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Could Someone Please Give Me Some Advice On This Animation



I was wondering if someone out there could help with an animation that I'm creating. What I'm trying to do is create an animation much like the one that is given as the Kite Flying tutorial in Flash 5.0. I have about 11 pictures that I want use and what I'm looking to do is have two buttons, a foward and back, that move the pictures plus a little blurb of info into the scene. Then when you click the next button it moves the old picture out with the info and moves the next picture plus the info in. I tried following the tutorial but I couldn't follow how they did their scripting. I know the basics of flash so I know how to create buttons and all but I can't seem to figure a good way of doing this. If someone could help that would be awesome.



FlashKit > Flash Help > Flash Newbies
Posted on: 11-15-2001, 10:48 PM


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Hey,
I give up, flash is too confusing.
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chain_dog_2000@yahoo.com

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On my problem. You'd think there would be an easy way to solve this.

I'm using flash to create a movie, which has background music playing (its an attached sound) On the movie I have a button which when pressed, will stop the background music, open up a html file in a pop-up window (which runs a .swf file) which has music in it.

Problem is, when the user closes the pop-up window, I need the background music to start playing again.

Can You Give Me That Fla
If you could, I would like to look at how you got that to work. Can you shoot me over that fla. I would appreciate it.

send it to
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I Give Up
I don't care if this is supposed to be easy. I don't care if I'm just a bawling newbie. I'm a designer, I do design because I couldn't do math. If I could, I'd be an accountant and make more money.

This Action Script stuff is eating my lunch. I don't even understand the tips and lessons well enough to do them, so I'm throwing in the towel.

I have a "radio" that I want to play sound clips in. Got that to work fine, but no preloader seemed to work, so I tried to use the attachSound command and a related preload script I got here.

Now all I've got is a mess. Preloader doesn't work, but the last sound now plays automagicaly without an action and I don't know why.

I'm sure there is some young gun out here who could do this in a heartbeat.

I have no pride or patience left.

I'll give 50 bucks to anyone who can make this piece of cr@p work.

Take any of my files, and send me back a working Flash file and you've got 50 bucks,

If that ain't enough cash then give me a bid. No animation or tricks needed. Just some Action Scripting that works.

Any takers?

I Give Up
I've been working on this stupid bug far too long.

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http://www.transpayprocessing.com/index_v2.html
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Once the main movie loads, mouse over the links on the top navbar (Home, Merchants, etc). You'll notice the pop-down menus. Those menus are loaded with the attachMovie() command, loaded above the main movie.

I need the links in the those menus to point back to a label in the movie clip "mHomeStart", which is embedded in the root movie clip.

Movie clip hierarchy is like this:
Root > mHomeStart > navbar movie

"navbar movie" loads the pop-down menus via attachMovie() when moused over.

Anyone know how to get the pop-down links to use gotoAndPlay to go to the label "home" in the "mHomeStart" movie clip?

Oh I Give Up
I saw this website and felt that I just had to try and do a site with Flash.

http://www.cartier.com/us/index.html


I have been tying to learn Flash and seem to understand less and less. I downloaded a movie from flashkit and played around with it to see how it worked, then recreated it using my images and info.
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So I desided not to show the clothing in a flash file but use html as on this test
http://www.angelfire.com/jazz/wilder/dresspages/1.htm
I still felt that I needed to have animation on the page to make it look nicer so I used something I already had as a test (the image scroller) and noticed that then my problem would be that the animation reloades everytime someone clicks the links to look at a different dress. Is there a way to not interupt the animation?

I hope you can see what I am trying to accomplish and maybe there is a better approach to what I am trying to do.
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Ok, I Give Up
I would like to dynamically add movieclips to a scrollpane. This will be part of a conditional block: if a then add 'a' to the list, if b then add 'b' to the list, etc.

So I create an empty movieclip 'e' and attach 'a' and 'b' to 'e' Works fine as long as I don't expect it to appear anywhere except 0,0 on the root stage.

The scrollpane ('foo') refuses, categorically, to recognize or otherwise communicate with 'e' Attachmovie fails. SetScrollContent fails.

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I Give Up -_- Someone Please Help
Chocochip and I are making tile/platform engines, and he's doing pretty well, but I'm having some trouble. I have two major problems:

1.)
Here's the way our tiles work:

Code:
/*We create two variables to determine where we
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so that our position in the array will always be a whole number.*/

xpos = Math.ceil(_root.Character._x/TileWidth);
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Here's the code for our character's movements:


Code:
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_root.char._y += 2;
}
}
To move down or right, the tile that the character's located at in the array has to be at frame one of our tile movie clip. Alright...since 99% of the time, the tile that our character is located in is 1 tile southeast of the tile he's actually touching, how the hell is that accurate at all?

If there were a wall to the tile southeast of our character, which is where his xpos and ypos are in the array, he wouldn't be able to move down or right, when he SHOULD be able to.

I've tried to add and subtract and manipulate the xpos and ypos in those if statements to see if it'd work, but nothing works. Everything I try has failed.

Please...someone tell me what the hell I'm doing wrong, or if there's an easier and more effifcient way of doing this.



2.)
Now, I've moved onto trying to code a platform engine with tiles. The collision detection is a bit off, but I still went ahead and made it.

Everything went smoothly, except for one problem with how the sprite jumps. Rather than jumping in small increments until he reaches his maximum jump height, he instantly is at his maximum jump height. I've tried using every kind of loop, I've even gone as far as putting an if statement in there so that the character would only move upward once every 5 times through the loop.


Code:
//Pardon the crappy code, I'm just learning this tile stuff. :-|

if (Key.isDown(Key.UP) && !Jumping && !Falling
&& _root["Column_"+xpos+"/Row_"+ypos]._currentframe == 2) {
Jumping = true;
}
if (Jumping) {
x=0;
z=0;
while(x<100)
{
if(z>=5)
{
_root.char._y-=1.5;
z=0;
x++;
}
z++;
}
Jumping=false;
Falling=true;
}
This was probably a very n00bish thing to do, but every time the loop is executed, z is incremented. Once it reaches 5, x is increased and z is reset. I thought this would add to the amount of time it would take for the character to jump, making it gradual, but it doesn't.

Oy....I probably don't know what I'm doing. >_<

Can someone help?

About To Give Up....
Hi,

I've been having trouble with my flash site, so I decided to start over. Unfortunately I'm still encountering bugs. I think it has to do with missing stop actions, but I really don't know because the code looks fine to me. Here is the fla file click here. What's suppose to happen is when I click on the philosophy button under the profile heading the movie jumps from the home scene to the profile scene, but for some reason the movie doesn't always stop and it jumps back to the home scene for some reason. If someone could take a look at my file and let me know what I can do to fix this that would be great.

Thanks!!

I'm About To Give Up
I bought Flash MX 2004 with the idea that there was nothing I couldn't eventually learn, but I may have found my Waterloo.

I bought "Flash MX 2004 for Dummies" and I still can't figure it out!

I'm thinking what I need is a class where I can do a hands on project and follow along with them. That's how I learn best anyhow, but I can't find anything like that online or in a book. (major frustration.)

Does anyone know of a class (online hopefully) where I could learn Flash MX 2004 hands on?

Can Anyone Give Me An Example, Please?
I need an example to understand the "synchronize checkbox" (about synchronize a graphic instance with the main time line) in the tweening motion properties.

Thanks

Susana Robledo

Can Anyone Give Me An Example, Please?
I need an example to understand the "synchronize checkbox" (about synchronize a graphic instance with the main time line) in the tweening motion properties.

Thanks

Susana Robledo

Ok, I Give Up
i'm moving over here from the newbies forum. i hope that's ok.

could someone please right out in simple, easy to follow steps (Flash MX 2004) how to make a draggable magnifying glass!

i am aware of all the tutorials but i can't make any of them work for me, i need some easy to follow steps, please save me, i'm working a movie for my dad and this effect would be cool to 'zoom' on the islands of WWII.

thanks in advance.

Give Me Your Most Used AS.....
Can people tell me what they use for doing projects?

im looking for hints i dont know yet, i mean for example...

getNextHighestDepth is good. I didnt know it excisted till recently and have nver looked back. Anyone got any invaluable methods etc?

Also this problem requires a brain

I have a problem where my menu is building too fast, i need it to calm down for DSL users (just by half a second).

However i do not understand setInterval.

function delay (amount){
whatsThisAllAbout = setInterval (myFunction, amount);
}

thisButton.onRelease = function (){
delay (3000);
}

whatsThisAllAbout???

I have noticed it works if i mess aroudn enough, the menu builds slightly slower, however the next menu section and all others just race through.

Also.


I have a massive function with several nests before it gets to the delay stage. When the delay is complete i delete

the physical movie clip, the onEnterFrame and fire up the next item. I feel maybe my clearInterval does not work as its placed in myFunction

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clearInterval("whatsThisAllAbout");
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Hmm

Anyways thanks

About To Give Up :( Please Help
Ive spent weeks on my webiste and have almost finsihed it but i keep coming up against problems meaning I am close to giving up.

At the moment my site stands like this

LOVETHEVOID

the portfolio section isnt up yet but all the other pages work.

my problem is this follow this route...

go to portfolio then the fashion and conceptual section.. it opens up fine.. but when you click on the the thumbnails it comes up.. waiting for www.lovethevoid.com and doenst load the movie with the image on. This is weired because it works when I test it offline.

My site has 300 movies all with the different pages on.

Please Please help..

Ugh Im About To Give Up
i have this .fla and i want the missile to follow the circle the circle is moved with the aarow keys. the missile is being stupid arggg!!!! it wont follow the circle correct iv ebeen trying for so long please help someone!!

I Give Up Anyone Want To Take Over?
Hi all,

I'm a London based photographer wanting to update my website but don't have the energy to start again. I have a site which still amazes me considering I never touched Flash before, but now want to simplify the whole thing and anyone competent with the above can probably create it in a day or two.

Me, a photographer as mentioned, am more than willing to offer my abilities for a studio shoot for family pics/model portfolio, party/event shots or anything else you want doing very well. I also have a stock of photo's from Asia which sell for £200 framed, mounted and signed in previous exhibitions and art fairs. If you can help, you can choose and I'll get one to you in exchange. My current site is scotttrindle.co.uk to see part of the collection.

If anyone can help, please get in touch and we can go from there.

Kind Regards and hope to here from you soon.

Scott

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