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<> QUICK QUES RE:Positioning After Dupe



Hi Im using a while loop and the dupliacteMovieClip() to dupe a certain number of my Mc's. I want to postion each duped Mc after its created with setProperty but I cant figure out how to do this within the same loop.
It complains in output box:

Symbol=playlist_Mc, Layer=Layer 2, Frame=1: Line 9: Expected a field name after '.' operator.setProperty(_root.playlist."box" + count, _y, vertpos);

Obviously I cant do the <"box" + count> bit, but how else can i do it?
(see code below)



Code:
onClipEvent(load){

var vertpos = 46;
var count = 0;
//create
while(count!=4)
{
duplicateMovieClip(_root.playlist.box, "box" + count, 1);
-->this doesnt work//setProperty(_root.playlist."box" + count, _y, vertpos);

trace(count);
count++;
}
//position
}


-Rich



FlashKit > Flash Help > Flash ActionScript
Posted on: 10-02-2002, 10:05 PM


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See Related Forum Messages: Follow the Links Below to View Complete Thread

Quick Mask Ques
Im sure this is an easy one.. on the foofighters website http://www.foofighters.com When U click a button that flourish/swashy graphic looks like it is unwinding or growing rather. I would like to get the same effect.. Its obviously a mask of some sort. I know who to mask, im just figuring its a mask that is animated somehow. Anyone have an idea? Appreciate any insight into this. Peace

-R

Quick Actionscript Ques.
Ok so im building a portfolio website and basically if you click on the art image it goes tothe next art image..I have it set up so the art images are buttons and when u click it, it is coded to goto next scene..On one scene however the art image is a movieclip (fading effect)...now how do you write the actionscript so if you click on the movieclip it goes to the next scene? I dk im right but...my guess is to put the MC within a button symbol? But I dk. Thanks guys.

Loading Clips Into Levels? -quick Ques
Hi, I need a quick bit of code or at least somebody to give me an idea on how to actually have a clip load itelf into a specific level depending on the value of a variable. I want to do this as my duplicateMovieClip() code is putting MC's on higher levels than other elements (other Mc's) in my movie, and one of these elements in perticular needs to be the 'highest'.

I tried using setProperty() as below but it doesnt work, flash complains (I gather it doesnt consider '_level' as a property?)

Code:

setProperty(need2BHighest_Mc, _level, highestLevel);




Any help appreciated

[unresolved] Dupe Don't Dupe Again
Here is the code:

ActionScript Code:
_global.boxes = new Array(box1, box2);
_global.end = boxes.length;

function build(num:Number, count:Number) {
    var origX = this['n_'+num+'_0']._x;
    var origY = this['n_'+num+'_0']._y;
    duplicateMovieClip("n_"+num+"_0", 'n_'+num+'_'+count, this.getNextHighestDepth());
    _global.obj = this['n_'+num+'_'+count];
   
    obj.onRelease = obj.onReleaseOutside = function() {
        this.stopDrag();
        for (var i in boxes) {
            test = boxes[i];
            obj.snapit(test, i);
        }
    }
    obj.onPress = function() {
        if (this._name == "n_"+num+"_0") {
            build(num, count);
        } else {
            this.startDrag(true);
        }
    }
    obj.snapit = function(argum, i) {
        if (eval(this._droptarget) == argum) {
            this._x = argum._x;
            this._y = argum._y;
            i=end;
        } else if(i == end-1){
            this._x = origX;
            this._y = origY;
        }
    }
    if (obj != this['n_'+num+'_0']) {
        obj.onPress();
    }
    count++;
}
build(1,0);
I've attached the file as well for those who think they are smart. This has stumped me for days! (well..this among about 3 other things)

Quick Positioning Q Using _y
hi there.

I'm trying to create scrolling credits for a cdr and my ActionScript skills are a little shoddy.

I want the movie called credits to scroll upward. I tired this but it doesn't work. any help appreciated! thanks
SS

FRAME 1
currentY = credits._y;
currentY = (currentY+2);
credits._y = currentY);
play();

FRAME 2
gotoAndPlay(_currentframe-1);


thanks!!

Is It Possible To Dupe MC To Target?
Anyone know if it's possible to dupe an mc inside another mc rather than on a level???

Dupe Message
Sorry - slow connection duped my message. Just ignore. Tnx





























Edited: 11/13/2007 at 05:59:39 AM by Blindvillian

Problem With Masking And Dupe'ing Mc's
Hi, I dont know if anyone else has had this problem but it seems when ever I place a clip in the main time line (list_Mc) (which contains script for clip duplication and dynamic text loading) and add a mask over it in the layer above all the dynamic text boxes disappear, and the duplication script which use duplicateMovieClip() function fails.


Any idea why this is happening!? I mean I want to use the mask to make a scroller to scroll the list_Mc, using a simple function increasing and decreasing the _y coordinate of list_Mc behind the mask.

Please help

MX::Snowfall::Random Motion On Dupe MCs
I'm trying to make a Flash Xmas card and I have 3 movie clips of different snow flakes and I want them to duplicate at random sizes and positions and fall at slightly different random speeds in the background and do this constantly through an 18 second movie. What do I do?? Any help is greatly appreciated, thanks!

Dupe+(drag N' Drop) MCs Using 1 Function
Below is the code from frame 1. There are two squares (drag_1_0 and drag_2_0) that, when clicked, need to be duplicated and should be able to be drag n' dropped anywhere on the stage. I can do this with two functions, but want to use one function to make it clean, also adding the possibility to add more squares with this same behavior.

Once a square is clicked, the duplicate would be called drag_1_1, drag_1_2, etc. The originals always need to be there (drag_1_0) and need to be able to duplicate with drag/drop behavior.

Thanks for any help!!


ActionScript Code:
stop();
var count:Number = 1;

function build(numID) {
    duplicateMovieClip("drag_"+numID+"_0", "drag_"+numID+"_"+count, this.getNextHighestDepth());
    var dupedMC:MovieClip = this["drag_"+numID+"_"+count];
    count++;
   
    dupedMC.onRelease = dupedMC.onReleaseOutside = function() {
        this.stopDrag();
    };
   
    dupedMC.onPress = function() {
        if (this._name == this["drag_"+numID+"_0"]) {
            var nameVal = this._name.charAt(5) //drag_x<-- that number
        } else {
            this.startDrag(true);
        }
    };
   
    if (dupedMC != this["drag_"+numID+"_0"]) { //if the duped is not the originally, then it should be draggable
        dupedMC.onPress();
    }
}

for(x=1; x<3 ;x++) { //runs through total number of squares (currently 2)
    build(x);
}

Array + Dupe Movie + Circular Preloader?
i'm trying to make a preloader that shows the amount loaded using a circle
the mc that i am duplicating is a triangle, so that when all the mc's are
duplicated they make a circle
here's my code

Code:
onClipEvent(load)
{
array = new Array();
angle = "angle";
_root.gotoAndStop(1);
function dupeMovie(x)
{
duplicateMovieClip(_root.angle, angle + x, x);
array.push(angle + x);//add the duplicated mc into the array
setProperty(array[angle + x], _rotation, array[angle]._rotation + (x * 3.6));//rotate the mcs by 3.6 degrees to make the circle
}
}
onClipEvent(enterFrame)
{
kBytesLoaded = Math.floor(_root.getBytesLoaded() / 1024);
kBytesTotal = Math.floor(_root.getBytesTotal() / 1024);
percent = Math.floor((kBytesLoaded / kBytesTotal) * 100);
if(percent == 100)
{
_root.gotoAndPlay(2);
}
else
{
dupeMovie(percent);
}
}
it works ok, but when its preloading
all the old mc's disappear so its just a ticker, and not a circle
being built up
i tried using a for loop, which would get the circle up, but couldn't
make the mc's duplicate according to the percent loaded

any help please

[as] Stage.width, .height Prob (can Anyone Dupe?)
Create a brand, spankin' new FLA.

In frame one, add the following script: trace(Stage.width); -- or you can trace the height, it doesn't matter.

CTRL-Enter to create your SWF and see the width/height in the Output window. Now CTRL-Enter again, as many times as you like. If you're like me, you'll see your width or height change drastically after the first output. It stays consistant after the first output, but consistently wrong.

Anyone know what's going on?

Nav Ques
Hey guys I seem to remember a thread regarding how to make this kinda of NAV :

http://dopepope.com/ntps/Build_onff/


Anyone remember the thread or have a link on a tutorial to dup that kind of load jpg and have the window resize automatically...thanks all

_parent. Ques
im trying to load an external jpg. and the file name of this jpg is the name of the mc 2 levels above the command.
if u dont understand this is thi code im trying to use

Code:
x = _parent._parent._name;
loadMovieNum("x".jpg, 1);

i also tried putting th eparent crap in the load move itself like this

Code:
loadMovieNum("_parent._parent._name".jpg, 1);

and its still not working. any one able to give some advice

AttachMovie Ques
Hi -
I'm using the code below to bring mcs from the Library to the stage. It works fine until I tried to add the x,y at the end.
I thought there was a way to include _x and _y coordinates to the same statement as the attactMovie. Is there?

TIA the correct way to accomplish this.

jl







Attach Code

mc_btn2.btn2.onRelease = function():Void {

attachMovie("Q2WithGame","Q2Game",this.getNextHighestDepth,[_x=45,_y=110]);

};

Simple AS 1.0 Ques
AS 1.0
I have this code in a keyframe on the main timeline:

var score = 0;
if (score == 2500){trace("winner")}

Othe stage in the maintimeline i have a dynamic text field I labeled "score" in the var box. The instance name is "pts" but i wasnt sure if i needed an instance name anyway here. The score box works fine as far as keeping score but when it reaches 2500, I dont get my trace. What am I missing? Thanks

-Chris

Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo

this

so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin

PLEASE HELP

Attaching MC Ques
hi.. anyone out there can give me a tutorial which teaches attaching a MC to another MC?? urgent..

Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo

this

so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin

PLEASE HELP

Flash Ques
please can you explane me how can I make this file like on this site:
http://www.t-s-k-b.com .You go on this site and press SAKUBA WORKS and then button Painting/Drawing

I would like to make a picture gallery like in Painting/Drawing: So how I can make when the mause on the button to show small image of the picture and when I press the image to open the picture how is on the site(not in a new window)?
Please tell give me advice how could I make it!
thank you

Another Loading Ques
Is it possible to make the movie load let's say... only the 1st 2 frames of movie that has 8?

Button Ques
Ok real dumb ques..I have this animation..u can dl it from here: www.zeroxposur.com/test/nav.fla
So what I want to do is have 5 buttons fade in ..onto the bar as it finishes its animation..but I dont know how to do it.. Can anyone point me in the right direction. Thanks

Easy AS Ques.
ok so I have a flash doc..theres a an MC called target on mainstage that has the entite site in it (doing a fullscreen centered website)..now I have MC nav buttons on the stage (inside target). Inside one of the nav buttons I have a line of AS that says


ActionScript Code:
this.onRelease = function(){
    _root.target.loadMovie("bioresume.swf", "loader");
}


Now im not sure If im doing that right..but what i want to happen is; after u release the button, load the ext swf into the empty MC called "loader". But what seems to be happening is it loads the ext swf but everything else on the site disappears. See I originally had this as my AS cause i thought this made sense but it ends up not doing anything:


ActionScript Code:
this.onRelease = function(){
    loadMovie("bioresume.swf", "loader");
}


So if anyone knows what I did wrong, much appreciation. Heres the site link if u want a visual:

www.josephsernio.com/test

Easy As Ques.
Ok for some reason the end of this code doesnt work.. on release, i want it to take me to frame 2..and it wont...btw this a movie clip that has button properties through AS:



stop();

this.onEnterFrame = function(){

if(rewind == true){

prevFrame();

}

}

this.onRollOver = function(){

rewind = false;
play();

}

this.onRollOut = function(){

rewind = true;

}

this.onRelease = function(){
gotoAndStop(2);

}

MC Loader As Ques.
im working with the moviecliploader AS..so a button loads an ext SWF and also has a percentage loader .. so on my mainstage i have a loader mc (instance name "loader")and a holder mc (instance name "holder")..heres my AS on the main timeline:

var mcl:MovieClipLoader = new MovieClipLoader();

var mclL:Object = new Object();

mclL.onLoadProgress = function(target,loaded,total) {
loader.percent.text = Math.round((loaded/total) * 100) + "%";
}

mclL.onLoadInit = function() {
loader._visible = false;
loader.percent.text = "";
}

mcl.addListener(mclL);





Now i have another MC that houses about 20 or so buttons..so within the buttons MC i have say this for one of the buttons:

b4sub.onRelease = function() {
_root.loader._visible = true;
_root.mcl.loadClip("LevisCampaign.swf",holder);



And unfortunetly it doesnt to load the ext. swf..did I code the _root incorrectly?

Thanks for your help.

Fscommand Ques
Hi all, I was working with fscommand, when it struck me what FSCOMMAND stands for.

"Future Splash Command"

Can anybody confirm this, or am I mad, lol

Later

ORANGE900

LoadVariables Button Ques
Hello all. I have this code attached to a button calling up a different text file to a dynamic text field and it works fine, except I'm having to hit the button "twice" for it to work. Can't figure out why. Can someone enlighten me please?


code:

on (release) {
scrolltext = scrolltext1;
loadVariables ("scrolltext1.txt", scrolltext1);
}

Thanks in advance

Easy - Pong AI Ques.
Ok just to see if I could do it(never really got into game programming) I tried to make a pong game everything works so far but I have a problem with this:
Flash code:

PHP Code:



onClipEvent(enterFrame) {
if(_global.cspeed == 0) {
}else{
    if (this._y != _root.ball._y){
        if(_root.ball._y < this._y){
                this._y -= _global.cspeed;
        }else if(_root.ball._y > this._y){
                this._y += _global.cspeed;
        }else{
                this._y = this._y;
        }
    }
}
}




The problem is that instead of moving smoothly up the screen it looks like it s shaking up and down really quickly, but I would like it to be smooth.
Please help.

Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade

I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me

Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade

I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me

UI Text Input Ques.
Ok so Im making a form in flashmx2004..I drag out onto the stage the UI compnent textinput box..now I want to make this box multiline but it doesnt give me the option to do so. Do I have to make input boxes in a different way?

Motion Guide Ques
Hi all,
Is it possible to create a motion guide, so the object connected to the motion guide is always in the centre of the screen.

What I mean is, if we were trying to go from point A to point B
we could see the full journey of the object travelling along motion guide in the centre of the screen.

A-------->--------->-------->------B

The sort of thing I mean is included, but with no motion guide instead, the car remains in the centre of screen and is able to move around the track which in turns moves the the track below.

Thanks for your time, sorry for the broken language. Hope you can help.

--------------
FLA = MM2004

Pleez Help With Random Keyframe Ques.
I have four different movie clips on four different keyframes (2-5) the first key frame has a clip with an invisible button over it. WHat I would like to achieve is onMouseover of the button in the first frame......I would like the playhead to randomly gotoAndStop on of the other frames (2-5). To give the illusion of random movement. The on mouseout return to the first keyframe. any help greatly appreciated....either a .fla I can study or some AS would be great.

Probably Simple LoadMovie Ques. For JPEGs
I have a target MC that I want to load some JPG's into in my Flash Movie. The Target MC's dimensions are 650x500px. The JPG's are the same. When I attempt to load them, I can notice that something has changed in the tone of the movie clip (I had the target MC a grey color then that color disappears) but the JPG does not load.

I tried a smaller JPG, like 1/4 the size, and it loaded OK. ANyone have a suggestion?

Action Script Ref Code Ques
Hello i keep getting this this action script error when i attempt to render this swf could some one explain what this error message means ......i am not sure what the variables are looking for ....... the version is Flash 8 - the action script is below and the error message is below that.......

#include "lmc_tween.as"
//classes are loaded on this frame
var state:com.collection.State = new com.collection.State(this);
// start program
var main:com.collection.Main = new com.collection.Main(this)
//
bg_img.tween("_alpha",100,1,"linear",.5)
stop()

Error message (below)

**Error** Scene=Scene 1, layer=actions, frame=5:Line 1: Error opening include file lmc_tween.as: File not found.
#include "lmc_tween.as"

**Error** Scene=Scene 1, layer=actions, frame=5:Line 3: The class or interface 'com.collection.State' could not be loaded.
var state:com.collection.State = new com.collection.State(this);

**Error** Scene=Scene 1, layer=actions, frame=5:Line 5: The class or interface 'com.collection.Main' could not be loaded.
var main:com.collection.Main = new com.collection.Main(this)

Total ActionScript Errors: 3 Reported Errors: 3

Action Script Ref Code Ques 2.0
Hello please see this link it is a follow up to the thread i created before....i am stil trying to figure this error out when i generate the flash swf it works but not properly... below is a link to what the swf looks like there are buttons that should show and i get this message (shown below) in the flash error box that says (output) when i hit ctrl+enter to generate the swf.... any suggestions...?

b1,b2,lgText,redText,arrow,a:link,a:hover
yo

http://www.amjaydesign.com/mainCol.html


http://board.flashkit.com/board/showthread.php?t=744878

Simple Ques About Blue Border Box
I'm using flash 8. When you draw something or import a picture flash 8 puts the blue border box around it. Well mine is gone. If I draw something and click on it it is a broken shape. How do I get the blue border box back?thanks

Html Code Inside Flash Ques
I have a client who wants me too put some html inside the flash actionscript. He's not sure it will work and I'm not sure if it's possible or how to do it. Here's the code any suggestions thanks

<form action="/gift/save/1234" enctype="multipart/form-data"
method="post">
<input name="file" type="file" />
</form>

Dupe A Tween W Text But Change The Text
I've got one scene where I've put in text, moved the text from the bottom to the top of the stage with an alpha transform, then moved the text to the right of the stage with a color transform.

Now I would like to do exactly the same motions and transforms in a new scene but change the text and I can't figure out how to do it easily.

When I copy the frames from one scene to the next and then change the text, it changes the text in the first scene as well.

There's got to be some way to do this without redoing it all manually.

Any help is appreciated.

Quick Question - Need Quick Answer - Load Movie
If I load an swf movie into one mc named "mc1". and then I want to load the same swf movie into another mc "mc2", will the swf need to load again into mc2 or will it already be catched.

I am assuming yes ...

Thanks,
DRB
[Edited by funner on 06-14-2001 at 09:53 PM]

Best Way To Script A Quick-slow-quick Movement ?
Hi

I'd like to make a clip move across the stage like this :

- first it moves fast and then decelerates to a slow crawl for a short while then re-accelerates and moves fast to the end of its movement

what's the best way to do this ?

is it better to use mx transitions or intervals or another system ?

thanks

Quick Quick....masking Problelm
Hi everyone
Um facing a problem regarding masking
well, i know how to mask texts with objects that I CREATE like a circle, for example the masked layer has text & the mask layer has a circle that I DRAW USING FLASH...this if fine...it works well
My problem is my masking does not work when i the mask layer has an object that is imported, for example an imported heart instead of a drawn circle....it does not work at all....!!!!
What's the problem?? & How could i solve it??
Any help is highly appreciated
thanks in advance

Quick Question = Quick Answer
I have a movie with an animation on one layer. Just a motion tween over 5 frames. In this movie I also want to target a blank clip and have another .swf load into that clip.

I'm putting the loadmovie script on a blank frame in my actions layer (frame 1) telling the .swf to load into the blank clip.

nothings happening? any fixes?

Project Opp - Quick $ Quick Job
I have a project that requires a rotating menu. It needs to be done today. If anyone is interested they should reply with their email address or send an email to eerkel @ hotmail .com.

I will then send a Fireworks file that shows clearly how the menu should operate.

Thanks

I Need Your Quick Assistance, Just A Quick "check, See, Tell"
Hello! Could you please go to this address

http://www.geocities.com/friendlyflashfun/clock.html

And tell me if my clock shows up?? I have FlashMX 7 Pro and it doesn't show up on my computer.

If it does or doesn't show up on yours could you please tell me how to correct this problem?

Thanks in advance,

Kelly

Positioning Exe's
Is there any way to control the positioning of the .exe's that are being opened?
I have a project that requires 3 different exe's that opens one up after the previous one is finished and the previous one closes. But I want them to be in the same location on the desktop. Right now they cascade down.

any suggestions?

thanx
Bean

Positioning New .swf
People,

I am trying to load a .swf with dimensions of 320 x 240 into the base .swf of 770 x 500, I want to position the targeted swf inside the base and have control over the x and y co-ordinates. Please note these are not movie clips.
And to top it all off I cannot control the size of 320 x 240 It will not import and It is not a native FLASH file.
I am using v5. So....

Is it possible?

If so how do I do this?

Thankyou for any help....I'm desperate

Positioning SWF - X - Y
Hey Guys,

I was wondering what the best way was to position a swf??

I have a main SWF and wanting to load another on top.

example:

on (release) {
loadMovieNum ("example.swf", 1);
}


this loads the swf onto level 1 but is allways positioned
in the top left hand corner when i want it positioned in the center lets say.

Any help would be great.

Thanks
-Mdesign

Positioning An Swf
Hey everyone. I know this has been covered but I cannot find any of the old posts and I am having a brainfart.

I need to load an swf into an MC and position it. I need a frame to call the swf not an object or button. what's the script again? Here is the pseudo code.

//load movie test.swf into the MC called testMC and make sure it;s positioned at _x == 300 ans _y == 3.0


Thanks in advance to anyone who answers.

PS: I may also need to target specific frames in the loaded swf which I also forget how to do. Thanks again to anyone who answers.

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