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Controling Movie Clips With Buttons



Dear Anybody
Fron the main scene of my movie I’m trying to stop a movieclip running using a button
Currently I have a stop button with the command
on (release) {
stopAllSounds ();
stop ();
}

Which stops the sound and the main timeline but the movie clip carries on running..

I have stopped the movieclip by converting the stop button into a movieclip and using an instance of it with ‘on clip event as follows’
onClipEvent (mouseUp) {
_parent.stop();
}
onClipEvent (load) {
stop ();
}
onClipEvent (mouseUp) {
gotoAndStop (2);
}
Which is fine apart from I can’t then seem to create a rollover effect on the movieclip ‘button’
As a new scripter any help is very welcome!
Thanks
Mark Waterfield



FlashKit > Flash Help > Flash ActionScript
Posted on: 07-12-2002, 10:04 AM


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Controling Movie Clips From Buttons Within Them
greetings - 1st time posting here so please tell me if this question belowng in a different forum.

i have a movie clip consisting of 3 objects that scrolls across the screen. I am trying to make it so that when the user mouses over one of the objects in the movie clip, that clip stops playing and when they mouse out, it starts up again.

I am using the 'tell target' action for this but the button seems to be ignoring it. Is there some rule that prohibits objects embedded in a movie clip from controling that clip?

I am able to control the movie clip using another instance of that button outside of the movie clip and I am able to execute other actions (not controlling the movie clip) from that button when it is embedded in the movie clip.

Any help would be greatly appreciated.

-d

Problems Controling Movie Clips With Buttons
I have 5 separate buttons in my main movie, each controlling 5 separate movie clips. When clicked each button plays its corresponding movie clip.

Here's my problem...Can somebody tell me how to script the buttons so when a different button is clicked, the movie clip that is currently visible/active will play in reverse, back to it's starting point and play the new button's corresponding movie clip normally. Hope this makes sense. Thanks.

Controling Movie Clips
How can I tell a movie clip to go to a certain frame if an external swf file is loaded in a certain level?

Controling Movie Clips
first i want to say thx for taking a look at this post.

ok I have uploaded a screenshot so you can see what i'm working on but not sure how the boards handle them so here is the url-> http://www.liveslate.com/brad/suit.jpg

ok so here's what i would like to do and would appreciate ANY help possible.

I would like to have the red circle be dragable over the smaller image and control the movie to the rights position so that the location of the circle is enlarged to the right.

I plan on the text at the bottom and at the left being one movie clip that changes the information given when certain areas are highlighted. which i believe i know how to do.

can someone please give me a point in the right dirrection? If it is helpfull i can supply the beginnings of the fla that i have created.
i only have about a week and a half to get this figured out so any help would be appreciated more than i can say.
thanks

[F8] Controling Movie Clips
hi,

i am new in flashkit , and hello to you all..

well i have a problem. i am trying to do photo gallery with categories and i ll make movie clips for each category . but i dont want them to appear till i call them in main stage. how can i control them ?

movie clips will look like this :
http://rapidshare.de/files/32812093/photo_gallery.rar

Controling Movie Clips
Hi

I'm in need of some help!

I have a string called my_string("tiger")
I use my_string.charAt() in a loop
and populate my_list["t","i","g","e","r"]
I attachMovie using my_list with movieclips of the same name
called t i g e r and they all appear on the stage so far so good.

problem bit...
in each clip on the first frame is a variable called my_num and I want to make each clip have a different value using another list my_nums[10,11,3,5,6] in a repeat loop but when i check with a trace my_num is undefined

I dont seem to be able to get the attached movies to do anything, I try to change x and y alpha etc but there is no response. its ok when im creating them, i can set x and y etc, but not afterwards, I have put them on the _root so there isnt any long paths to muck up.

anybody got any ideas

cheers

W_lingo

Controling All Movie Clips
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

Controling All Movie Clips
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

Controling Duplicated Movie Clips
please could some one help me as this has been bugging me for days now.. i have duplicated a movie clip with the following lines :

for (i=0; i<=nosBoxes; i++) {
_root.box.duplicateMovieClip("box"+i, 1);
}

Now what i can't work out is how to contol/position the newly created boxes..

Also do you know where i could get some decent tutorials on scripting interactive graphics, i can't find any anywhere!! Any help would be greatly appreciated.

Dam Another Issues Controling Movie Clips, HELP
I have a external .SWF file that plays within a movie clip called “Quote”
The movie clip “Quote” code on frame one looks like:
loadMovie("OpenQuote.swf", 3);

When the external.swf file finishes playing how do I move to the next frame in the movie clip “Quote”.

The external.swf file was created in Swish, but any code I seem to add with in Swish is not moving to the next frame. So I just want to know when the dam thing ends, then I will have code outside of Swish move to the next frame in the “Quote” movie clip.

Again thank you for all of your help as I learn Flash.

Murphie

Controling Duplicated Movie Clips
hi, i'm developing a shooting game, in which i am duplicating the bullet (ship) to shoot at a guy.

i have an array as you can see here.



Code:
for (i=1; i<=50; i++) {
_root.ship[i] = new shipparent();
duplicateMovieClip(_root.ship, "ship"+[i], i);
_root.ship2._x = _root.gun._x;
_root.ship2._y = _root.gun._y;
}
}


in stead of using ship2, i would like to use what ever is the next unused ship... and im not quite sure how to do this.

does any body else know?
thanks a bunch

Controling Movie Clips Timeline
I have a movie clip of a meter that movies when a song is being playing. I have a timeline in this movieclip with frame 1 showing movement, and frame 5 showing just a static image.

How do I interact with it from the main timeline? What I tried was meter_mc.gotoAndStop(5);

This didn't seem to do it though.

Controling Outside Movie Clips From Inside A Different One
hello, I wrote a message earlier and could not get my code to work. I am trying to control a movie clip named "mensroomMovie" that is on the main time line of scene 1 when a button is pushed inside of a movie clip named "womensroomMovie" it looks something like this:

this.stop();

function gotoFrame(event:MouseEvent):void
{

this.gotoAndStop(10);
this.parent.getChildByName("womensroomMovie").gotoAndStop(10);


};

enterButton.addEventListener(MouseEvent.CLICK,gotoFrame);


the second line inside the function does not work and the code works fine without that second line. Can anyone suggest anything. Thanks a lot





























Edited: 05/31/2007 at 11:19:35 PM by robert113

Controling 3 Different Movie Clips With The Same Instance Name
I have more 3 MC´s with the same instance name. How to make a button to control all of them?

Controling 3 Different Movie Clips With The Same Instance Name
I have more 3 MC´s with the same instance name. How to make a button to control all of them?

Controling Movie Clips Within DHTML Frames
I've posted question before but all i've got was a very complex answer, and though i'm new to all this, i need more simplifed solution....

What action should I use and how?

I have dhtml paga with 2 frames:

1."menu2) menu.swf
2."screen") screen.swf

how do I make screen.swf button in "screen" frame open 5th frame of the menu.swf in "menu" frame ?

Thank you
__________________
Buby

Controling Duplicate Nested Movie Clips
in my movie I have a movie clip that is nested about 4 layerys deep. this movie clips parent clip is duplicated dynamicly. I need to be able to control this clip. it works hard coded:
mcScroler.scrolerMCS.r1.c2.gotoAndPlay("on");
this will work fine but when I try to

so the way it works is movie clip rx gets duplicated based on mv and named as r1,r2,r3,etc... inside this clip are 13 clips named c1,c2,c3,etc... those are what I want to control
if I hard code it
mcScroler.scrolerMCS.r1.c2.gotoAndPlay("on");
it controls it. how ever as r1 and c1 are dynamicly genereated in the for loop bellow I have set rw and cl to be the generated names of the mc but it does nothing I have tried String(="r"+a), eval(="r"+a) tryed
mcScroler.scrolerMCS.r+a.c+j.gotoAndPlay("on");
totaly lost on how to make this work

hope this makes some sense
oh and tracing cl rw returns the corect name but it just does not target it when put in the mc stacking order
thanx


//amount of movies to be duplicated
mv=7
for (a=0; a<mv; a++) {
for (j=0; j<14; j++) {
var rw="r"+a
var cl="c"+j
trace("cl "+cl);
trace("rw "+rw);
mcScroler.scrolerMCS.rw.cl.gotoAndPlay("on");
}
}

Controling Movie Clips From Main Scene
ok, i could also control the clips with onClipEvent, but one of the clips i want to control is inside another clip that is on the main stage. I hope that makes sense.

hi,

I have a movie wherein I would like to control (gotoAndStop() actions) two clips from a frame action if possible. When the user clicks a button the main movie goes to another frame, I would like the movie clips to go to another frame as well.

hope that makes sense.

Thanks,

pjustice

Html To Flash Controling Movie Clips
Is their any way out to control a flash movie clips from html

pls let me know,

sabs

Controling Other Movie Clips Or Loaded Movies
Hi, I don't really know how to search for this answer, but I know it must have already been asked.

How can I address a certain movie.clip or loaded movie from inside another movie clip? By assigning names to every movie I want to control?

The situation is: I have a movie with lots of movieclips (most of them fading in/out), then I load an external swf by clicking a button (this button fades out). Then in this newly loaded movie I have a button that let me go back (unloading the swf). But I also need to right a code so that the previouslly faded out button fades in again. The problem is that it is outside the external swf and worst... the fading sequence is inside a movie clip.

I know there are countless ways of doing what I'm doing without having to control a clip from inside another clip. But I wanted to learn how to do it (if it is possible at all!)

Attaching Randomly Movie Clips From The Library And Controling Them By One Function
hi,

i have a very important project to do, and i'm so confused...

there are 2 main questions i can't deal with:

1. i want to add randomly movieclips from the library to my stage , but I didn't succeed (the FLA i made is attached-i really don't understand what i did wrong)

2. let's say i succeed to add the above mentioned movieclips.
how can i controll multiple movieclips by onley one function???
(especially if they were added to the stage by attachMovie method)

(what I want to do is to:
* make the movieclips move from the upperborder to the bottom, and to make them dissappear when they reach there (ofcourse this should occure till the game is over)
* change the movie clip color if it being touched by the hero of the game.

i know how to do it in generaly, but i am totaly clueless when i ned to do it for all the movieclips, especially if they are being attached to the stage onley by their linkage name.

i will be very very gratefull to any help in any kind (especially if you will direct me to tutorials in this subject or FLA files that may help).

thanks in advance.

Attaching Randomly Movie Clips From The Library And Controling Them By One Function
hi,

i have a very important project to do, and i'm so confused...

there are 2 main questions i can't deal with:

1. i want to add randomly movieclips from the library to my stage , but I didn't succeed (the FLA i made is attached-i really don't understand what i did wrong)

2. let's say i succeed to add the above mentioned movieclips.
how can i controll multiple movieclips by onley one function???
(especially if they were added to the stage by attachMovie method)

(what I want to do is to:
* make the movieclips move from the upperborder to the bottom, and to make them dissappear when they reach there (ofcourse this should occure till the game is over)
* change the movie clip color if it being touched by the hero of the game.

i know how to do it in generaly, but i am totaly clueless when i ned to do it for all the movieclips, especially if they are being attached to the stage onley by their linkage name.

i will be very very gratefull to any help in any kind (especially if you will direct me to tutorials in this subject or FLA files that may help).

thanks in advance.

Controling A Movie Clip With Seperate Buttons
I have three buttons, I also have a fourth main movie clip. all are seperate movie clips within a web page.
I would like each of the buttons to have different aspects of control over the fourth main moovie clip.

1.STOP/PLAY the 4th main movie, or maybe just pause it.

2.STOP/PLAY the sound, which is an mp3 file in one of the buttons timelines.

3.ON/OFF switch for the main movies loop sequence.

Is this simple to do?

Movie Clips Acting As Buttons Can't Load Other Movie Clips
Frame 1 has three movie clips on it, instance names are A, B, C. I have the following actionscript on frame 1 as well:

stop();
import flash.filters.GlowFilter;

ar = [A, B, C];

for(var z=0; z<ar.length; z++) {
ar[z].onRollOver = rollover;
ar[z].onRollOut = rollout;
}

function rollover() {
this.swapDepths(0);
this.filters = [new GlowFilter(0x333333, .20, 7, 7)];
}

function rollout() {
this.filters = null;
}

This code creates a glow, obviously, on whatever movie clip I rollover. What I want to do as well is this:

I want to click on mc "A" and have it launch a different movie clip (let's say "X") on top of everything else (so that A, B and C are still visible in the background). "X" is in a sub-folder of "A" if that makes any sense or is relevant. Same kind of action for mc's B and C. B should launch mc "Y" and C should launch mc "Z".

What is the actionscript for this? Any questions please let me know. Please respond, I need this info as soon as possible. Much appreciated!!

Text

ActionScript In Buttons To Reference Movie Clips Inside Buttons
I want to reference a movie clip inside a button, to use tell target on the button. Is there a way to use something like:

tellTarget (this.movieclipname) {
}

that way i can use multiple instances of one object, rather then having to make a different action for every single time i want to use it.

Hiding Buttons Or Movie Clips With Buttons With Actionscripting
Greetings,

I really need someone's help. I am trying to hide buttons from screen when certain conditions are set. For example, I have a variable called Amount. Now, I have a textfield that displays the value of Amount. Three buttons are visible. Each button has actionscript so when click each button would subtract some amount from the variable Amount. Button 5 will subtract 5 from Amount and button 10,20 accordingly. Now, when Amount is less than 20. I wanted to make the 20 button disappear from the screen (not using timeline, object oriented actionscripting). Then when Amount is less than 10 the 10 button will disappear.

I tried making the button disappear with "five._visible=false;" However, I was told I could not do that with buttons. So, i created a movie with button inside. It disappears with "moviefive._visible=false;" But the button does not work when visible. I can see the little hand when I place the mouse over the button, but it does not work. It does not subtract from the variable Amount.

When someone clicks the five button, five button has code that will subtract 5 from Amount and if statements that will "twenty._visible=false;" if the Amount is now less than 20.


Could someone please help me. Thank you very much. I really appreciate any assistance you could provide.

Thanks again

Buttons In One Movie Clip Controling Main Clip
I have a movie. In the center on the movie there are a set of four buttons. Instead of the hassle of making 5 or 6 extra layers on the main movie, I made them on their own clip. Now, if I press a button on that clip, can I make a play action work for the main clip? It seems to just make the buttons play again.

When it plays the button clip goes away and a tween moves the background around to the next step. The button sets a variable which determines which movie is loaded thereafter.

Thanks ahead of time! :^)

Fast Forward And Rewind Buttons To Control Movie Clips AND Main Movie
I am creating a software training movie in Flash (MX). The main movie has text, sound and animations directly on the main timeline, and also includes external swfs (video screen captures) that are loaded dynamically into a movieclip target.  

loadMovie("bkr_openpgm.swf", "mc_finvideo");

I'm not importing these videos because they can be quite large after importing (my video capturing software can export as swf and avi). I will never play more than one movieclip at a time (so I use the same movieclip to load all movies: mc_finvideo), and there can be many frames in between movie clips where there's only non-movieclip stuff going on on the main timeline.  After I finish playing a movie clip , I unload the movie from the movieclip using the following on the frame on the main timeline where the movieclip should end

mc_finvideo.unloadMovie()

I have play, pause, fast forward and rewind buttons on the main timeline that control the main movie just fine. The play and pause buttons also control the movieclip fine.

However, I'm having problems with the rewind and fast forward controlling the movieclip. The button logic works fine (moves play ahead or back 100 frames) UNLESS I click the rewind button at a point within 100 frames AFTER a movie clip has unloaded. Then (assuming the last movie clip was at least 100 frames long), the movie goes back to a frame where there should be a movie loaded, but of course there isn't, since the frame that loaded the movie clip wasn't hit.
Here's the code for the rewind button's on release event:

    intCurrFrame = math.round(_currentframe);
    intMCCurrFrame = math.round(mc_finvideo._currentframe);

    //if the movieclip is closer than 100 frames
    //  to the beginning, go back 100 frames
    //  otherwise unload it
    if ((mc_finvideo._currentframe - 100) > mc_finvideo._totalframes) {
            mc_finvideo.gotoAndPlay(intMCCurrFrame - 100);
    } else {
            mc_finvideo.unloadmovie();     
     }
    this.gotoAndPlay((intCurrFrame - 100));


The fast forward button is similarly problematic -- if I click fast forward within 100 frames of a frame where a movie clip will load, the frame that the movie fast forwards to has no movie clip playing because the frame that loads the clip was skipped over.

Can anyone help me make this work? (Maybe I'm going about this whole thing the hard way?)
I can post a sample fla if it will help clarify.

Thanks

Slider Controling Multiple Clips
I am working on a mixer application where images and movie clips are contolled by sliders. The slders will control the scale and alpha , etc. of the movie clips. I would like to have one set of sliders control all of the movie clips seperaty. I imagine that this would be done by making a variable for the selected clip and pluging that into the script. Does anyone out there know to go about scripting something like this?

Dynamically Loading Clips And Controling Them
I have created a main.swf loaded into the main.swf are two other empty clips, one calls in a navContent.swf the other calls in Content.swf. My goal is to have the buttons on navContent control the loading in of a possible 15 different swf's. all the external swf's have a preloader, after they play each swf. reaches a stop keyframe where it remains untill the user chooses another button to load in new content. HERE IS THE TRICKY PART..... just after the stop point of each swf I have labeled a set of 29frames as an instance of "exit", I want each clip that is being unloaded to gotoAndPlay the exit , THEN begin loading the new clip that has been requested... PLEASE HELP... HERE IS THE CODE I HAVE ATTEMPTED TO COME UP WITH ON MY OWN, I'VE WORKED ON THIS FOR OVER A WEEK...



on the main timeline:
var preCount = 1;
loadMovie ("portfolio1.swf", "PortfolioContent");
stop();

on the button inside the "navContent" mc:
on (release) {
gotoAndPlay("exit");
if(_parent.preCount >= 1 && _parent.preCount <= 15){
_parent.preCount++;
_parent.loadMovie ("page_" + preCount + ".swf" ,
"PortfolioContent");
}
}

ANY AND ALL HELP WOULD BE GREATLY APPRECIATED!
media_graphics1998@yahoo.com

Help Controling Dynamically Loaded Clips
I have created a main.swf loaded into the main.swf are two other empty clips, one calls in a navContent.swf the other calls in Content.swf. My goal is to have the buttons on navContent control the loading in of a possible 15 different swf's. all the external swf's have a preloader, after they play each swf. reaches a stop keyframe where it remains untill the user chooses another button to load in new content. HERE IS THE TRICKY PART..... just after the stop point of each swf I have labeled a set of 29frames as an instance of "exit", I want each clip that is being unloaded to gotoAndPlay the exit , THEN begin loading the new clip that has been requested... PLEASE HELP... HERE IS THE CODE I HAVE ATTEMPTED TO COME UP WITH ON MY OWN, I'VE WORKED ON THIS FOR OVER A WEEK...



on the main timeline:
var preCount = 1;
loadMovie ("portfolio1.swf", "PortfolioContent");
stop();

on the button inside the "navContent" mc:
on (release) {
gotoAndPlay("exit");
if(_parent.preCount >= 1 && _parent.preCount <= 15){
_parent.preCount++;
_parent.loadMovie ("page_" + preCount + ".swf" ,
"PortfolioContent");
}
}

ANY AND ALL HELP WOULD BE GREATLY APPRECIATED!
media_graphics1998@yahoo.com

Controling Depth Of AttachMovie Clips
i'm using attchMovie to put a clip on the stage. the problem i'm having is i have a moving mask anitamtion on the stage and i'd like the clip put down with attachMovie to show up under it and be masked. what's the best way to do this?

Buttons, Buttons, And More Buttons...oh And Movie Clips Too
MY QUESTION IS AT THE END and UNTIL THEN IS A BACKGROUND... PLEASE HELP!

moving along...
Ive now made several .fla files for my hour long movie. each .fla file ranges from 2-20mb. not too shabby... Ive done the load movie thing and it ran fine... i havent put any sound yet.. but i'll ask about that question later...

okay.. so the whole thing has about 30 slides... i have 5 .fla files which has 3-5 movie clips in each... each movie clip has about 1-3 slides.

everything is fine so far... (no audio, but im not there yet)

Since i dont have sound cutting software currently... i thought id make movie controls for this video....

originally i put the controls in the original timeline.. not the movie clips.. but my pause didnt work and my play acted like a fast forward... my fast forward would go to the next movie clip(which i anticipated)... but I wanted the fast forward to jump every 12frames..

so here comes the problem....

i copy pasted the buttons in the same exact place in every movie clip.... so it should ,in theory,work like it was on one timeline.. but it wont export.. the file is still the same size.. (insignificantly larger ,less than a mb)..

my question is:

does having buttons on every movie clip ( which frames length range from 400-2000, avg.1000) have a problem with flash...??????????not allowing me to export.. or maybe it's just having so many errors it wont run... in fact... when i close it down (because it wont let me cancel..) it wont let me re open the .fla again.. unless i restart the computer

Buttons Within Movie Clips
I have been having awful problems with movie clips.
I have constructed a site that uses 7 scenes. it includes a preloader 2 animated movies and the menu. the menu consists of a monocrafts style menu, which has a scrolling nav bar which contains the option buttons. I have tried varies methods of actionscript to get the button inside the movie clip to goto whatever I point it at, no luck. I have used the new dots notation too. I really would appreciate any help or advice on this matter, I am at my wits end. I can supply the fla for the menu if it helps. thanks in advance

Buttons W/movie Clips
So.. after hours of struggling I managed to stick together a little button with a movie clip in it.. but it's still not perfect.
Does anyone know
1) how to make a movie clip NOT looping?
2) how to make it so there's a clickable square around the text - so you don't have to click just the letters themselves?

I'd be grateful for any help. ^__^

Movie Clips As Buttons? Help
I have a scrolling menu. I need to use a Movie Clip as a button... Can it be done using, on clip event? How can I set the rollover?

Buttons In Movie Clips
I have a button in a movie clip that I want to go outside the movie clip to scene 2 then a fram label. Just need the code. Thanks

Buttons In Movie Clips
I have created a symbol with movie clip behaviour. Within this symbol I have placed some instances of a button I made. However, no matter what action I try to make the button do, it won't do it. That is, I can't change any of my variables, or jump to a different frame in my flash movie, etc.
It works fine if I place the button straight into my flash movie, but inside a movie clip it doesn't seem to work.

This may be a stupid question, but can anyone help me?

Buttons And Movie Clips
hello everyone, this is my first posting, My question is this:
I want to make buttons on my homepage that brings up another screnn/menu when you rollover it. Then when that screen is up be able to insert more rollovers within that screen that came up.
I can do this by making the button a button symbol, then in the over state I make it a movi clip. It works the way I want it to look, the movie clip plays when I rollover the button. I want to add more buttons within that movie clip and continue down into other MC's etc... My problem is when I move my mouse cursor off the button the movie clip goes away until I roll over again. I have put the stop script in the movie clip and that works, the movie clip plays and stops. How can I keep that movie clip on the screen for my mouse cursor to move around and select other buttons within that movie clip?
anyhelp would be great, thanks

Movie Clips Or Buttons (Maybe?)
I would like to have a button start a movie clip and the same button to stop it, while the main movie continues to play.....Thanks

Buttons Within Movie Clips
Hi chaps.

I have two movie clips on the main stage. Clip one has a button inside it, which should trigger clip two....but it doesn't.

I've tried:

on (press) {
tellTarget ("_level0/cliptwo") {
gotoAndPlay (1);
}
}

and:

on (press) {
_root.gotoAndPlay("cliptwo", 1)
}

also:

on(release){
_root.cliptwo.gotoAndPlay(1);
}

None of these work and nothing happens. Any suggestions?

MOVIE CLIPS IN BUTTONS
I've got text, which I've then transform into a button.
After I made a little movie clip of the same text but with a fade (blue, which is the original color to red). I'm trying everything to put the movie clip into the "over" frame of the button but it just won't work...

There telling me that a symbol can't be put with another symbol...

All I want is a nice look to my buttons...
I want them to fade nicely not just one color to another once the mouse is over the button!!!

If anyone can help me, PLEASE DO!!!

Thank you...

Alex

MOVIE CLIPS IN BUTTONS
I've got text, which I've then transform into a button.
After I made a little movie clip of the same text but with a fade (blue, which is the original color to red). I'm trying everything to put the movie clip into the "over" frame of the button but it just won't work...

There telling me that a symbol can't be put with another symbol...

All I want is a nice look to my buttons...
I want them to fade nicely not just one color to another once the mouse is over the button!!!

If anyone can help me, PLEASE DO!!!

Thank you...

Alex

MOVIE CLIPS IN BUTTONS
I've got text, which I've then transform into a button.
After I made a little movie clip of the same text but with a fade (blue, which is the original color to red). I'm trying everything to put the movie clip into the "over" frame of the button but it just won't work...

There telling me that a symbol can't be put with another symbol...

All I want is a nice look to my buttons...
I want them to fade nicely not just one color to another once the mouse is over the button!!!

If anyone can help me, PLEASE DO!!!

Thank you...

Alex

HELP WITH BUTTONS IN MOVIE CLIPS
Ok i'm not very experienced with movie clips but i've made one and put a button inside of it but it won't work why?

Movie Clips + Buttons
I am trying to make a movie + i want it so when i click on a guy's body part t blows up. I either need a button that will stop after it has been clicked on so the part will stay white so it can't be seen, or a movie clip that plays itself when clicked on. Please help.

Buttons In Movie Clips
I know this must have been answered more than 1000 times. But I am not getting it. I have a movie clip in scene 1 frame 1. In side the movie clip I have a button.
I want that button when clicked to go to scene 2 frame 1.
All it does right now when clicked is play the movie clip. This is in Flash MX. If this is not clear please visit http://www.mymaze.com to see what I mean..
Thanks james
james@mymaze.com

Buttons In Movie Clips
I need some help!!
I have put a button in a movie clip, but i don't know how to make the button in the movie clip, skip to a frame in the actual scene. I need the instance in the scene to remain a movie clip and not a button!!

Also a have some code on a button to start a scene which makes a random number! Is it possible to make the code run without the users having to click on a button!!

Thanks!!!

Movie Clips Vs. Buttons In MX?
I have seen that one of the preferred methods of coding in MX is to have everything Movie Clips and that way all the code can sit on an "actions" layer and not on the objects themselves.

To that end, it seems as if the button object doesn't need to be/shouldn't be used anymore. I can see a point for still using buttons since the 4 behaviors are built in, but I can also see the point of starting from only movie clips and having absolute control and flexibilty.

Any thoughts/comments/suggestions would be greatly appreciated.

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