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Auto Resize Flash Movie Into Dreamweaver ?


say you make a movie in flash @ 800 x 500 pixels, when you import it into dreamweaver, how do you make it so it always plays in full screen ??? when i import my 'swf file into d/w & F12 review it, it just sits in the middle of the screen with white edges around it.

HELP !!!!!!!!!!!!!!!!!!!!




FlashKit > Flash Help > Flash General Help
Posted on: 01-15-2004, 01:56 PM


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Auto Resize Flash Movie Into Dreamweaver ?
say you make a movie in flash @ 800 x 500 pixels, when you import it into dreamweaver, how do you make it so it always plays in full screen ??? when i import my 'swf file into d/w & F12 review it, it just sits in the middle of the screen with white edges around it.

HELP !!!!!!!!!!!!!!!!!!!!

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Auto Resize Movie
Guys,

I need a script that detects browser size (width/height or resolution) and should fit the swf file to the appropriate browser size. If the browser is expanded to 1024x769 then the swf file should also expand to the same. If the browser is minimised then the swf file should also get minimised. Ive seen this script some where, but couldnt figure it out where..!!!

Thanks,
Jeswin

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Auto. Resize Movie
Hi there, I am new in this forum and i need some help uegently here. I downloaded a movie by Jesse Stratford titled "Load Then Grow v1" and here is the link http://www.actionscript.org/showMovie.php?id=754

The movie clip size will changes according to the size of the JEPG that are loaded in a simple growing animation manner. I find this is really a good and nice way to showcase my works of various sizes in my personal website.
However, I am not very good in actionscript, I am really confused when I look at the script, I would like to ask if anyone out there can help me please?

Here are are my questions:

The movie changes in size too slow, which part of the script can i change to altered to the speed i like?

When I click on the second button while the first jpg is still loading, the movie clip will load in the second jpg but with the 1st jpg size, how do i solve that?

It will be great if anyone has a better version.

Thanks alot!!!! I appreciate your help. Thanks!

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Code:
this.loadMovie("pic1.jpg");
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Could this be done?

Thnxxx in advance!

Kisss

Bianca

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consider this closed!

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Ok consider this
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Hi there, I am new in this forum and i need some help uegently here. I downloaded a movie by Jesse Stratford titled "Load Then Grow v1" and here is the link http://www.actionscript.org/showMovie.php?id=754

The movie clip size will changes according to the size of the JEPG that are loaded in a simple growing animation manner. I find this is really a good and nice way to showcase my works of various sizes in my personal website.
However, I am not very good in actionscript, I am really confused when I look at the script, I would like to ask if anyone out there can help me please?

Here are are my questions:

The movie changes in size too slow, which part of the script can i change to altered to the speed i like?

When I click on the second button while the first jpg is still loading, the movie clip will load in the second jpg but with the 1st jpg size, how do i solve that?

It will be great if anyone has a better version.

Thanks alot!!!! I appreciate your help. Thanks!

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Hello!

I am very new to this site, but I followed the tutorial here on how to create a photo slide show and found it very useful. It does everything I need to do, except one.

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Here is the link to the tutorial

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I am trying to recreate the auto fullscreen and resize feature found at this link: http://marketdelmar.com/ can anyone help?

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Yes another bloody auto resize question.

I'm hoping this one will be fairly simple though - I just can't see it. I took a resizing prototype function from the compiled fla in the resizing slideshow thread (found here, post #171) and combined it with the concepts from the hover caption tutorial on kirupa. But instead of creating a dynamic text box in the hover movie clip I am creating the text dynamically using createTextField and then autosizing it using textfield.autoSize = true (didn't seem to work when I used "left"). When you use createTextField you have to specify a width and height. The autoSize command seems to dynamically resize the textfield in height but not in width. When running a trace the width is always the same though the height changes.

Is there any way around this? Some of my captions will be quite short and will look really stupid sitting in a long colored box it doesn't need.

An fla is available for anyone who needs to take a peek!

Thanks much -

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I went to this site, have to find it again, lost the url, still looking,
but
a window opened up in the center of the monitor,
small, about 400 by 350... a flash movie played,
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Has anyone seen that or know how to do it?
I will find the link again, been looking for about an hour.
sorry.

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Hello!

I'm having a fair bit of difficulty having an image automatically resize to fit inside a movieclip. The movieclip is a set size, but the image still expands over it. The pictures ARE bigger than the movie clip itself, but I thought they were supposed to automatically scale down. ;_;

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hi,
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thank you...
/genizah


Code:
Stage.scaleMode ="noScale";
Stage.align = "LT";
//fscommand("fullscreen", "true");
import flash.display.*;
function loadBitmapSmoothed(url:String, target:MovieClip) {
var bmc:MovieClip = target.createEmptyMovieClip(
"bmc",
target.getNextHighestDepth()
);

var listener:Object = new Object();
listener.tmc = target;

listener.onLoadProgress = function(target:MovieClip, bytesLoaded:Number, bytesTotal:Number):Void {
percent = Math.round((bytesLoaded/bytesTotal)*100);
pText.text = percent+"%";
}

listener.onLoadInit = function(mc:MovieClip) {
mc._visible = false;
pText._visible=false;
var bitmap:BitmapData = new BitmapData(
mc._width,
mc._height,
true
);
this.tmc.attachBitmap(
bitmap,
this.tmc.getNextHighestDepth(),
"auto",
true
);
bitmap.draw(mc);

// set size and position on load


oran=target._height/target._width;

if(Stage.height> target._height+target._height/2) {
img_prop = target._width/target._height;
target._height = 650;
target._width = target._height*oran;
target._y = 0;
target._x = 0;
} else {
img_prop = target._height/target._width;
target._width = Stage.width-600;
target._height = target._width*img_prop;
target._y = 0;
target._x = 0;
}
};

var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(listener);
loader.loadClip(url, bmc);
}
_root.createEmptyMovieClip("bg_con", 0);
loadBitmapSmoothed("salla.jpg", bg_con);


// set size and position on resize
var stage_listener:Object = new Object();
stage_listener.onResize = function():Void {
if(Stage.height> bg_con._height+bg_con._height/2) {
img_prop = bg_con._width/bg_con._height;
bg_con._height = 650;
bg_con._width = bg_con._height*img_prop;
bg_con._y = 0;
bg_con._x = 0;
} else {
img_prop = bg_con._height/bg_con._width;
bg_con._width = Stage.width-600;
bg_con._height = bg_con._width*img_prop;
bg_con._y = 0;
bg_con._x = 0;
}
}
Stage.addListener(stage_listener);

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First the loader creation:

l = new Loader();
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l.load(urlRequeste);
l.contentLoaderInfo.addEventListener(Event.COMPLET E, completeHandler);

So when load is complete, the function is called:

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How can i do this ? thanks

PS : sorry for my bad english... i'm french

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Yes another bloody auto resize question.

I'm hoping this one will be fairly simple though - I just can't see it. I took a resizing prototype function from the compiled fla in the resizing slideshow thread (found here, post #171) and combined it with the concepts from the hover caption tutorial on kirupa. But instead of creating a dynamic text box in the hover movie clip I am creating the text dynamically using createTextField and then autosizing it using textfield.autoSize = true (didn't seem to work when I used "left"). When you use createTextField you have to specify a width and height. The autoSize command seems to dynamically resize the textfield in height but not in width. When running a trace the width is always the same though the height changes.

Is there any way around this? Some of my captions will be quite short and will look really stupid sitting in a long colored box it doesn't need.

An fla is available for anyone who needs to take a peek!

Thanks much -

View Replies !    View Related
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Hello!

I'm having a fair bit of difficulty having an image automatically resize to fit inside a movieclip. The movieclip is a set size, but the image still expands over it. The pictures ARE bigger than the movie clip itself, but I thought they were supposed to automatically scale down. ;_;

I've been using the code from http://www.kirupa.com/developer/mx/photogallery.htm. All that's basically changed is the pictures.

View Replies !    View Related
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can someone help me about this. I don't know am I explain good,but here is site where I sow it.



http://archive.aelius.net/napperarchitects/index2.html


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