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FLASH Transparency-stacking + CLICKABLE Links Behind It



Greetings guys...i have been playing around with the wmode transparency attribute of our beloved flash player and i have reached the following conclusions: 1. it's supported under IE5+ and Mozilla 1.0+ (Win32 family) in terms of transparency (meaning that the html content actually shows through-behind the stacked-by-means-of-css FLASH MOVIE) yet... 2. only under IE6 (Win32) can you click links behind the flash movie, links that you can see through the movie. i have tried clicking links under IE5+ and Mozilla and i can't do it...When i approach the links the mouse pointer doesn't transform into a hand, as it is suppored to, and i cannot click the links, or any html content that is behind the space occupied by the flash animation how can i have both transparent-stacked above all flash movie AND clickable links behind it under IE5+ and Mozilla....??? any help would be greatly appreciated....



SitePoint > Design Your Site > Flash and Actionscript
Posted on: Feb 25, 2004, 19:42


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[F8] BitmapData + Transparency + Non Clickable
Hi,

I have a Flash movie that loads a png that contains transparency into a movieclip, which I then 'replicate' into a BitmapData version (and draw it into a new movieclip), and erase the original png... I have all of that working properly... but I have it coded so that the newly created movieclip is dragable, and my problem is that I don't want the user to click a transparent area of the movieClip, and be able to drag it...I only want them to be able to click on the parts that have actual pixels. So for example, if the image was of the letter 'C', I don't want the user to be able to click into the empty space in the middle of the letter and be able to drag it... I only want it draggable when the actually letter is clicked.

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i have about 10 in the dynamic text field

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Each of the 10 links has a 3 line gap between them and i only want the mouse to be able to click on the lines of text and not the gaps in between the links.

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Links Form Text File Not Clickable
I have created this link

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Hi, hope someone can help!
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function over2() {
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function out2() {
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where b5_mc is the movieClip for the menu and b4_mc is an invisible button inside b5_mc which acts as the target area for the rollOver.

the flash movie as it is and the .fla file are here…

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Here is my code in the flash piece ------ //

myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.onLoad = function(success) {

numimages = this.firstChild.childNodes.length;
spacing = 70;
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this.picHolder = this.firstChild.childNodes[i];
this.thumbHolder = thumbnails.createEmptyMovieClip("thumbnail"+i, i);
this.thumbHolder._x = i*spacing;
this.thumbLoader = this.thumbHolder.createEmptyMovieClip("thumbnail_i mage", 0);
this.thumbLoader.loadMovie(this.picHolder.attribut es.thmb);
this.thumbHolder.title = this.picHolder.attributes.title;
this.thumbHolder.main = this.picHolder.attributes.main;
this.thumbHolder.onRelease = function() {
loader.loadMovie(this.main);
title_txt.text = this.title;
};
}
};
myPhoto.load("xmlphoto.xml");

------------------------------------- //

Any guidance would be great. Thanks in advance.

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I'm working on the card matching game from flashgameu, in which a deck of cards with pairs of identical cards are layed out face down and the player selects pairs in an attempt to match them. (Same project as in a post from last night.)

The project is originally set up such that, when two selected cards match, they are removed from the stage. I changed this a bit -- I leave the cards in place, and change their alpha to 0.25.

The problem is that simply changing the alpha value and keeping them on the stage maintains the player's ability to click them. When clicked, they turn back over.

I want to take these matched cards "out of play" somehow while keeping them on the stage.

Here's the code:


Code:

package {
import flash.display.MovieClip;
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.display.Loader;
import flash.net.URLRequest;
import flash.utils.getTimer;
import flash.utils.Timer;
import flash.media.Sound;
import flash.media.SoundChannel;
public class Matching10 extends MovieClip {

private static var numRows:uint = 3;
private static var numCols:uint = 4;
private static var numCards:uint = numRows * numCols;
private static var cardWidth:uint = 85;
private static var cardHeight:uint = 85;
private static var gap:uint = 10;
private static var horizSp:uint = 95;
private static var vertSp:uint = 95;
private static var horizScrOff:uint = 800 / 2 -((numCols * cardWidth) + (numCols - 1) * gap) / 2;
private static var vertScrOff:uint = 600 / 2 -((numRows * cardHeight) + (numRows - 1) * gap) / 2;
private static const matchPoints:int = 100;
private static const missPoints:int = -10;
private var scoreField:TextField;
private var score:int;
private var bestScoreField:TextField;
private var bestScore:int;
private var textStyle1:TextFormat;
private var textStyle2:TextFormat;
private var textStyleClock:TextFormat;
private var gameStartTime:uint;
private var gameTime:uint;
private var gameTimeField:TextField;
private var gameScore:uint;

private var firstCard:Card;
private var secondCard:Card;
private var cardsRemaining:uint;

private var flipBackTimer:Timer;
private var waitToFinishTimer:Timer;

var firstCardSound:FirstCardSound = new FirstCardSound();
var matchSound:MatchSound = new MatchSound();
var missSound:MissSound = new MissSound();
public function Matching10():void {
init();
}
public function init():void {
// set background
var bkgd:Sprite = new Sprite();
bkgd.graphics.beginFill(0xD8BFD8);
bkgd.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
bkgd.graphics.endFill();
addChild(bkgd);

// make a list of card numbers
var cardlist:Array = new Array();
for (var i:uint = 0; i < numCols * numRows / 2; i++) {
cardlist.push(i);
trace("cardlist 1 = " + cardlist);
cardlist.push(i);
trace("cardlist 2 = " + cardlist);
trace("cardlist.length = " + cardlist.length);
}

// add card placeholders showing only the back (first frame of Card)
cardsRemaining = 0;
for (var x:uint = 0; x < numCols; x++) {
for (var y:uint = 0; y < numRows; y++) {
var c:Card = new Card();
c.stop();
c.x = x * horizSp + horizScrOff + c.width/2;
c.y = y * vertSp + vertScrOff + c.height/2;
var s:uint = Math.floor(Math.random() * cardlist.length);// get a random card face
c.cardface = cardlist[s];// assign the face to the card
cardlist.splice(s, 1);// remove that face from the list
// c.gotoAndStop(c.cardface + 2);
c.buttonMode = true;
addChild(c);
cardsRemaining++;
c.addEventListener(MouseEvent.CLICK, clickCard);
}
}

scoreField = new TextField();
addChild(scoreField);

score = 0;
scoreField.x = 15;
scoreField.y = 15;
showGameScore();

gameTimeField = new TextField();
gameTimeField.x = 650;
gameTimeField.y = 15;
addChild(gameTimeField);
gameStartTime = getTimer();
gameTime = 0;
addEventListener(Event.ENTER_FRAME, showTime);

}
public function clickCard(event:MouseEvent):void {
var thisCard:Card = (event.target as Card);// what card?

if (firstCard == null) {
firstCard = thisCard;
thisCard.startFlip(thisCard.cardface+2); // turn card over
playSound(firstCardSound);

} else if (firstCard == thisCard) { // clicked the first card again
firstCard.startFlip(1); // turn it back over
firstCard = null;
playSound(missSound);

} else if (secondCard == null) {
secondCard = thisCard;
thisCard.startFlip(thisCard.cardface+2);

// compare first and second
if (firstCard.cardface == secondCard.cardface) {
playSound(matchSound);
firstCard.alpha = 0.25;
secondCard.alpha = 0.25;
firstCard = null;
secondCard = null;
cardsRemaining -= 2;
score += matchPoints;
showGameScore();
if (cardsRemaining == 0) {
MovieClip(root).gameScore = score;
MovieClip(root).gameTime = clockTime(gameTime);
waitToFinishTimer = new Timer(2000, 1);
waitToFinishTimer.addEventListener(TimerEvent.TIMER_COMPLETE, goToEndFrame);
waitToFinishTimer.start();
}
} else {
score += missPoints;
showGameScore();
flipBackTimer = new Timer(1000, 1);
flipBackTimer.addEventListener(TimerEvent.TIMER_COMPLETE, returnCards);
flipBackTimer.start();
playSound(missSound);
}
} else {
returnCards(null);
firstCard = thisCard; // select the first card in the next pair
firstCard.startFlip(thisCard.cardface+2);
}
}
public function returnCards(event:TimerEvent):void {
firstCard.startFlip(1);
secondCard.startFlip(1);
firstCard = null;
secondCard = null;
flipBackTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, returnCards);
}

public function startOver(event:MouseEvent):void {
MovieClip(root).gotoAndStop("start");
}

public function showGameScore():void {
scoreField.text = "SCORE: " + String(score);
textStyle2 = new TextFormat();
textStyle2.font = "Myriad Pro";
textStyle2.size = 16;
textStyle2.bold = true;
textStyle2.color = 0x0000FF;
textStyle2.align = TextFormatAlign.LEFT;
scoreField.setTextFormat(textStyle2);
bestScoreField = new TextField();
bestScoreField.text = "BEST SCORE: " + String((matchPoints * numCards / 2));
addChild(bestScoreField);
bestScoreField.x = scoreField.x;
bestScoreField.y = scoreField.y + 20;
bestScoreField.setTextFormat(textStyle2);
bestScoreField.autoSize = TextFieldAutoSize.LEFT;

}

public function showTime(event:Event):void {
gameTime = getTimer() - gameStartTime;
gameTimeField.text = "Time: " + clockTime(gameTime);
textStyleClock = new TextFormat();
textStyleClock.font = "Myriad Pro";
textStyleClock.size = 16;
textStyleClock.bold = true;
textStyleClock.color = 0x0000FF;
textStyleClock.align = TextFormatAlign.RIGHT;
gameTimeField.setTextFormat(textStyleClock);
}

public function clockTime(ms:int) {
var seconds:int = Math.floor(ms/1000);
var minutes:int = Math.floor(seconds/60);
seconds -= minutes * 60;
var timeString:String = minutes + ":" + String(seconds + 100).substr(1,2);
return timeString;
}
public function goToEndFrame(event:TimerEvent):void {
MovieClip(root).gotoAndStop("gameover");
}

public function playSound(soundObject:Object) {
var channel:SoundChannel = soundObject.play();
}
}
}
My first thought is that maybe? the card can be converted from a movieclip to a simple graphic? A bitmap? I have no experience with this so I don't know if it's possible. Perhaps the answer is much simpler. But I'm at a loss.

Thanks,
Tim

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Hi all,

I'm using a dropdown menu (created with NavStudio) on a site that also contains one flash element on the side. One section of the dropdown menu overlaps the flash movie, but the movie seems to have precendence, and covers the dropdown menu where it overlaps.

How can I bring the dropdown menu to the front and send the flash movie to the back? I couldn't see any script in the <object> tags for the swf that affects it's stacking order in html.

Is there a little piece of code to look for in my js files for the dropdown that affects its stacking order?

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Is there anyway to reset the stacking order depths in Flash MX (i.e., let Flash figure out how to arrange stacking of static text boxes, input text boxes, and buttons)? Or to have each item be given a unique position in the stacking order?

My problem is that I have several static/input text boxes and one button in a frame that are not showing up when I test the movie. I was thinking that this might because I unwittingly "Sent all to Back". Is there a fix for this? I'm not sure why else they would not display in the movie test.

Any ideas would be greatly appreciated!

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pic attatched bellow

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This is similar to youtube style, youtube is making use of videos whereas i have plain swfs to be displayed.

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i just finished a cheesy (but my first!) banner for my site. im trying to learn this stuff and it's great, but painful at the same time. Please take a look at this test page.

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i want the entire banner to be a clickable link, but i did it wrong.


the source code shows me trying to "a href" it, but it is not working. Can someone show me what i did wrong?

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Hello all,

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Here is some of the code I have been trying using a map but it doesn't seem to work on my swf (works on jpg's though).


<html>
<head>
<title>Untitled Document</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
</head>

<body bgcolor="#FFFFFF" text="#000000">
<map name="map">
<area shape="rect" coords="0,0,32,32" href="#">
</map>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=5,0,0,0" width="32" height="32">
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<param name=quality value=high>
<embed src="Movie2.swf" quality=high pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="32" height="32" usemap="#map" >
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</body>
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Flash <object> Tag Clickable In Html Like For <img> Tag
Is there a way to make a flash movie clickable in html. Like:

a href="temp.html" object classid="clsid:....object a

like you can do it with img tags.

Or do you have to make a button in the flash file to make the swf clickable.

Making Flash Clickable Or GetURL...
Hello All,

I'm using a piece of code in a banner ad I'm working on that would normally look like this:
http://********found.com/bin/gethtmlc...?affid=405&mt=<%=term%>
Notice the .asp call to pull a search term using the variable "term" on an .asp page. The problem is that I have been having a hard time making flash clickable. I can create an alpha 0% button but then I need to pass the the varible "term" into the actionscript using the getURL function. Can this be done? I'm assuming actionscript has escape characters just like the <% %> tags in .asp but I can't find them.

Any Takers???

How Do I Make A Flash Banner Clickable?
After having Flash MX installed on my PC for about 1 year and a half I finally dediced to really try to learn Flash. For the first time today I learned how to use frames and layers, very different to Paint Shop Pro and Fireworks. I have a banner with motion tweens that I want to put on my site and I want to make it clickable, meaning that when users click on the banner they are taken to the page I specify. I clicked on the actions windows and can't see where should I start... I inserted getURL and every time I view the banner it automatically takes me to the URL I entered.

How do I make a banner clickable?

Clickable Enter Button In Flash
Hi There;
Still new, still learning.

I created a flash intro page for a website, it is beautiful thanks to the help from Ted_Meister and Lem.

Now my last layer has a button on it that comes from the bottom of the screen and travels to the center under everything else. I want to be able to make this button so the visitor can click on it once it ends its travel. Then when clicked on it will take you to the next page of the website like index2.html. Does anyone know how I can accomplish this?

Making The Flash Movie Clickable
Hi all

i think my doubt is something simple

i have created a simple flash movie. what i need is that if anybody click on the movie , a html file must be opened in the same window(same like <a href > in html coding).

that is the whole movie must be clickable , whole the time

any one have any idea ??

Thanks in advance

Chackochi

How To Make A Flash Animation Clickable
Hello, I built an animation with actionscript 3 that I want to use as a welcome page for a website... I put the animation in DW cs3 and it works but i don't know how to make it "clickable" to link it to my website's index!
it would be fantastic if someone could help me :) Thank you.

How To Make Flash Banner Clickable?
I'm using AdButler and trying to add a flash skyscraper. The code it is generating is:

Code:
<embed width=120 height=600 href='<*tracking_link*>' src='http://www.sports-central.org/images/gamedayritual_sky2.swf' pluginspage='http://www.macromedia.com/shockwave/download/' type='application/x-shockwave-flash'>
I added the "href" part, and the <*tracking_link*> is AdButler-specific and should work. How do I make this flash code clickable? When I hover my mouse over it, it displays the address, but nothing happens when you click it!

Thanks for your help...

Clickable Embedded Flash Object
How can I link an embedded flash object? I need it to work like an image enclosed in <a> tags. When the user clicks to on the flash object I need them to navigate to a new url.

It tried this but it does not seem to work.


HTML Code:
<a href="http://www.google.com">
<object type="application/x-shockwave-flash" data="flashtest.swf" width="400" height="300">
<param name="movie" value="flashtest.swf" />
</object>
</a>

Making A Flash Object Not Clickable
I have a problem with this site:
http://www.direc-way.us
The flash at the top gets in the way of nav bar. Is there a way to make the flash object not clikable?

it a real problem on a ssl
https://www.direc-way.us

thanks for your help


Make Flash Banner Clickable
How can I do this?

Im using Flash MX 2004 and make a flash of 468x60
then I add a text
then I add (on a different layer above the text) as transparent box.
for the keyframe of that box I enter the actionscript:
on(release){
getURL("http://www.google.com", "_blank");
}

Yet, the swf when publishing or even testing the movie, is not clickable... what am I doing wrong?

Page 2 - Clickable Flash Menus
thats just a variable I created... its used to keep track what the current button is.

You will see that in every on(release) function I reassign _global.currentButton a new value to reflect that the current button is now the button you just clicked on.

Make A Flash Banner Clickable Externally (not Inside The Flash)
Hi,

I have flash banners (just graphic with no url hard-coded).

I wanted to make it work with openX ads system but it seems to be able to replace a URL only if there's already some URL hard-coded in there (and not if it's only graphic)

At the moment i can't edit the flash (my flasher is away for 2 weeks and i have only the .swf) and i must make it work somehow meanwhile...

How can i make it work (maybe html code banner with a param something that make the whole banner clickable with a URL - is it possible) ?

Or some JS or other HTML code that make it possible to set a URL i want the banner will link to without editing the flash itself.

Thanks

How Do I Make My Flash Movie A Clickable Link
I need to make a small movie I made clickable to open up a
new html page. Just like the movie on this site on the front page.
Here is the link...
Link here


I need the whole movie to be a hotspot to open up a new page.

Thanks in advance.
Legs

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