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Export W/Movie Clips



I want to export a movie, but to save time, i made a movie clip and copied and pasted it around. Well, when i go to export it, the movie clips don't work. Can you please tell me if there is a way to export them to an avi?

thx

ValveFire

P.S: if you have time, can you also see my other thread and tell me if there is a way to do whats in the other thread? http://www.flashkit.com/board/showthread.php?t=642271
thx



FlashKit > Flash Help > Flash General Help
Posted on: 08-03-2005, 05:05 PM


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Movie Clips And Quicktime Export
i noticed this mentioned in another thread about how using graphic symbols instead would allow me to export to quicktime. i have a lengthy animation that uses movie clips and you can guess how horrible it looked when i tried to export to a mov file.

my questions:

1) if i had used graphic symbols instead of movie clips would it exprt correctly? i have movie clips inside movie clips inside movie clips sometimes. (eg. character moving > arm moving on him > thing in hand moving) i wasn't using actionscript to ref. clips at this time.

2) if i do insert scripts to manually load the mc's will flash export them into the mov?

thank-you.

Export FLA As AVI, Movie Clips Doesn't Work
I am doing an animated flash-movie, but I have done it in different parts; different flash documents.
I want to put those together in a movie, but I can't export them as AVI-files, since the most of the symbols (movie clips) does not work in the AVI-file, they don't move at all as they do in the SWF-file.

If it is impossible to get a movie clip move when export as AVI, anyone knows a good way converting SWF to AVI?

Linkage Properties > Export Clips... Access In Another Movie?
I have a preloader movie that loads my main movie *.swfs and I need to know how I can reference up my Linakge > Export clips so they are not "lost" once my movies are loaded into the preloader. Thanks for helpin' me out.

Movie Clips Are Not Working When I Export Into Quicktime Video
I have tried numerous ways of publishing and exporting my flash file as a quicktime video file. i can get a really nice qaulity movie file but my movie clips do not work. they do work when i publish it as a quicktime file, but not quick time video. sadly i need the better quality movie file. please help!

[CS3] Export Jpgs Sequence That Include Nested Movie Clips
Is it possible to export jpgs that will include nested movie clips? We often have to provide printed binders of our flash presentations to clients and alot of our animations involve the use of nested movie clips. If it was a basic line animation we would just export to a jpeg sequence, but when we do that with nested clips it only does the main timeline.

We currently have to export as a quicktime movie and then do a jpeg sequence from there, but often it gets messed up, is low quality and is anything but efficient. Any ideas would be appreciated!

Using GetBytesLoaded W/ Clips Linked For Export In First Frame
I'm working on a .swf where I have have a dozen or so "template" MCs sitting in my library linked so they're exported in the first frame and I can get at them using attachMovie. But this is messing up my preloader. The size of the .swf is about 48K, but using the getBytesLoaded method my .swf always *reads* as 94K. SO -- my percentage preloader quits halfway through (after 48K has loaded), and the .swf runs perfectly. So users can't see all of my pretty preloader (unless I jimmy it to last too long)!

How do I get the *actual* size of the .swf in a situation like this?

How To Remove All Movie Clips/array: Movie Clips Carry Over To Next Frames/ Scenes
Hi: I am creating a small game. So far so good, but only problem I have come across is when I jump to another frame or scene, previous movieclips (using an array) that are still running carry over to the next frame/scene.

See attached if you have some time- start clicking on answers in the game, and when time runs out some movie clips that are still running will remain on top of my end frame and carry over to the next scene as well.

Is there any sort of remove all movie clips or "clear all" type of actionscript?

thanks in advance!

Maintaining Event Behavior For Movie Clips Nested In Movie Clips
Is there any way to maintain a clip's event callbacks when said clip is nested in a parent clip that has its own definitions for those callbacks?

In other words, if clip B has a definition for .onPress and clip A has a definition for .onPress, is there anyway to maintain clip B's definition if it is nested in clip A?

I have tried doing it by making clips into movie clip subclasses but it doesn't work... but how do components work then?

How Do I Load/stream Individual Movie Clips Within Other Movie Clips
I am using flash 5

I have a movie with a huge movie clip in it and that movie clip has lots of movie clips inside that. how do I load each one individually so when the viewer clicks on abutton it starts to laod the related movie clip.

Please help.. I'm working on borrowed time and borrowed money

Accessing To The X And Y Coordinates Of Movie Clips Inside Of Other Movie Clips
lets say I have a movie clip with an instance name of "char" and another movie clip inside it with an inctance name of "ball" and when I try this I get zero:

_root.char.ball

why?

thanks in advance because you flashkit users know everything about flash in and out.

Movie Clips Within Movie Clips: Text Link Problem
Hello.

I have a Movie Clip that is my main one with another Movie Clip inside of it. In the subordinate Movie Clip, I wish to have text linking frame (13) to frame (14) for instance. The problem that manifests is that while buttons is the subordinate Movie Clip link to frames within it with no complications, the text link from 13 to 14 with its respective code links to the last frame (would be 14) in the main Movie Clip.

Am I doomed to convert all text links to buttons in the subordinate Movie Clip or is there (what I am praying for) a code to work around this and keep frame links confined to the subordinate Movie Clip? I would appreciate any help that anyone can offer regarding this problem. Many Thanks.

Movie Clips Acting As Buttons Can't Load Other Movie Clips
Frame 1 has three movie clips on it, instance names are A, B, C. I have the following actionscript on frame 1 as well:

stop();
import flash.filters.GlowFilter;

ar = [A, B, C];

for(var z=0; z<ar.length; z++) {
ar[z].onRollOver = rollover;
ar[z].onRollOut = rollout;
}

function rollover() {
this.swapDepths(0);
this.filters = [new GlowFilter(0x333333, .20, 7, 7)];
}

function rollout() {
this.filters = null;
}

This code creates a glow, obviously, on whatever movie clip I rollover. What I want to do as well is this:

I want to click on mc "A" and have it launch a different movie clip (let's say "X") on top of everything else (so that A, B and C are still visible in the background). "X" is in a sub-folder of "A" if that makes any sense or is relevant. Same kind of action for mc's B and C. B should launch mc "Y" and C should launch mc "Z".

What is the actionscript for this? Any questions please let me know. Please respond, I need this info as soon as possible. Much appreciated!!

Text

External Movie Clips With Multiple Menu Movie Clips
It's pretty late and I don't think i have enough time to search this question in the forums but here I go. Sorry If I upset someone for making a topic that already exists.

I have a main timeline that im importing an external movie clip in. This external movie clip is named "members" it has several buttons that load other external movie clips into a window within "members" . What do I need to do to make this work. Do I need to use "this, _parent, _root, level(s) or "whatever.swf". If you can help me out that will be great. I'll make it up to you down the road. No sexual favor please.

I'm using flash mx 2004 btw.

Thanks in advanced

[MX04]Movie That Works Fine When Clips Apart Acts Strange When Clips Are Together.
Hi,

I have a pretty basic movie in which a ball moves along a track.

The track is made up of 3 sections & all I want the movie to do is trace an ID number (num) that is an individual property of that clip when it goes over it.

In the first movie attached below “trackOne” the whole thing works great! However in the other movie “trackTwo” I have moved the clips closer together & the whole thing has gone crazy with the following issues.

1.)The “trace” command fires on every “onEnterClip” event

2.)A text field that is used to show the ID number only changes when the ball is fully over the clip not as it first touches it, as it does in the first movie

3.)Although the ball is full off a clip it keeps tracing it’s ID number together with the new clips number?

Anybody able to help me on this?

Screwy Stuff With Movie Clips Within Movie Clips
This is kind of difficult to explain but here it goes...
I have created a Barney's like slide site and have gotten it to work fine. the problem I'm having is when I take scroll text box and try to place it on the movie clip that is going to be the part of the site that is going to slide out.

The whole thing slides fine and the scroll box is visible. However, the text is not visible therefore I'm not sure if the up/down buttons are actually working.

The scroll box is a movie clip itself with "on(release)" commands on the buttons. The "onClipEvent" commands are added to the textbox when the scroller movie clip is brought into the slider movie clip.

Is this something that just isn't supposed to work or I am doing some thing dreadfully wrong?

Thanks in advance,
Fakeout

Is It Ok To Duplicate Movie Clips Inside Movie Clips?
is it ok to duplicate movie clips inside movie clips? Seems to be a problem here...

[F8] Help Making Movie Clips Load Other Movie Clips...
well i have miraculously figured out how to make my buttons grow and shrink simultaneously reacting to mouse overs... and even stay large when they are clicked on... however the only way i found to do this was by making them movie clips and not buttons...

now luckily the task at hand i'm assuming will be quite a bit easier than what i've already accomplished...

i am looking to now make those movie clip instances (when clicked on)... load photos into an empty movie clip that will be a separate swf... in the same dreamweaver file...

i have made each photo into a small movie clip that simply tweens the photo from alpha 0 to alpha 100 and back to alpha 0...

so i'm hoping for some code that will call up the first part of the movie clip (the fade up) when the corresponding movie clip is clicked on... and hold it... until another button is clicked... making the current movie clip play to end (fade out)... and then load the new movie (up to the middle... alpha 100) into the empty movie clip...

Intersecting Movie Clips/ Dividing Movie Clips
I've bee trying all day to find out how to find the intersection point on two moive clips with non linear lines in them.
If I use the Hit Test method it seems to recognise only the hit point when the imaginary rectangle arounf the two clips collide. Is there any way of determining the point where the lines themselves cross over.

If not I think I've got another method but I can't figure it all out.

I know at what x point the lines will cross over (the more horizontal of the two lines will be crossed every by one of the verticle lines every 1/108th of it's width) but I can't determine exactly where the Y co-ordinate of this line will be at the time.

I could sort this out if I was able to delete all of the more horizontal move clip except the point of intersection I'm looking for, I'd then then be able to determine the y co-ordinate at this point. But I havn't been able to determine how to delete a move clip for example from x=0 to x=51 but leave the rest of the movie clip on the screen.



Any help with this would be much appreciated.

Cheers

Scifo

Creating Movie Clips Inside Movie Clips
Hello,

I am having difficulties creating movie clips within other movie clips. The following works to create a movie clip on stage with no problems...


Code:
//Create movie clip and load image into it
_level0.createEmptyMovieClip("tn1",this.getnextHighestDepth());
mcl.loadClip(String(albums[0].photos[0].image),"tn1");
However, I want these movie clips inside another movie clip (mcPics1). For this I attempt...


Code:
mcPics1.createEmptyMovieClip("tn2",this.getnextHighestDepth());
mcl.loadClip(String(albums[0].photos[0].image),"myPics1.tn2");
Can anyone tell me where I have went wrong?

Thanks!

Targeting Movie Clips Inside Of Movie Clips
I am a AS3 newbie and am working on an animated cell phone text demo for my company's web site. I have three phones, each are a movie clip with a time line animation. The three phones are all inside of another movie clip where I animate their intro. I have a stop on the first frame of each of the three cell phones so that their screens are static as they fall into place. Their animations begin on the second frame of each of their respective time lines, and I would like the animations to begin when the phones are clicked. I'm not sure if these clips should be targeted from the main time line with the rest of the global script or if it should be on the time line of the nested MC. Even if I knew where to put it, I'm not really sure exactly what the script should be. Please help! My boss wanted this done last week!!!

Movie Clips Controlling Movie Clips, Problem
Hello.

I've been trying to make some drop down menus for awhile and I've run into a snag.

I have a button that when you roll over it, a movie clip appears [jumps to frame 2, frame 1 is blank.] This mc is the drop down menu. The drop down menu mc consists of other buttons that when you roll over them they stay green, but all other buttons go blue. [done by making certain mc jump to frame 2 and others jump to frame 1 to dissappear.]

So this all works fine.

My problem now comes when I try to attach on (release) functionality to the buttons inside the drop down mc. I have the following code on one of the buttons inside the 1st drop down menu:

// Drop down menu colour changes.
on (rollOver) {
_parent.about.gotoAndStop(1);
_parent.what_about.gotoAndStop(1);
_parent.what_else_about.gotoAndStop(1);
_parent.where_about.gotoAndStop(2);
}
// Trying to get wherewestarted movie clip to jump to frame 2 on release.
// Also making other movie clips jump to frame 2 to dissapper.
on (release) {
_parent.wherewestarted.gotoAndStop(2);
_parent.mainlogo.gotoAndStop(2);
_parent.address.gotoAndStop(2);
}

So the on (rollOver) part workds great, and I'm quite pleased with the resluts... however when you click a button in the menu, nothing happens. No movie clips appear, or dissappear. I've tried it without using _parent, I've tried _root... I just don't know what to do.

How can I get a rollover AND a release action?

Help!!



DryCow

How To Make Movie Clips React To Other Movie Clips?
I'm designing this menu system that has four square buttons in a horizontal line. The premise of the menu system is when one button is clicked that button expands horizontally and the other buttons shrink horizontally and slide to the right. How would I go about doing this with actionscript? I'm using Flash 8 and Actionscript 2.0.

Movie Clips Controlling Movie Clips, Problem
Hello.

I've been trying to make some drop down menus for awhile and I've run into a snag.

I have a button that when you roll over it, a movie clip appears [jumps to frame 2, frame 1 is blank.] This mc is the drop down menu. The drop down menu mc consists of other buttons that when you roll over them they stay green, but all other buttons go blue. [done by making certain mc jump to frame 2 and others jump to frame 1 to dissappear.]

So this all works fine.

My problem now comes when I try to attach on (release) functionality to the buttons inside the drop down mc. I have the following code on one of the buttons inside the 1st drop down menu:

// Drop down menu colour changes.
on (rollOver) {
_parent.about.gotoAndStop(1);
_parent.what_about.gotoAndStop(1);
_parent.what_else_about.gotoAndStop(1);
_parent.where_about.gotoAndStop(2);
}
// Trying to get wherewestarted movie clip to jump to frame 2 on release.
// Also making other movie clips jump to frame 2 to dissapper.
on (release) {
_parent.wherewestarted.gotoAndStop(2);
_parent.mainlogo.gotoAndStop(2);
_parent.address.gotoAndStop(2);
}

So the on (rollOver) part workds great, and I'm quite pleased with the resluts... however when you click a button in the menu, nothing happens. No movie clips appear, or dissappear. I've tried it without using _parent, I've tried _root... I just don't know what to do.

How can I get a rollover AND a release action?

Help!!



DryCow

Problems Creating Movie Clips Within Movie Clips
Okay, I'm creating yet another game and need to create a vehicle. So I wanted to create one movie clip for the vehicle and within that movie clip create multiple movie clips for all of the parts.

So I created a new symbol, let's call it vehicle and then within that area I created all of the vehicle parts as symbols within that symbol. At least I think I did. Anyway, when you look at the library, sure enough you see all of parts for the vehicle and the vehicle itself. Within actionscript, however, I can create an instance of the vehicle. I can create instances of all of the parts, but not the vehicle.

The reason why I was going this route is that I wanted more realistic movement. I wanted certain parts of the vehicle to move depending on what the user did, but not other parts. Can anybody shed some light on this subject? Thanks in advance.

Embedding Smart Clips In Movie Clips Causes Crashes...?
i noticed that if you use more than one of those drop-down menu smart clip in the common library, you can't see all the choices...

e.g.
drop in one instance
then another directly below it.
publish the movie
select the third or fourth choice from the second drop-down
let go so that your choice is selected
now re-select the second drop-down menu...
the other choices are hidden by the menu above it.

this is also the case if you try the procedure in reverse...
i.e. if the second instance is on a higher z-plane, the choices in the first will be hidden.

it seemed logical to drop the smart clip into a movie clip then use mc.swapDepth to set the z-index

got swapDepth working perfectly
(thanks, Mac8myPC): http://www.flashkit.com/movies/Scrip...98/index.shtml

but as soon as you put an instance of the smart clip into a movie clip, flash (5 for mac, PPC, OS 9.1, g4 466, 384MB) crashes as soon as you try to publish/export/test movie.

i tried it in a button as well... same thing

i've been trying to rebuild the menu in a normal movie clip form but it seems like more pain than it's probably worth...

any suggestions?

thanks in advance,
--cera

Movie Clips Inside Move Clips. How To Control?
I have an object in this case a foot with toes on it. the toes animate as well as the whole foot moving with the nails on it. I have instance names assigned for all the mc's problem is that the toes are buried about 3 layers down inside the foot_mc so they will move with the foot as well. When I assign a function to them the error compiler does not know where the nails are . What is the best way to fix or re-do this layout?

I am a total newbie to Flash and AS3, so any help would be great


I FIGURED IT OUT.

Export Flash Movie At 59.94 FPS - Movie Length Doubles
Has anyone experienced this issue? I have prepared a Flash animation to HDTV 720p specs at 59.94 FPS. Upon exporting to Quicktime, the resulting movie length is more or less double the flash animation length. When brought into AfterEffects, the movie is still twice the length. I'm hesitant to then do a time scale in AE - I'd rather the Flash export be exact.

Does anyone have experience with exporting Flash movies to QT at frame rates > 30fps? And have you experienced the same issues?

Thanks in advance for your comments,

Tom Auger | d3

Can't Export To Movie / Test Movie Since Yesterday... Even Reinstalled
Hello,

I was working on a project for a few days... It all worked fine, I was able to export to flash movie, test the movie etc..

But since yesterday, I can't export to mive anymore... it asks me the file name and then the settings window appears, as usual. When I click OK, the progress bar appears and either it freezes, or I get a Windows error message pops up saying Adobe Flash stopped responding...

I even reinstalled Flash, didnt work.. I then deleted some layers , just to check if it would work, but now I got the message "flash is out of memory"... and it froze again... (i never got that memory message again)..

I'm using Flash CS3, Vista 64bit, 4GB Ram ...

Please Help





























Edited: 01/26/2009 at 07:29:08 AM by ardan15

Aligning Movie Clips To Movie Clips Within Movie Clips?
hi, i want 2 align a movie clip, with a movie clip nested within a movie clip using actionscript. When I try to do this it aligns to the top of the screen. I know movie clips have like different _y and _x cooridnates relative to the stage or whateva or something like that. Neway any one know how to align movie clip with another movie clip within a movie clip like for instance:
_root.ball._y =_root.square.triangle._y
and get them 2 be at equal positions on the stage. If u understand please help
Tanx in advance4

Movie Clips, Vs. Smart Clips Vs My Brain
I am having a difficult time trying to wrap my head around the MC process and its usefulness. I know they are very beneficial, make things easier, file sizes smaller etc. but I can't seem to make logic mesh with my brain cells.

Does anyone have a good way of explaining the "How to's" and "Why for's" of Movie Clip's????

Also, what is the difference between a Movie clip and a Smart clip?? (The latter I have the same questions about as well.)

Thanks,

Controlling Instances In Movie Clips From Other Clips
I am trying to get a button on my level 2 in my main movie to point to a frame inside a movie that has been loaded in on level 3 on the main movie. I have tried all different kinds of combinations and no success. I even tried putting the level 3 movie in an empty movie clip on the root, and naming the instance "music", and then writing in the button _root.music.GotoAndPlay(3); I need it to target frame 3 in my level 3 movie. Should I put the level 3 movie in its own empty movie clip? I was able to get the button to unload movie3, but I don't want it to dissapear, I just want it to go to frame 3 in the movie clip to turn off the music.. You can see what I mean at the address below. I have my audio player in the bottom right with an on/off that works fine, but when I go to the link in my site "Music" there are some downloadble MP3's, and when you click on one I want the "equalizer bars" you see in the audio in the lower right corner to stop, and it means I need it to go to frame "3" of tha movie clip for that to happen, just like it does when you click on "off" in the audio movie. Anyway, sorry this is long winded, but wanted to make sure it was clear as to what I am trying to do..

Thanks in advance,... Here is the link

http://www.incogneato.tv/stales


Mike

Movies Clips Called Within Other Movie Clips
I started this flash porject a while back and haven't touched it in a long time...a few problems to it, that I will fix one problem and then ask for the next problem.

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I have 4 buttons on that with a blank screen to load my stuff in, and it is called 'screen'

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on (release) {
loadMovie("portfolio.swf", "_root.screen");
}

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Thank you very much for your help in advance.

Clips Within Movie Clips And Instance Troubles
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directions: up and down to cycle squares, click (anywhere) to rotate.

As it stands the first instance is the only one that reacts to the up and down commands and both react at the same time (bad) to the clicking for rotation...

go here http://maroonedmoon.com/cubes.swf to see the swf if action...

I need these two squares to act independent of each other, i've tried naming them different things, and even duplicating the symbol with different names... but it's not working. I imagine the issue is with my simplified actionscript...

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and here's my .fla

Empty Movie Clips And Duplicating Clips
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I'm attaching a simplified version of my file to isolate just the duplication troubles. Thanks for the help!

Is There A Difference Between 'export Movie' And 'Publish Movie'?
Is there a difference between 'export Movie' and 'Publish Movie'?

Ive always wondered

How To Export Movie(avi) And Movie Clip Can Work?
I have some problem. When I do my work with flash MX, I want to export movie file(avi) but it cannot play movie clip. Anybody who has ideal to make it work,please tell me .

AGAIN How To Export Movie(avi) And Movie Clip Can Work?
I have some problem. When I do my work with flash MX, I want to export movie file(avi) but it cannot play movie clip. Anybody who has ideal to make it work,please tell me .

How To Export Movie(avi) And Movie Clip Can Work?
I have some problem. When I do my work with flash MX, I want to export movie file(avi) but it cannot play movie clip. Anybody who has ideal to make it work,please tell me .

AGAIN How To Export Movie(avi) And Movie Clip Can Work?
I have some problem. When I do my work with flash MX, I want to export movie file(avi) but it cannot play movie clip. Anybody who has ideal to make it work,please tell me .

Export An Jpg From Movie
hi ! .,

my project is kind of lika a rebus
with drag and drop of symbols

i want the user to load the movie, drag some stuff around
and then to be able to show me what they have done ...

is it possible to export a jpg as what they se on theyr screen ? and then mailing it to me ? or saving it on the server ... or maybe theres a smarter way ?

/ j

Export Jpg From Movie
hi ! ., i tried over at flashMX but maybe its the wrong board, il try here to ...

my project is kind of lika a rebus
with drag and drop of symbols

i want the user to load the movie, drag some stuff around
and then to be able to show me what they have done ...

is it possible to export a jpg as what they se on theyr screen ? and then mailing it to me ? or saving it on the server ... or maybe theres a smarter way ?

/ j

Movie Export...
... Could anyone tell me if it's possible to export a movie in *.avi / etc. format, and still maintain the animation (loop) inside movieclips (in tweened symbol). I hope that someone undertood my problem.
I mean animation in animation.

thanks-

Export Movie To AVI
I have downloaded some files from this site. Included is the .fla and .swf. When I view the .swf I see the action, when I open the .fla file in Flash MX 6.0, if I hit enter I don't see the action just the background. I go to export movie as an .avi, when I watch the .avi I only see the background and none of the action. If I export it as a .swf it makes a file exactly like the .swf that was included with actions working. How can I export the .fla as an .avi and see the actions?

Export Movie To An Avi
i'm trying to export the my movie to an avi, but when i play it as an avi nothing is there. Do i have to hightlight or what? i need to know asap.

Export To Movie
im working with a movie with added flash drawing animations. when i export to movie, i find that the fps drops to like 12, but id like it to be around 30 fps. is there anyway to fix this besides lower the size? i am currently making the movie at 720 x 480 pixels. please help.

Export As Movie...
Hi all,

I've got a movie with one frame and a tween controlled by actionscript. Whenever I try to export the movie, it just exports the one frame. Is there any way to get it to export all of the frames of the tween, or is there any way to move the tween forward one frame at a time and take screenshots, etc?

Anything at all?

Export Movie
Version: Flash MX 2004 / Windows XP

Problem / Question:

I am trying to export a movie from Flash. The exported file only sees the top level timeline... it doesn't export any of the animation that is going on in the sub-timelines. It is essential that the sub-timelines export.

Is it possible? What do I need to do? I have tried exporting as jpg sequence, as flash movie, etc... nothing works.

Please help!

Thanks!

Export Movie Q
When I export my flash movi as an avi file, It plays the movi but the movi clips in my flash dont play (they're stuck on the first frame of the movi clip).
Anyway to fix this?????????????????????????????????????????

Cannot Export Movie
I'm a complete newbie - i've created a simple banner animation that has some text transition in it (uses alpha opacity 100, then in 20 frames turns it down to 0 opacity using motion tween), this works fine when i press control > play, although when i export the movie or test the scene no text transition occurs & the font is not the same - can anyone advise where i'm going wrong?

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