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Any Write AS That Lets You Tint An Object At Runtime



I am looking for sliders that let you adjust an MC(or graphic) through the interior hue specturm as well as another slider that will adjust tint level (brightness.)

Any good tutorials or code anyone was written?

Thanks

Ron R. Jr.



KirupaForum > Flash > ActionScript 1.0/2.0
Posted on: 10-19-2004, 02:47 AM


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Any Write AS That Lets You Tint An Object At Runtime
I am looking for sliders that let you adjust an MC(or graphic) through the interior hue specturm as well as another slider that will adjust tint level (brightness.)

Any good tutorials or code anyone was written?

Thanks

Ron R. Jr.

Lets Start Basic... Movieclip To Object To Classes
Hey all,

I have a question. When we used to use flash, we would use a movie clip to do everything for us pretty much, either the main timeline _root would execute the code or we would put the code in a movieclip and then would be aware of how that code would execute.

There is a vital building block im missing right now so lets just start basic.

Pretend i know nothing, apart from flash 5 syntax and i have never worked with any future versions.

I originally learned off many different sources, deconcept used to like clips (me too) and colin moock had a chapter on objects that i never understood because people use object and movieclip as though they mean the same thing. They do but they really dont.

So if its flash 5 im using, what is an object in flash 5, why would i use an object over a movie clip?

(this is part 1 of my questions!)

(essentially, i cant see past this, a movieclip has _x,_y and a name. If i create a new object, it has only a name..... that is the source of my confusion. myObject.attachMovie(blah). Again totally confusing because if an object is anything in programming terms, then all i have done is basically added a clip to something somewhere in memory? Since theres no physical representation of a object on screen in the first place, im simply adding a movieclip to something that is somewhere in my program. Its this very missunderstanding at the basic level thats destroying my patience and has been for years.)

How To Tint An Object Using AS2?
Hi all,

I have a major problem.. I have a button where i want to tint it with some colour and some Alpha Property being added to that colour.. How can this be done in Flash Pro8? I have used the setRGB property to change the colour but dont know how to set the tint property.. Can anyone guide me in this?

With regards,

Mahesh Krishnan

GSec1.

Dynamic Object Tint
Hi!

I've never really worked much with actionscript and the color object but I've read some posts and I'm still having a little trouble.

I have a button on the screen and I want to dynamically tint it to:

#B5C9E7 or 181, 201, 231 at 60%


I've tried this

on (rollOver) {
myColor = new Color(contact);
myColorTransform = new Object();
myColorTransform = {ra:'100', rb:'-24', ga:'100', gb:'-14', ba:'100', bb:'-5', aa:'100', ab:'-10'};
myColor.setTransform(myColorTransform);
}


It's not exact but It get's me close enough.

My two questions are is this the proper way to try and adjust the tint and is there a way to fade it to the new color rather then it happening instantaniously?

Thanks in advance for any help.

Color (tint) Object Inside MC
Is there a way that you can target an object in a MC and change the color throught actionscript? I'm using the animated button tutorial as a reference but I want to use the a different colored object for each button. Hope that makes sense.

Thanks.

How Can I Change The Tint Of An Object With Action Script?
I'm trying to set the tint of an object with action script but I'm not sure if you can or how to do it. if any body can help I would gladly apreciate it. thanks.

Tinting An Object: How To Go Back To Non Tint State?
HI, im using Flash MX 2004

I have an MC which i want to change color when I drag an object over it. I can get it to take a dynamic tint, with a specified color and opacity(alpha), but when i rollOff the MC, how do i get it to go back to having NO color.

Here is the code for the rollOver function

if (component._rollType[arrayPointer] == "tint") {
var myColor = new Color(objectMousedOver);
myColor.setRGB(component._tintColor);
objectMousedOver._alpha = component._tintOpacity;
}

And here is the current code for the rollOff function

if (component._rollType[arrayPointer] == "tint") {
var myColor = new Color(objectMousedOver);
myColor.setRGB(0);
objectMousedOver._alpha = 100;
}

I have no idea wat to stick into the 'setRGB' call in the rollOff function, because the original MC has NO color, it is just a clip on the stage.

Is there a better way to do this??

Does Flash 8 have better color functionality?

Cheerz,
Dwayne

Creating An Object At Runtime
hello, im somewhat new to action script and im slighlty confused, i have an object that has an instance name "bullethole", everytime i click on a button i want a new bullethole to appear at the position i click,

any ideas?

Urgent(bring Object To Top On Runtime)
hello all
I have 4 movieclip ,each moviclip contain one button when pressing this button the movieclip will start drag and when release it will stop drag.
so I want to bring the movieclip which is dragged to top
is that possible please tell me
and if you want to tell you more details just mention.
thanx

[F8] Dynamic Scaling Object Runtime
hello everybody

I am working on a project where we have to resize an object on runtime .ie it will have a bounding box from where user will change its size.but i dont have much idea about it .I tried it with movie clips changing there size with mouse position but what about the bounding box.


Help me out of this
Thanks in advance

Dynamic Object Resizing Runtime
hello everybody

I am working on a project where we have to resize an object on runtime .ie it will have a bounding box from where user will change its size.but i dont have much idea about it .I tried it with movie clips changing there size with mouse position but what about the bounding box.


Help me out of this
Thanks in advance

[F8] Shared Object Location And Write File
Hello,
I'm developing applications with Flash 8 and ActionScript 2 and I would like to know if it is possible:
1 - to change a shared object file(.sol) path to the swfs path for example?

I want to do this because when I use the swf in an other computer I want to have the .sol together. I've investigated and it looks like it isn't possible but maybe someone has a solution

2 - But if this doesn't work does someone know any alternative?

Because, I have 2 swfs, 1 "activates" the other. So I want the swf that activates only to work once. But in my actual solution it works only once if on the same computer if I change computer it works again.

3 - Writing to files is only possible with third-party solutions isn't it?

Thanks in advance,
M.Anturio

Drag Runtime Object WITH REALTIME Tracking
I know how to use startDrag() and stopDrag() on a movieClip, but HOW do you find out where it is and track it WHILE it is being dragged?

Is there some sort of onMouseStillDown or some other event that can be run while the mc is being dragged? Is there a property that I can watch during the drag? Will the _x and _y of the MC keep changing during the drag?

Thanks

Tinting An Object At Runtime Without Breaking Tweens
hi everyone,
I'm currently quite stumped at something I think should be possible.
I have a complex object that is motion tweened, and I want to change its tint at runtime.
However, it seems whenever I try to set a tint (or to that matter even try to set anything in the transform object) it resets the entire matrix/transform data. So I am stuck with a scaleX/scaleY of 1, and a static object with the color I tinted to.

A demo of what I am trying to do is here:
http://www.mediafire.com/?nzsebpjzdbg

Any idea how and why this happens?

Thanks,
Ehud

How To Change Appearance Of Selected Object At Runtime?
Hi all,
I created a little application that allow the user to drag some objects
around the movie area.
But I cannot find a way to change the appearance of the selected object
while dragging it and resetting his appearance to default once the object
is released.

What can I do to achieve something similar?

It could be enough to change the alpha properties (aplha 30) by using the
setproperty command, but even if I can change it while dragging, once I
drop the object (stopdrag) the alpha is not changed to default (100).

Any suggestion will be really appreciated.

tia

tony :(.

Can Read/write Shared Object Locally, But Never In A Browser..
Ok, I've googled till my fingers bled, and I'm still stumped. Have you
all seen anything like this?

I've got the following code:
------------------------------------------------------
var so:SharedObject = SharedObject.getLocal("status");

if (! so.data.seenIt){
so.data.seenIt = true;
so.flush();
}else{
this.gotoAndPlay('end');
}
------------------------------------------------------

Its only purpose is to skip an intro animation if a user has already
seen it.

This code works flawlessly on the local system in flash player. It
fails every time in IE7 and Firefox. It fails when published to a
remote server, and when loading a plain old html file from disk with the
flash file in it.

My flash plugin has its settings to allow 100k of shared objects, and it
claims to be using about 3k.

I've tried ...getLocal("status", "/"); though I shouldn't have to, and:
if(so.data.seenIt == undefined){

same symptoms resulted.


Thanks!

How To "tint" (change Colour Of An Object) Using The Tween Class?
Hi,

Im creating a function that controls all the rollovers on my page and i need to know how to implement the tween class so it can change the color of the object. For example this controls the alpha value (AS2.0)


PHP Code:




function controlRollover(mainMc:String, subMc:String):Void {
    new Tween(_root[mainMc][subMc],"_alpha",Regular.easeOut,0,100,2,true);        
}







What property can i use in place of _alpha? and how do i specify the color?

Thx

Edit: alright just found out there's no property to change color (no idea why). So i guess i can't do this unless i create duplicate objects and use _alpha but that defeats the purpose of using AS...

When I Rotate A Dynamic Text Object, The Text Disappears At Runtime
Can someone explain why the text of a dynamic text object disappears at runtime when rotated?

It happened when I rotated a MovieClip object via actionscript that contained a dynamic text object. So, to test whether this happens all the time, I created a movie clip again with a dynamic text object in it, populated the dynamic text object with a single letter, and rotated it by hand and ran the movie - the letter disappeared.

LOL in a happy, rare accident, I discovered the answer myself. Page 432 of the Flash 8 Actionscript Bible says, "Aside from just allowing text to look the way you want it to look, embedded fonts actually enable your Textfield objects to do some things they wouldn't otherwise do. For example ... a TextField object that uses device fonts (nonembedded fonts) cannot be rotated nor can you change the alpha. But once you embed the font, you can do both of these things."

Alright - now to embed that sucker...

How: (for dynamic or input text objects) clicking the Embed button in the Property inspector.

Note, this will increase the size of your swf. Just embedding the lowercase and uppercase letters from a-z of one font increased the swf filesize from 3-9KB.

Define And Write "Object" Dynamic
Hi,
when I understand it right, the item added to the DataGrid must be an Object.

The following will put "Chase" in the column "name" and "30" in the column "age";

var item_obj:Object = {name:"Chase", age:30};
my_dg.addItemAt(0, item_obj);

But this is hard coded.
I do not have the value <name> nor the value >Chase<.
Both items are coming dynamically from an ASP.

ASP writes out column names, my Headers like:

CName0 = ID
CName1 = Name
CName2 = Age ….and so on


While >Chase< in the Code sample above I can probably manage, but how should I write >name< that I don't get an object Error?

Thank you for your Help.

regards,
Luciewong

LETS SEE U GET THIS ONE
is there a method in flash where by I can create a smoke effect the kind which u have after a gun shot or something

Flash Can Write To Txt? [FLfile.write]? :confused:
Okay, a while ago I started a project for one computer. I needed a little database to store information. When I started out I was informed that flash cannot write to a txt file and that I would have to use php to do my bidding. Well.... I just found in F8 the FLfile.write command that says otherwise. I haven't tested it, but will. So what is the deal with this? What advantages are there to flash vs. php with writing to a txt file?


Code:
var URI = "file:///c|/temp/mydata.txt";
if (FLfile.write(URI, "xxx")) {
alert("Wrote xxx to " + URI);
}
if (FLfile.write(URI, "aaa", "append")) {
alert("Appended aaa to " + fileURI);
}

Lets Chat
I am wanting to get a group togather of flash newbies and pros and teach each some things about flash. If your interested let me know. I would like to meet during the week in the evening on my site in my own chat room. If interested contact me and we can go from there the room is created already just need some people to full it.

Lets Imagine
Hello
Let’s imagine that we have 2 scenes and 1 button.
We will use the button to move from s1 to s2.
We have 4 cases.
1- We will use a simple button on s1 to move to s2 (very simple).
2-We will use a graphic, which contains within the button.
3-We will use a simple button within a movie clip.
4-We will use a graphic, which contains within a button and both of them are inside a movie clip.


What is the action code for every case?

Lets See Some Action
hey guys,
I have an MC on my timeline...inside the MC I have a goto and play next scene...but when the movie plays it doesn't seem to recognise this action, is this because it is an action inside an MC??
thanks,
tom

Lets Try This Again...D&D Engine
alright, I guess persistance is the key to getting answers.

As mentioned in a post a couple days ago, I'm working on a game engine for a D&D style rpg. Currently, I'm just focusing on the fight system. I think I've narrowed the problem down the a variable that mediates the turn. Basically, the system goes like so: turn 1--the player rolls hit dice, turn 2--player rolls damage dice, turn 3--the bad guy (computer ai) goes. So, I have this variable called turn. When player attacks, the resulting number needs to be higher than hit dice. If so, then the variable turn goes to 2 and player rolls for damage. if NOT, then turn goes to 3 and the bad guy goes.

instead of posting all this code, i'll attach the fla. Right now I have "turn" being mediated buy a function on the main timeline and referanced that way on the attack button.

Since I did that, my engine doesn't work at all. Before I was just having a problem with the damage button working all the time instead of only when turn==2.

maybe i'll get some help this time.

Lets Say I Have A Graphic That I Wa
Lets say I have a graphic that I want to animate using buttons.  So the graphic can move forward, backward, stop, and possibly a reset that would bring it to its initial position.

Is there something that would allow me to access the graphic's center coordinates? so essentially, by changing the center's coordinates, I am in fact moving the graphic?

Right now I can make a forward button, and a stop button using the gotoAndPlay() method, but I don't know how to program reverse.  I thought about it, and didn't like the answer if I were to rely on the timeline.  Using the Center coordinates, I would not need to depend on the timeline.(I think).
Any hints would be great.

Lets Get Together @ FF Austin
It has been confirmed I am being sent to the Flash Forward in Austin, Texas. This is pretty exciting because I have never traveled to the United States before and im sure it will be an interesting trip.

That said I have no idea what to expect in Austin, and no idea what to expect from Flash Forward; but one thing I do know is we should get together. Finding a time or place to meet could prove to be a challenge.

One thing I would suggest is making up some really sweet gotoAndLearn() t-shirts and we could all wear them on September 12th (Why the 12th? Cuz its my birthday of course. Lol) That way we can be like ?heck yeah, another go to an learner? I think its a good way to network.

Now something like this would cost a lot up front (getting the shirts printed and all) so I have 2 proposals to solve this problem.

ONE. Pay up front for the t-shirts using PayPal so someone isn't out hundreds of dollars

TWO. Companies that use the gotoAndLearn() resource could toss some dollars into the pot and we can slap there logo on the t-shirt. That way they get advertising all over flash forward.

Any thoughts?

-Edward

JAVASCRIPT EXPERTS, LETS SEE U GET THIS
Ihave a MC where I have 8 buttons...They ar very small in size, like small dots...I want these to move randomly in a rectangular area of 100*75 pixels... The speed of movement shouldbe such that teh user is able to click the buttons with ease..


Lets see if anyone gets this

SCROLL TOUGHIE....LETS SEE IF YOU CAN GET THIS
Can someone tell me the script for a scroller where the text in my flash movie is picked up from a txt file..What I want is that If the text increases the scroll bar has a vertical slider which I want to adjust accordingly....meaning that if the text in the txt file increases the vertical slider has to adjust accordingly...

Who Can Do This? Email Me And Lets Talk
If I was to make up say 15 or so pictures of various sections of ramps all that looked the same and same color could you make something in flash that people could take and drag one picture to a main area and basically using those pictures build a configuration of a ramp or street ramp set up in flash and be able to submit it to us or save it somehow?

Me and our CAD designer could do the ramp section it would just be giving you the png or jpg files of the pictures I know how to make dragable windows but didn’t know how hard it would be to do this.

Basically what I am thinking is you have an area to the user is blank but behind the scene is a grid they drag the "fun box" to the center and it plops it there and when the user is done making the park, they hit submit, from there prices probably vary with you but I would say one option is to email me the final result on the send with a picture of the park they created and best option would be to have it save so other designers could see other designs.

I am sure someone is doing that now it’s a similar approach to what GE does with the white imagine board where you draw in flash on their site and hit submit it forwards the link to whoever you want and its saved.


Redskillet(Sean)

sean@blue32.net

Well, Lets Start At The Beginning
Hi, my name is Anne and im a girl who's intrested in flash (doh, else i wouldn't be here)
But flash, its all new to me.
I would prefer some starters help from pro's or people who have more experience,
i've heard of flash from my mother, she's web designer but she's always buisy to tell me some stuff about flash,
Pls tell me where to start or wich tut's are usefull to start with,
my goal is to design a flash site or game or something, but as i was saying, im only a beginner, that's all for now.

Thanks, Anne

P.s: wich flas version should i begin with, and where to download? Trials are always an option

Ok Lets Try This For The 3rd Time And See If Anyone Helps
i am building a menu system not to complicated....and i got it half working...but instead of clicking the button and the sub menu pops up you have to click it twice....here is the code i inserted on the main time line

i was going to attach the fla in a zip but its too large it seems



ActionScript Code:
Movieclip.prototype.onLoad = function()
{
     hideMC();
}

main_mc.menu_mc.homeBut.onPress = function()
{
     if( !active )
     {
          this._parent.home_mc._visible = true;
          this._parent.about_mc._visible = false;
         
          active = true;
     }
     else
     {
          this._parent.home_mc._visible = false;
         
          active = false;
     }
}

main_mc.menu_mc.aboutBut.onPress = function()
{
     if( !active )
     {
          this._parent.about_mc._visible = true;
          this._parent.home_mc._visible = false;
         
          active = true;
     }
     else
     {
          this._parent.about_mc._visible = false;
         
          active = false;
     }
}

function hideMC()
{
     main_mc.menu_mc.home_mc._visible = false;
     main_mc.menu_mc.about_mc._visible = false;
     active = false;
}


any help will be appreciated

Instead Of A Question, Lets Make This A CHALLENGE
okay, i've tried this before, but didnt get too good of a repsonse..
Here's my delima and your challenge. I want to make a one frame move that contains two (or more) combo boxes. When the movie loads, the first combo box will have three choices, while the second and subsequent will be blank. Upon choosing an option from the first combo box, options will be poplulated in the other boxes depending on what the first choice is. I know how to add labels and data thru the authoring tool, but i need to understand hot to manipulate them thru actionscript to achieve my desired effect...

Has anybody done this, or can someone post some well commented script to shop me how i can do this?
if you'd like you can e-mail me at
mrobinson@devap.com

thanks,
-myk

Lets Pretend The HitTest Happened Once
onClipEvent(enterframe){
if(this.hitTest(mc1)){
_root.number-=1
}

however, when the 2 mc's touch, there r 'multiple' hits and about 5 is subtracted. how could i make sure only 12 is subtracted from number? btw, i still need the clip event to be enter frame cuz other scripts need it.. thanks for u
re replies!

Lets Go Shopping, In A Flash Basket
so ive got my complex site creating a set of variables for a custom product.

collating the variables into a nice english sentance.

formulating a price for the individual product.

and placing it all into a dynamic txt box in plain english with the price.

BUT

i'll be a fuoking pamela anderson before I can work out how to let the user add the items to a basket and being able to remove items too. (yes, i want flash to do this bit!)

yours, singlehadedlykillingmyselfwithactionscript, faithfultotheknowlegesomeonecanhelpme, chris

Is There An Action That Lets U Delay The Timeline?
i have a flash movie designed frame by frame and its got a lot of frames. i need to go to the begininng to add a sound loop (its going to be looped 3 times) and i dont want to have to push the entire movie and all its layers back several frames.

ideally i'd like to just put an action in the movie at a certain frame that will make the whole movie kinda delay for a certain amount of seconds/frames (until the sound loop is finished) and then resume again. is this possible? is there a better way?

Lets Debug My ActionScript ColorPicker
Hi all I have created an ActionScript Colour Picker, I am unsure of how clean the code is:-

Code:
var mouseDwn:Boolean = false;
var colBoxFmt:TextFormat = new TextFormat();
colBoxFmt.align = "center";
colBoxFmt.font = "arial";
var colBox:TextField = new TextField();
colBox.y = 250;
colBox.x = 75;
colBox.setTextFormat(colBoxFmt);
colBox.border = true;
colBox.height = 20;
addChild(colBox);

var container:MovieClip = new MovieClip();
var bmpData:BitmapData = new BitmapData(550,400,true);
var colorArray:Array = new Array(0xff0000,0xff8800,0xffff00,0x88ff00,0x00ff00,0x00ff88,0x00ffff,0x0088ff,0x0000ff,0x8800ff,0xff00ff,0xff0088);
var alphaArray:Array = new Array(100,100,100,100,100,100,100,100,100,100,100,100);
var colorChannel:MovieClip = new MovieClip();
var colorGrad:Shape = new Shape();
colorGrad.graphics.beginGradientFill("linear",colorArray, alphaArray, new Array(134,145,156,167,178,189,200,211,222,233,244,255));
colorGrad.graphics.drawRect(0,0,100,200);
colorGrad.graphics.endFill();
colorChannel.addChild(colorGrad);
colorChannel.width = 240;
container.addChild(colorChannel);

var kChannel:MovieClip = new MovieClip();
var kGrad:Shape = new Shape();
kGrad.graphics.beginGradientFill("linear",new Array(0xffffff, 0x000000), new Array(100,100), new Array(130,253));
kGrad.graphics.drawRect(0,0,100,240);
kGrad.graphics.endFill();
kChannel.addChild(kGrad);
kChannel.width = 200;
kChannel.rotation+=90;
kChannel.x=240;
kChannel.blendMode = "hardlight";
container.addChild(kChannel);
bmpData.draw(container);
container.addEventListener(MouseEvent.MOUSE_DOWN,mouseUpDwn)
container.addEventListener(MouseEvent.MOUSE_UP,mouseUpDwn)
container.addEventListener(MouseEvent.MOUSE_MOVE,getcol)

function mouseUpDwn(evt:MouseEvent){
if(mouseDwn){
mouseDwn = false;
}
else{
mouseDwn = true;
}
}

function getcol(evt:MouseEvent){
if(mouseDwn){
//bmpData.draw(container);
//trace(bmpData.getPixel(evt.stageX,evt.stageY).toString(16));
colBox.text = bmpData.getPixel(evt.stageX,evt.stageY).toString(16);
while(colBox.text.length < 6){
colBox.text = "0" + colBox.text;
}
colBox.setTextFormat(colBoxFmt);
}
}

addChild(container);
You like that lol, I know it's hack and slash but it seems to have very little in the way of overheads

* the edit cleared up a bug and also removed the need to click everytime I wanted another colour, think of a medicine bottle safety cap thats the new method, just press and rotate

Lets Turn 180 Degrece Around And Play
Im making a online multiplayer game, and i was wondering if a movie clip (small one) can be played backwards or something that would achieve this example's discription. eg: "when the player gets hit by a attack and loses HP"

PS:I'm new to actionscript and I will ask a lot of stupid questions so sorry if this would count as one of them.

thanks for your time

Lets Make Some (perlin) Noise
This thread sort of continues from this one but concentrates on some of the funky stuff we can do with the new Flash 8 perlin noise function, like create clouds, wood, water and other cool new things.

Edit: Please experiment and add your creation! You can find a playground .fla a couple of posts down...

Here's a perlin noise generated displacement map warping an image:


ActionScript Code:
import flash.display.BitmapData;import flash.geom.Point;import flash.filters.DisplacementMapFilter;import flash.filters.DropShadowFilter;Stage.scaleMode="noScale";// Perlin noise variables, I encourage you to play around with these...var baseX              :Number = 200;var baseY              :Number = 200;    var nOctaves           :Number = 1; var randomSeed         :Number = Math.random()*10;var bStitch         :Boolean = false;var bFractalNoise      :Boolean = true;var nChannels          :Number = 1;var bGreyScale      :Boolean= false;// Offset array for perlin functionvar p1 = new Point(45, 34);var p2 = new Point(50, 60);perlinOffset = new Array(p1, p2);// Create the bitmapdata we are going to change with the perinNoise function        bmp = new flash.display.BitmapData(400,300,true,0x00000000);onEnterFrame = function (){    //    change the values in the perlinOffset to animate each perlin layer    perlinOffset[0].y-=2;    perlinOffset[0].x-=2;    perlinOffset[1].x+=1;    perlinOffset[1].y+=1;    //    apply perlin noise to our bitmapdata    bmp.perlinNoise(baseX, baseY, nOctaves, randomSeed, bStitch, bFractalNoise, nChannels, bGreyScale, perlinOffset);    //    //    Uncomment the following line to see the generated perlin noise    //_root.attachBitmap(bmp, 1, "auto", true);    //    //    Now use the bitmapdata in bmp as a base for the distortion    dmf = new DisplacementMapFilter(bmp, new Point(0, 0), 1, 1, 20, 20, "color");    //    and apply it to our pic (instance name sourcePic)    sourcePic.filters = [dmf];}

Umm Lets See...riddle Me This Crazy Flash People
alright im in a bit of a jam here and i need some help mmmmk...

- I am deisgning a website made entirely of flash - one big flash movie that is...
- I want to have a dynamic news section located in my flash movie..soooo
- my intentions are to make a table in my database called DLaBcoNews or something along those lines with five columns...ID (automaticly numbered) - Date - Heading - Message - Name...
-I want to query it so that it displays the information in order of ID

- I know how to set up the databse and the table...duh
- I know how to update my databse...

- All I want to know is HOW to get my information from the database to appear in my flash movie.

(p.s. im using microsoft access 200 and flash mx...oh yeah and i want the little news section to scroll...oh and i know coldfusion pretty well...but i dont know php.thanks)

ALL HELP IS APPRECIATED....thanks. if you need any information ask here or contact me through AOL at DLaB2987 or email me at DLaB2987@hotmail.com (i have MSN messenger)

oh and im not computer illiterate so you dont have to talk really stupid with me for me to understand it. just dont get too complicated, im still just learning..

thanks. - snozz www.dlabco.com




ill be back to ask about displaying remote movies in a flash movie...but dont worry about that stuff just help me figure this stuff out first

Overlapping Textfields And Buttons Still Lets Them Work
I have a flashform and check a few things then I make the whole screen get overlapped with my own error box. The problem is you can still use the navigation or mess with the text fields below.

Is there anyway that when I overlap those with a graphic, that they wont be usuable until the user clicks OK on the my error box?

It seems that any buttons or textfields on my error box will overlap that crap below. I dont want the user to use the UI or anything while that error box is up, and going to another frame with those missing just looks cheesy.

Any suggestions?

Lets Try This Agian, Simple Question From A Beginer
in this script a button plays from frame 28 and stops at 47. im trying to make the movie not play if the current frame is 47, but play at any other frame number.... help me out.

on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(8);
}
on (release) {
if (_root._currentframe == 47) {
_root.stop();
}
}
on (release) {
tellTarget ("../") {
gotoAndPlay("scene1", 29);
}
}

I'm NEW To The FLASH World.... Lets Get Me Started Self Paced...
How are you guys? I'm a big photoshop head an never experienced FLASH at all. I like love campability of this application. I was lokking to see on what angle should i come with this program cause its so much you can do with this application i don't know where to start. I could create FLASH GUI's without an problem but i'm not to into how to get everything to moving an get to real FLASH going on. Someone with those mega skills get at me na.... I'm looking for a MENTOR of a friend in this FLASH industry... My artwork is astounding but with jus a lil FLASH i can take the city of Memphis into another advertising era. Here in Memphis, TN people aren't familiar with this version on website to much. There are a lot of rappers an local entertainer here in the city alone to supply website services to. I gotta chase this industry. I think since i've learned the whole photoshop for dummies i been on photoshop for like 5 years now. But anyway i'm ready to take this FLASH this to a new dimension. Any friends out there to help me start this thing an learn self paced... Get at me...

What Version Of Flash Lets You Merge Layers?
Hello! Maybe one of you gents can answer this question: I took an elective course in Flash years ago, and I've recently downloaded the trial version of Flash MX 2004 to try it out again. I found one thing to be really annoying in this version: You can't merge layers! I remember this feature being present in whatever version I was using before. Probably MX. Anyway, I was wondering if maybe Flash8 or CS3 has this feature.

Loading External Movie That Lets You Drag.
Hi I have a main swf with a button that loads another swf in a movie clip, and I want to know how I can make a button that lets you drag the importated swf file in that movie clip.

here is the code for the button

on (release) {
loadMovie("Untitled-1.swf", "_root.testing");
}

Loading External Movie That Lets You Drag.
Hi I have a main swf with a button that loads another swf in a movie clip, and I want to know how I can make a button that lets you drag the importated swf file in that movie clip.

here is the code for the button

on (release) {
loadMovie("Untitled-1.swf", "_root.testing");
}

EEEEK How Do I Make A Button That Lets Other Buttons Shoot Down....
Im trying to make a button with only a rollover state that tweens down and has more button options...


how do i keep the whole thing down without making a huge hit area to keep it down... how do you do this....


i dont want it to be glitchy....


MANY MANY THANKS IN ADVANCE,
mannyme80

Lets Say I Wanted To Make A Walking Stick Figure...
How would I do that? Is there some easier way, like I could somehow ancor part of the arm and movie it back and forth or something?

I just want walking stick figures.

Now Lets Clear This Up: Guebook Ui Scroll Won't Work Fla Included
Hello all,

A lot of talk about the scroll function in Guestbook .
But no clear answer, of solving this problem .

LoadvarriationsNum is used (var).

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