Creating Animated Buttons In A Menu
I am trying to build a flash website with an animated menu at the top. Here is how I did it:Each element of the menu is a movie clip. Within the movie clip, there is a motion tween that animates the menu item. Over the motion tween is an invisible button with the following script:on (rollOver) {gotoAndPlay("startmotion");}on (rollOut) {gotoAndPlay("finishmotion");}on (release) {gotoAndPlay("about", "about1");In the "on (release)" script, "about" is the scene I want to the button to go to, and "about1" is the frame label in the "about" scene that I want to start on.The rollovers and rollouts work perfectly, but when I click on the buttons when I'm testing the movie, the buttons do not direct me to any scene. Nothing happens.Any thoughts about what I'm doing wrong? I think it possibly has to do with having the invisible button within the movie clip, but I can't think of another way to do it. Also, I have tried using _root.gotoAndPlay and that does not work either.Thanks in advance for your help!
Adobe > Flash Site Design
Posted on: 10/30/2006 09:01:16 AM
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Creating Animated Buttons Tut-Linking The Buttons To Content
I followed Lee's excellent tut on creating buttons using movies clips.
I am rather confused as to how the buttons can be linked to content -
ie Portfolio button to portfolio page - Contact button to contact page.
Im rather new to flash 8 however from my understanding of MX2004 I know
how to create a behaviour on a button symbol to play a certain page. After playing about with Flash this evening I was unable to get any button created using the tut to link to another page.
Can someone point me in the right direction, code or otherwise.
Thanks
Chris
Help On Creating Animated Buttons
i've created animation for rollover and down buttons...& converted it to movie clip..
When i run it, 'roll-over' animation works fine...but my 'down' mc doesn't load when i click with my mouse. It only works if i press-hold over the roll-over button then i can see the it.
how can i make 'down' mc appear when i just click over the roll-over button??
do i need action scrip somewhere - separate scene?? i hope this make sense--
i'm going crazy trying to figure it out...
plz help..i'm so new at this!!!
Creating Animated Buttons -Help-
Hello there, i have learned how to make animated buttons with the "Creating Animated Buttons" tutorial.
Now i have a more dynamic and stylish portfolio, so many thanks to http://www.gotoandlearn.com
i want to add a more dynamic user experience and i'm trying to add an exit state for the buttons that allow me to fade out them or other effects inside the buttons movieclips
there are a "OVER" and "OUT" states in the tutorial but if i add a new one which send the button movie to other frame or frame laber in the button i dont know how to disable de rollover function that doesn't let the button go and play where i want.
//here is the code on the first frame of the movie
b4.onRollOver = over;
b4.onRollOut = out;
b4.movietexto.textoboton.text="TV";
function over() {
this.gotoAndPlay("on");
}
function out() {
this.gotoAndPlay("off");
}
any help are welcome ;-)
To Creating Animated Buttons
I?m a new flash learner from Germany ! Sorry about my not perfect english !
I don?t get the right actionscript function to let work your animated buttons to another side. Simply linking each button.
I do it that way:
this.onRelease = function(){
getURL("http://www.google.com","_blank");
}
....thanks for helping me ... mik
Creating Animated Rollover Buttons...
http://www.kirupa.com/developer/flas...edrollover.htm
Hi!
I just finished the above tutorial, albeit in Flash MX 2004.
I could make the effect, (I could see it when I pushed "play movie") but could not get it to happen on rollover. I assume this is an actionscript thing, could anyone walk me through it?
Thank you!
Help With Creating Animated Buttons // Clicked?
Using the helpful info from the creating animated buttons tutorial, I have created a nav which I really like. I would like to add a feature, but I am having problems figuring out how to do it. I would like the button to remain in the 'over' state when the visitor clicks it.
I searched this forum already and followed this thread...
http://gotoandlearn.com/forum/viewtopic.php?p=1194
I followed both Hasan's & Umbrella's examples, but unfortunately I could not get the onRelease state to work. I was hoping someone could help me out. I can email you my FLA to have a look.
Any help would be greatly appreciated!
Creating A Link For Animated Buttons
I need help, I recently completed the animated button tutorial and I thought it was great for what I am trying to do. I just have one problem, I do not know how to make the buttons link to the pages I want them to go to. If someone could help me with the problem I would really appreciate it.
Thank you
Snake
Creating Animated Buttons Tutorial
Hi guys another novice here lol sorry to bother u all
I have just completed the tutorial on creating animated buttons and it works great but I'm stuck on actually making them live buttons and making them go anywhere (to another scene or web page). The tutorial finishes with them still all being movie clips????? i'm so confused.
do i have to convert them to buttons or do i have to write some code toeeling then where to go if clicked?????? etc etc
I have always been told there are no stupid questions only stupid people.
(I'm not so sure)
Looking forward you any help anyone can give me -x-
CReating An Animated Flash Drop Down Menu
Hi. I am a beginner. Is there any simple way to create an animated flash drop down menu that can be used to overlap content on an html web page?
Is there anywhere that you guys that point me that can offer tutorials on how to do this?
Regards
dali
Creating Animated Buttons And Loading SWFs
Hi,
I have searched the forums and read responses to similar postings, viewed tutorials, but I am still not clear as to the best approach to creating animated buttons that can also load external SWFs.
What I can do:
-Create an animated button as a MC symbol, and use a timeline within it to setup over, press, release states along the timeline and apply the necessary actions to jump to those titled frames.
-Create a simple button as a Button symbol, and apply simple tinting, etc, to the different states within the 4 frames.
What I am unclear about:
-can code be applied to both MCs and Buttons Symbols to load external SWFs?
-is it more sensible to use the Loader or loadMovie?
-can a button that was created as a MC with timeline have on (release) applied to it to gotoAndPlay a frame?
Thanks in advance!!!
-Casper
Creating Animated Buttons Tutorial :: Customizing...?
#1. these tutorials are brilliant. very well constructed and incredibly useful reference material. thank you for all your hard work Lee (and the moderators).
#2. I have a question about tweaking the animated buttons in the Creating Animated Buttons Tutorial. I've set up each nav option to load an external .swf (PORTFOLIO.SWF, RESUME.SWF, etc.), my question is how would you get the buttons to stay in their "OVER" state when in the section that corresponds to them?
thanks!
Creating Animated Buttons - Nesting Issues
I was using the code from Lee's tutorial on animated buttons and wanted to make each layer of buttons animated like the top layer - for some reason I can't get the nested buttons to execute the function to animate. anyone know why?
Here is the code within the first animated button:
m1.onRollOver = mouseover;
m1.onRollOut = mouseout;
m1.buttTextMC.buttTextMC.text = "print";
m2.onRollOver = mouseover;
m2.onRollOut = mouseout;
m2.buttTextMC.buttTextMC.text = "web";
m3.onRollOver = mouseover;
m3.onRollOut = mouseout;
m3.buttTextMC.buttTextMC.text = "multimedia";
m4.onRollOver = mouseover;
m4.onRollOut = mouseout;
m4.buttTextMC.buttTextMC.text = "video";
function mouseover() {
this.gotoAndPlay(2)
}
function mouseout() {
this.gotoAndPlay(11);
}
Any ideas? Thanks!
Animated Menu Bar/buttons
Alright, i taught myself how to pretty much do flash, im still farley new at it but wanna build my knowledge.
What im lookin for is like a menu thing... where a box will be either free scrolling on the x access the bar the menu wll be located and when mouse cursor is placed over a button the box will to go it. I have been trying to find some examples but its rather difficult.
If anyone has any idea what im talking about... maybe give me a lil example or even some sites that could help me in the direction im trying to get at.
Animated Drop Down Menu With Buttons.
I have a flash file that has a menu system that when rolled over drops down a bunch of buttons to choose another page on the site. Fairly simple in essence, but for some reason I can not get the "onclick" function working. I have the rollover all good, and that drops down the menu system but it doesn't redirect the page when clicked.
http://www.funkytuna.net/dropmenu.fla
I've put the flash file above if anyone would care to have a look.
This is really doing my head in, it's been a while since I've used flash but I can't remember it being this hard.
Cheers!!!!!
Animated Buttons That Are A Roll Over Menu
Hey Everyone-
So i have my animated buttons, and now i want my PORTFOLIO button to be a roll over drop down menu. I have searched for the basics on a drop down menu, and just cant get the two to piece together. Does anyone know of a good tutorial that has these two components together?
Or if anyone has some good pointers, i am all ears!
Incase you were curious, this is the written tutorial that i followed, and couldnt get it to work:
http://tutorialoutpost.com/count/2759
thanxs in advance! :)
Animated Dropdown Menu, No Buttons Work, PLEASE Help
Hey guys, I need help desperately. After weeks of trying to figure out why it isn't working I just can't see it. I've made a drop down menu, animated in such a way that it can't be broken (moving the mouse over it quickly before it is done animating. In the past I had fade in/out or roll in/out animations that would break if the mouse was scrolled over the animation really quickly) but now none of the bloody buttons work. I put a 2 frame loop in to allow code to parse, but it just refuses to work. I'm teaching myself actionscript, so it might be an obvious answer to someone else, but not to me. Attached is the .fla file. Take a look. Is there another, much simpler way to build a non-breakable animating menu that I haven't done?
Please, someone, put me out of my misery...
Animated Drop-down Menu Buttons Won't Respond OnRelease
I created a drop-down menu movie clip. Within it are multiple buttons which change their alpha values. I'm having an impossible time of getting the buttons to respond to an onRelease from the maintimeline.
for instance:
stop();
_root.menu_mc.print_btn.onRelease = function(){
gotoAndStop("print1");
}
_root.menu_mc.illustration_btn.onRelease = function(){
gotoAndStop("illustration1");
}
I can't place any code directly on the buttons because later in the timeline the actionscript needs to change for the same buttons:
stop();
_root.menu_mc.print_btn.onRelease = function(){
gotoAndStop("print2");
}
_root.menu_mc.illustration_btn.onRelease = function(){
gotoAndStop("illustration2");
}
[MX04] Animated Drop-down Menu Buttons Won't Respond OnRelease
I created a drop-down menu movie clip. Within it are multiple buttons which change their alpha values. I'm having an impossible time of getting the buttons to respond to an onRelease from the maintimeline.
for instance:
stop();
_root.menu_mc.print_btn.onRelease = function(){
gotoAndStop("print1");
}
_root.menu_mc.illustration_btn.onRelease = function(){
gotoAndStop("illustration1");
}
I can't place any code directly on the buttons because later in the timeline the actionscript needs to change for the same buttons:
stop();
_root.menu_mc.print_btn.onRelease = function(){
gotoAndStop("print2");
}
_root.menu_mc.illustration_btn.onRelease = function(){
gotoAndStop("illustration2");
}
I don't get it. I did something similar with buttons that didn't have multiple instances and everything worked fine. Any ideas? this is driving me nuts!
"Creating Animated Buttons" - Hyperlink Question
Hey. I'm a bit of a noob when it comes to this flash business so decided to give Lee's "Creating Animated Buttons" video tut a try from his homepage. I followed the tutorial from beginning to end and came up with a nice, free-flowing animated navigation menu. However, when I go to my actionscript and place the getURL code (which wasn't a part of the tut), it simply refuses to create any clickable links when viewed locally on my computer.
I've created 5 buttons for this piece and have the actionscript set as the following for each link....
Code:
b1.onRollOver = over;
b1.onRollOut = out;
b1.buttText.buttonText.text = "HOME";
b1.onRelease = function () {
getURL ("http://www.google.com", "_blank")
}
Is this simply the wrong code I'm using for each button or is there something else also missing? Also, I heard there may be problems using this function in IE & FF. Well, apparantely IE displays correctly but FF doesn't. Is this true, and if so, is there an easy fix to get this working as advertised in both?
Thanks
drunknmunky
Help In The Class "Creating Animated Buttons" In G
i need help!! i already did the class but i want to put an action to each "button" i want to call a swf, the code that i use to call it in a button is this
on(release){
mc.loadMovie("movie.swf");
}
but i dut don't know how to do this in a movie clip...can u help meee pleasee!! :roll:
Having Trouble With Creating Simple Menu Buttons In AS3.
I'm having trouble with creating simple menu buttons that I would like to go to target frame.
Here's the code I've got so far.
Code:
function menuChoice1(event:MouseEvent):void {
this.gotoAndStop(popUp_1);
}
popUpButton_1.addEventListener(MouseEvent.CLICK,menuChoice1);
When I go to test it, I get this error message.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at NISCScenario_fla::MainTimeline/NISCScenario_fla::frame1()
I'm think my problem is my frame label: popUp_1. Thanks for any advice.
Creating A Background Scrolling Image Which Moves With Menu Buttons
I'm having a bit of a head scratcher here. I'm trying to create something similar to http://www.barneys.com where the user clicks on a menu button and the background image will scroll to the corresponding portion of the image. I'm currently opening the menu contents as layered movies above the background, but I can't make the image slide to the appropriate section, only jump right to the spot by loading the frame of the main timeline which is using a motion tween (the only way I could make it work, but not the way I want to nonetheless.) Can anyone point me to a tutorial or point out some actionscript I should use for this? I'm using MX, relatively green to actionscripting. Thanks.
Problem Creating A Draggable Navigation Menu With Dynamic Buttons
Dear All,
I am trying to create a draggable navigation menu in which the menu items are dynamic. For the time being the text of the menu items is stored in a script variable as comma seperate values.
The buttons are created within a movieclip which is created on the _root object. So far it works fine. But the moment I add the code to make the button container movie clip draggable, the buttons lose their mouse interactivity. The buttons no more respond to mouse events like onRollOver, onRollOut etc.
Attached is the code that I used:
Code:
//setProperty("btndyn.swf", _x, "600");
stop();
//
// Color for button text.
//nbrBtnTextColor = 0xFFCC99;
nbrBtnTextColor = 0x000000;
nbrBtnTextColorOver = 0xCCCCCC;
// Size for text on button.
nbrBtnTextSize = 12;
// Color for button background in UP state.
nbrBtnClrUp = 0x006699;
// Color for button in OVER state.
nbrBtnClrOv = 0x000066;
// Color for button in deactivated state ("you are here" indication).
nbrBtnClrOff = 0x999999;
// Space between buttons.
nbrBtnGutter = 3;
// Button interior margins.
nbrBtnMrgLeft = 2;
nbrBtnMrgRight = 2;
nbrBtnMrgTop = 1;
nbrBtnMrgBottom = 1;
btnMinWidth = 88;
btnMinHeight = 15;
// ====================================================================
// Create TextFormat for button textfields
tfmBtnText = new TextFormat();
tfmBtnText.align = "left";
tfmBtnText.color = nbrBtnTextColor;
// See library for font object and it's linkage properties.
tfmBtnText.font = "Arial";
tfmBtnText.size = nbrBtnTextSize;
// Create TextFormat for button mouseover textfields
tfmBtnTextOver = new TextFormat();
tfmBtnTextOver.align = "left";
tfmBtnTextOver.color = nbrBtnTextColorOver;
// See library for font object and it's linkage properties.
tfmBtnTextOver.font = "Arial";
tfmBtnTextOver.size = nbrBtnTextSize;
// ====================================================================
// Delimited string of all button text.
stgBtnText = "About Us|Design|Our Work";
// Split above string to an array.
rraBtnText = stgBtnText.split("|");
// ====================================================================
// Create navigation container clip (makes moving the whole thing around a lot easier).
_root.createEmptyMovieClip("mvcNav", 0);
//mvcNav._x = 10;
//mvcNav._y = 10;
//mvcNav.createEmptyMovieClip("navContainer", 1);
//_root.createEmptyMovieClip("navContainer", 0);
/*
navContainer.onPress = function(){
startDrag(this)
};
navContainer.onRelease = function(){
stopDrag();
}
*/
//navContainer.setMask("menu.png");
// ====================================================================
// Loop to create buttons and all interior objects.
for (icrBtn=0; icrBtn<rraBtnText.length; icrBtn++) {
// Create clip to hold button and reference to it (saves on typing and redundant concatenation).
rfcBtn = mvcNav.createEmptyMovieClip("mvcBtn"+icrBtn, 0);
// Store button's number inside button's own timeline (used later).
rfcBtn.nbrID = icrBtn;
// Create textfield at depth of 2, so background and outlines can go under it.
rfcBtn.createTextField("tfdBtn", 2, nbrBtnMrgLeft, nbrBtnMrgTop, 1, 1);
// Create reference to textfield (can't be done on single line, like movieclips).
rfcTfd = rfcBtn.tfdBtn;
// Apply textformat to textfield.
rfcTfd.setNewTextFormat(tfmBtnText);
// Set textfield properties, including text to display.
rfcTfd.autoSize = "left";
rfcTfd.embedFonts = true;
rfcTfd.selectable = false;
// Assign text from array to textfield in button.
rfcTfd.text = rraBtnText[icrBtn];
//
// Calculate button width & height based on current dimensions
// (dimensions of textfield) plus interior margins.
nbrBtnW = nbrBtnMrgLeft+rfcBtn._width+nbrBtnMrgRight;
nbrBtnH = nbrBtnMrgTop+rfcBtn._height+nbrBtnMrgBottom;
if(nbrBtnW < btnMinWidth)
nbrBtnW = btnMinWidth;
if(nbrBtnH < btnMinHeight)
nbrBtnH = btnMinHeight;
//
// Create internal clip to contain visual background, to serve as both hit area
// and to be available for color change in response to button events.
/*
rfcBkgd = rfcBtn.createEmptyMovieClip("mvcBtnBkgd", 0);
rfcBkgd.moveTo(0, 0);
rfcBkgd.beginFill(nbrBtnClrUp);
rfcBkgd.lineTo(nbrBtnW, 0);
rfcBkgd.lineTo(nbrBtnW, nbrBtnH);
rfcBkgd.lineTo(0, nbrBtnH);
rfcBkgd.lineTo(0, 0);
rfcBkgd.endFill();
// Create color object for background clip so color can be changed with button actions.
rfcBkgd.clrMe = new Color(rfcBkgd);
*/
//
// This section optional -------------------------------------------------
// just creates clip to contain lines that simulate highlites and shadows around button rectangle
// (these don't change color -- just the background).
/*
rfcBvl = rfcBtn.createEmptyMovieClip("mvcBvl", 1);
rfcBvl.moveTo(0, 0);
rfcBvl.lineStyle(1, 0xFFFFFF);
rfcBvl.lineTo(nbrBtnW, 0);
rfcBvl.lineStyle(1, 0x000000);
rfcBvl.lineTo(nbrBtnW, nbrBtnH);
rfcBvl.lineTo(0, nbrBtnH);
rfcBvl.lineStyle(1, 0xFFFFFF);
rfcBvl.lineTo(0, 0);
rfcBvl.endFill();
*/
// -----------------------------------------------------------------------
//
//Move button clip to appropriate position if 2nd or later button.
rfcBtn._x = 10;
//if (icrBtn)
{
rfcBtn._y = _root.mvcNav["mvcBtn"+(icrBtn-1)]._y+_root.mvcNav["mvcBtn"+(icrBtn-1)]._height+nbrBtnGutter;
}
//
// Establish button actions.
rfcBtn.onRollOver = function() {
//this.mvcBtnBkgd.clrMe.setRGB(_root.nbrBtnClrOv);
this.tfdBtn.setTextFormat(tfmBtnTextOver);
//trace(this.tfdBtn.text);
};
rfcBtn.onRollOut = function() {
//this.mvcBtnBkgd.clrMe.setRGB(_root.nbrBtnClrUp);
//trace(this.tfdBtn.text);
this.tfdBtn.setTextFormat(tfmBtnText);
};
rfcBtn.onPress = function() {
// On press, launch the fncBtnPress function and pass it the identity of the button
_root.fncBtnPress(this.nbrID);
//trace(this.nbrID);
};
}
fncBtnPress = function (nbrButtonID) {
//_root.rfcBtnLast.mvcBtnBkgd.clrMe.setRGB(nbrBtnClrUp);
_root.rfcBtnLast.enabled = true;
var rfcBtn = _root.mvcNav["mvcBtn"+nbrButtonID];
_root.rfcBtnLast = rfcBtn;
//rfcBtn.mvcBtnBkgd.clrMe.setRGB(nbrBtnClrOff);
rfcBtn.enabled = false;
// Switch statement to act based upon numeric identity of button that called this function.
// Actions go on lines just after the comment lines "do whatever".
switch (nbrButtonID) {
case 1 :
// Portfolio
// do whatever
break;
case 2 :
// Gallery
// do whatever
break;
case 3 :
// History
// do whatever
break;
case 4 :
// Profile
// do whatever
break;
case 5 :
// Links
// do whatever
break;
case 6 :
// Contact
getURL("mailto:yourname@yourdomain.com");
break;
default :
// Home
// do whatever
}
};
Please if someone could help me solve this problem as its a high priority for me.
regards,
Husain
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Load images(thumbnails) from a directory into a mc.
When selecting that image, it loads a large version into a new mc.
This mc (plain white box) should start to appear at a given x and y coordinate on release action.
For a period of no longer than a second, the white box completes the animated loading from top to bottom, with a bit of easing as it completes the load.
The main image is then loaded into/over the white box mc.
Depending on the number of thumbnails loaded, a navigation system (numbered from 1 to however many thumbnails are in directory) appears below the images, in the main timeline.
Where and how would I even begin?
thanks,
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Hi all,
Just wondered if there are any ways to create an animated flag such as this:
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Or if there are any fla. file to download as I would need to edit the content on the flag. Or if anyone could do this I would be willing to pay.
Thanks!
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Hi all,
I'm trying to develop a web site (PHP) that will allow the mainframe develop team to spot a particular task/process in a big flowchart.
All I have now is several flowcharts in visio format which I can export to image (gif, jpeg, tiff, etc).
What I want to do, but don't know how, is after the user enters the name of the task he's looking for, fetch the image that contains the task and do something that will show it in a different way (different color, bigger, whatever) from the surrounding tasks.
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Thanks in advance.
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ruv@comcat.net
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OOPS! I'm using Flash CS3. I dont know how to go back and change that.
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Flash 5.
Right, hope my explaination will make any sense to anyone, but here goes nothing.
I want to create an imageviewer. So say you have 4 buttons, on click button 1 the right photo (nr. 1 that is) should appear in the desired spot(which photo depending on which button you click).
Easy peasy you say, but no, it's not
The thing I want to create:
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> when another photo (no matter which one) replaces the current one, it has to slide visable over the other one. So not with a normal MC that you constantly see the photo slide over an empty background (if you want to allow people not to follow a fixed patern).
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Thanks so much!
Creating Animated Masks With Movie Clips
Using Flash MX 2004 for DUMMIES, I'm trying to create an animated mask. They suggest the following: Create two movie clips and place them on two separate layers. Enter an instance name for both. On frame 1 of the layer that will be used as the mask, add the action:
InstanceName.setMask( );
Put the instance name for the masked animation between the ( ). Replace "InstanceName" with the instance name for the background movie clip.
But once I add the action and go to test the movie, the screen is blank. Any suggestions. Your help is appreciated.
Creating High Quality Animated Gifs
Hello,
I have been trying to create high quality animated gifs with flash mx. I cant use and gradients or bitmaps because they end up being all messed up.
But, On the web i see all sorts of animated gifs with full gradients and photos.
Can i do this with Flash, if so, what settings should i use........... or should i use different software for this. ( i am a macintosh user)
Creating A Walking, Animated Character (Flash 5)
Hello,
I’m very new to flash (I’m using Flash 5) and would like to get better at animating. Right now have been doing frame by frame animations but I would like to do a longer animation featuring a walking character. I don’t want to animate the same thing by hand over and over so I was wondering is there a way to make a looped animation of a character walking that I could drag across the screen (like how Homestar Runner walks across the screen in the cartoons, usually while talking.) If you could point me in the direction of a tutorial or if you can explain to me how to do it I would be very thankful. Here are my first two completed test animations:
http://img307.imageshack.us/my.php?i...kingguy5js.swf
http://img307.imageshack.us/my.php?image=ball9jd.swf
Creating Animated And Cool Flash Backgrounds
A number of top flash sites have a wonderful background effect, in which the borders draw themselves, or the outline of the movie tweens in.
What is the way to create this? I tried very hard, but could not find any tutorial....maybe because i am not aware of the technical terms.
Is anyone able to share a tutorial, or some tips on how to do this??
Thanks!
Creating An Instance Of A Papervision3D Animated Class
I,
I created a Papervision animated class Main.as that is perfectly working by itself.
In other words,when Main.as is always compiled on Flash Develop, it is working fine.
But when I try to create a new instance of this class in another objet (instance of Main2.as), I have an Error #1009.
Here is the code of the Main2.as, animation being an instance of my PV3D animated class :
Code:
Code:
package
{
import flash.display.Sprite;
public class Main2 extends Sprite
{
public function Main2()
{
var animation:Main = new Main();
addChild(animation);
}
}
}
What should I do to make it work?
Thanks in advance for you help,
Korbn
Animated Menu
Can you please tell me how can I create menu system like that one on site www.rere.lv/flash
Thanks
Animated Menu
Hello all,
Been at this all day though I was about done and now it has desided not to work with me. Going to scrap it and chalk it up to learning.
I am trying to make a animated menu that scrolled all the time when you pass over the graphic buttons in the menu they would light up and a var text box would tell you what the button is, when you would click on the button it would take the user to that spot.
anyone know of any movie clips out there. or could anyone lend me a helping hand.
Thanks for your time
DLP
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