Average Bit Rate For Cable/Dsl And T1 In Test Movie Mode
I would like to see the streaming for cable connection and a t1 line for when I test movies. I know you can customize the bit rate in flash in bytes per second but I do not know what it is for cable or a T1
If you know could you give me the average bit rate for each.... Thanks in Advance Dave
FlashKit > Flash Help > Flash ActionScript
Posted on: 08-22-2001, 12:52 PM
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Movie Works Properly In Test Mode, But Only In Test Mode.
I have a button that has a gotoAndStop action, sending user to specific label in the timeline. This button works fine when I test the movie. But when I open the file directly from the swf - well, it's strange. It appears to go to that frame, but the contents of the frame is missing. What might be the problem? Again, it all works fine when I test it (Ctrl+Enter.)
thanks.
(Authoring Mode-test Scene-test Movie )Different Results WHY?
(Authoring mode-test scene-test movie )Different results WHY?I will get mad working on a quiz for a month plz help: im working on quiz game -frame by frame- its 15 scenes each scene contain about 70 frames with 70 action script :go to and stop - go to and play - stop every thing is fine till scene No. 11 in the authoring mode when choose from control menue enable simple buttons - enable simple frame action : its working fine scripts executed fine but when going to test movie mode some scripts doesnt work WHY? what mistakes i have done? what should i do ? how can a void such a problem ? any suggestions PLZ??? Thanks in advanced
Tab In Test Movie Mode
Is it possible to check things like tab order and onSetFocus events in test movie mode? Or is a browser the only way?
Movie Pausing In Test Mode
Another strange one to me....
The movie is pausing when I test the movie after a few frames. This has not happened to me before..
Any suggestions...
PS- I do not have a stop(); action placed in the frame.
Average Frame Rate
what framerate does most people use?
just wondering
cuz everytime i use 12 it feel like its to slow
thnx
Exported Swf Not Same As In Test-movie Mode In Flash
Hi ,
I am not an expert flash user but have been making Flash movies and exporting them and placing them in Dreamweaver html pages, and previewing them succesfully for a long time with no problems.
Today i thought it was time to preview my latest work in Dreamweaver and not just under 'test movie' mode in Flash, just to check up on myself. For some reason, not all actions that work in test movie mode in Flash are working in preview mode in Dreamweaver.....ggrrrrrr
I wonder why this is. Could it be something to do with the fact that the actions that dont work are all related to variables. I am just getting the hang of variables and i've managed to acheive a lot of my goals, (even though im a long way off understanding how i exactly managed it) , but the thing is.....everything works perfectly and as i expected in Flash 'test movie' mode...............so shouldnt they all work then in Dreamweaver after being exported.
this is such a brick wall and i cant continue till i find out what im doing wrong, for fear of creating what i feel is a beautiful site that ends up being useless.
Thanks in advance of any ideas or solutions.
Cesca
PS. i am going to post this message under Flash discussion, i hope this isnt terrible nettiquette but im desperate......
Procedure Only Works Test Movie Mode
Hello;
I have this procedure which executes fine in test mode, but when I publish it does not play. No errors are generated, just does not play.
Can someone help me.
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.events.Event;
var myLoader:Loader = new Loader();
var myUrlReq:URLRequest = new URLRequest("Prius.swf");
myLoader.load(myUrlReq);
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, onLoaded);
function onLoaded(event:Event):void
{
holder_mc.x = 0;
holder_mc.y = 120;
holder_mc.addChild(myLoader.content);
play();
}
Average/optimum Frame Rate
I'm sure this has been done to death, but I am too lazy to read thru all of the 4400+ thread search results about frame rates.
So, on the average, what frame rate do you like to use on your movies?
Could you give us a link to one of your swfs at that framerate?
Any comments on your choice of framerate?
Thanks
Exported Swf Isnt Same As In Test-movie Mode In Flash :(
Hi ,
I am not an expert flash user but have been making Flash movies and exporting them and placing them in Dreamweaver html pages, and previewing them succesfully for a long time with no problems.
Today i thought it was time to preview my latest work in Dreamweaver and not just under 'test movie' mode in Flash, just to check up on myself. For some reason, not all actions that work in test movie mode in Flash are working in preview mode in Dreamweaver.....ggrrrrrr
I wonder why this is. Could it be something to do with the fact that the actions that dont work are all related to variables. I am just getting the hang of variables and i've managed to acheive a lot of my goals, (even though im a long way off understanding how i exactly managed it) , but the thing is.....everything works perfectly and as i expected in Flash 'test movie' mode...............so shouldnt they all work then in Dreamweaver after being exported.
this is such a brick wall and i cant continue till i find out what im doing wrong, for fear of creating what i feel is a beautiful site that ends up being useless.
Thanks in advance of any ideas or solutions.
Cesca
PS - i am also going to post this problem in Actionscript discussion, i hope this isnt against the forum rules but im desperate for some help........
Masks Work In Preview, Not In Test Movie Mode
Does anyone know a reason why a mask would work when i run the timeline (by hitting the enter button) but if i "test movie" the mask does not work?
is there a switch or something? i can't figure this out...
Flash CS3 Does Not Send Cookies In Test Movie Mode
I've posted this on the documents page but wanted post it here as well:
quote:Flash CS3 on Windows and Mac fails to pass along any cookies with requests when using "Test Movie" (LoadVars, LoadMovie, etc). Flash 8 on Windows would send cookies from Internet Explorer for a given domain.
This makes it next to impossible to debug swf files that pull dynamic data from a remote server which requires a cookie for authentication. Flashbug is the next best option but is still much less efficient than being able to run Test Movie.
Anyone else run into this problem or have a fix?
Livedocs Comment
Thanks!
Jaisen
Url's Not Opening In "test Movie" Mode.
Howdy, I installed Netscape (sloppily) for testing purposes and it hijacked a lot of my file extensions. I have since removed it, but now the "test movie" mode isn't opening Url's (from a button, for example) in a default browser, or anywhere.
Anyone know where I should be looking to get that working again?
(Flash MX 2004 pro)
Preloader Help..works In Test Mode Only...
ok heres the deal..i made a preloader that works fine when i test the movie in flash but when i play the swf it doesnt work. i also uploaded online to see if it would work, it doesnt work there either. the 1st frame has this code on it:
allBytes=_root.getBytesTotal();
getBytes=_root.getBytesLoaded();
percent=Math.round((getBytes/allBytes)*100);
digits.text=percent
if (Percent==100) {
gotoAndPlay(3);
}
the 2nd line has this code on it:
gotoAndPlay(1);
none of the graphics start until the third frame, please help me
thanks
Button Fails In Test Mode
My buttons are simple rollovers. They seem to work fine on the stage and the "goTo" actions also work on the stage when the buttons are enabled, however when the movie is tested the buttons are not recognized by the cursor nor do they execute their goTo actions?
I know it must be something simple and I'm going nuts trying to find it.
Could it be there is no "hit" area recognized since they are text only? but they are outlined(boxed) in blue on the stage and rollover fine?
This is the Output window in Test Mode:
Level #0: Frame=50
Button: Target="_level0.goto45"
Shape:
Movie Clip: Frame=14 Target="_level0.instance18"
Text: Value = "<"
Text: Value = "<"
Button: Target="_level0.goto58"
Movie Clip: Frame=0 Target="_level0.goto58.instance19"
Text: Value = "A"
Text:
Button: Target="_level0.goto64"
Movie Clip: Frame=0 Target="_level0.goto64.instance20"
Text: Value = "P"
Text:
Button: Target="_level0.goto70"
Movie Clip: Frame=0 Target="_level0.goto70.instance21"
Text: Value = "A"
Text:
Thanks for any ideas.
Works In Test Mode (Ctrl + Enter) And Not In IE?
I have this swf that works in test mode (CTRL + Enter) but it doesn't work in Internet Explorer or in flash player.
I do have the latest version of flash player installed in my browser.
Any Ideas?
Thanks in advance,
Justin
Works In Test Mode, Player Is Blank
I've just started a project in AS3 that displays properly in Test Mode, but when the .swf is run, the window is blank.
Here's the sequence of events in the main .as file:
1. Load an external XML file.
2. Populate an array with the XML data, randomize the array, then split it in two.
3. Call a function in another .as file to draw a triangle, put the Shape into a Sprite, add the Sprite to the Stage, and put a handler on the Sprite.
4. Call a function to create a TextField instance, and add it to the Stage.
5. Do some trace stuff with the Sprite handler (MOUSE_DOWN) for checking.
Grateful for any help with this. Code below.
-------------------------------------------------
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.utils.*;
import flash.text.*;
import RenderStage;
import NavButtons;
public class LoadWordList extends Sprite {
private var _wordsLoaded:XML;
private var _arrCount:int = -1;
private var _wordListArray:Array = new Array();
private var _btmHalfList:Array = new Array();
private var _topHalfList:Array = new Array();
private var _nextTri:Shape = new Shape();
private var s:Sprite = new Sprite();
private var _listPtr:int = 0;
private var _wordHolder:TextField;
// load the xml word list and call listener on completion
public function LoadWordList() {
var listLoader:URLLoader = new URLLoader();
listLoader.dataFormat = URLLoaderDataFormat.TEXT;
listLoader.addEventListener( Event.COMPLETE, populateWordListArray );
listLoader.load( new URLRequest( "wordlist.xml") );
}
// if load successful, populate array with loader data, then call function to split list
private function populateWordListArray( event:Event ):void {
try {
var wordList:XML = new XML( event.target.data );
for (var i:uint = 0; i < wordList.word.length(); i++) {
_wordListArray[i] = wordList.word[i];
}
randomSortthenSplitList();
} catch (e:TypeError) {
trace( "Check wordlist.xml for syntax" );
trace( e.message );
}
}
// randomize the word list
private function randomSort(a,b):Number {
return Math.round(Math.random() * 2) - 1;
}
// split the randomized list into two halves
private function randomSortthenSplitList() {
_wordListArray.sort(randomSort);
_btmHalfList = _wordListArray.slice(0, (Math.round(_wordListArray.length/2)));
_topHalfList = _wordListArray.slice(Math.round(_wordListArray.len gth/2), _wordListArray.length);
setNav();
}
//instantiate navigation button, register listener
private function setNav() {
var placeNextBtn:RenderStage = new RenderStage();
placeNextBtn.drawTri();
var nextTri = placeNextBtn.triangle;
//wordHolder.x = stage.stageWidth/2;
s.addChild(nextTri);
s.x = stage.stageWidth - _nextTri.width/2;
s.y = stage.stageHeight - _nextTri.height/2;
addChild(s);
s.addEventListener(MouseEvent.MOUSE_DOWN, nextTriClick);
// TEMP: text field to display image name
placeNextBtn.makeWordHolder();
_wordHolder = placeNextBtn.wordHolder;
_wordHolder.x = stage.stageWidth/2;
_wordHolder.y = 0;
addChild(_wordHolder);
}
// TODO: check for end of array and switch to second if reached
// call image display function
// call sound player function
internal function nextTriClick(e:MouseEvent):void {
_wordHolder.text = _btmHalfList[_listPtr];
var imgName:String = _btmHalfList[_listPtr] + ".gif";
trace(imgName);
// TODO: insert array length test here
_listPtr += 1;
}
}
}
Can You Tell Me What Code To Include..please Note In Test-mode Email Comes .
http://flashmove.com/forum/showthread.php?p=109861#post109861
same threat as above link....
Flash MX 2004
flash form go to confirm but email do not delivered ? This is online , In contrast in "test mode" flash form go to confirm but email get delivered successfully .... well ?
http://www.polis-index.com.cy/flash-lc/form-written2actionscript_content.html
go support > email form
stop();
var senderLoad:LoadVars = new LoadVars();
var receiveLoad:LoadVars = new LoadVars();
sender.onRelease = function() {
senderLoad.theSubject = theSubject.text;
senderLoad.theEmail = theEmail.text;
senderLoad.theMessage = theMessage.text;
senderLoad.sendAndLoad("
Test The Frame Rate On My Under-construction Site.
http://home.graffiti.net/glidias/
Test the website's engine above. (under contruction) What's your average framerate?
The rain and lighning wasn't intended to be that heavy (way too cliche). But i decided to go overboard to test it.
I need help with putting the leaves on the tree. What it does is that once the branch reaches a level from which leaves should grow, it calls the checkLeaves function which calls the addNode function at the Boss Tree Trunk, and feeds in it's global coordinates of the current branch's position. The Boss Tree Trunk draws the leaves onto a single bitmap/bitmapdata image. Unfortunately, i can't get the global coordinates of the current branch. Is it due to the recursiveness nature of sprite generation that makes it impossible to trace accruate coordinates?
Code:
public function checkLeaves() {
if (_lvl>=_theBoss.maxlevel) {
graphics.beginFill(0xff0000,100);
graphics.drawCircle(0,0,1); // visual dot nodes appears where it should be
// Add leaf node and exit
var pt:Point=this.localToGlobal( new Point(0,0) );
_theBoss.addLeafNode( new YNode(pt.x, pt.y, this.rotation));
trace(pt); // this returns a point that is close to or equal to (0,0) !
trace(root); // this returns null, do we need root access for localToGlobal to work?
return;
}
Average Movie Size?
What is the average file size of a flash webiste? I know it depends on a lot of factors, but what is the ideal size that most developers try to acheive?
What Do You Think The Average Screen Size For A Movie Should Be ?
Hi, uptill now all the Flash work i've done, i've always know it to be appearing within a certain size and resolution
i.e. 800 x 600 in a 1024 res screen (its been for work private presentations)
I am now doing my own project for the web (none of my work has ever made it onto the web?).
what is you opinion on the average size for a movie (i.e. most user friendly)
I believe it to be 800x600 (so it still would fit into the lowest denominator size of 800x600 resolution ) ?
regards
Ket
Making The Swf Movie To Play In 100% Mode Rather In "show All" Mode
Hi ...at present i am creating a demo with innumerous bitmaps taken from a screen cam....the quality is really good...my problem is..when i export the movie and play the swf in a flash it plays in the "show all" mode and hence the quality of the images is distorted....
Can there be a way to make all swf's play in the 100 % mode by default....
thank you in advance...and please help as this is an urgent project....
Making The Swf Movie To Play In 100% Mode Rather In "show All" Mode
Hi ...at present i am creating a demo with innumerous bitmaps taken from a screen cam....the quality is really good...my problem is..when i export the movie and play the swf in a flash it plays in the "show all" mode and hence the quality of the images is distorted....
Can there be a way to make all swf's play in the 100 % mode by default....
thank you in advance...and please help as this is an urgent project....
Buttons Work In Test Scene But Not In Test Movie...WHY?
Hi all,
I have buttons in a movieclip i've used
_root.
and the buttons work when i do test scene but when i try and test movie the buttons link back to the wrong screen. why is this? There is no apparent reason as the scripting seems fine.
How Do You Test Preloader In Test Movie?
hey... another question...
how do i test my preloader in the Test Movie?
when i use Test Movie the file is already 100% loaded so i dont know if my preloader is workin or not. is posting it in the web the only way to test if the preloader is working? thanx in advance. peace and prayer
alex
Test Scene Vs. Test Movie
Whenever I have done work in flash, these two commands have always worked the same. However, this one time, I test scene and the thing works exactly as I would like it to. When I test movie, one of my movie clips doesn't show. I can not find any problems in the code, and the layers all seem right, does anyone know of a difference between these so that I can look for a different problem? I have been racking my brain and the brains of others for about a week now on this. Thank you for any help.
Steve
Test Scene Vs. Test Movie
I have Scene 1 as a loader, and Scene 2 as my movie...
when I "test scene" for Scene 2 the quality looks great!
but when I "test movie", my Scene 2 movie looks like crap!
Anyone know why!? I went to "publish settings" and put all my settings at highest quality possible. jpg's are at 100, and flash settings are all at 100 and best quality.
They are imported jpg's by the way. And look great until I export or even preview as a flash movie. (????)
Thanks.
Test Scene Different Than Test Movie
I am doing a picture page in flash and for some reason it works when I do test scene, but it doesn't work when I do test movie. Does anybody know why this is happening.
Cable With Physics Help
Hi all,
I have a request out to the maker of the site for some help, but have not yet heard from them. Can any one please direct me in a direction to find a tutorial or .fla to pick at to learn how this affect is achieved?
http://www.arseiam.com/index2.htm
Thanks for your help,
renis jebus
Cable Simulation
Hey all. I'm trying to get a cable-looking line to work. I found kglad's post from last year, but it doesn't seem to be a general solution (using Flash 8; are there incompatibilities?) . In particular, when catenaryApprox is passed xmouse and ymouse for the first pair and a constant for the second pair, the parabola becomes horizontal when the mouse is in the proximity of a line abs(k*(t-a)-b), where k appears to be an exponential function of the cable 'length' and a and b are the constant pair coordinates for the second point.
Above this line, all behaves as it should. Below this line, the parabola inverts; in the proximity of this line, the parabola goes horizontal. I suspect that this is a result of the approximations used, but I've no proof of this. Can anyone duplicate these results? I've had trouble in the past with corrupted Flash Player installations.
Out of monkey curiosity, kglad, where did those equations come from? I see that you're finding the intersection point, but where do the derivatives come from?
I'm trying to expand the equations for crtlX and crtlY, so I can figure out why it's exploding; I'm also trying to find a quick way to fix the y-coordinate inversion. kglad's code is attached. I've found several good references at
http://www.tinaja.com/glib/bezcat.pdf
http://whistleralley.com/hanging/hanging.htm
http://en.wikipedia.org/wiki/Catenary
Any help is appreciated. Many thanks.
Attach Code
catenaryApprox(0, 0, 50, 50, 40); // the parameters are the anchors' x and y coordinates and the length L of the chain
function catenaryApprox(x1, y1, x2, y2, L) {
// y1 <= y2 (in flash vernacular) - y1>=y2 in standard cartesian coord
// dist(x1,y2,x2,y2) < L < infinity ~ 10000
var d1 = L-distF(x1, y1, x2, y2);
var d2 = 10000-L;
var h = d2*(x1+x2)/(2*(d1+d2))+d1*x2/(d1+d2);
var k = y2+d1/2;
var p = (x1-h)*(x1-h)/(k-y1);
intersectF(x1, y1, -2*(x1-h)/p, x2, y2, -2*(x2-h)/p);
}
function drawF(x1, y1, x2, y2, ctrlX, ctrlY) {
rclip = this.createEmptyMovieClip("holderMC", 1);
with (rclip) {
lineStyle(1, 0x000000);
moveTo(x1, y1);
curveTo(ctrlX, ctrlY, x2, y2);
}
}
function distF(x1, y1, x2, y2) {
return Math.sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));
}
function intersectF(x1, y1, m1, x2, y2, m2) {
var b1 = y1-m1*x1;
var b2 = y2-m2*x2;
var ctrlX = (b2-b1)/(m1-m2);
var ctrlY = m1*ctrlX+b1;
drawF(x1, y1, x2, y2, ctrlX, ctrlY);
}
Normal Mode Vs. Expert Mode? And Actionscript In General.
If anyone can help, please do because I'm going crazy and I've been losing sleep and going through some mild depression. I know it sounds ridiculous, but actionscript is not my friend right now. I'm a designer, not a programmer and I'm just NOT getting actionscript. I've purchased 3 books on the subject and I'm still confused. One book will tell me to start off using "Normal Mode" so I can just select the actions on the left side of the "actions window". Another book will tell that I should immediately switch to "Expert Mode" because that's the best way to learn actionscript.
I'd rather learn how to type in the code instead of clicking on pre-made actions. I was wondering if you guys actually type all of your code in manually or do you occasionally use the given commands on the left side. I need to know so I can decide on how to approach actionscript.
Another thing, does anyone know a good on-line site where I could get the basics of actionscript. To be honest, what I need actionscript to do for me right now is to build a simple horizontal sliding menu. I've plenty of these on several "tutorial" sites but I want to make my own but I need the basic knowledge to do so. What should I start to learn right off the bat? Variables, properties...? Oh, and when I want to set a variable do I type var = x; or do I type Set variable = x. I'm confused. Please help.
Action Script - Normal Mode Vs Expert Mode
Hi I am still using flash MX as when I upgraded to flash MX 2004 profesional have found it really difficult to actionscript since I never found the way how to switch to the normal mode available in Flash MX does it exist or has it been completly removed ?
Does flash 8 has the same feature missing ?
silv
Make A Cable Moved
I want to make a cable moving like a snake in my movie but I can't figure out how. Does anyone know how to make that movement in flash? Thanks in advance.
Creating Cable Movement ?
how can I create an effect of a headphone cable/wire coming out of something and moving anywhere I want - coiling out ? kind of maybe like a drawing effect but with a cable.
Simulating Cable Physics
Hello,
I'm working on a project where I would like the user to be able to drag virtual audio cables onto some hardware in a flash application and position each end in a virtual socket.
The action I'm looking for is close to the cable/pipe physics here yahoo pipes
Basically 2 moveable ends and a "bendy" cable
I dont have the first clue about physics in actionscript, is anyone aware of any tutorials along this line ?
TIA
Cable Interface:help Needed
hi guys, I'm new to this forum (well actually I'm kinda noob on the whole AS.2 issue), a couple of days ago I came across an interesting code (I forgot who's the author, but I'm very sure he's an experienced coder), the code supposed to emulate a cable behaviour attached to two points, and I'm thinking that it could be made to build a very nice navigation.
The thing is,.. the source file is made up from a fla file and a couple of AS file whose supposed to be responsible for making it all happpens. I've allready tried to modified it a couple of time.... but it seems that it won't work.
what I'm trying to make is a "plug-in" kinda navigation, where u would normally only have one starting point (instead of six) and a couple of target points, and it would accordingly load a different external swf every time I change the target...
do you have any suggestion about it,..any kinds of suggestion will be appreciated
thanx b4
Making A Cable/wire
i am trying to make a switchboard where you have to take a wire and plug it into a board. I am struggling with how I need to approach the wire... like how can i make it move nicely, that when you drag it with the mouse it curls a bit...
any ideas?
tnx
G.
Simple Mode And Advanced Mode In Flash
This is something i've been putting up with so long now, i'm far from fluent in actionscript even the basics I tend to forget if I haven't used flash for a while but in other releases of flash their has always been too modes for actionscripting - advanced mode and simple mode. With flash mx (2004 pro) I have looked and looked and scoured google and i've never been able to find out how to change it to simple mode. I prefer being able to just choose from a dropdown or a list or whatever it is what actions I want rather than typing it all in myself. I'm even thinking of going back a few versions of flash to get this feature back. I haven't used flash for a good 7/8 months now and i'm struggling to do simple things like rollovers leading to different scenes.
this is what it looks like in previous versions of flash:
but in mx it isn't their now and i've looede through all the preferences:
cheers
sam
Toggling Between Expert Mode And Normal Mode?
toggling between expert mode and normal mode?
I just switched from MX to MX 2004. BIG improvement but as you all know when you switch programs there is a learning curve. Is there a way to switch back and forth between normal mode and expert mode in you r action script panel? It seems to only have expert mode and I by no means am an expert scripter.
Any help?
thanks
Attaching A Moving Cable To An Animation
Hello everyone, I'm new to the forum.
I'm doing an interactive movie where by whatever the person watching the movie does with their computer happens on screen. ie. they get a view of a desk with a keyboard and mouse and screen etc - a typical office desk. When they move the mouse the mouse on the screen moves - when they hit the keys the keys on the screen go down automatically as if remote controlled (also having trouble doing more than one at once of these - thoughts?). I'm having a little trouble animating the cable for the mouse. The way i'm animating the mouse is using a mouse graphic as a movie clip and attaching it to the cursor. Is there any way of attaching a curvy lined cable between that cursor and a given point??
Thanks in advance for any and all help.
Number Used For Cable Modem Bytes/s?
Does anyone know what number I should enter in the ....Bit rate-bytes/s field ...found inside the Custom Modem Settings dialog...to test for a Cable Broadband ? Flash has absolutely no help for this beyond the default 56K settings.
External SWF Not Loading On Certain DSL/Cable Connections
I am having a problem on certain internet connections in which an externally loaded swf is not being loaded into the main swf. 9 out of 10 people who have tested the site have NOT had any problems. However, a few people say that the initial flash will load but then the externally loaded swf does not. I experienced this myself and realized that the dsl modem I was using was 5 years old...when I upgraded to a current model the problem stopped. However, a few of the people that have had the above problem are on newer modems. Has anyone encountered this problem before? Thanks
HelpMe -AS- Movement With A Headphone Cable
hi,
I am stuck , i can't figure out how to get this to work, i'm trying to make a cable swing, i've used some sweet code from bit101 and it works, but i neeed the top of the cable to stay fixed so the cable doesnt come apart, at the moment you can drag the cable anywhere.
i've attached the file, if anybody can give me any ideas on how to solve this dilemma i will be greatfull
it's probebly simple, to simple i can't figure it out
thank you to anyone that can help
Plug-in Cable Interface:help Needed
hi guys, I'm new to this forum (well actually I'm kinda noob on the whole AS.2 issue), a couple of days ago I came across an interesting code (I forgot who's the author, but I'm very sure he's an experienced coder), the code supposed to emulate a cable behaviour attached to two points, and I'm thinking that it could be made to build a very nice navigation.
The thing is,.. the source file is made up from a fla file and a couple of AS file whose supposed to be responsible for making it all happpens. I've allready tried to modified it a couple of time.... but it seems that it won't work.
what I'm trying to make is a "plug-in" kinda navigation, where u would normally only have one starting point (instead of six) and a couple of target points, and it would accordingly load a different external swf every time I change the target...
do you have any suggestion about it,..any kinds of suggestion will be appreciated
thanx b4
Live Streaming To FMS Server From Analog Cable?
Need to stream an analog cable signal (may consist of 60-70 channels in VL and VHF)to FMS server. im doing a small scale project. so i want some hardwares supporting these. please suggest me some reasonable ones..
is it possible to do the same with a tv tuner card.?
Edited: 01/01/2009 at 03:14:23 AM by Bijeshcnair
Can Actionscript Detect Dial-up From Cable Users?
A client of mine wants to know if I could make it so that on his website, actionscript can detect wether or not the viewer is on dial-up or cable. Then, if the viewer is using dial-up, he wants it so that certain jpgs are not loaded so load time is decreased for the dial-up viewer. Can actionscript do this?
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