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Creating A Dynamic Animation Template



I have a client that is requesting the ability to change the images used in an animation template by themselves.

So I would create the animation "template" with all of the correct timing and transitions, etc. And then by using dynamically loaded JPEGs, load the images into the movieclips that I have positioned and animated on stage.

Then the client could come along and replace the images in their respective directory with new versions (named with the same filenames) and the animation would update accordingly.

I am trying to determine the best method for approaching this and taking into account loading in about 18 external JPEGs and the preloading needs.

Any help would be great!!!

Thanks!



SitePoint > Design Your Site > Flash and Actionscript
Posted on: Jun 30, 2005, 12:06


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Creating An Animation Template
I have a client that is requesting the ability to change the images (external jpegs) used in a linear animation by themselves.

So I would create the animation "template" with all of the correct timing and transitions, etc. And then by using dynamically loaded jpegs, load the images into the blank movieclips that I have positioned and animated on stage.

Then the client could come along and replace the external jpegs in their respective directory with new versions (named with the same filenames) and the animation would update accordingly.

I am trying to determine the best method for approaching this and taking into account loading in about 18 external jpegs and the preloading needs.

Any help would be great!!!

Thanks!

Creating A Dynamic Loaded Template Screen
Hi all,

I'm having a little trouble with getting the architecture logic right on a program I'm making. I'm a bit of a beginner so I'm probably missing something fundamental.

I have a scene which is a template screen. At the beginning of the scene, text is loaded in from an instance of a Screen class which I've created using a method getCurrentText(). Now I have another class ScreenIterator which holds these Screen classes in order. So when the scene is loaded I find a global variable screenNo which tells me where in the list my next screen to be displayed is in the list I take it out of the Iterator and on that object call the getCurrentText() method. Now this works fine except I can't implement a back and next button. How could I do this?

The only way I've got it to work is to set the global variable screenNo +1 or -1, then go to another switcher scene which then takes the control back to the normal screen and then it works. Is this the only way to get it to work? Is there anyway I can get it to work using some kind of delegate? I don't quite know how, can someone help or explain why the approach I originally tried doesn't work?

Thanks in advance!

Lilalfyalien





























Edited: 03/07/2008 at 02:09:01 AM by lilalfyalien

Creating A Dynamic Loaded Template Screen
Hi all,

I'm having a little trouble with getting the architecture logic right on a program I'm making. I'm a bit of a beginner so I'm probably missing something fundamental.

I have a scene which is a template screen. At the beginning of the scene, text is loaded in from an instance of a Screen class which I've created using a method getCurrentText(). Now I have another class ScreenIterator which holds these Screen classes in order. So when the scene is loaded I find a global variable screenNo which tells me where in the list my next screen to be displayed is in the list I take it out of the Iterator and on that object call the getCurrentText() method. Now this works fine except I can't implement a back and next button. How could I do this?

The only way I've got it to work is to set the global variable screenNo, then go to another switcher scene which then takes the control back to the normal screen and then it works. Is this the only way to get it to work? Is there anyway I can get it to work using some kind of delegate? I don't quite no how, can someone help or explain why the approach I originally tried doesn't work?

Thanks in advance!

Lilalfyalien

Creating A Template In Flash
I am wanting to find out how to create a template that would easily be updated. I am working on a project for a homebuilder and would like to set something up where I can input the different house plans into Flash, but make it so that nothing changes but the house plan images. I have been looking around on different sites and one caught my eye on TollBrothers.com (http://www.tollbrothers.com/custom/d...wf&com_no=1810) the Design Your Own Home feature that allows you to manipulate the house plans to each individuals needs. Does anyone knwo how to do this or do you feel everything was done individually and it would take some time to develope?

Thanks
Chad

Help Creating New Pages On A Template
Hi, I got a template from a friend to practice some flash on, but I'm having difficulty adding pages. I changed the actionscript of the new buttons so that they link to new pages, but when I click on them, I see the page-switch animation but no actual page swith.

Since I am new to Flash I can't actually describe my situation better, and I can't post my work on here for clear reasons.

If any expert could give me a few minutes of their time over email or AIM so I can explain my problem a little better and show what I have so far, I'd be most gracious. Thanks.

Or if someone knows typical mistakes that people oversee when adding pages to a template, that'd be great too.

-Edgar
edeloa@gmail.com

Creating A Template In Flash
I would like to create a template in flash for my site. I tried to look at the templates that are give by flash but I could not understand it. Is there a video tutorial or a easy way in flash to create a template?

For the template I mean, some of the things in the site are going to be same. Like the links, images and that kind of stuff. Therefore I would like to create a template where the images and links are same but just need to plug in the necessary text and/or pictures in the editable areas. I know it can be done in Dreamweaver so I am talking from that perspective.

Creating Scene Using Template And Using Scroll Box
I am a rookie and have question about those basic stuffs.


When you create the entire page with Flash MX, can I save a scene as a template, just like dreamwaever and open the scene from Template? I guess what I want here is to use CCS and update the entire site with only updating template page.

Another question is how to put scroll box to text field within the movie. Also if you can tell me how to customize scroll box(bar) to my own, that would be hightly appreciated.

Thank you.

Creating Textscroll In Existing Template
I have an existing template from which I would like to create a vertical textscroll. I used an online tutorial to learn how to create this and then implemented the steps while in the template. I recieves this error

This movie uses features that are not supported in Flash Player Version 4. View the output panel for details.

This is the output info:

Scene=Section 1, layer=Layer 18, frame=1:Enhanced stroke is not supported in this player
Scene=Section 1, layer=Text Symbol, frame=29:Flash MX Text Field Instance Name
Scene=Section 1, layer=Text Symbol, frame=29:set variable action

Any ideas? I am using Flash 8 and this came with the updated version of flash player.....

Creating A Header Template Using Actionscript
I need to create a header template that:

- uses actionscript to call several different photos in
- does this in a tween using actionscript

It must be easy to use, as we will use this template as a base for all future clients' websites.
We want our clients to be able to save a photo with the same name and poof... the swf is updated using their newly updated photo.

I have been trying to study a sample from my flash default files, but it's too hidden.

Where might I find a tutorial on this?
Any thoughts?

Template Menu Animation ?
My currently drab looking Template menu on my website www.allinclusivewebdesign.co.uk needs jazzing up a bit.

I wish to have an animation whereby a mouse rollover on each of the button would do some animation.

I wish to have animation that makes the button (Template 1) "flip" inside out (like a tossed coin), as in turning 360 degree but staying at the SAME place & within the same space.

Could anyone point me in the right direction ???

Creating A Link To View A Pdf In Flash Template
Anyone know how I go about this?

Template Monster Flash Animation
Hi

We just bought a template monster flash animation site with 5 photos that come s and goes. How to change the flash animation to make the photos move on all the pix cause now only the left side is moving. Where to find a flash animation library? Thanks for your Help. Tex Note: See our home page at ethnics.com

Creating Flash Mx04 Button Template For Dreamweaver Mx
ive created buttons in flash mx04 and want to add them to the flash buttons in DW so that i can create the links there. any ideas on how to do this? apparently you use to be able to export them as swt files which converted them to templates and i dont think this function was included in mx04

Any Flash Gurus Out There Who Need Work Creating An Exam/quiz Template
Hi everyone

Is there anyone who needs work and (money) creating the following.

An exam testing engine which will consist of single choice / drag and drop/multiple choice type questions.

The template/engine needs to be able to be updated with new questions very easily and be delivered over the web or on CD
There is no need to store the results on a database, however the student must be able to see whether they have passed or failed and what there exam score was.

some questions will need graphic exhibits attached to the question and the student needs to be able to toggle easily between the exhibit and the question.

feed back should be optional and the student should only recieve it if they select a button

students should be able at the end of the quiz to check there answers and see if they were correct or incorrect also see full explanations to the question.

As a broad guideline check out www.testking.com as this is the typeof thing i need

each exam should be no longer than 50 questions in length.

with regard to budget, I am not clear how complicated the project will be so I need to know if you could do this and how quickly it can be done.

I am more interested in something that is very easy to manage , rather than all singing all dancing piece of work.

As a Flash MX newbie i just do not have the time to create this from scratch and need it ASAP.

If you can do this or knows someone who can it would be great to hear from you


Many thanks

Help With Dynamic Site Template
Hi all. I'm somewhat of a newbie at Flash. I'm currently working on making a website template (my first real Flash project), but I'm stuck. I'm making it very dynamic. Basically all the text on the template is dynamic, loading from a file 'data.ini'.

My prob is that everything works except for the main text for each page. I basically want to have something like the templates at http://www.5sec.com where each section of the website has a text file of it's own from which the text is loaded dynamically. Unlike 5sec.com, though, the number of sections/pages in the site isn't static. What would be the best way to do that?

The 4 menu's are created dynamically, allowing the administrator of the site to put whatever links he wants in them. Should I add an extra variable for each button in the menu to tell Flash whether it's an internal or external link?

I'm U/L'ing the .swf and the data.ini in a zip. Should I include the .fla?

Thanks in advance for the help!!

Dynamic Menu Template Help
I am using flash 5 and a template that the company I work for wants to use for their web-site. it has a dynamic drop down menu. However the main menu .html links work but the drop down items do not.
could you please take a look at the code and let me know what the problem may be
Thank you in advance
Marvin Sanders
marvinsanders@parrmedia.com

the code I am referring to is below.

NM_targetFrame = "Content";
NM_numberOfElements = 3;



NM_Element_1_Name = "About";
NM_Element_1_Summary = "This is who we are.";
NM_Element_1_URL = "About/About.html";
NM_Element_1_numberOfElements = 0;

NM_Element_2_Name = "Clients";
NM_Element_2_Summary = "A listing of our clients.";
NM_Element_2_URL = "Clients/Clients.html";
NM_Element_2_numberOfElements = 0;

NM_Element_3_Name = "Portfolio";
NM_Element_3_Summary = "This is what we do.";
NM_Element_3_URL = "Portfolio/television.html";
NM_Element_3_numberOfElements = 3;

NM_Element_3_1_Name = "Television";
NM_Element_3_1_Summary = "Examples of our latest television Productions.";
NM_Element_3_1_URL = "Portfolio/Television.html";
NM_Element_3_2_Name = "Radio";
NM_Element_3_2_Summary = "Check out some our latest radio Productions.";
NM_Element_3_2_URL = "../Portfolio/Radio.html";
NM_Element_3_3_Name = "Print";
NM_Element_3_3_Summary = "Here are some examples of are print work.";
NM_Element_3_3_URL = "Portfolio/Print.html";

//end of menu coding*************************** Stop **

NM_totalWidth = _width;
_xscale = 120;
_yxscale = 110;

primaryElement._visible = false;
stripOriginal._visible = false;
duplicateMovieClip ("stripOriginal", "strip", 100);
strip._visible = false;

function calculatePrimaryBoxWidth (c) {
return 10+(c*6);
}
duplicateMovieClip ("catchall", "cover", 2000);
cover._x = -x;
cover._y = 15;
cover._width = _parent._width;
cover._height = 100;

catchall._alpha = 0;
catchall._x = -_x;
catchall._y = -_y;
catchall._width = _parent._width;
catchall._height = _parent._height;
function create () {

leftOffset = 0;
myElements = new Array();
for (var i = 1; i<=NM_numberOfElements; i++) {
duplicateMovieClip ("primaryElement", "element_"+i, 1000+i);
p = this["element_"+i];
p._x = leftOffset;
n = this["NM_Element_"+i+"_Name"];
p.width = calculatePrimaryBoxWidth(n.length);
p.box._width = p.width;
p.text._x = p.width/2;
p.text.text = n.toLowerCase();
p.summary = this["NM_Element_"+i+"_Summary"];
p.url = this["NM_Element_"+i+"_URL"];
p.elementNumber = i;
leftOffset += p.width;
myElements.push(p);
}
}
create();

Help With Dynamic Flash Template
Hey all! Hoping you guys can help me solve an issue I'm having editing a template I purchased at templatemonter.com

The template has an swf file that is linked to an html file. The html file is where you do your editing of the content. The problem I'm having is linking to sections of the page. The way the template operates is that there is a navigation bar on the left side. When you click one of those buttons, the section it corresponds to will scroll up from the bottom replacing the previous page. I want to be able to use other links within the pages to get the same responses. So say I have a link that looks like Click Here! and I want it to goto one of the sections contained in the flash. What is the proper syntax to get there? <a href=.... doesn't work.

Thanks for any help.
Jason

Add Dynamic Text To A Template
Hi guys, and if this is a stupid question, please forgive me, I searched all day yesterday and worked on this for hours but I jsut cant get it working.

Basically I have a template monster flash template that I am trying to add dynamic text to. I am trying to pull from php and here is the output of my php file:


Code:
&count=1
&maxu=2
&membercount=1
&memupgraded=1
&TotalCash=$10.00
&running_days=77
&TotalPaid=$0.00
I just want all of those variable displayed in a text box that was already in the flash template. So I changed the text box in the template to a dynamic text box. Then I created a new layer in the main Scene1 and added this code to the first layer:

Code:
//create a new "LoadVars" object
myLoadVar = new LoadVars();
//load the contents of the text file into the LoadVars object

//check to see if the loading is completed and, if so, put the contents in the text field
myLoadVar.onLoad = function(success) {
if (success == true) {
trace(yes);
this.pages.b1.bloke1.stats = myLoadVar.count;
} else {
trace(No);
}
};
myLoadVar.load("http://127.0.0.1/stats.php");
When I run the swf now I get Undefined in the output box and in my text box I get _level0.pages.b1.bloke1.text

Hopefully someone can help me, and teach me at the same time, because this isnt the only thing I want to do with the template

Thanks Guys!

Dynamic Flash Template Help
I bought a dynamic flash template, I have a little knowledge on editing and etc... however, I cant figure out how to make some of the links functional..

one refrence is to a "more" link code -
<p align="right"><b><a href="asfunction:link">more ...</a></b></p>

how do I make it go somewhere....

and on the gallery section i have - code -
&gallery_txt1=<b>Kraftmaid</b>collection
&gallery_txt2=
<p align="center"><b><a href="asfunction:link">- 1 2 3 4 5 6 7 8 9 10 -</a></b></p>

How do I make the numbers go to the images?

the site is http://www.stockdalecabinetry.com

Thanks , Deborah

The Bases To Create A Dynamic Template?
I'd like to learn how to create a dynamic template to basicly add easyly images and text.

I've been looking around this forum but havent found what i'm looking for. I'm a begginer....jijijiji, so I just need the bases to do it, maybe a link to a good tutorial...., whatever think it would be helpfull.

thanks a lot!

Xml Template For Dynamic Playback Of Flvs
I am stuck creating an xml template that can supply the name of the flv file I want to play (along with script). Using tried and true xml, I cannot seem to dynamically popluate the my_FLVPlybk.contentPath path from my xml.

Is it not possible, or is it me? I read about SMIL files, but I need to work this into a system that is xml/flash RIA. I have tried all different combos on what get loaded first, last etc.....
Here is what I want to use:
// my_FLVPlybk.contentPath = "

Rookie Needs Help With Dynamic Flash Template
I've done a few pages in Front Page and Site Builder, can barely hack my way around VB. We purchased a Dynamic Website Template and have a trial version of CS4. I am trying to do two simple things and am clueless.
1) On a couple of the pages in the individual sections, one the sections have a four links. I want to remove those links with the flash icon and replace with text
2) I need more pages than is included in the template. They don't have to be Flash pages. How do i create a link from a button on one page to another page in Flash.

I can't even find the code. Thanks VERY much - dan

Dynamic Text Not Working When In Dreamweaver Template
Hello:
I am having a problem getting a Flash file to work properly in Dreamweaver MX. Everything works great up until the external text file is supposed to load. For some reason that text is not loading propoerly when the entire movie is loaded. Now I I just put the flash file let's say contacts.swf into a table itself without any of the others it works great. It is almost as if something isn't linked properly. The thing that is wierd is this just happens with .txt files with html, non-html .txt files work fine, but we need the html to make the pages updateable.

Any suggestions?

Link: http://imgracing.com/Jeff%20Choquett...html/main.html (I am using the contacts page as the test here)
And if you want to view the contacts.swf with working files that link is here:
http://imgracing.com/Jeff%20Choquett...l/contacts.swf
Software: Flash MX, Dreamweaver MX

Thanks for any help!

Creating An Animation
I would like to make path in the shape of a curved line, 1 or 2 pixels wide, and similar to the shape of an '8', and create a glowing dot to follow this path. Would this be accomplished 100% in Flash or would I create the '8' path in Fireworks and import this into Flash? I'm currently using Macromedia MX

Creating An Animation
Hello. I'm working on creating an animation. I'm using Adobe Flash CS3. Basically, what I have done is created a character in Photoshop. There are two images of that character, but when alternated back and forth, will give the illusion that the character is running. I've started off pretty simple, but what I need is a way to combine the two images (both are .png and I've imported them into Adobe Flash as symbols), so that the character will look as if he is running when I insert him into the main animation that I'm doing. I hope this makes sense and I appreciate any help that can be offered.

Creating A .gif From A .swf Animation
I've been trying to export a .gif from Flash. The .swf has several video files playing inside the timeline (not flvs) .. and I just want to make a .gif out of that.

It's exporting, but the .gif runs REALLY slow. So I tried exporting a jpg sequence and then importing that sequence into the timeline, then exporting THAT as a .gif, and it's still really slow.

The .swf file plays at 29fps (the same as the video clips) .. and I'd like to make the .gif as close to that as possible.

I even tried ImageReady, but it's still way too slow.

Any ideas?

Storing A Dynamic Animation To A Static Animation?
Hi there.

Is there a way to create a static animation out of a dynamic animation?

Like this;
If I create a random "starfield" effect, and want it to be exactly the same every time - can I somehow store the animation to a swf or create automatic actionscript FROM the randomness I've already created?

Would be nice to know

Samuel

How To Create Static Animation From Dynamic Animation?
Hi there.

If I have created a dynamic animation (placing 100 raindrops on a stage using a for-loop), how can I create a static animation out of this that I can use in a animation?

The reason for asking, is that I want to create a flash-video for TV, and for that I can't use movieclips or dynamic content at all...

So I appreciate any help

Samuel

Place Animation On Stage Over Dynamic Animation
This might seem like a really dumb question but.......... Say I've got a dynamic created flag animation. Working fine. How can I place an animation created on the stage on top of this created animation? It seems, that the as animation overrules the stage animation. thanks in advance

Swithching Function From Test File To Template? Loop Isn't Working In Template
Hello everyone,

I've finally come back to my original document that I need this function to work on. There's a problem with it continuously looping to undefined when I move it from images1-1 to bubba1-2.
Bubba1-2 is my default template that I need to make this work on.

I've placed a zip file if I'm not making sense, for someone to help me on this little loop problem.
I think the problem is on line 116 of bubba1-2, when I tell it to loop again.

images1-2 is what I'm trying to achieve in bubba1-2.fla

Looping to undefined????????????
I know it has something to do with me calling my xml function all over again. But, I cannot figure out where my problem lies.

If anyone could help me on this good day I would appreciate it!


cbs

Swithching Function From Test File To Template? Loop Isn't Working In Template
Hello everyone,

I've finally come back to my original document that I need this function to work on. There's a problem with it continuously looping to undefined when I move it from images1-2 to bubba1-2.
Bubba1-2 is my default template that I need to make this work on.

I've placed a zip file if I'm not making sense, for someone to help me on this little loop problem.
I think the problem is on line 116 of bubba1-2, when I tell it to loop again.

images1-2 is what I'm trying to achieve in bubba1-2.fla

Looping to undefined????????????
I know it has something to do with me calling my xml function again. But, I cannot figure out where my problem lies.

If anyone could help me on this good day I would appreciate it!


cbs

Creating Animation On Mouseover
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Thanks

Creating The Foundations Of Animation
Hi there,


Given that objects from the library are used to create animation, I would like to know how to create realistic-looking objects to use in the library, and therefore, in animation, especially since I am not a trained illustrator.

For example, if I wanted to create a realistic looking transparent "tube" in Flash, how could one do this, giving consideration to:

1) reflections
2) alpha
3) overall realism of the object


I imagine that the majority of websites out there, try to make use of effects rather than create graphics from scratch, such as differing alpha values on text, to make it a button, rather than creating a button itself. What I am saying is that I want to go beyond the basics of "creating shapes and basic drawing" in Flash, and make use of graphics as a foundation for those animations.

Any help is very much appreciated,

Thanks,

A.M.

Creating Praystation-like Dot Animation
I'm trying to generate a similar effect with a 7000+ homes for sale
recordset, based on the longitude and latitude.

I've figured out how to display the dots, but I can't figure out how to make them animate on one at a time. What I'm trying to do is accomplish a dot animation similar to the one on Praystation.

So I basically need to have the recordset be loaded, and instead of being parsed all at once, parse one record, duplicate the dot and then go onto the next.

Any ideas?

Need Some Help Creating A Cloud Animation
Hey, i want to create a cloud animation for my site to use as the Title image. i have seen and animation on this site that is good http://www.flashkit.com/movies/Effec...954/index.php, however i dont know how to edit it to suit what i want, i have looked on their site for a tutorial but they havent put one up yet, so i was wondering if anyone knows how to create this effect or edit the existing fla file to suit(btw is that allowed?)

I have seen another one that i like HERE

Creating 2 Forms In One Animation
Hello,

I'm pretty new to flash and I'm trying to set up forms - which seems to be pretty hard.

I have 2 different forms in one animation. 1 for login and 1 for newsletter subscription.
I am ot worried about login for now, but I have to get the newsletter subscription working.

I have created a textfield named "email".
I also need to set two hidden fields - "flavor" and "list"
I also have a button.

I have attached this script to the submit button:
Quote:





on(release){
Set Variable: "flavor" = "subscribe";
Set Variable: "list" = "quarterly";
submit = "submit";
getURL ("http://www.mydomain.com/cgi-bin/mailer/mail.cgi", "", "POST");
}





When I run the animation I get the following errors:
Quote:





**Error** Scene=Scene 1, layer=Layer 63, frame=1:Line 2: Syntax error.
Set Variable: "flavor" = "subscribe";

**Error** Scene=Scene 1, layer=Layer 63, frame=1:Line 3: Syntax error.
Set Variable: "list" = "quarterly";

Total ActionScript Errors: 2 Reported Errors: 2






I just can't figure out how to set this all up.
Any help is appreciated!

[MX] Help Creating Spiral Animation
This will be hard to explain, but I'll try. I'm creating a spiral shape that begins very small in the middle (1px x 1px) and moves out, creating the spiral, from there. I have no problem creating the key frames to move my symbol *around* a spiral path, but am I able to fill in the animation from point A to B, so the first frame remains in place and "morphs" into the final spiral as it moves. Picture a brush painting the spiral, with the ink filling in as it goes, I guess. Any help at all?

Creating QT Mov From A Procedural Animation
trying to create a QuickTime movie from an Flash 8/AS2 procedural animation. Tried Flash export command only to get the first frame only. Is there any way to get the full animation in MOV format?

TIA

Creating Animation Chat
hi!
I'm trying to create chat in wich you can communicate with self made animations (something like emotion icons). But I am stuck almost at start of work, because I dont know how to make it work with actionscript. I need help only with making it in flash, rest I can find out. Till now I have finded out only how to make most of drawing tools. Visual appearance I can make my self.
There is attached simple plan for what I want to create in attachment.
This is my school work and I hope that somebody could help me to make it!
Thanks for any advice!

Creating An Amazing Animation....
Hi, I have read all of the tutorials on this site and also on flashkit.com and so i basically want to take my animation skills further so are there any other sites where i can learn advance motion tweening and advanced drawing skills?
thnx

Creating An Amazing Animation....
Hi, I have read all of the tutorials on this site and also on flashkit.com and so i basically want to take my animation skills further so are there any other sites where i can learn advance motion tweening and advanced drawing skills?
thnx

Creating Praystation-like Dot Animation. Help.
I'm trying to generate a similar effect with a 7000+ homes for sale
recordset, based on the longitude and latitude.

I've figured out how to display the dots, but I can't figure out how to make them animate on one at a time. What I'm trying to do is accomplish a dot animation similar to the one on Praystation.

So I basically need to have the recordset be loaded, and instead of being
parsed all at once, parse one record, duplicate the dot and then go onto the next.

Any ideas? Thanks.

Creating Animation With Hotspots
I have an image and i want to create a hotspot on it so when i click on that hotspot it will take me to another frame in the movie. Is this possible?

Creating A Button With Animation Included?
Okay I'm a bit of a newbie to flash. I wish to make a button that when the cursor hovers over it, two semi-transparent "doors" open from the centre outwards. Is this possible?..If you know of any online tutorials that would be great. As an example I wish my button to be similar to the one named "slider" in Dreanweaver. Is it possible to perhaps "edit" this button within Flash so I can learn how to create the final look I am after?

Regards and many thanks

Stella

Cartoon Creating/animation Tutorials?
Okay, I want to make cartoons in flash. As far as I know it should be a process of moving and changing shapes and body parts to make movement, lip-synching, etc.

Problem is I really don't know much on how to do all this stuff in Flash. Anyone got a tutorial or a cartoon file I could look at?? Nothing really specific I need help with. I know a little about everything so far, but I really need details on every part of the process.

In case you're wondering the quality of toons I aspire to make are to be like those at homestarrunner.com. If you haven't been there then GO! Click "sbemails" in the bottom right hand corner when you arrive, then click a movie. They are all hilarious. The one called "dragons" is especially funny.

I saw a guy called "megatoon" on this forum and another, but his posts were from a while ago and some of his most interesting links were now broken. If you're here megatoon I can use your help.

Bottom line is I need 'toon tutorials, an openable file would help especially! =)

-JohnnySmash

Creating Sprite Animation With ActionScript
Hi,

Basically what I need to do is to have a movieClip changing its frames with actionScript.
I have a frame-by-frame animation in several PNG images, and I want the movieClip to cycle through all of them without having to manually put the images to a different keyframe in the timeline.

I already tried the attachMovie function as suggested in other discussions, but I wasn't able to get it to work.

Here's the script I created (I have two layers: one for actions and the other with the initial frame image as a movieClip)


Code:
var frameCounter = 0;
myMC.onEnterFrame = function(){
myMC.attachMovie("spriteframe_" + frameCounter + ".png", "myMC",1);
frameCounter += 1;
trace("processed frame");
}
What am I doing wrong here?

Best regards,
Norberto

Help - Creating Animation Software In Flash
Hi guys,

I have a complicated problem which will take me a second to explain, so please bear with me. What I am trying to acomplish, is to create a flash movie in which i can create more flash movies as well as save and load them within the original movie.

Example:

I create a movie. On stage you will see a drawing area and a toolbar. As well as some buttons for save/load. Each tool on the toolbar will come with preset animation properties. For instance: Object tool> drag and drop different shapes onto the drawing area. Path tool> create a path. After creating the path the user will assign the object to the path. The path is scripted to move the object from point A to point B along its length. So now that we have created this little animation i would like to save it to an external .swf file, and then load it back up for review. Upon being loaded the file should recreate the content and position. At which point the user can press simply play and watch the object interaction. And just to remind you, this is all going on WITHIN an .swf file.

The interaction between objects is not the problem. With the new 'Animation conversion to ActionScript' in CS3 this will be easier. But what i need to know is how to record and save the movie. I believe I can accomplish this if i am able to save the type/frequency of each object, x and y values, as well as each objects individual property values to an external file. That file will become part of a database that the user can later load for review. The real problem is I dont know where to start. I have tried many different resources to no avail. No one really has a tutorial on how to create Adobe Flash within Adobe Flash.

So yeah like I said...complicated. Any help would be appreciated even if you think you can just point me in the right direction I would be very grateful. Thnx in advance.

Creating A Fireworks (not The Program) Animation
I am wondering if any of you know of a good tutorial for creating a fireworks animation in Flash. The idea is pretty basic, fireworks shoot up from bottom of screen and explode near top, that's it. But I would like some direction in making it look nice because if I were to do it at this point it wouldn't be pretty.

Thank you for your time!

Creating An Animation Of A Snowball Being Thrown...
I know how to accomplish the type of animation I want (using a motion guide works well enough) but Im having trouble incorporating the animation into my game.

I want to have the animation play as if the player (in first person) throws a snowball everytime they hit the spacebar. I know how to add that interactivity but the problem becomes how to add the interactivty and have the animation move the "snowball" in an arc on the stage and have it get smaller as it goes off into the distance.

The easiest way for me to get the collisions to work (you are throwing snowballs at moving targets) is to have the snowball be a movieclip on it own and use the Tween class to move it around the stage. The problem with that approach is that Tween doesnt really allow you to move the snowball in an arc fashion (like a projectile). Or at least not in a way that I have been able to figure out.

The other approach is to create the animation using a motion guide or frame-by-frame animation but then the action of throwing the snowball has to be an entire movieclip in and of itself. The result being is that I cant simply test to see if the throwing snowball clip collides with any of the targets (as the movie clip with take up a larger area to encapsulate the throw and therefore be more likely to collide with targets regardless of what area the actual snowball is in within the movieclip).

So I'm having trouble bridging the gap between the animation I'm after and having it work in the game environment.

Can anybody shed some light on this for me?

Cheers.

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