about...
www.chrisopia.co.uk
Anyhu, the corridor... theres a door there. well Basically the secnd door there... I want it so when you click on it, you stop walking down the corridor and the door opens up and well I got it from there.
Code:
on (release) {
door_mc.doorway_mc.play(2);
stop();
}
Does that make sense?
door_mc is the button
doorway_mc is an animation of the door opening up. The first frame has a stop action, so i goto and play the second frame...
well, I stop walking down the coridor, but the door doesn't open??
Garage Issue "help"
I am trying to do a garage door opening up on a mouse over and mouse out it closes. I got it to work but looks bad. I wanted to know if anyone has done something like this or has any ideas? I am just doing tween on it now and shrinking the door it's self image. I want it to look smooth and also have a car drive out from it.
Help please.
Thanks
I Cant Find The Door.....
Greetings all.
Can I set up a variable without assigning an initial value to it?
what I would like to do is establish a variable "flag" in frame one of _root.
(_root.flag)
Several buttons in the same frame would ideally set the value of this "flag" variable dynamicaly.
ex:
on (release)
flag = 1 //2,3,4, etc...//
Another variable "flagwatcher" a few MC's higher up watches _root.flag and plays a corresponding frame in that same movie (movie3) according to whichever button was pressed in _root or (Movie1).
ex:
flagwatcher = _root.flag;
if (flagwatcher = 1)
gotoAndPlay("frame 30") //or whatever//
I have tried setting up a 2 frame loop at the beginning of movie1 but that only ends up resetting the value of flag to whatever I established it to originally everytime it loops by regardless of button selection.
I need an empty container! Is there a way?
Is there a better way?
Animated Door
im working on a new site and i was wondering how to make an animated door opening outwards.
are there any tutorials or something, i havent got an example to show.
cheeeers
Sliding Door
I need help on how to create a sliding door menu like the one on wiretree.com.
Thanks
Opening A New Door..
now.. i've only ever used flash mx for animations and presentations.
now i'd like to learn how to program in flash. i've only ever used buttons once... and that was to exit using fscommand (which i didn't really understand anyway) and to "go to" different frames.
I was wondering if someone could give me a basic overview of what flash programming is like, where to begin and maybe even some basic commands. i am quite familiar with visual basic, and fully understand the concept there, but never tried programming in flash.
is it similar to visual basic?
thank-you in advance.
Opening Door
I am creating a new web page. I own a small motel called Barrel Inn.
I have a picture with the barrel sauna. I would like to use the picture as the entry to my web page. I have never used Flash before. Is there any way I can make the door open to let them start my web site.
RPG Door Problem
Code:
mvWdth = 300;
mvHght = 200;
tileWdth = 24;
tileHght = 24;
game = {tileW:24, tileH:24, currentMap:1}
Doors = function (newMap, newcharx, newchary) { this.newmap = newMap;this.newcharx = newcharx;this.newchary = newchary;};
Doors.prototype.barrier = false;
Doors.prototype.frame = 5;
Doors.prototype.door = true;
Doors = function (newMap, newcharx, newchary) {
this.newMap=newMap;
this.newcharx=newcharx;
this.newchary=newchary;
}
tile0 = function () {};
tile0.prototype.pos = 1;
tile0.prototype.barrier = false;
tile1 = function () {};
tile1.prototype.pos = 2;
tile1.prototype.barrier = true;
tile2 = function () {};
tile2.prototype.pos = 3;
tile2.prototype.barrier = true;
tile3 = function () {};
tile3.prototype.pos = 4;
tile3.prototype.barrier = false;
Tile4 = function () {};
Tile4.prototype.pos = 5;
Tile4.prototype = new Doors(1, 12, 3);
Tile5 = function () { };
Tile5.prototype.pos = 5;
Tile5.prototype = new Doors(2, 6, 4);
map1 = [[1,1,1,1,1,2,2,2,2,2,2,2,2],
[1,0,0,0,1,2,2,2,3,3,3,3,2],
[1,0,0,0,1,1,2,2,3,2,2,3,6],
[1,0,0,0,0,1,1,1,3,1,2,2,2],
[1,0,0,0,0,0,0,0,0,1,1,1,2],
[1,3,0,0,0,0,0,0,0,2,2,1,1],
[1,3,3,3,0,0,0,0,0,0,2,2,1],
[1,3,3,3,3,3,3,0,0,0,0,2,1],
[1,1,1,1,1,1,1,1,1,1,1,1,1]]
map2 = [[2,2,2,2,2,2,2,2,2,2,2,2,2],
[2,2,2,2,3,3,3,3,3,3,2,2,2],
[4,3,3,2,3,2,2,2,2,3,3,3,3],
[2,2,3,2,2,2,2,2,2,3,2,2,1],
[2,2,3,2,2,3,2,2,3,3,3,2,1],
[2,2,3,3,3,3,2,2,2,2,3,2,1],
[2,2,3,2,2,2,2,2,2,2,3,2,1],
[1,1,3,3,3,3,3,3,2,2,3,2,1],
[1,1,1,1,1,1,2,3,3,3,3,2,1]]
function MapMaker (map) {
_root.attachMovie("blank", "tiler", d++);
var mapWdth = map[0].length;
var mapHght = map.length;
for (var i = 0; i < mapHght; i++) {
for (var j = 0; j < mapWdth; j++) {
var name = "tile_"+j+"_"+i;
_root[name] = new _root["tile"+map[i][j]];
_root.tiler.attachMovie("TileSet1", name, i*100+j*2);
_root.tiler[name]._x = (j*_root.tileWdth);
_root.tiler[name]._y = (i*_root.tileHght);
_root.tiler[name].gotoAndStop(_root[name].pos);
}
}
}
MapMaker(map1);
itemMap1 = [[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,1,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0]]
function placeItems (map) {
_root.attachMovie("blank", "items", this.getNextHighestDepth());
var mapWdth = map[0].length;
var mapHght = map.length;
for (var i = 0; i < mapHght; i++) {
for (var j = 0; j < mapWdth; j++) {
switch (map[i][j]){
case 1 :
_root.items.attachMovie("Guy","guy_mc", d++);
_root.items.guy_mc._x = (_root.tileWdth * j);
_root.items.guy_mc._y = (_root.tileHght * i);
}
}
}
}
placeItems(itemMap1);
buildMap(_root["myMap"+game.currentMap])
That is my game so far. Im trying to get doors working so it loads map2. But its not working. I was using one tutorial and then it stopped becuase he didnt have time to finish. So i went to a diffrent one and tried to add to my game but im running into a problem. The tutorials i used are http://www.kirupa.com/developer/acti...rogramming.htm
and i added doors with http://www.tonypa.pri.ee/tbw/tut06.html
i could only save as flash mx2004
Opening Door
I have a website customer that has a cabinet business. He wants the opening page to be a cabinet opening. I don't have any 3d software, can I do it in flash? If so, help- I need a flash movie (a fla file not swf) for an opening door. OR some direction on how to do it. THANKS
Door Open
i'm making a little flash site and i want a door to open at the beginning. i've been trying to do it but it just looks really bad after the first few frames. if any of you have a tutorial or ideas on how to make this happen it will be much appreciated
Door Buzzer Help
Ahoy! I'm trying to create a door buzzer style menu for the front of a web application. I have buttons for the numbers 0-9 and i need a user to be able to type a one or two digit number into a text field using these and then have another button read the number from here and take the user to that frame if it exists. e.g. if some one presses button one then button 2, "12" would be in the text field and when they press the other button they would be taken to frame 12. Any help or ideas would be greatly appreciated!
Thanks!
Need A Door Or A Gate
Hello
I'm making een Christian site And I need a door or a gate whats opens when you click on it !!
Please can somebody help me
Grtz
Henk
Door Opening
Does anyone know where a tutorial may be for opening a door. I want to make a door and have it open. Thanks
Opening Door
I was wondering how i could use flash mx to show a door opening and closing? I know how to make it fade.
Opening A Door.
Does anyone know where a tutorial may be for opening a door. I want to make a door and have it open. Thanks
I Think I Know How 2advanced Did That Door Thingie
HI all ...
as u can see on my posts "I'm extremely new!!, specially to F5"
ok heres the deal , I've been working on some open doors close doors script, and man its more logical than actual scripting.
just 1 frame in my _level0.
------------
(Frame 1) of the Main time line
loadMovieNum ("doors.swf", 3);//doors are closed obviuosly
var selected="none";
function placeMovie(){// this I kinda borrowed from ericlin
_level2._x=62;//places the movie were u want
_level2._y=129;
}
------------
(1 button on maintime line, for many buttons just set the _level0.selected="yourMOvie.swf")
-----------
on(press){
_level0.selected="movie1.swf";}
on(release){
_level3.doors.play();
}
------------------
script for _level3.doors
------------------
(frame1) stop();
(frame2)if(_level0.selected=="movie1.swf"){
loadMovieNum(_level0.selected,2);}
else if(_level0.selected=="movie2.swf"){
loadMovieNum(_level0.selected,2);}
else if(_level0.selected=="movie3.swf"){
loadMovieNum(_level0.selected,2);}
else if (_level0.selected=="none")
{gotoAndStop(1);}
-----------
the movieClip tweens until "doors are open " in
(frame11) stop(); notice the button on main time line plays _level3.doors.play();//so it makes the movie tween to close at frame 21.
------------
(frame21) gotoAndPlay(2);//end of doors,swf
==============
movie1.swf/or movie2.swf or whatever
=============
(frame 1)
_level0.placeMovie();
_level3.doors.play();
//you can also have a preloader that when it reaches the end it runs this last script...
========
my 1 cent of the day...
I have to give thanks to zeb00, pigghost, ericlin,
"U need a actionscript definitive guide, everyone"
I feel like an actor winning the Oscar ,jjajaja, giving thanks , funny
simple, dumb script...probably someone else has a 2 line code
dont matter I feel gReat...
"SALUD TO ALL" and of course If there is a beter script pleeeeease post it (are you reading 2advanced people??)"
EL Flashrican ... as soon as I get some time Il post a .fla
For Anyone Interested... I Made A 2a Door Example
I made this very simple example of the 2a doors. It may have been solved by others, but i was happy and proud to get this working. I still have to play around with where i put in the loop command for the loaderit may jump a bit)... but this is it...
http://www.members.home.net/nicenroad/2a/index.html
anyone who doesnt know how and wants to gimme a shout, ill be more than happy to help.
Door Smart Clip
just trying to find out if there is a way to make a door animation a smart clip.
Example:
U have 5 buttons, u want the same transition to each button (therefore 1 door animation movieclip), which will be loaded in sep. swf files. Is there a way to "call" the smart clip to go to the specified area?
What im trying to accomplish is the effect that most sites have, mainley 2a. when u click the buttons their tween moves on top of the background, then loads the next option. Hard to explain. Anyone?
nurv
Button Under Sliding Door
I do a lot of work in Authorware but I am relatively new to Flash. So any help will be appreciated.
I have created a door that slides open when the mouse passes over and slides back when the mouse leaves the area.
I would like to have active buttons behind the door when it is open. When I put a botton on the same timeline as the door, the new button is not active even when the door is open. When I embed the new button as part of the the movieclip that slides the door, when the mouse passes over the new button the door immediatly closes.
There must be a way to do this...mouse over the door, the door opens, there are active buttons behind the door, mouse leaves area door closes.
Any help will be appreciated.
TIA
Allan Kobernick
Sliding Door Effect
I am trying to create the effect of sliding doors opening and revealing something behind it. My problem is, how do I make the doors look like they are going into the wall and disappearing insted of just sliding off to the side?
Thanks in advance
Opening Door To Links
Okay, I will try my best to explain this. I'm going to be making my bands name a door, you don't know it's a door until you move over it and it opens up showing you all the links. Here is my problem... Everything works, except for it repeats as soon as you go to click on a link. The door is an button, in the button over, it's a movie and then I animated the door to open and the links to show under it. Now, I just need to keep it from repeating after you're already over it. Thanks in advance to anyone who can help me, and I hope I have explain this enough, thank you again!
Springiness In A Sliding Door?
I have a simple sliding door movie clip.You press a button and the door slides open. My movie is 12fps. When the door slides open I see jerkiness in the motion. I have seen lot of flash animations where the door slides open VERY smooth and it has kind of springiness. I guess it is done with java script. Can anyone point me in the right direction?
Opening Door Effect
how should i make the effect of a door opening for my flash movie, i dont know how
Help Me Get My Foot Through The Actionscript Door
Alright I setup a simple php file that looks like this
PHP Code:
<?PHP
require_once 'includes/config.php';
function getsitename() {
$sn_query = 'SELECT
' tp 'setting.value
FROM
' tp 'setting
WHERE
' tp 'setting.option = "site_url"';
$sn_sql = mysql_query($sn_query);
$sn_rows = mysql_fetch_array($sn_sql);
return $sn_rows[0];
}
$sitename = getsitename();
?>
All I want to do is to get my flash file to use this variable $sitename and display it in a text box. This is the part I get stumped (in actionscript):
PHP Code:
// create a new loadvars object, or variable or wtf ever
siteinfo = new LoadVars();
// load variables from crap2.php
siteinfo.load(crap2.php);
my text box is set to dynamic text, and has the name "site_name" and this is as far as I can go with this.
Now I don't like the whole "tell me what to write and I'll write it" thing so I'll give you my guess on what to do.
My newb guess:
I would have to use a loadvars function, like
siteinfo.onload()
but I don't know much of the functions of loadvars. and to change my textbox into the contents of the variable, I think I'm going to end up using the dot operator, something like site_name.property = variable.
ok so far I got the site_name.text = thing down, but I still dont know how to access $sitename from the php script.
Sliding Door Effect
Hi everyone,
I'm trying to create a sliding door effect so that when the user clicks one of the nav buttons, an animation of a sliding door, ie. two rectangles enter the stage each from the left and right simulating a closing door on the current frame (page) and then the playhead would move to the frame (page) containing the content relevant to the nav button they pressed.
I'm just trying to experiment setting the effect up and I've done the following so far: I've set up a movie clip symbol which contains 4 layers - the first two layers contain one retangle each, with the rectangle on the first layer positioned on the left side outside the stage and the other layer containing the right positioned rectangle positioned on the right side outside the stage. I've then just motion tweened these two layers to create the animation of the two rectangles coming together in the middle of the stage, creating the closing door effect. I've tweened these two layers across 30 frames (between frame 1 and 30). And lastly I made the opacity of the elements in frame 1, 0% so that they would be hidden until needed.
On the other two layers (layers 3 and 4) the elements and animation are just the exact reverse of the first animation (ie. on layers 1 and 2), with the motion tween bringing the doors from the centre of the stage outward to create the opening door effect. This part of the animation starts at frame 31 and ends at frame 60.
There's a stop action (stop() on the first and last frame of this movie clip timeline and I've placed the movieclip (called reveal_mc) on frame 1 of the main timeline.
I've put some sample content into frame 2 of the main timeline indicating a current page, and I've also put some content into frame 3 of the main timeline to make this one of the pages of my site. And I also labelled this frame "info".
On frame 1 of the main timeline I created the following code:
stop();
function slidingdoor () {
reveal_mc.alpha = 100;
reveal_mc.play();
}
I then created a button symbol to use as a sample nav button and I attached the following code to this button:
on (release) {
slidingdoor();
this.gotoAndStop("info");
}
My aim was to have the nav button firstly tell the first 30 frames of the reveal_mc to play, thereby "closing the door" on the current page (frame 2), and then go to the info page (frame 3) while simultaneously playing the next 30 frames (31-60) of the reveal_mc animation, thereby opening the doors on the incoming page.
But it doesn't work like that!! All is does is when the nav button is pressed, the playhead goes to frame 3 (info) and the reveal_mc plays through from frame 1 to 60.
I've obviously got the code all wrong, so I wondered if someone could tell me how I'd do this. I'm not even sure if I need to have the opening and closing door animations in separate movie clips.
If anyone can give me some pointers here, I'd be really grateful.
Thanks.
[F8] Effecting The Button Next Door
I'm looking for a tutorial on what i can only describe as effecting the button next door. My searches have been fruitless thus far!
I'm using the mx tween classes to expand my buttons on rollover, but what i'm really trying to achieve is expand my button on rollover and push the buttons next door slightly away to stop overlapping. (like an invisible force field)
It's a nice effect, and i have seen it before, but i just can't find the best description to use in a search engines!!!
cheers
Rat
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