.FLV Files : 1-where Are They On Int Temp Folder ? 2-how To Make Flvs Movies ?
Quote:
1- My question concerns about the video streaming flash files , extension .flv , which cannot be retrieved directly from the IE7 temporary Internet files ;
I´ve turned that folder head over heel but couldn´t find any .flv file as I am used to scavenge the browser cache and do with other extensions ;
What can be found are very long urls like : (http://youtube.com/player2.swf?hl=en...utube.com/&vid eo_id=IOd_5ZRPmFs&l=179&t=OEgsToPDskJKFyDOavZ1s58f 8VnMwNU7&soff=1&sk=ZklGzv2kMbUjj_Qrv588rwU ) ;
I noticed that a recently visualized flv by means YOUTUBE , 4 days after visualization , when I got back to that URL was played at once , without the need of downloading it again;
That means the file was already somewhere on my disk. In order to retrieve the files I have to paste URL at retrieve sites like http://kej.tw/flvretriever/ , or use Orbit Downloader ; I got really curious where are the files and how work such sites .
Quote:
2- where can I find tutorials on how to make flv movies ??
Thank you very much
KirupaForum > Flash > Flash 8 (and earlier)
Posted on: 06-12-2007, 02:38 AM
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/* Current actionscript */
PHP Code:
function btnImgSet(pageNum)
{
dupNum = (pageNum - 1) * imgPerPage + 1;
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{
this.play();
};
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{
imgMoving = true;
_root.loadBox.targetMc._alpha = alphaTrans = delTimer = 0;
_root.loadBox.targetMc.loadMovie(imgFolder + "/img" + this._name.slice(3) + ".jpg");
};
} // end if
} // end of for
} // end of for
} // End of the function
function removeImg()
{
var _loc2 = this;
for (var _loc1 = dupNum - imgNumx * imgNumy; _loc1 < dupNum; ++_loc1)
{
_loc2.menuMc["btn" + _loc1].removeMovieClip();
} // end of for
} // End of the function
var stageWidth = 750;
var stageHeight = 620;
var imgNumx = 1;
var imgNumy = 10;
var imgTotalNum = 47;//Total number of images show on movie
var imgWidth = 50;//Thumb image widths
var imgHeight = 35;//Thumb image heights
var imgSpacex = 3;
var imgSpacey = 5;
var imgFolder = "image";//Image folder path
var imgViewTime = 10;//Number of thumb images per row
var spaceMCenter = 10;//Space between thumb images
var menuMoving = 1;
var imgSpeed = 3.000000E-001;
var alphaSpeed = 1.500000E-001;
var btnStartx = this.menuMc.btn._x;
var btnStarty = this.menuMc.btn._y;
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var lastPage = Math.ceil(imgTotalNum / imgPerPage);
var currentPage = 1;
this.loadBox.targetMc.loadMovie(imgFolder + "/img1.jpg");//First image (On load movie)
this.loadBox.targetMc._alpha = alphaTrans = 0;
this.menuMc.btn._visible = 0;
var imgMoving = true;
var delTimer = 0;
var tempw = temph = 100;
this.menuMc.prevBtn.onRelease = function ()
{
if (currentPage > 1)
{
removeImg();
--currentPage;
btnImgSet(currentPage);
} // end if
};
this.menuMc.nextBtn.onRelease = function ()
{
if (currentPage < lastPage)
{
removeImg();
++currentPage;
btnImgSet(currentPage);
} // end if
};
btnImgSet(currentPage);
this.onEnterFrame = function ()
{
var _loc2 = this;
var _loc1 = _loc2.loadBox;
if (imgMoving == true)
{
if (Math.abs(_loc1.targetMc._width - _loc1.lineMc._width) > 1)
{
if (_loc1.targetMc._width == 0)
{
_loc1.lineMc._width = _loc1.lineMc._width + imgSpeed * (tempw - _loc1.lineMc._width);
_loc1.lineMc._height = _loc1.lineMc._height + imgSpeed * (temph - _loc1.lineMc._height);
}
else
{
_loc1.lineMc._width = _loc1.lineMc._width + imgSpeed * (_loc1.targetMc._width - _loc1.lineMc._width);
_loc1.lineMc._height = _loc1.lineMc._height + imgSpeed * (_loc1.targetMc._height - _loc1.lineMc._height);
} // end else if
}
else
{
tempw = _loc1.lineMc._width = _loc1.targetMc._width;
temph = _loc1.lineMc._height = _loc1.targetMc._height;
++alphaTrans;
} // end if
} // end else if
if (alphaTrans > imgViewTime)
{
if (_loc1.targetMc._alpha <= 100)
{
imgMoving = false;
_loc1.targetMc._alpha = _loc1.targetMc._alpha + alphaSpeed * (105 - _loc1.targetMc._alpha);
} // end if
} // end if
if (delTimer++ < 108)
{
_loc1._x = _loc1._x + imgSpeed * (stageWidth / 2 - _loc1._width / 2 - _loc1._x);
_loc1._y = _loc1._y + imgSpeed * (stageHeight / 2 - _loc1._height / 2 - _loc1._y);
if (menuMoving == 1)
{
_loc2.menuMc._x = _loc1._x + _loc1.lineMc._width + spaceMCenter;
_loc2.menuMc._y = _loc1._y;
} // end if
} // end if
};
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