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[F8] Smooth Zoom



I have a 2 buttons and the mouse wheel enabled with zoom functionality. Generally this is the AS:

code:
//zoom out
mcName._xscale *= 0.9;
mcName._yscale *= 0.9;
//zoom in
mcName._xscale *= 1.1;
mcName._yscale *= 1.1;


this works fine and dandy, but its not so smooth...is there a way to transition between the zoom sizes to make a fluid motion or maybe with an easing effect....any ideas? can this be done with actionscript or is this more of a shape tween thing?



FlashKit > Flash Help > Flash ActionScript
Posted on: 12-07-2007, 12:14 PM


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Zoom Not Smooth AT ALL
Please take a look at a zoom function I am working on. When you click on the image, it zooms in to that point. When you click on the zoomed image, it zooms back out.

The problem is that if you zoom out by clicking on the right side of the image, near the edge, the picture curves to the left as it zooms out, and a bit of "non-image" shows under the mask.

I have looked at this thing all afternoon and can't figure out which of my calculations is incorrect. Please look at the FLA and let me know.

http://www.poisonpastry.com/test/testZoom2.fla
http://www.poisonpastry.com/test/testZoom2.html

Smooth Zoom?
hi

link: http://www.legendid.ee/GG_Banner_728x90.swf

when the performers' names zoom in, it looks really smooth.
How is this done?
i assume the framerate is not much higher than 30.

thnx,
martin

Smooth Zoom AS
I have a 2 buttons and the mouse wheel enabled with zoom functionality. Generally this is the AS:


ActionScript Code:
//zoom outmcName._xscale *= 0.9;mcName._yscale *= 0.9;//zoom inmcName._xscale *= 1.1;mcName._yscale *= 1.1;


this works fine and dandy, but its not so smooth...is there a way to transition between the zoom sizes to make a fluid motion or maybe with an easing effect....any ideas? can this be done with actionscript or is this more of a shape tween thing?

Smooth Zoom AS
I have a 2 buttons and the mouse wheel enabled with zoom functionality. Generally this is the AS:

[AS]
//zoom out
mcName._xscale *= 0.9;
mcName._yscale *= 0.9;
//zoom in
mcName._xscale *= 1.1;
mcName._yscale *= 1.1;
[/AS]

this works fine and dandy, but its not so smooth...is there a way to transition between the zoom sizes to make a fluid motion or maybe with an easing effect....any ideas? can this be done with actionscript or is this more of a shape tween thing?

Smooth Zoom
I'm looking for anyone who can help me zoom in/out a flash map. I've got some code but its not really what I'm looking for. Currently the map's x and y scale goes up or down 10% on mouse click . I would like to change this to a smooth continuous zoom in/out on mouse down rather than having to hit the buttons loads of times.

Anyone out there who can help or point me in the right direction.

Thanks ever so much

Required: Smooth Zoom
Hi Guys,

I have this animation where the user can ride a scooter on a straight road on mouse-over. There are buildings on either sides of the road. The animation is done at 25fps. The animation has a tween, which repeats itself. The total size of the animation is 180 kb.

However, when I play it, it doesn't play smoothly. It plays with jerks as if the computer has gone slow.

I want to know if there is a way by which I can smoothen this animation, so that there are no jerks.

Thanks,
Ashwitz

Smooth Zoom And Transitions
I have problems with flicker when I zoom in a photo. If you look at http://webexpress2.gotlandica.se/ulr...CategoryID=693 you can see a lot of aliasing in the pictures.

I know that you can do this kind of transitions in Monoslide (please watch the banner at www.azote.se) but is it possible to do it in Flash?

Smooth Zoom In On Hover?
Hello,

I am going to have a web page with few rows and columns of thumbnails of images like http://www.flickr.com/photos/68617652@N00/144890773/

When any image is moused over, I want a bigger version of it to appear but in a smooth gradual fashion and it should go back when the mouse is off it. Is there any such ready made script available? or can someone point me to some tutorials?

Thanks a lot.

Trying To Get A Smooth Photo Zoom
I am trying to acheive a smooth photo zoom in/out effect, and it doesn't seem to be working for me for some reason. I want nice, slow zooms like the photos on the left hand side of the demo below:

http://www.frontrange.com/goldmine/demo/default.htm

when i try to resize a graphic symbol photo, the pictures jarres and gets pixelated as it zooms in. I am using the transform function to resize it over about 150 frames, but it looks awful. In the demo link there is almost no jarring of the image at all. why is that? any help would be great. thanks.

Smooth Zoom And Transitions
I have problems with flicker when I zoom in a photo. If you look at http://webexpress2.gotlandica.se/ulriksdal/main.asp?areaID=1&Content=CategoryID&levelID=693&CategoryID=693 you can see a lot of aliasing in the pictures.

I know that you can do this kind of transitions in Monoslide (please watch the banner at www.azote.se) but is it possible to do it in Flash?

[MX04] Required: Smooth Zoom
Hi Guys,

I have this animation where the user can ride a scooter on a straight road on mouse-over. There are buildings on either sides of the road. The animation is done at 25fps. The animation has a tween, which repeats itself. The total size of the animation is 180 kb.

However, when I play it, it doesn't play smoothly. It plays with jerks as if the computer has gone slow.

I want to know if there is a way by which I can smoothen this animation, so that there are no jerks.

Thanks,
Ashwitz

Smooth Zoom And Dragging Object Question
I am trying to zoom in and out smoothly into a map that I have created. I am also trying to make this map draggable with smooth acceleration / deacceleration and I need to constrain its movement to a certain area. So far what I have attained is a very clumsy zoom with no transition from big to small (and viceversa) and a very stubborn draggable map.

I am attaching the fla file so that you can see what I mean. I would appreciate any kind of quick input as to what actionscript or math I could use since the deadline I have for this website is approaching very soon.

Thanks everybody!

A Smooth Scroller, A Real SMOOTH One :O(
hi there

in a previous posting, one told me that the macromedia scroller component takes a lot of memory, wel i checked it and that is absolutely true...(!!)

but you have to be honoust, it's a damn good text scroller....

does anybody have a super simple but SMOOTH alternative, because sorry to say, but all the scrollers that i have seen on the flashkit site so far, are very jerky.... :O/

Greetz
melvin

A Simple Zoom From Senoculars Advance Zoom-and-pan Script
Hi guys,

I've tried to modify the zoom script on senoculars website to a total simple zoom function.

http://www.senocular.com/flash/source.php?id=0.76

I want to use the slider, but without the pan-function and zooming in on different places on the main window.

Only thing I need is the slider to zoom in on the center of my main movieclip. I need to have a max. and min. _xscale and _yscale...

Can anybody help me out here... It should be pretty simple, but never used the slider thingy before, so I'm all lost here...

thanks

Zoom Large Image (Stream Enlarge) W/ Pan & Zoom?
I have been scouring google looking for more information on how to zoom large map images with pan functionality.

I found one example of EXACTLY to a T of what I need http://www.veer.com/zoom/

Does anyone know where I can find more information as to the process of loading scaled images on the fly when zooming or what the process is called so I can find the information?

I need to get this working TODAY but have no idea what I am looking for. The map that I am using is quite large, and scale zooming will not do.

Thanks in advance...

Button Mouseover (zoom-in) Mouseout (zoom-out).. How?
OK, here's what I want to do, I have searched and not found anything on it.

OK, I have a button, and when the mouse goes over it, it snaps closer REALLY fast and has kind of a bouncing effect in and out until it finally comes to a complete rest.

Upon mouseout, it should go back to normal size... and before it comes to a stop, it has a little zoom-bouncing effect a well.


Can anyone help me?

Thanks a lot mates!

I Want To Make A Map That Can Be Zoom In , Zoom Out , Drag And When You Click Any Loc
hi .. Anyone ! I have a problem in my Flash Actionscript 1.0 , I want to make a map that can be zoom in , zoom out , drag and when you click any location in the map for example you can see this site.>> click on this link ::

,http://www.enjoyshanghai.com/2007big...id=1&childid=1

Hope you will help me for this, I really appreciate your kindness if you help me. Thank you and God Bless .. Attached file is the zoom.fla samples of my work and i want to be like enjoyshanghai/venue finder map..

Anyone could help...plllzzz

Zoom In And Zoom Out But No Loss In Resolution Of The Image
Hi there,
I am currently in the process of making a flash movie. In the first section of the movie I have three scrollers and there are buttons beside these scrollers to choose which components of the scrollers he/she wants.
Below these scrollers I have a button directing to the next page to see the sum of the three scrollers ie. the final result.
The final result image is rather small and I want to allow the user to see the image in more detail.
I have a zoom piece of code and it doesn't seem to work for me.
Can anyone help me out on this please?
Thanks

Zoom In And Zoom Out But No Loss In Resolution Of The Image
Hi there,
I am currently in the process of making a flash movie. In the first section of the movie I have three scrollers and there are buttons beside these scrollers to choose which components of the scrollers he/she wants.
Below these scrollers I have a button directing to the next page to see the sum of the three scrollers ie. the final result.
The final result image is rather small and I want to allow the user to see the image in more detail.
I have a zoom piece of code and it doesn't seem to work for me.
Can anyone help me out on this please?
Thanks

Zoom In - Repeat/delay Zoom?
I'd like an effect where after my preloader finishes the countdown, a static image which was part of the preloader zooms in to a much larger version.

That, I can do.

But what I am having difficulty doing, without frame by frame animation, is what I *really* want. That is, as it zooms in and slightly moves to the side, an 'echo' image or three are shown in its wake. I hope you know what I mean, since I am unsure how best to describe it. I'll try anyway.

Basically, the main image scales up from 10% to 100%, moving from center to stage left. As it does so, every 5th or 10th frame is frozen for a moment, while the main image continues to scale and slide. This would create an after-effect or 'echo' image just behind the main image.

Any suggestions on how to do this with the least amount of manual work?

Thanks!

Adapting Zoom Code To Use Zoom In And Out
i am using my code at the minute whereby when you click a button it activates a cursor and a function which allows you to click 3 times and with every click it zooms in. but i then want to be able to click a zoom out button which activates a different function whereby you can click 3 times dependant on the state.
below is my code

Quote:




import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
import fl.motion.MatrixTransformer;
{
const TWEEN_IN:String = "tweenIn";
const TWEEN_IN1:String = "tweenIn1";
const TWEEN_IN2:String = "tweenIn2";
const TWEEN_OUT:String = "tweenOut";
var tweenDirection:String;

var internalPoint:Point;
var externalPoint:Point;
var tw:Tween;
zoomBtn.addEventListener(MouseEvent.CLICK, activateZoomIn);


function activateZoomIn(event:MouseEvent):void
{

mapContainer.insideMap.addEventListener(MouseEvent .CLICK, zoomIn);
mapContainer.insideMap.addEventListener(MouseEvent .MOUSE_MOVE,redrawCursor);

function redrawCursor(event:MouseEvent):void
{
Mouse.hide();
mapContainer.zoomInPointer.x = mapContainer.mouseX;
mapContainer.zoomInPointer.y = mapContainer.mouseY;
}

function zoomIn($e:MouseEvent):void
{
mapContainer.insideMap.addEventListener(MouseEvent .CLICK, zoomIn1);
mapContainer.insideMap.removeEventListener(MouseEv ent.CLICK, zoomIn);

internalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);
externalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);

tweenDirection = TWEEN_IN;

tw = new Tween(null, "", Strong.easeOut, mapContainer.insideMap.scaleX, 2, 1, true);
tw.addEventListener(TweenEvent.MOTION_CHANGE, _syncScale);
tw.addEventListener(TweenEvent.MOTION_FINISH, _cleanTween);
}
function zoomIn1($e:MouseEvent):void

{
mapContainer.insideMap.addEventListener(MouseEvent .CLICK, zoomIn2);
mapContainer.insideMap.removeEventListener(MouseEv ent.CLICK, zoomIn1);

internalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);
externalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);

tweenDirection = TWEEN_IN1;

tw = new Tween(null, "", Strong.easeOut, mapContainer.insideMap.scaleX, 3, 1, true);
tw.addEventListener(TweenEvent.MOTION_CHANGE, _syncScale);
tw.addEventListener(TweenEvent.MOTION_FINISH, _cleanTween);
}
function zoomIn2($e:MouseEvent):void
{
mapContainer.insideMap.removeEventListener(MouseEv ent.CLICK, zoomIn2);

internalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);
externalPoint = new Point(mapContainer.insideMap.mouseX, mapContainer.insideMap.mouseY);

tweenDirection = TWEEN_IN2;

tw = new Tween(null, "", Strong.easeOut, mapContainer.insideMap.scaleX, 4, 1, true);
tw.addEventListener(TweenEvent.MOTION_CHANGE, _syncScale);
tw.addEventListener(TweenEvent.MOTION_FINISH, _cleanTween);
}


function _syncScale($e:TweenEvent):void
{
mapContainer.insideMap.scaleX = mapContainer.insideMap.scaleY = tw.position;

var matrix:Matrix = mapContainer.insideMap.transform.matrix;

MatrixTransformer.matchInternalPointWithExternal(m atrix, internalPoint, externalPoint);

mapContainer.insideMap.transform.matrix = matrix;
}

function _cleanTween($e:TweenEvent):void
{
tw.removeEventListener(TweenEvent.MOTION_CHANGE, _syncScale);
tw.removeEventListener(TweenEvent.MOTION_FINISH, _cleanTween);

tw = null;

if(tweenDirection == TWEEN_IN)
mapContainer.insideMap.addEventListener(MouseEvent .CLICK, zoomIn1);
if(tweenDirection == TWEEN_IN1)
mapContainer.insideMap.addEventListener(MouseEvent .CLICK,zoomIn2);
else if(tweenDirection == TWEEN_OUT)
mapContainer.insideMap.addEventListener(MouseEvent .CLICK, zoomIn);
}

Zoom In Zoom Out Double Click
Hi guys!, I need help, I have this code that allows you to zoom in and out of any flash clip by double clicking on the screen. It works nicely, however I would like to be able to move around by using the mouse once I am zoomed in, I can do it by double clicking again zooming out and double clicking once more to zoom into a different area, but this gets quite tedious.

the code is the following:

onClipEvent (load) {var clickInt;
var pressed = 0;
function doSingle(mc) {
clearInterval(clickInt);
pressed = 0;
trace("single");
}
myZoom = function (myDepth) {
var k = 0;
var zoom = false;
if (myDepth == "deep") {
myDepth = 4;
} else if (myDepth == "medium") {
myDepth = 8;
} else if (myDepth == "light") {
myDepth = 12;
}
trace(myDepth);
_root.onMouseDown = function() {
pressed++;
if (pressed == 1) {
clickInt = setInterval(doSingle, 300, this);
} else {
clearInterval(clickInt);
pressed = 0;
trace("double");
if (k > 0) {
return;
}
zoom = true;
dir == 1 ? (dir = -1) : (dir = 1);
if (dir == 1) {
pt = {x:_root._xmouse, y:_root._ymouse};
}
}
};
this.onEnterFrame = function() {
if (!zoom) {
return;
}
_root._xscale += dir * k * 50 / myDepth;
_root._yscale += dir * k * 50 / myDepth;
var pt2 = {xt.x, yt.y};
_root.localToGlobal(pt2);
_root._x -= (pt2.x - pt.x);
_root._y -= (pt2.y - pt.y);
k++;
if (k == 8) {
zoom = false;
k = 0;
}
};
};
myZoom("medium");
}

[F8] Image Viewer And Zoom In & Zoom Out
hi friends,
I have attached two attachments with this.
My Query is.

There are nine images are equally displayed. On mouseover on an image The image will be Zoom Out and and displayed in the page center . The background images are diminished or a black color mask will be appear.

I want to done it in the flash If anyone done such thing. give ur views.how to do.

I want your suggestions and Thanks in advance.,

Zoom In Zoom Out With Mouse And Keyboard
is all about gain speed i forgot how to zoom with the keyboard and mouse. how do i zoom with the mouse and keyboard?

Zoom In-Zoom Out World Map By ActionScript
i m trying to make a Zoom In-Zoom Out a world map.What i want when i click on 1 particular part(country) at that time that part(country) will be zoom in,and after that when i click on a samepart(part which is zoom in),at that time its will be zoom out(at original size). is is possible by actionscript? if yes plz,How?plz tell me in details....


Thank u.

Move & Zoom In, But Wont Zoom Out. - HELP PLEASE
I have 2 scripts, that by themselves work just fine.
The first upon clicking moves items to the correct location.
the second zooms the final item in - action script to 300%. when another button is pushed that item is zoomed back out.
when they are combined for some reason the zoomItem holds the script from zoomIn and uses the settings for zoomOut, but does not zoomOut. It loops back to the zoomIn script. Can anyone see where these scipts are fighting?

Move & Zoom In, But Wont Zoom Out. - HELP PLEASE
I have 2 scripts, that by themselves work just fine.
The first upon clicking moves items to the correct location.
the second zooms the final item in - action script to 300%. when another button is pushed that item is zoomed back out.
when they are combined for some reason the zoomItem holds the script from zoomIn and uses the settings for zoomOut, but does not zoomOut. It loops back to the zoomIn script. Can anyone see where these scipts are fighting?
It appears that the move and then zoom in loops. The zoom in occrus and then for soem odd reason loops back to the start of the move sequence, but since the action is completed it moves to the zoom in.. which is why the zoom out only briefly works.. it zooms out a bit then loops back the the move script then to the zoom in script, which zooms it back to 300%. I have tried settin up catches and set varibles, but nothing seems to release it.

Zoom In Zoom Out For An External Swf Movie
Hi all,

Just wondering if anybody has done a zoom in and zoom out, as well as panning left to right using the mouse, for another movie (swf) which is loaded externaly. This can be simulated by right-clicking on any swf file, and clicking on the ZOOM IN button, after which the user can drag the entire page of the swf movie. Just wondering if this could be one. I've checked the forum, but I can't find anyhting relevant to my query. Might be 'cause I don't know which key word to use, haha. Thanks again1

Remove The 'zoom In' 'zoom Out' Options
hello, my question is, when I click on the right mouse button, it shows me 3 options

"zoom in" "zoom out" "show all"

I saw in few sites that they remove it... how can I do it?


thanks... =]

Zoom In Zoom Out For An External Swf Movie
Hi all,

Just wondering if anybody has done a zoom in and zoom out, as well as panning left to right using the mouse, for another movie (swf) which is loaded externaly. This can be simulated by right-clicking on any swf file, and clicking on the ZOOM IN button, after which the user can drag the entire page of the swf movie. Just wondering if this could be one. I've checked the forum, but I can't find anyhting relevant to my query. Might be 'cause I don't know which key word to use, haha. Thanks again1

Zoom In Zoom Out Script For Vector.
Hi Peeps,

I have created an enterframe script to tween a movie clip.  The tween changes the _xscale/_yscale values (uniformly), and the _x and _y positions.

The script will increase the scale and move the x and y positions in one direction, but when i want it to decrease the scale back down again, or move x and y in the other direction, it wont work.  Does it have something to do with the else if statement i have included to move the increment in the opposite direction?

Here is the code, its a bit of a dogs breakfast.


onClipEvent(enterFrame){

    /*use an if statement to get an update sprite on each enterFrame, as a while or for statments never
    refresh the stage until the condition is met.*/
    
    if(z==1){

        //create decrementing values passed from the unique values in each button.
        trace(fridgeScale);
        scaleSpeed= Math.abs((fridgeScale - _xscale)/5); //(scale / 5 iterations.)
        trace("Current scaleSpeed interation value = " + scaleSpeed);
        posSpeedX = Math.abs((newX - _x)/5); //(distance / 5 iterations.)
        trace("Current posSpeedX interation value = " + posSpeedX);
        posSpeedY = Math.abs((newY - _Y)/5); //(distance / 5 iterations.)
        trace("Current posSpeedY interation value = " + posSpeedY);
        

        //if statement to make sure the iterations of scaleSpeed, posSpeedX and posSpeedY dont get too small.
        
        if(scaleSpeed <= 2){
            scaleSpeed=2;
            
            trace("ScaleSpeed got too small so i made it = " + scaleSpeed)
        }
        if(posSpeedX <= 2){
            posSpeedX = 2;
            
            trace("posSpeedX got too small so i made it = " + posSpeedX)
        }
        if(posSpeedY <= 2){
            posSpeedY = 2;
            
            trace("posSpeedY got too small so i made it = " + posSpeedY)
        }

        
        //adds the scaleSpeed increment to the movieClip, until it reaches desired scale(fridgeScale)
        if (_xscale < fridgeScale) {
            trace("Current Scale size = "+_xscale);
            _xscale+=scaleSpeed;
            _yscale+=scaleSpeed;
        }else if (_xscale > fridgeScale) { //scales Down the size of the fridge mc.
            trace("Current Scale size = "+_xscale);
            _xscale-=scaleSpeed;
            _yscale-scaleSpeed;
        }
        
        //subtracts the posSpeedX increment to the movieClip, until it reaches desired x pos(newX)
        if(newX<_x){
            _x-=posSpeedX;
        }else if(newX>_x){ //move y postion of the movie clip in the opposite direction.
            _x+=posSpeedX;
        }

        //subtracts the posSpeedY increment to the movieClip, until it reaches desired y pos(newY)
        if(newY<_y){
            _y-=posSpeedY;
        }else if (newY>_y){//move y postion of the movie clip in the opposite direction
            _y+=posSpeedY;
        }
        
        //enter this statment when the scale and x, y position has finished.
        if(_xscale >= fridgeScale){
            trace("Final Scale size = " + _xscale);
            trace("Final x pos = " + _x);
            trace("Final y pos = " + _y);
            z = 0
        }
    }//end z = 1 statement.
}

Basically each time it enters the frame the increments(scaleSpeed, posSpeedX, posSpeedY) get smaller, to give an 'ease in' effect to the tween, and when the scale has been reached, it stops. Although to stop the increments getting too small i have implemented if statments that keep the iterations at a minimum value of 2.

What is it I need to move the scale in the opposite direction? if the new scale size(fridgeScale) is less than the current scale value, as well as move to new x,y locations (newX and newY) and if they are greater than the current positions?  the else if part of my code dont seem to cut it! :)

The code that moves between the newX and _x positions may look incorrect, but this is because the x and y positions move into negitive numbers.

Cheers
Paul.


Smooth Bar Preloader - Truly Smooth...
I have been making flash movies for a long time now, and have used many different preloader that claim to be smooth or whatever.

Unfortunatly I have yet to find a truly smooth preloader. They always end up stopping for a little bit or a choppy bar animation (skipping from say 40% to 50%)

2advanced and all the big namers all seem to have perfect preloader that go through each percent perfectly and no chopping of the bar at all.

Can anyone point me in the direction of maybe a good component or preloader source you have used and are satisfied with?


Thanks a bunch fellas

[Help]: Help Needed Creating A Zoom Menu Like Flashloaded's Zoom Menu
Hi,
Can someone please tell me how to create a zoom menu such as the one offered by Flash Loaded -
http://www.flashloaded.com/zoommenu.php
Or does anyone have any similar menu ideas?
Also, instead of keeping it as squares, is it possible to make it circles.
Looking forward to hearing from someone at the earliest.
Thanks in advance.

Zoom In - Zoom Out - Show All
What is it that makes a flash movie (when right clicked) show the menu items Zoom In - Zoom Out etc. And what makes it only show Settings/About Macromedia Flash Player?

Zoom In Zoom Out Navigation
Hi all, Im tryin to put together a navigation for my page.
I have a very wide and high page, and I want it to scroll nicely
to different parts of the page when different buttons are pressed.
Ive seen a tutorial on a navigation said to be like the one on LEnny Kravitz's site or somffin, where it zooms out and then in on the right section....anyone know where this tut is??

Or can help in some other way??

Zoom In / Zoom Out In Movie
Does anyone know how to make this effect in our animation?

Thanks

How Can I Do Zoom In And Zoom Out With Mouse?
Hello Dear Friends,
hi,
Dear there is a web site
http://www.amplifier.com/

here he has used a very good navigation.
When we click on (+) button it zoom in and when we click
on (-) button it zoom out.
and there is also a smoothness when we click on any button.
it move smoothly.
it is not only on website that have used this type of navigation, there is a lot of websites now a days that have used this type of.....
i have searched a lot of, but i can't get any help?

I want to know how it is possible to do this to zoom in or zoom out with mouse.
If someone have a link or tutorial or and suggestions
then please tell me i shall be very thankful to you for this
purpose.

Your Sincerely,
Amir

Map Zoom Tool Does Not Zoom In...
I have a main "main-menu.swf"
I'm loading "map1.swf" in main-menu
I'm also loading "nslidebar.swf"

"nslidebar.swf" does not control the map when in "main-menu"

It only controls the map if I launch "map1.swf"

What can I do to use the zoom control in "main-menu"?
Downlaod Here

How To Do Zoom In/Zoom Out Like Matthewmahon.com
Does anyone know how these sites were developed. Any .FLA out there??

matthewmahon.com
http://www.bbdo.com
http://www.saturday-london.com

Any help would be appreciated.

HH

Zoom In On .swf If Zoom Is Disabled
There's an .swf file that I want to be able to zoom in on, but the "Zoom" option is disabled. Is there a hack, say for Firefox, or a stand alone program that will enable the zoom feature in the Flash player?

Thanks!

Zoom In And Zoom Out Function
hi all,

i was a following code which include a moive clip called photo and two buttons:

if i click the two buttons , it always enlarge the photo about 0,0 .
any suggestion to enlarge the photo about the center point of the stage?







Attach Code

photo._x=0 ;
photo._y=0;

photo.onPress = function() {
this.startDrag();
};
photo.onRelease = function() {
this.stopDrag();
};

incr_btn.onRelease=function(){

photo._xscale=photo._xscale+2;
photo._yscale=photo._yscale+2;


}


decr_btn.onRelease=function(){

photo._xscale=photo._xscale-2;
photo._yscale=photo._yscale-2;


}

Zoom In Zoom Out Images Through Xml
Hi All,

Can anyone give me idea to zoom in and zoom out images through xml , I have seen quite a few examples but in all there are images embeded in flash

Wht i am looking for images will be in xml file.........and the component of zoom in and zoom out will with be in flash.........

any suggestions,,,,,,,,,,will be of great help,

Thank You

Rohit Yog

How Do You Turn Off Zoom In/zoom Out?
How do you turn off zoom in/zoom out on a flash site like when you right click you don't have the option to zoom in or out.

examples: www.nt-sky.com, www.2advanced.com

Button: Zoom In Mouse Over, Zoom Out Mouse Out? (noob)
Please humour my ineptitude here. I want to make buttons that "zoom in" or scale up upon mouseover, depress on click and zoom out on mouse out. I figure I need a script for this withe on mouse over go to frame # whatever, but i dont fully understand the functions and commands of MX. Please would someone run me through what I would need to do to create this effect?

Still Not Smooth With 24 Fps
Hallo,
I have searched for this item on flashkit, but have still not found the right answer to my problem.
So sorry for starting a subject that is already often discussed.
I am making a motion tween animation with a grouped object, that simply moves across the screen.
At 12fps it was not smooth, so I tried 24. The result however is still far from what I had in mind.
At last I made the timeline 3 times as big (almost 1000 frames) and did the same with de movierate 72fps.
Then the result was goed enough, though still not as smooth as many of the professional flashmovies I see.
Now for all I kow 30fps is considdered about the limmit for internet use. So I think my solution is not the right one.
You can see all this at http://home.planet.nl/~chhibeck/flash.htm

Could anyone answer the following questions for me?
Why is the movieclip-bird smooth, the man not at all and the ball (a non-grouped object) a little bit, though they all use the same amount of frames over the same distance.

Thanks a lot.

[F8] Smooth
A regular preloader shows the data coming through as chunks the the bar increases in size from 50% to 68% to 90% and then 100%. Is there a way to make the animation of the growing bar smooth? i.e. it grows smoothly from 50 to 51 to 52, etc until it reaches 100% without jumping the way the data actually comes through?

I am using the old good _root.getBytesLoaded()/_root.getBytesTotal() to create my preloader.

Extra tips on making a more efficient preloader would be appreciated.

Smooth In 7 But Not In 8
Hi

Can somebody help me

I have this bounce script that looks great and smooth in Flash 7. If I use the same script in F8 it got a weird twitch on it.

onClipEvent(load) {

this._y = -30 ;

endPosy = 230;

movey = 20 ;

}

onClipEvent(enterFrame) {

currentPosy = this._y;

diffPosy = endPosy - currentPosy;

movey = movey + diffPosy/4;

movey = movey*0.85;

this._y = this._y + movey;

}

How So Smooth?
Hi

Do anybody know how they at http://www.pulseworks.tv have made the effect which increase the size of the window (I mean the place where the intro has played, and the site is comming, it's like fading so it looks clear ) How is that made so smooth? The windows increase without it looks like it lags. So does the site run in a higher framerate than 12 FramesPerSecond? Or anyway how is it made?

-Mikkel

Smooth...
Hi, how I can remove the smooth when I draw and in the animation, to obtain pixel-lines?

TNX

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