Delay Action Is Beating Me
I have a movie clip that comes to meet the mouse when the mouse hovers over the botom portion of the stage. The clip is scripted to move only along the x axis. When the mouse leaves that bottom area, The movie clip flies off the stage to the left or right, depending on which is closer.
What I want the movie clip to do is wait a few seconds before it flies off the stage when the mouse leaves the bottom area. That way if the mouse wanders from that area for a second or two, the movement of the movie clip won't be annoying. Here is my code:
onClipEvent (enterFrame) { if (_root._xmouse<795 && _root._xmouse>05 && _root._ymouse>405 && _root._ymouse<445) { var distance = _root._xmouse-this._x; if (this._x != _root._xmouse) { this._x += .15*distance; } } else if (this._x<401) { var homing_distance = -120; if (this._x != homing_distance) { this._x += .15*homing_distance; } } else if (this._x>400) { var homing_distance= 820; if (this._x != homing_distance) { this._x += .02*homing_distance; } } }
I have been messing with gettimer, but I can only get the delay to work once. I think set interval might be the key. Please help, this is driving me nuts!
Thanks
FlashKit > Flash Help > Flash ActionScript
Posted on: 06-06-2003, 07:44 PM
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Action With Delay ?
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Does anyone Know?
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Delay Action
How can i amek this animation start not when the clip is loaded but something like 40-50 frames later?
onClipEvent (load) {
easeSpeed = 8;
target_x=70;
}
onClipEvent (enterFrame) {
_x += (target_x-_x)/easeSpeed;
}
Delay Action
How can i amek this animation start not when the clip is loaded but something like 40-50 frames later?
onClipEvent (load) {
easeSpeed = 8;
target_x=70;
}
onClipEvent (enterFrame) {
_x += (target_x-_x)/easeSpeed;
}
Delay On Mc Action
Is it possible to delay the action of a button within an mc?
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heres what I've tried, but no joy.
heyyyellppp!
// Button1
button1.onRollOver = function() {
movie1.gotoAndPlay(2);
};
button1.onRollOut = function() {
movie1.gotoAndPlay(59);
};
button1.onPress = function (){
movie1.gotoAndPlay(34);
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if (getTimer()>timePressed+300) {
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Cheers
Dope
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Ok, I'm a total beginner to flash so bear with me
I have a movie for my website that plays and at the end a button pops up to access the site. There's a sound that plays with the button, but I need to know how to delay the button sending you to the webpage so the sound can finish playing. About 3 seconds delay is needed. Is there some way that I can make the button wait to send me to the page?
Delay An Action From A Button
Howdy,
I am using Flash MX in OSX, and I have a parent MC on the stage whose X and Y position is controlled by five buttons. Each button tells the MC to move to a certain position on the stage when clicked (i.e. positions 1-5).
When I click on button4, the main movie goes to position 4, and a child MC plays.
If I then clicked on button 3 to move the parent MC to position 3, I want the child MC to finish playing (or close) before the parent MC moves to position 3 on the stage.
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I would appreciate any help.
Cheers
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Hi Everyone,
I have a horizontal menu bar that is made of buttons that when you mouse over them, a horizontal sub nav bar drops down with additonal options.
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I'd like to make a delay such as:
if mouse is paused over button for specified time, then play movie clip.
Here's my site: www.pointofgrace.com/site
Macromedia's top nav does what I'm trying to do: http://www.macromedia.com
Can anyone provide me with the actionscript to make th menu bar function that way?
Thanks in advance!
Lance
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For example:
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onEnterFrame
_parent.load1_mc.loadMovie("test.swf");
*Delay Function/Command Here*
_parent.load2_mc.loadMovie("test2.swf");
-----------------------------------------------------------------------
I'm almost sure there must be a simple way of doing it, but I just can't think of one now. Maybe the setInterval() instruction... I dunno. The idea is for loading mc's like the example above or any other "actions" I can think off without relying on frames.
Any help will be appreciated.
Delay In Action Script
Hi,
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RTB
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Is there an action that will count clicks of the mouse and perform after a certain amount has been reached?
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I'm an action script newbie, but can learn.
thanks!
-Joe
Delay Action By Frames
How do you delay an action until a certain number of frames?
on (release) {
play();
function loadIn(movie) {
content.loadMovie(movie);
clearInterval(loadInterval);
}
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}
This is the code for milliseconds, however, its not efective.
any clues?
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Hello,
I'm working with flash 8 and I have a 100sec soundclip that plays with the images at 12fps. Problem is the sound invariably ends before the images. I don't mind sound/image being out of synch -I just want the images to cut off regardless of where they are when the sound ends. Any suggestions?
I wonder if it is possible to create a kind of an actionScript timer that counts actual seconds rather than # of frames so that after pausing/sleeping/waiting 100sec's, the action gotoAndPlay(frame label) is executed. Is this possible or is there a better way around the problem?
Any help would be greatly appreciated.
-Llyfre
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hi,
how do i add a few seconds delay so that a sound on a button can finish playing before the on(release) action takes place?
thank you for your help!!
Delay Action By Frames
How do you delay an action until a certain number of frames?
on (release) {
play();
function loadIn(movie) {
content.loadMovie(movie);
clearInterval(loadInterval);
}
loadInterval = setInterval(loadIn, 200, "musical/interviews/peteteo/peteteo.swf");
}
This is the code for milliseconds, however, its not efective.
any clues?
Navagation System - Delay Action?
OK, I've been racking my brain for a couple days tryin to figure out how to get this to work, and have come to the conclusion that I need some sort of delay action. I've tried to accomplish this with a do while statement, but was unsuccessful, here's my script (ive included line numbers to help describe):
01 on (release) {
02 if (currentwindow=1) {
03 _level9.btunav.gotoAndPlay("close");
04 }
05 _level9.btunav.gotoAndPlay(1);
06 currentwindow = 1;
07 }
What I need to do is delay after line 3 executes, to prevent line 5 from executing too soon. I realize this script seems redundant but the IF statement is incomplete and I wanted to make sure I had the thing working before I went and coded the entire thing...
But anyway, if someone can help me out it'd be appreciated....
-CK
HELP: Delay Of Action In Running Timeline
hello all,
i read this script or tutorial some months ago and did not download it (S***) but mayby anyone of you has mastered the following and can mayby help me....
its the following, i would like to execute a buttonAction from the main timeline(scene 1),like "goto and play scene 2" (or something)
when i click the button;
from that moment on this buttonAction needs to be delayed while my main timeline starts playing till a certain frame, like 10 frames further on my timeline(scene 1). when my timeline has reaches a certain frame the buttonaction needs to be executed.. so my my movie will go to scene 2
does anyone know this or if it is possible.. plz help
or even better has the tecnote for me ..
desperately breaking my head
lol
thanx already
raoul petrus
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Hi all,
Im still working on my platform game, for my last dat I hope i just need one little piece of code;
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this.onRelease = function(){
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_root.HoldLeft.loadMovie("URL");
}
-Sergio
Soig@aol.com
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I'm having a problem with coding...
I want to write a code that allows me to insert a delay between the event and the action, I mean, if I click on a button now, I want the instance of that button duplicated 3 seconds later... I know I can achieve that on AS, but I don't know how, can anybody help me???
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I have the following script witch workes great but i would like to run this script after 3 seconds after rollOver
Script for button:
on (rollOver) {
_root.tooltipL("Maak site normale grote");
}
on (rollOut, dragOut) {
_root.remove_tooltipL();
}
Script for frame
function tooltipR (string) {
xmouse = getProperty("", _xmouse);
ymouse = getProperty("", _ymouse);
duplicateMovieClip ("_root.tooltipR", "tooltip1", 1);
tooltip1.tooltip = string;
setProperty (tooltip1, _x, xmouse);
setProperty (tooltip1, _y, ymouse);
startDrag ("_root.tooltip1");
tooltip1.gotoAndPlay(2);
}
function remove_tooltipR () {
stopDrag ();
removeMovieClip ("tooltip1");
}
Thanks !
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I'm new to concepts of AS 3 but i'm stumbling through it.
So i'm looking to the Fourm for some Mentor ship
Here's my issue...
I have a simple Regular Flash slide show with 4 slides and an intro label
I need my Intro label to have a Timer or Delay event that holds on the "Intro" Label for a certain amount of time before the Timer expires and calls a function that tells FLASH to go on to slide "Slide 1" label.
The trick is i need this delay to run everytime the Timeline is at the "Intro" label as i have an animation playing while the timer or delay event counts down and finally at end goes to label "Slide 1"
Can anyone share some simple code snipets that would point me in the right direction to accomplish this using AS3 ?
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I have a flash movie that starts out with a login. It's purpose is just to give the user a username. I want them to be able to use spaces, but I don't want them to just hit the spacebar a bunch of times. How do I make sure they use some combination of letters and numbers and not just a bunch of spaces and making it look like there is no name?
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myText_txt.restrict = "A-Z a-z 0-9";
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//login;
}
Any suggestions?
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I Know Im Beating A Dead Horse.....
But someone has to have an idea
Here we go
Ok, I have a flash movie, this flash movie is a map with 52 movie clips, they all have an instance name of "section" with a number after it IE: section0 section1 and so on. Ok, In the main coding of my movie I have XML that passes thru ASP that changes the color of the movie clips depending on the variable that is in my database. I use SQL. Here is the coding in my movie
"
/* function sectorArray(){
var msectors, varColor, sid, ftxt
for(i=0;i<=rcrXML.childNodes.length;i++){
if(this.childNodes[i].nodeValue == null && this.childNodes[i].nodeName =="sectors"){
msectors=this.childNodes[i];
}
}
var msector
for (q=0;q<=msectors.childNodes.length;q++){
if(msectors.childNodes[q].nodeName=="sector"){
msector=msectors.childNodes[q];
sid=msector.attributes["id"];
for(j=0;j<=msector.childNodes.length;j++){
if(msector.childNodes[j].nodeName=="color"){
varColor=msector.childNodes[j].firstChild.nodeValue;}
}
changecolors(varColor,sid)
}
}
}
function changecolors(varColor,sid){
ftxt=new Color("section"+sid)
ftxt.setRGB("0x"+varColor)
}
rcrXML = new XML();
rcrXML.ignoreWhite = true;
rcrXML.onLoad = sectorArray;
rcrXML.load("zRcrXml.asp?mdsid=2")
stop ();
||||||
That is the code INSIDE the movie. My actual xml/asp file has this
"
<%option explicit
dim cn, rs, sql
Set cn = Server.CreateObject("ADODB.Connection")
Set rs = Server.CreateObject("ADODB.Recordset")
Response.Buffer = true
sql="SELECT * FROM vw_RCR_Mapdata WHERE mdsid = " & request.QueryString("mdsid") & "; "
'Response.Write sql
'Response.End
cn.Open "provider = SQLOLEDB.1;Initial Catalog = OGToolsDb; Data source = Webapps; user id=fsfxsb07; password = "
rs.Open sql,cn
%><?xml version="1.0" encoding="iso-8859-1"?>
<sectors>
<%
do until rs.EOF%>
<sector id="<%=rs("secid")%>">
<rcr>"<%=rs("Rcr_Value")%>"</rcr>
<secname>"<%=rs("Name")%>"</secname>
<%'Check for runway surface conditions for this secid
'Response.Write rs("secid") & ", "
'Response.Write rs("Rcr_Value") & ", "
'Response.Write rs("Takeoff_Landing") & ", "
'Response.Write rs("WaiverThreshold") & ", "
'Response.Write rs("TaxiThreshold") & ", "
if rs("secid") = 0 or rs("secid") = 5 then
'Comparison between takeoff threshold for the runway and rcr
if rs("Rcr_Value") < rs("Takeoff_Landingcaution") then
if rs("Rcr_Value") >= rs("Takeoff_LandingRed") then
'Assign yellow as the color
%><color>ffff00</color><%
else
'Assign red as the color
%><color>ff0000</color><%
end if
else
'Assign green as the color
%><color>00ff00</color><%
end if
else
'Comparison between taxi threshold for the rest of the airfield
if rs("Rcr_Value") < rs("Taxicaution") then
if rs("Rcr_Value") >= rs("TaxiRed") then
'Assign yellow as the color
%><color>ffff00</color><%
else
'Assign red as the color
%><color>ff0000</color><%
end if
else
'Assign green as the color
%><color>00ff00</color><%
end if
end if
rs.Movenext
%></sector><%
loop
%></sectors><%
rs.Close
cn.Close
set cn = nothing
set rs = nothing
*/
||||||||
My question being, there has to be some way possible, to make a code that allows me to mouseover any of the movie clips, and they display the variable in the database that corresponds to their individual section number
Or am I just not going to get it cuz its not possible????
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www.marazita.com
Help With Loading External Movie Clip(beating A Dead Horse)
Hello folks, I seem to have run into some problem with a project of mine. I have a Main movie which loads multiple external movies. I am using an empty movie clip called contents to load them into.
one of my external movies has a button in it that launches a centered pop up window(kirupa tutorial). This external movie named site works perfectly by itself, but when loaded into the main movie, the button does not work. I'm using:
on (release) {
_root.contents.loadMovie("site.swf");
}
any input would be greatly appreciated.
Help With Loading External Movie Clip(beating A Dead Horse)
Hello folks, I seem to have run into some problem with a project of mine. I have a Main movie which loads multiple external movies. I am using an empty movie clip called contents to load them into.
one of my external movies has a button in it that launches a centered pop up window(kirupa tutorial). This external movie named site works perfectly by itself, but when loaded into the main movie, the button does not work. I'm using:
on (release) {
_root.contents.loadMovie("site.swf");
}
any input would be greatly appreciated.
How To Stop A "delay" (timer) Action?
Hello everyone,
I made a flashmovie, when you start the flashmovie you go to the mainscreen where there are buttons for different subjects. Now I want to make a kind of screensaver. So when you at the mainscreen and you don't go to a subject within 2 minutes it automaticaly goes to a MC (I named it "testmovie").
I used the following code for it (don't mind the time that's for testing, otherwise I have to wait everytime 2 minutes :P )
Code:
doStuff = function(){
_level0.gotoAndPlay("testmovie");
clearInterval(timer);
}
timer = setInterval(doStuff, 5000);
The code works good, but there is a problem. If you go to a subject within the 2 minutes it's still goes to the "testmovie".
Is there a way to stop this delay?
Delay: Need Escapable Time Delay Actionscript2.0 Function (Flash8Pro)...
Hi,
I am brand new to Flash® 8 Professional. I have many year experiece as a Visual C++ programmer, but am having some troubles learning to code in Actionscript2.0...
I wish to have an Actionscript2.0 function that does the following:
Delay for x milliseconds, but if user clicks mouse in Flash document then delay is immediately over.
Can someone with experience give me some hints on how to code this in Actionscript2.0? I am using Flash® 8 Professional.
Thanks in advance!
P.S. - Working on a Flash® Tetris® game called "TetriCrisis100%™".
JeZ+Lee
Silent Hero Productions®
Creating Text File - Or - "Beating A Dead Horse"
Hey Folks,
Please forgive me for revisiting this often-asked question, but...
I just installed Flash MX 2004, and was wondering if there was
any new functionality that allows the developer to create and
write to an external text file.
From what I've read, this is possible using PHP, ASP, etc... Though,
that requires access ta a PHP or ASP web server - something I don't
want to set up at this time. So, I guess I'm asking if there is any
way to create/write a text file without the help of PHP, ASP, or
a web server?
I'm inserting the movie in VB and using FSCommand to communicate
between the two - Flash input, VB create the file. This works, but
is not very elegant, not efficient, can't run it in IE, etc...
Can you do it using XML? Any other suggestions?
Thanks A Lot,
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I've done this many times before and suddenly It won't work.
I'm loading a .jpg dynamically during runtime into a MC.
the clip is named "container"
the .jpg is in the same directory
here's the code I'm using..
container.loadMovie("logo.jpg");
The movie clip will disapear during runtime as if it was being replaced with the .jpg, but not image appears.....
any idea?
thanks,
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Okay everyone. Put your thinking caps on.
I need to create a beating heart. I need to be able to have control over the heart rate... and therefore, the speed at which the heart beats.
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I’m working on a project and I trying to make it when you click down on a button that click will send you to a point in the movie and then a symbol will play from there. I know that you need to pick the key with the button on it in the time line and then I know you need to pick the button that you would like to assign the GoToAndPlay statement on.
But what’s really messing with me is where in the heck the on release or the on mouse down statement is in the little action a book when are looking in the action window.
Any help would be much appreciated.
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I’m working on a project and I trying to make it when you click down on a button that click will send you to a point in the movie and then a symbol will play from there. I know that you need to pick the key with the button on it in the time line and then I know you need to pick the button that you would like to assign the GoToAndPlay statement on.
But what’s really messing with me is where in the heck the on release or the on mouse down statement is in the little action a book when are looking in the action window.
Any help would be much appreciated.
Action Script Question: Where Is The OnRelease Action In The Action Folders
I’m working on a project and I trying to make it when you click down on a button that click will send you to a point in the movie and then a symbol will play from there. I know that you need to pick the key with the button on it in the time line and then I know you need to pick the button that you would like to assign the GoToAndPlay statement on.
But what’s really messing with me is where in the heck the on release or the on mouse down statement is in the little action a book when are looking in the action window.
Any help would be much appreciated.
Action Script Question: Where Is The OnRelease Action In The Action Folders
Action Script Question: where is the OnRelease action in the action folders
I’m working on a project and I trying to make it when you click down on a button that click will send you to a point in the movie and then a symbol will play from there. I know that you need to pick the key with the button on it in the time line and then I know you need to pick the button that you would like to assign the GoToAndPlay statement on.
But what’s really messing with me is where in the heck the on release or the on mouse down statement is in the little action a book when are looking in the action window.
Any help would be much appreciated.
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