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A Warning About Two Flash Bugs


Bugs or eccentricities -- you be the judge.
___________________________________
The first one is simple to describe. If you enter Actionscript manually (expert mode), then be careful about extra spaces if you end up deleting all the script. What I mean is, I used to have something like
some_variable = "whatever";

gotoAndPlay ("SOMEFRAME");

Now in this example, say I delete both lines of script, but leave the line returns untouched. Easy to do, since it certainly looks as if I've cleaned out all the script. But when I click on another frame, I see there's still a little 'a' inside the frame I just left -- in other words, Flash sees the line return and assumes there's actionscript lurking within.

Normally, this shouldn't be a problem. But it was for me. Movie A loaded movie B into a clip; movie B happened to have some of this phantom actionscript on its first frame; when testing the movie (either within Flash or through a browser), a library symbol that did not exist on the stage of either movie would inexplicably appear when movie B was loaded.

Weird, eh? I tried enough combinations of things to conclude that the phantom actionscript was at fault. I deleted it and everything worked. Absolutely bizarre. So be aware these things can happen.
___________________________________
The second problem is something too complicated to describe, so instead I'll just give you the advice. Essentially, Flash appears to have some type of 'complexity limit' per layer. I had multiple instances of the same complex movie clip together on the same layer, and very, very bizarre things started happening. After 90 minutes of weeping and gnashing of teeth, I solved the problem by putting each instance on its own layer.

I know what you're thinking -- I must have missed some other little thing. But I didn't. I checked everything and I mean everything. Three times. There was no reason Flash shouldn't have worked with everything on the same layer, and equally no reason that using multiple layers should've made any difference. But that's the way it was.

So -- in summation -- in my opinion, if you watch out for phantom actionscript leftovers, and don't put multiple instances of complex movie clips on the same layer, you just might save yourself some future tears.

A small favour:
Please post a reply -- anything (even just a smiley) -- so that this thread won't get buried thirty minutes after it's born. Maybe it can even garner a "hot" icon, ensuring that plenty of Flashers will see it. Thanks.

And certainly, post your own "Stories from the Beyond" so we can all read the warnings.




FlashKit > Flash Help > Flash ActionScript
Posted on: 08-13-2001, 06:45 PM


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Hi,
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I tried this 2 days back by keeping 2 objects in one depth and it seemed to work fine if the animating objects are light in size..i mean do not eat up much of yr processor.

Does this ghosting and swapdepths problem come when the animationa and scripts are eating up too much of yr processor...doesnt refresh the screen??

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The Game:
<<RIT Site>>

Also, I notice that in places, the PunchLabel font does not work (where it is text and not a button?) but most noticeably the statistics labels in the actual gameplay like score and ammo. I thought that the fonts were automatically put in with the .swf files but apparently not. How do I make these show correctly using that font when most wont have it?

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I'd say this is right throughout the flash system, It might be my version but i doubt it would be that blunt.

sendAndLoad doesn't work, but load with the parameters does what the first one should have.

combo.selectedItem is undefined, use combo.getSelectedItem().data/text....

and thats only what I've found so far. At least its kindof backwardly compatable.

Please, other users who find crap like this going on in mx2004 or mx 2004 pro, list your problems and the fixes you found. Dont go posting requests for help in this thread, make a new one.

Dave

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Flash Bugs & Features For Next Patch/version
I've been compiling a list of bugs and features over the past few weeks. As soon as I determine the list to be reasonably complete, I'm going to send it to Macromedia in hopes that they attempt to use it as a reference for their next Flash project. Any feature/bug suggestions the rest of you FlashMonkey's out there can give me would be wonderful--I'll make sure they're added to the list, and it will go on to the Flash team at Macromedia.

Here's what I have so far:




Flash MX Bugs and Features I'd like to see in the next version:
================================================== =============

---Bug/Improved Feature - FASTER VECTOR PROCESSING ENGINE:

Tests have shown that the Flash MX player processes
vectors roughly 33% SLOWER than the Flash 5 engine. This is
absurd. You should never give a customer something that's
SLOWER than your previous project.



---Feature - Image previews:

When you choose to IMPORT an image, a preview window
should be available within the browse window to assure that
you're importing the correct image. (This is necessary for
Flash users who need to choose particular images from a large
library on their hard drive.)



---Feature - Swap objects

If two objects are selected, it would be nice to be able
to use a hotkey or menu item to swap the positions of the two objects.



---Feature - Image Pixel Smoothing

Flash should be able to smooth an image in a published file
just the same as it smoothes images in production mode. This really
stumps me, since there's an option to toggle smoothing, even though
there's no visible difference in a published movie.



---Bug/Improved Feature - Improved Adobe Illustrator (.AI) Imports

Very commonly, when importing an Adobe Illustrator file,
vectors are frequently jumbled. However, when the .AI is opened
in Illustrator, the image is fine. Even an .AI exported from Flash,
then re-imported can have the same problems. Quite often I'm required
to manually trace the .AI by creating a rasterized image out of it
(via Photoshop,) then trace in Flash.



--Bug?/Improved Feature - Nested Video

The addition of video importing and the Sparq codec was
wonderful. Now, what would make it perfect is the ability to nest
a video within a movie clip. Currently, the only success I've had
with imported video is required to remain in the root timeline.



--Improved Feature

The Reference guide is great, except that it doesn't contain
definitions for all scripts. The one thing that it definetely needs
is the addition of more examples--some reference definitions don't
include ANY example of the related ActionScript. There should always
be one or two examples. (C'mon! Microsoft did it with Visual Basic
a long time ago! Surely Macromedia can do it!)



--Improved Feature (ActionScript)

Global stageWidth and stageHeight functions/variables
would be excellent. They would (obviously) return the value of the
stage's width or height, in pixels.



--Improved Feature (Image Importing)

When importing multiple images into Movie Clip frames
(ie: img001.jpg, img002.jpg...) the images are automatically aligned
to the right and bottom of a movie clip. It would be wonderful if
these images could be imported and aligned to the absolute center
of a Movie Clip, so the designer doesn't have to move through
a few hundred frames and manually align these images.


================================================== ======


Kinda long, but I hope it will be longer so we can all attempt to complete this list.

Thanx in advance!

-Fellow FlashMonkey

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Font Name With White Space, Flash Bugs ?
Hi there,

I try to do the following:
I have a css file including:

lBody {
display: inline;
font-family: my font;
font-size: 13px;
text-align: left;
}


I have on my stage a textField with embed options turn on for example for Latin 1 + no anti alias (Bitmaptext).
the font is: "my font"

I use tags in an xml to assign this style to my text: <lBody>myText</lBody>

I won't use font symbols in my situation.

My problem is the following: the typography's name I need to use includes a white space: my<whitespace>font

Flash seems to have difficulties to interpret this name with a whitespace and make matching the one in CSS with the one put in Flash GUI.
If I test it with a font name without white space, it works great.

How should I write in the CSS file the font name to make Flash understand it? which character to use instead the whitespace?


Thank you very much in advance for your help!

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New Version Of Flash, Same Auto Format Bugs
When Flash CS3 came out, the first thing I noticed when I sat down to use it for the first time was that the ActionScript Auto Format was unusable because of bugs that were present in it. One of the bugs was that it would actually REMOVE parenthesis from certain lines of code, and next to object initializations. This made it unusable because it would constantly break programs. So pretty much, in CS3 you had this Auto Format feature (that worked wonderfully in previous versions of Flash) that was just there and couldn't actually be used by anyone who was going to do any sort of serious programming. This was pretty hard to believe being that Auto format worked fine in previous versions of Flash (I can't remember if it was in 8 or after 8 it broke).

So I take my time, go to the Flash CS3 bug reporter, and report the bug.

Fast forward a few years. CS4 comes out. I immediately buy the upgrade. What's the first thing I look at? The Auto formatter. To my dismay, it still contains the exact same bugs it did when CS3 came out years ago. I almost felt like asking for a refund. I don't think it's too high of an expectation for a bunch of obvious bugs to be fixed.

Then I have to ask myself, am I the only person on planet earth who uses the ActionScript Auto format? I used to love it to just clean up my code and indent it. I mean right now, it's just like "there". I don't see how anyone can actually be using it in its current state. Adobe should either get rid of it or fix it, preferably fix it.

I guess my question is, to anyone really, or preferably Adobe, what's going on here? Is this ever going to be fixed? It's not really fair that a feature that used to work perfectly has been broken in the last two major versions of Flash. Is there any possible way for Adobe to send down a fix for this, or is there a way for the user to fix it on their own?

Thanks in advance.





























Edited: 11/01/2008 at 02:55:53 AM by cooleo100d

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Macromedia Flash 8 Bugs And Emerging Issues
No application is bug free on first release, especially one as large scale as Flash. There are bound to be issues in both the Flash IDE as well as the Flash player. If you find one, let us know. A list will be kept here to keep everyone aware of known issues and hopefully workarounds can be found to deal with them until Macromedia corrects them. Remember, for any problem you encounter, let Macromedia know so that they may be aware of it and hopefully find a solution.http://www.macromedia.com/go/wish/
Also see Macromedia's Flash 8 Emerging Issues Technote
More Technotes

Please post bugs regarding full release (not Beta) software. It is helpful if you can repeat the steps used to reproduce this bug and what system you were using when it happened (OS, preferable hardware setup)

To see what Flash Player version you have, use the following:Find Your Flash Player Version

Find the current available version from Macromedia here:Download the Latest Flash Player

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Warning Update Problem With Flash MX 2007 7.2
I updated to Flash MX 2004 7.2 yesterday.
I Continued to work on my recent project and suddently as i exported the .swf file, Flash falled in some kind of endless loop and failed to render my .fla file!
It created an 14 MB .swf file and promted a message "Run out of Memory" !!!
The .Fla was still accessible after that but apparently destroyed.
I tried more times to figure out what went wrong.
I downgraded to 7.1 again.
I tried to open the original working file. And it opened in Flash normaly but as soon i wanted to render it to an swf file the same problem occured. Runned out of Memory and generated an 14 megabyte .swf file that was unplayable.
Hopefully i had a backup file.
If someone has simmilar expericences please report.

BruteForce

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Published Flash File Give XP SP2 Warning...
I made a very simple Flash file that only has text and shapes and when I published it to take a look at it, it gives me a SP2 warning about active content.
I don't get this warning if I look at other Flash pages on the internet, why is it doing it for this page?

Also, when I go to test the movie in Flash it says:

"Some characters could not be converted to outlines because an appropriate outline font is not available. These characters will disappear in the Flash Movie file...."

Should I be worried about this? It appears normal when I finally open it and look at it, but I don't understand why it's happening. I'm only using some basic shapes, Arial text, and Arial Black text. Is that so crazy?

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IE Warning Dialog When Viewing My Flash Movie
I have a client who is trying to see my flash movie contents and this is what he sees
http://orcad.optimumreturn.com/flash.png

Thanks,

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Cool Flash Game - Warning This Is Addicting
I just wanted to share what i think is a cool flash game that I've become addicted to.

www.pegball.com

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Flash On Another Computer Not Playing Correctly. Any Known Bugs With Intervals?
We have two PCs and two Macs here. I figured the macs would do strange stuff as usual but here is the problem.

I created a flash movie that extensively uses set intervals to hold the playhead in many frames along the timeline. I also have a navigation that has a pause, play, and go to beginning and end.

On my machine works fine. Flash 6 player and using MX. When an associate viewed it on his machine when he dragged the .swf into a browser with flash player 6 it ignored all the intervals and played continuous and the navigation didn't work at all.

So i created an EXE file from flash and this time the intervals worked on his machine but to me it seemed the intervals were off by a few seconds. Also the navigation still didn't work.

I use win2k with explorer and flash player 6.
He uses winxp with explorer and flash player 6.

Does anyone have any ideas?

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Warning That Flash Player Is Required To View The Site
I'm making a web site for a client and I'm trying to stick to scripting that is approved by Flash player 5, so that it will be easier for users to download it. However, even though it is an early version of Flash player, I guess I still need tell the users that Flash Player is required (when they visit the site), or something like that...?Does anybody have any idea how to do that? What script to use? Where to attach the script?? (I'm using Flash MX Professional 2005-if that makes any difference...)

You have NO IDEA how glad I will be for any help

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Enabling Flash Objects To Load Without Security Warning
Hello, im new in programming webpages, im using Frontpage and i am including a flash objetc inside my page. But when i test in on Internet Explorer i get the security warning from the explorer regarding to active content or active x.
Is there a possible way to allow direct loading of flash objects? by inserting some script or instructions in my webpage code?

Thanks,

ivanorgan

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