Drag/Scale Object Help
Hey all,Trying to fine tune, if possible, a drag scale movie clip functionality. I'm trying to get it to scale on the arrow instead of the whole image. Here is the code...var OnScale:Boolean;display01A.imageBg.imgArw.addEventListener(MouseEv ent.MOUSE_DOWN, sclStart, false, 0, true);this.display01A.addEventListener(MouseEvent.MOUSE_ UP, sclStop, false, 0, true);this.display01A.addEventListener(Event.ENTER_FRAME , onLoop, false, 0, true);function sclStart(evt:MouseEvent):void {(OnScale=true);}function sclStop(evt:MouseEvent):void {(OnScale=false);}function onLoop(evt:Event):void {if (OnScale){this.display01A.width = Math.max(mouseX - this.x, 10);this.display01A.height = Math.max(mouseY - this.y, 10);( this.display01A.scaleX > this.display01A.scaleY ) ? this.display01A.scaleY = this.display01A.scaleX : this.display01A.scaleX = this.display01A.scaleY;}}I can provide an fla if desired. Thanks in advance.http://www.geocities.com/oezian/drap_scale.swf
KirupaForum > Flash > ActionScript 3.0
Posted on: 07-30-2008, 02:58 PM
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- Meter Or Scale Interface? Drag And Drop ?
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- Mouseaction-scale Object
- Resize Object To Scale?
- How Do I Scale An Object Using Actionscript?
- Can Tweener Scale An Object?
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- How Do I Scale A Draggable Object On Rollover?
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- Controlling ScaleMode To Scale/noscale On Different Object...
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Drag/Scale Object Help
Hey all,
Trying to fine tune, if possible, a drag scale movie clip functionality. I'm trying to get it to scale on the arrow instead of the whole image. Here is the code...
var OnScale:Boolean;
display01A.imageBg.imgArw.addEventListener(MouseEv ent.MOUSE_DOWN, sclStart, false, 0, true);
this.display01A.addEventListener(MouseEvent.MOUSE_ UP, sclStop, false, 0, true);
this.display01A.addEventListener(Event.ENTER_FRAME , onLoop, false, 0, true);
function sclStart(evt:MouseEvent):void {(OnScale=true);
}
function sclStop(evt:MouseEvent):void {(OnScale=false);
}
function onLoop(evt:Event):void {
if (OnScale)
{
this.display01A.width = Math.max(mouseX - this.x, 10);
this.display01A.height = Math.max(mouseY - this.y, 10);
( this.display01A.scaleX > this.display01A.scaleY ) ? this.display01A.scaleY = this.display01A.scaleX : this.display01A.scaleX = this.display01A.scaleY;
}
}
I can provide an fla if desired. Thanks in advance.
http://www.geocities.com/oezian/drap_scale.swf
Drag/Scale Object Help
Hey all,
Trying to fine tune, if possible, a drag scale movie clip functionality. I'm trying to get it to scale on the arrow instead of the whole image. Here is the code...
var OnScale:Boolean;
display01A.imageBg.imgArw.addEventListener(MouseEv ent.MOUSE_DOWN, sclStart, false, 0, true);
this.display01A.addEventListener(MouseEvent.MOUSE_ UP, sclStop, false, 0, true);
this.display01A.addEventListener(Event.ENTER_FRAME , onLoop, false, 0, true);
function sclStart(evt:MouseEvent):void {(OnScale=true);
}
function sclStop(evt:MouseEvent):void {(OnScale=false);
}
function onLoop(evt:Event):void {
if (OnScale)
{
this.display01A.width = Math.max(mouseX - this.x, 10);
this.display01A.height = Math.max(mouseY - this.y, 10);
( this.display01A.scaleX > this.display01A.scaleY ) ? this.display01A.scaleY = this.display01A.scaleX : this.display01A.scaleX = this.display01A.scaleY;
}
}
I can provide an fla if desired. Thanks in advance.
http://www.geocities.com/oezian/drap_scale.swf
Drag And Scale MC
I have a working drag and drop navigation set up already. It is designed as a bunch of CDs you can drop into a CD player. I would like the CDs being dragged to scale (to somewhere around 200%) dependent on their distance from the CD player. I would like it to be a gradual scale, the closer the CD gets to the player, the larger it gets, until it is on top of the player and is now scaled to about 200%. Anyone have have idea how to do this? It would probably be ideal to have just a empty MC that contains the code for this which I can just drop into the "drag" frame I have setup for the CDs. Thanks for any help!
Drag And Scale?
I'm trying to create a box that the user can drag around and as it moves to the left of the screen, it scales down.
onClipEvent (mouseDown) {
if (this.hitTest(_root._xMouse, _root._yMouse)) {
this.startDrag();
}
}
onClipEvent (mouseUp) {
stopDrag();
}
But I'm not quite sure how to get it to scale down proportionatly.
Help With Scale & Drag Via Actionscript
Thankyou in advance for your help!
I have a movieclip that I need to make able for the user to rescale its width and dragable as well. Basicly, picture a timeline where the user is draging to a position and then rescaling for a start and end point on the timeline.
Any ideas/examples on best way to do this. FlashMx version preferably if possible.
Scale & Drag Mc Via Actionscript
Thankyou in advance for your help!
I have a movieclip that I need to make able for the user to rescale its width and drag as well. Basicly, picture a timeline where the user is draging to a position and then rescaling for a start and end point on the timeline.
Any ideas/examples on best way to do this? FlashMx version preferably if possible.
thx!!!!!
Scale/drag/zoom
Hi everybody,
I am looking for source file or tutorial how to do the zoom effect similar to this effect on this site
http://www.ashesandsnow.org/home.html (and click on Press Releases).
When you point to certain area on the picture it zooms in slightly and then goes back to its normal position.
Can anyone help me with this?
Thanks in advance
Drag Scale Navigation
hey
found this cool link http://www.nutility.co.kr/
could anyone xplain the AS part of it? like the drag and scale part? kinda of understand how to do it but had some difficulty structuring it in Flash MX.
Cheers!
Drag Scale Navigation
hey
found this cool link http://www.nutility.co.kr/
could anyone xplain the AS part of it? like the drag and scale part? kinda of understand how to do it but had some difficulty structuring it in Flash MX.
Cheers!
Duplicate, Drag, Scale, And Rotate
I was looking at some of those little Flash apps which allow you to drag elements from a library onto the screen and manipulate them through scaling or rotation. A good example that I've seen is here:
http://www.type289.com/clients/colorforms/test.swf
Is there any sort of a tutorial for something like this? I would assume that you could drag the elements onto the screen using duplicateMovieclip or attachMovie, and you can swap their depths once each of them is selected, but how do those borders and drag/scale tabs work? I would asume that there is a re-used movieclip which has these tabs and borders which is attached to the picture movie clip on the screen. How does it figure out the width and height of the object that it's 'framing' and redraw the lines to fit around it?
Drag Button To Scale A Movieclip
Hi all,
i want to place a button in the bottom right hand corner of my movieclip. When i drag the button i want the MC to scale up as i drag the button down and to the right and do the reverse as i drag the button back again
any ideas on the code?
thanks in advance
gilesb
Rotate, Scale And Drag A Simple Box
Okay, let's see how good you guys are (and how dumb I am).
I want to place a shap over an image of a site plan (the shape represents a group of rooms in a building). I want to give the user the chance to drag the shape to the desired location on the plan, then be able to rotate it (by mousing over one of the corners) or scaling it (by grabbing one of the sides).
How in the world would you do this, because I have no clue how to.
Drag / Scale / Rotate Like Illustrator
Im just wondering if anyone has run across any scripts out there that allow you to click on a movie clip, and have little handles show up on the corners of it that allow you to drag/resize/rotate the object in realtime (ala' Photoshop,Illustrator,etc)
My thought is to allow users to place objects on a 'stage' and rotate/resize/move them....
can anyone help? thanks to you all!
robocop
Flash Drag And Scale Samples...
Hey out there:
Does anyone have, (or know of any open source files), any flas that mimic the Navigator Tool Panel in Photoshop?
I'm looking to create an interface where you can drag over a small version of an image, in turn moving a larger version of the same image.
If anyone's willing to share I'd be grateful!
Thanks,
–DG
Whats It Called When You Drag An Object And Want The Object To Continue Moving
i am trying to work out how to make a draggable movie clip/button continue to move in the same direction as the drag guides it...hmmmm does this make sense???? what is this function / behaviour called.... i have looked at many many drag tutorials but at present have only managed to find drag and drop type onces with target positions.... also does any one know if it is possible assign multiple drag points.
regards....
Drag Button To Scale _parent Clip
I am trying to write the code that will allow me to press a button and drag to alter the _parent clips (xscale & yscale). I've used the onClipEvent(mouseDown) technique, but it ends up working regardless if I use the button or just clicking anywhere in the movie.
I'm sure I have way over-thought all of this. If any of you have created the code that will ease the pain of my small brain I would appreciate it.
Thanks,
Kirk
Collision, Drag, Scale And Rotate - Mare
Hi, I have been playing arround with some collision detection of shape that you can scale and rotate.
Initially, I had an engine drawing a line arround each shape - then seeing if any of the lines crossed - but that was too processor intensive.
So, I went back to collision detcetion.
In the example the problem is clear - when a shape is rotated - its bounding box remains (and grows) making it not possible to possition shapes close to a scaled up rotated one.
http://www.3ainteractive.com/temp/dagnamit.html
I was point collision dectetion on each point arround a shape - with every other shape - till it gets a hit. But, I this will again be too processor intensive.
Any suggestions?
M@)
Meter Or Scale Interface? Drag And Drop ?
Hey people,
Has anyone seen or made a drag & drop scale, meter, or something like that? I need help and need an example or advice.
My scale thing might increase / decrease on the on the _x or _y property if some weight was dropped on it or removed?
Major thanks for any direction,
What Do You Think?, Drag And Drop, Scale And Then Export Bitmap
http://www.rdlstudio.com/save_bitmap2/
It works, only problem is that it takes a lot processing to pass the huge string of bitmap data from flash to php.
Any ideas on how to make the string smaller?
/**
Screenshot and jpg output
**/
//setup filter
import flash.display.BitmapData;
//function that takes a snapshot of the movie clip
function capture(nr) {
this['snapshot' + nr] = new flash.display.BitmapData(40, 40);
//the bitmap object with no transformations applied
this['snapshot' + nr].draw(image_holder);
var t = createEmptyMovieClip('bitmap_mc');
//display the specified bitmap object inside the movie clip
t.attachBitmap(this['snapshot' + nr], 1);
output(nr);
}
//Create a new bitmapdata, pass image data to a server script
function output(nr) {
//Here we will copy pixels data
var pixels = new Array();
//Create a new BitmapData
var snap = new flash.display.BitmapData(40, 40);
//Copy image
snap.draw(this['snapshot' + nr]);
var w = snap.width;
var h = snap.height;
//Build pixels array
var a = 0;
while (a <= w) {
var i = 0;
while (i <= h) {
tmp = snap.getPixel32(a, i);
pixels.push(tmp);
++i;
}
++a;
}
//Create the LoadVars object and pass data to PHP script
var data_send = new LoadVars();
data_send.img = pixels.toString();
data_send.height = h;
data_send.width = w;
//The page (and this movie itself) should be in a server to work
data_send.send('show.php', 'output', 'POST');
}
stop();
Collision, Drag, Scale And Rotate - Mare
Hi, I have been playing arround with some collision detection of shape that you can scale and rotate.
Initially, I had an engine drawing a line arround each shape - then seeing if any of the lines crossed - but that was too processor intensive.
So, I went back to collision detcetion.
In the example the problem is clear - when a shape is rotated - its bounding box remains (and grows) making it not possible to possition shapes close to a scaled up rotated one.
http://www.3ainteractive.com/temp/dagnamit.html
I was point collision dectetion on each point arround a shape - with every other shape - till it gets a hit. But, I this will again be too processor intensive.
Any suggestions?
M@)
Drag And Drop On Stage, Then Scale Down To Compare With Other Images?
i need help on the following, i'm working on a drag and drop game which users can drag n drop items to decorate a house. However i need to be able to compare the end result (of wat the user did) to 3 designs(in jpg image) that the architect did. How is this possible? how can i scale down the "entire stage" and compare it to the 2 designs? Any advices would be appreciated! Thanks!
Scale An Object To 100 Percent
I want help in scaling an object
I first have to determine what is the current scale value and based on that I have to scale the object upto 100 percent. Ths scale factor can initially be eiter less than or more than 100
can someone help me out with this ?
!!!!
I got the solution for it
Thanks
[Edited by mhari on 07-06-2001 at 06:53 AM]
Y Scale A Draggable Object, Please Help
I am tryng to make a draggable object get smaller as it is dragged up the screen, as in going into the distance, I would like a smooth dynamic effect. Does anyone have a tutorial or FLA they can share? I have had people give me parts of the code but I am pretty new at action scripts and need the entired code. Thanks with any help!!
R. Hamm
Mouseaction-scale Object
Hi
I am trying to create a swf file that scales an object at constrained proportions when the cursor moves from side to side. I am able to make the movie clip(object) scale near and far, but can't make it constrained. Any suggestions are greatly appreciated. Here is the code I've been working with.
thanks
piper
________Code from movie clip......
x = _x;
y = _y;
xf = int((x*100)/550)-50;
yf = int((y*100)/400)-50;
if (Number(xf)<0) {
xf = -xf;
} else if (Number(xf)<2 and Number(xf)>=0) {
xf = 2;
}
if (Number(yf)<0) {
yf = -yf;
} else if (Number(yf)<2 and Number(yf)>=0) {
yf = 2;
}
setProperty ("/b", _xscale, xf*5);
setProperty ("/b", _yscale, yf*5);
setProperty ("/a", _xscale, xf*5);
setProperty ("/a", _yscale, yf*5);
setProperty ("/a", _width, xf*50);
setProperty ("/a", _width, yf*50);
Resize Object To Scale?
Hello,
What is the code to resize an object to scale? i.e. I know how to resize using setProperty("_root.Place.Test.Pic1",_width,"1000") ;. But this will distort the image i want the image to stay to scale.
Thanks.
How Do I Scale An Object Using Actionscript?
hi,
I would like to mouse over an object and let some other objects become smaller at the same time. How do I do that in actionscripts?
I also want to see the object animating to become smaller and then back to the original size once there is a rollout.
thanks.
Lawrence
Can Tweener Scale An Object?
Hi,
I have a movieclip that draws a rectangle that I want to start as 0px height and get to 200px height.
wrap.graphics.clear();
wrap.graphics.beginFill(0x999999);
wrap.graphics.lineStyle(2,0xFFFFFF);
wrap.graphics.drawRoundRect(490,175,260,230,20,20) ;
wrap.graphics.endFill();
Is there a way to do it with the Tweener class?
Thanks,
Cgull
Object Scale Up As Mouse Approahces?
Ok..i hope I can explain this.
If i have a list of words (or objects all in a line) how can I get them to begin to grow as the mouse approaches to them? And i don't mean putting an MC in the over state of a button that has the object get bigger. I mean as the mouse passes over the words or objects, they grow. For example:
The best example I've seen is not even flash...it's the icons on the dock on a MAC (OSX). Anybody know what I'm talking about?
Yet another overly elaborate post from me...but I'm learnin'!!
thanks everybody.
>PHER
Scale Object As Mouse Approaches?
Ok..i hope I can explain this.
If i have a list of words (or objects all in a line) how can I get them to begin to grow as the mouse approaches to them? And i don't mean putting an MC in the over state of a button that has the object get bigger. I mean as the mouse passes over the words or objects, they grow. For example:
The best example I've seen is not even flash...it's the icons on the dock on a MAC (OSX). Anybody know what I'm talking about?
Yet another overly elaborate post from me...but I'm learnin'!!
thanks everybody.
>PHER
How Do I Scale A Draggable Object On Rollover?
Hey - and thanks to anyone who can help me!
I am creating a children's interactive click-and-drag activity. They will click on objects and drag them to the correct location. The only problem is I have so many objects that I had to scale them all down in order for them to all fit on the screen. How do I make it so when they rollover on the object, it increases to the correct scale (and stays that way) so they can then position it to the right place in the movie? Not sure if my objects need to be mc's or buttons for this to work. Any help MOST appreciated!
Scale An Object WITHOUT Scaling The Keyline?
I am trying to scale a box object on the state that I've used in different instances to highlight relevant information. The areas are all different sizes, and I'd like to use different instances of the same movie clip with the box object.
The problem is my box object has a 2px keyline around it, and when I scale my movie to fit the various areas to be highlighted, my keyline also scales, which is ruining the look.
Anyone know a way around this?
Gordon
How To Dynamically Scale An Object On Mouse Over
Hello, I'm new to the forum and I'm here to hopefully get help from the experts.
I'm trying to get the same effect as this page:
http://www.futureofthebook.org/blog/..._design_j.html
can anybody help?
Thanks in advance,
Z
Object Following Mouse On Y-scale And Get Back
To best describe my issue: I want an object to follow a mouse on Y scale. I have done it by using this code
Code:
slide_mc.onEnterFrame = function (){
with(this){
distY = (_root._ymouse - _y);
_y += distY*0.15;
}
}
However, there are few issues+questions:
1) when loads it moves up. It should stay in start position. How to keep it stay at the same place?
2) half of the line dissapears when it goes too far to top or bottom. Is there a way to limit how far the that object can go?
3) I want it to go back to start position if mouse is not in area. How do make the object do that?
so far what I have done you can see here
Mouse-driven Object Scale
Hello,
I'm trying to create an effect in Flash MX:
I have a number of graphic objects (movie clips) clustered on the Stage. What I need is when the mouse clicks on an object, that object scales up to a pre-determined value (say 200%) - when the mouse rolls off the object, it scales back down to its original size. I've been trying to figure out the Actionscript for this, but with no luck. It's important that the scaling be gradual and not just a sudden increase/decrease. Just to confirm:
a) OnRollOver - no change
b) OnClick - object scales up
c) OnRollOut - object scales back down
I would be very grateful if someone can give me the AS code to do this. Thanks in advance!
Benny
Scale Video Object From Center
Is it possible to scale a video object from it's center? I am currently using the below code to resize but I need it to scale from the center of the video object.
ActionScript Code:
function resizeVideo() {
video._width = video.width;
video._height = video.height;
}
Scale Object Beyond Anchor Point
Hello
I have a big square with the anchor point set to the top left corner. To the right, left and bottom of this square I have collapsing menu's.
So I have been able to work with the right and bottom just fine by increasing the _xscale and _yscale But how do I increase the scale of the square to the left when the anchor point is set there? Or what is the solution?
Sandman9
Elastic Scale An Object With Actionscript
Anybody can help me with an function which can do this .. in the last few hours I searched google ad tried to modify some other examples .. from _x to _xscale .. but none ware working .
I could not find a function to make an elastic zoom (scale).
Loading Variables From Txt File, Scale Object According To Value?
I'm relativly new to actionscript, but I'm getting along well enough with it.
The problem I have right now is that I'm trying to make a dynamic shockwave file which loads updates for the site out of a text file. I've managed well enough with the text strings for the updates, but the biggest problem is tring to make an object scale according to a value set in the text file.
What I'm doing is this: Loading the text file with the loadvariables command, (which has worked for the text update part) and also loading a variable for a progress bar(with the same text file), which is supposed to show how far along I am in a project. But when I tell the object to scale according to the value loaded by the text file, nothing happens. I thought this might be because of the value being a string instead of a numeric value, but even when I use the NUMBER funciont to transform a string into a numeric value, it still doesn't work. If somebody could tell me what I'm doing wrong with my script, or post an example, I'd be very grateful.
Controlling ScaleMode To Scale/noscale On Different Object...
I don't know where to begin...
Basically, I'm interested in figuring out how to do something like this website.
As you can see the navigation doesn't scale, but the image size adjust accordingly to the size of your browser.
So, I want to know...
1. How I need to prepare the images so that I can avoid pixelation
2. How to set the image to scale, but not the navigation.
Does anyone know any good tutorials...?
I found this tutorial, and it gives me some idea... but not quite the same.
Zoom Button To Scale Display Object
I am attempting to scale a current instance on the stage named siteMap_mc.
The class below is attached to a "zoom icon" thru the library palette
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.display.Sprite;
public class ZoomIn extends MovieClip {
public function ZoomIn() {
this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, onClick);
}
private function onClick(event:MouseEvent):void {
siteMap_mc.scaleX *= 1.5;
siteMap_mc.scaleY *= 1.5;
}
}
}
Error: 1120: Access of undefined property siteMap_mc.
I get the error above. My guess is that I do not have a correct "import" statement above.
Another question is how do you now what "import" statements are needed?
My current resources for learning Actionscript are
Essential Actionscript 3.0
Actionscript 3.0 Cookbook"
Lynda.com
Please offer any guidance for more reference material for learning Actionscript.
Thanks in Advance,
Robert Good.
Properly Scale A Bitmap Filled Object?
Basically, I created a rectangle (through as) and assigned a bitmap fill to it. I want to be able to stretch the rectangle without stretching the fill pattern.
Is that possible?
Would I Scale An Object In Relation To The Length Of A Loaded Movie?
I know this should be straight forward but I'm at a loss as to which command to use.
I am loading video.swf into load_mc.
Once the video begins playing I want a (percent played) bar to begin growing.
If the video is 30 seconds long at 30 fps -- the bar would reach 100% of its size when the loaded video hits frame 900 (the end of video.swf).
Any help is greatly appreciated!
Thanks. Pete
Create Object To Scale Based On Users Input
I'm trying to create a virtual classroom in Flash MX. People will be able to drag and drop lab items into the room to create a classroom. I want to have 2 form fields for Width and Length of the room in feet. (1 square foot will be 9x9 pixels.) When visitors enter their room in width in feet and length in feet, I want the flash movie to show a rectangle to scale.
You can view a rough mockup diagram at this URL: http://www.marcellas-reynolds.com/ss.jpg
Can anyone help with this? I have had no success looking for help from other resources.
Thanks in advance.
Drag More Than One Object
hello again,
i am trying to make a flash site that allows you to drag and drop windows around the screen, as well as at the same time a new cursor is dragged around.
havent succeeded yet. is this possible?
tnx
Drag An Object
Hi!
what is the right action script to drag a particular button without draging others. If I put the action script that I wrote below, it will let me to drag everything, even my background.
Thanks a lot!!!!!
--action script--
on (press) {
this.startDrag()
}
on (release) {
this.stopDrag()
}
Object Drag And Let Go?
I have a FLA file where I have a coin that I want to be able to drag when I click on it, play a sound and have it disappear when I let go of it. The drag works fine as does the sound it plays when I let go but the clip won't disappear. What am I doing wrong?
Drag Object
hi, i am playing around with using drag objects as buttons for a site i am working on. problem is that i don't know any script that could help me. the idea is to have the viewer drag an object over to a certain point and then drop it which will then forward to viewer to another part of the site (i'm assuming using getURL). does anyone know a script i could use for that? or possibly a way of creating an "if" variable that gets the URL based on the location of the drag object on the stage? hope that makes sense.
thanks...
pjustice
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