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Anyone See The Problem?



Hi everyone,My code below is used to move cubes on stage using mouse but sofar it simply isnt working. the code seems correct and ive spent days just trying to figure it out, but no luck So wondering, whether an outside view could spot the problem? any help appreciated.Thnx.
Code:
//connect, create a shared object, and connect it stop();user_nc = new NetConnection();user_nc.onStatus = function(info) { trace("Level: " + info.level + " Code: " + info.code);};user_nc.connect("rtmp://localhost/cubes");cube_so = SharedObject.getRemote("breaching", user_nc.uri, false);cube_so.connect(user_nc);//let all the cubes be equal for (i; i <= 26; i++) { clickedCube = eval("_root.cube" + i); //Add a name property to each cube clickedCube.name = "cube" + i; clickedCube.onPress = function() { //move the cube this.onMouseMove = function() { cube_so.data[this.name].x = this._x = _root._xmouse; cube_so.data[this.name].y = this._y = _root._ymouse; }; }; //on release let go of the cube clickedCube.onRelease = clickedCube.onReleaseOutside = function () { if (this.hitTest(_root.receptor)) { this.gotoAndStop(this._currentframe + 1); } delete this.onMouseMove; };}//update users cubes cube_so.onSync = function(list) { clickedCube._x = cube_so.data[list[0].name].x; clickedCube._y = cube_so.data[list[0].name].y;};



KirupaForum > Flash > ActionScript 1.0/2.0
Posted on: 04-26-2007, 07:23 AM


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