[F8] Typing Game
I'm making a typing game with the function "Key.isdown" and i cant figure out how to make it so when you press C, it will know. Is it even possible to do that?
(The word is can and you have to type it)
FlashKit > Flash Help > Flash Newbies
Posted on: 09-10-2006, 06:53 PM
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Making A Typing Game
I want to make a simple typing game. There will be a space ship or something in the middle, and alien ships will creep up on it from four sides, each holding a letter. The player has to type in the letters to fire at the enemy ships.
As the game progresses, the enemies approach with greater speed.
I can do basic animation on Flash. The only experience I've had with interactivity on Flash is making buttons.
I assume I need to figure out how to
1) Make random text pop up in the enemy ships
2) Set it so when you type in the text, your ship fires.
---
I should mention that this game is going to be for learning Japanese. The alien ships are going to be sporting Japanese words, for which the player will have to type in the pronunciation. But the format is the same as a basic typing game.
Anyone remember that game, "Typing Wizard" from the 80's? That's the format I want to use!!
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I need to make a typing game..
eg. a question is asked, "Do pigs fly?"
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eg. a question is asked, "Do you like icecream?"
and the user has to type: "Yes, I do." then press enter
if user gets incorrect game "beeps" and correct answer is given.
if user gets correct then it goes onto the next question.
extras, if possible:
score on top right of screen correct answers vs incorrect
This is an educational game for ESL learners "English as a Second language"
Thanks
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Good Day,
I am trying to develop a Typing program that will allow you to type what is on screen. I would like to have the functionality of being able to do something like this:
a line appears:
ddd fff sss ggg aaa lll kkk
I want the user to have to type those letters in that order or they cannot proceed to the next letter.
I have attached a prototype I am working on that just recognizes what is on screen, but it is only 1 letter.
If someone can show me how to get more than 1 letter to show up, or even show me how to pre define multiple letters that would be great.
The letters do not have to be random.
Please see attached the FLA.
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Hi! I'm fairly new to flash mx and know very little about actionscript. I'm trying to make a simple typing game but have no idea what are the fundamentals that the actionscript should contain for this task.
An outline for the functions of this typing game is as follows:
-One word will be shown at a time for the player to type exactly. When the player punches the correct keys on the keyboard. The letter is highlighted, when one word finishes, a new word appears.
-There are five levels, each level has 10 words with a time limit, the time limit stays the same throughout the game. The higher levels contain longer words to type.
- The time bar is at the bottom and if the player finishes the ten words before the bar fully fills, he goes to the next level, if not, he can choose quit or try again the level failed.
- Next to the time bar there is a variable reminding the player of the number of words in that particular level that has been done. For example...3/10
If someone know hows to do this and is willing to help it will be greatly appreciated. Hope I can learn something from this too
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Anyone could help me out? Links to "typing" tutorial for this particular game?
I used the search function and it came out mostly "types" on variables, event handlers" but not a "typing game".
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Help-How To Make This Simple Typing Game?
Hi! I'm fairly new to flash mx and know very little about actionscript. I'm trying to make a simple typing game but have no idea what are the fundamentals that the actionscript should contain for this task.
An outline for the functions of this typing game is as follows:
-One word will be shown at a time for the player to type exactly. When the player punches the correct keys on the keyboard. The letter is highlighted, when one word finishes, a new word appears.
-There are five levels, each level has 10 words with a time limit, the time limit stays the same throughout the game. The higher levels contain longer words to type.
- The time bar is at the bottom and if the player finishes the ten words before the bar fully fills, he goes to the next level, if not, he can choose quit or try again the level failed.
- Next to the time bar there is a variable reminding the player of the number of words in that particular level that has been done. For example...3/10
If someone know hows to do this and is willing to help it will be greatly appreciated. Hope I can learn something from this too
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please help me out here~
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--->
Broadband
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tnx
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Not sure if this post went thru
this link to an swf demo typing text file
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I wish to remove the mouse and have the movie go
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Please help!
actions for typerEngine
onClipEvent (load) {
buffer = _parent.text;
i = 0;
lastIndex = buffer.length;
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onClipEvent (enterFrame) {
if (i<lastIndex) {
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i++;
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look at the words when they appear in the top right.
I am in the very early stages of making the screen so a lot is not done yet.
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hey every body, its been a while, i know you all missed me.
but i have a quick question..
is it possible for flash to record the keystrokes and if some of the keys pressed forms a specific word, something happens, with out using text fields?
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I'm just having difficulty getting it to work for me.
ps. to every body who has tried to help me in the past, and i have driven crazy with my terrible coding habits, you should know that in my absence from fk, i totally took care of them, and now, i code very beautifully.
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Edited: 06/11/2007 at 04:03:51 PM by thunder_storm
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im sure this has been covered somewhere,
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onClipEvent (enterFrame) {
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just want to know... did i call the funtion wrong of the variable location is changed... why doesn't it work if i apply it into function
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