FLV Audio Player Is Not Streaming Correctly
Dear friends, here is the code I use for the FLV sound player on my site http://www.mp3uz.com/music/The player is on every "play button" image. Just click on it. I use FLV just to be able to determine the length, duration of the file.The problem is that songs are not streaming, but playing just after full loading.Any idea? Code: package { import flash.display.MovieClip; import flash.display.SimpleButton; import flash.text.TextField; import flash.events.*; import flash.net.*; import flash.media.Video; import flash.media.SoundTransform; import flash.utils.*; public class odsFLVPlayer extends MovieClip { private var file:String; private var nc:NetConnection = new NetConnection(); private var ns:NetStream; private var flv:Video; private var loader:URLLoader = new URLLoader(); private var client:Object = new Object(); private var isplaying:Boolean = false; private var ispaused:Boolean = false; private var voluming:Boolean; private var seeking:Boolean; private var position:Number; private var trans:SoundTransform; private var vol:Number; private var duration:Number; private var minutes:Number; private var seconds:Number; private var timepass:String; private var timer:uint; public function odsFLVPlayer():void { minutes = 0; seconds = 0; position = 0; vol = 0.5; init(); } private function init():void { file = "http://media.mp3uz.com/prv/" + root.loaderInfo.parameters.filename; loader.addEventListener(ProgressEvent.PROGRESS, handleProgress); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); nc.connect(null); ns = new NetStream(nc); trace(ns.bufferLength); ns.addEventListener(AsyncErrorEvent.ASYNC_ERROR, handleAsyncError); ns.addEventListener(NetStatusEvent.NET_STATUS, netstat); flv = new Video(); client.onMetaData = onMetaData; ns.client = client; flv.attachNetStream(ns); addChild(flv); trans = ns.soundTransform; trans.volume = vol; ns.soundTransform = trans; mc_play_pause.gotoAndStop(1); mc_play_pause.addEventListener(MouseEvent.CLICK, playPauseFLV); mc_play_pause.addEventListener(MouseEvent.MOUSE_DOWN, startDragSeeker); } private function ioErrorHandler(event:Event):void { trace("ioErrorHandler: " + event); } private function handleAsyncError(event:AsyncErrorEvent):void { trace(event.text); } private function handleProgress(event:ProgressEvent):void { mc_progress_bar.width = event.bytesLoaded / event.bytesTotal * 138; } private function playPauseFLV(event:MouseEvent):void { } private function onMetaData(data:Object):void { duration = data.duration; trace("BufferTime: " + ns.bufferTime); } private function netstat(stats:NetStatusEvent) { trace(stats.info.code); } private function playHeadMove(event:Event):void { if (ns.time < 1) { mc_play_pause.x = 4; } else { mc_play_pause.x = Math.floor((139 * ns.time) / duration) + 4; } minutes = Math.floor(ns.time / 60); seconds = Math.floor(ns.time % 60); if (minutes.toString().length == 1) { timepass = "0" + minutes.toString(); } else { timepass = minutes.toString(); } if (seconds.toString().length == 1) { timepass += ":0" + seconds.toString(); } else { timepass += ":" + seconds.toString(); } if (voluming == false) { screen.text = timepass; } } private function startDragSeeker(event:MouseEvent):void { stage.addEventListener(MouseEvent.MOUSE_MOVE, doDragSeeker); stage.addEventListener(MouseEvent.MOUSE_UP, stopDragSeeker); mc_play_pause.removeEventListener(Event.ENTER_FRAME, playHeadMove); } private function doDragSeeker(event:MouseEvent):void { seeking = true; var posX:uint; if (event.stageX > 143) { posX = 134; } else if (event.stageX < 13) { posX = 4; } else { posX = event.stageX - 9; } mc_play_pause.x = posX; ns.pause(); ns.seek(Math.floor(((mc_play_pause.x - 4) * duration) / 139)); } private function stopDragSeeker(event:MouseEvent):void { stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDragSeeker); stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragSeeker); if (mc_play_pause.currentFrame == 1) { loader.load(new URLRequest(file)); btn_volume.addEventListener(MouseEvent.MOUSE_DOWN, startDragVolume); } if (isplaying == false && ispaused == false) { isplaying = true; ispaused = false; ns.play(file); mc_play_pause.gotoAndStop(10); } else if (ispaused == true && isplaying == false && seeking == false) { isplaying = true; ispaused = false; ns.resume(); trace("Resumed from: " + ns.time.toString()); mc_play_pause.gotoAndStop(10); } else if (ispaused == true && isplaying == false && seeking == true) { ispaused = false; isplaying = true; ns.resume(); mc_play_pause.gotoAndStop(10); } else if (isplaying == true && ispaused == false && seeking == false) { isplaying = false; ispaused = true; trace("Paused at: " + ns.time.toString()); ns.pause(); mc_play_pause.gotoAndStop(2); } else if (isplaying == true && ispaused == false && seeking == true) { ns.pause(); ns.resume(); } seeking = false; mc_play_pause.addEventListener(Event.ENTER_FRAME, playHeadMove); } private function setVolume():void { trans.volume = vol; ns.soundTransform = trans; } private function startDragVolume(event:MouseEvent):void { voluming = true; stage.addEventListener(MouseEvent.MOUSE_MOVE, doDragVolume); stage.addEventListener(MouseEvent.MOUSE_UP, stopDragVolume); screen.text = Math.floor(vol * 100).toString() + "%"; } private function doDragVolume(event:MouseEvent):void { var posX:uint; if (event.stageX > 259) { posX = 251; } else if (event.stageX < 214) { posX = 206; } else { posX = event.stageX - 8; } btn_volume.x = posX; vol = (btn_volume.x - 206) / 45; setVolume(); screen.text = Math.floor(vol * 100).toString() + "%"; } private function stopDragVolume(event:MouseEvent):void { voluming = false; stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDragVolume); stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragVolume); } }}
KirupaForum > Flash > ActionScript 3.0
Posted on: 05-01-2008, 02:20 AM
View Complete Forum Thread with Replies
See Related Forum Messages: Follow the Links Below to View Complete Thread
Flash Audio Player For Streaming Audio
I am working on our church's website and am trying to add mp3 sermons for our visitors to listen to. I have a player that I downloaded but is has some problems, for some reason it will play 2 files at the same time, sometimes it says file not found and I am not sure why. I do not have the FLA file just the SWF that was on the website for download so I can't make any changes. Can anyone tell me how to make a flash audio player with play, stop, pause, rewind and fast forward buttons. Or if anyone has a sample player that I could use for my church, I need it as small as possible and do not need a playlist. Any help would be great.
Streaming Audio Player
Hi All,
I would like to have streaming mp3 audio on my latest site. I don't wan't little SWF .wav loops but the whole track. I found the following player on flashkit and have got it to load an mp3 but the speed is way too fast and I can't find how to control it. I would also like it to play once it has got to about 25% of loading and
show the load amount like a preloader.
If anyone can help or offer any suggestions It would be greatly appreciated.
I have attached the .fla file.
ID3 In Streaming Audio Player
I've created a .mp3 player by using the 'media controller' component in flash 8.
Basically loading a .mp3 into the media controller is easy, now I'd like to add a small ID3 feature to it. I had a look through the flash help and I've found something, but the point is that I don't know if it's the right way.
The actionscript guide shows this example:
var my_sound:Sound = new Sound();
my_sound.onID3 = function(){
for( var prop in my_sound.id3 ){
trace( prop + " : "+ my_sound.id3[prop] );
}
}
my_sound.loadSound("song.mp3", false);
Now that's fine, the problem is that I'm loading the audio I wanto to play into the media controller throught this code:
mymedia.setMedia("song.mp3", "MP3")
So It's seems that I load the sound two times, how could integrate the two scripts, whether this is possible or not!
Thanx for your time
Another Streaming Audio/MP3 Player Question
Ok firstly let me say I searched many posts for this answer before addressing it but didn't find the answers I was looking for.
Ok I made a small MP3 player in Flash MX and it has 2 songs. Each song is loaded into a separate swf file thats set to stream at ADPCM 22khz 4bit Mono. Now it plays and sounds great on my cable modem, but when used on dial up it loads for 8 secs then plays for about 15 secs then loads again. Can anyone offer any suggestions on a setting where this will just play outright on dial up after maybe one small buffer? We'll be having both a HI-FI and LO-FI section to the site so I was considering doing a lower quality sounding stream as long as it assures steady playback.
Plus from what I saw in some posts that MX allows you to play MP3's outright instead of using swf. Is this true? Can you stream them? And might this be a possible solution to my problem? Any input would be appreciated.
I.R.
Creating A Streaming Audio Player...
Can someone show me how to make a streaming audio player?
I'm new to flash, so I first I'd need to know how to make my mp3 into streaming audio.
What i want to do is have a player with a "Play" button, a "Stop" button, and a "Next Track" button. I'd like to use streaming audio in order to save space.
If anyone could explain all of this to me, I'd greatly appreciate it.
-Jb
Flash Player With Streaming Audio
I am working on a new web project and I have a list of 20 mp3's that I want to stream. I want a player like the one on www.gotee.com.
I am working on an all html site and the only flash that will be on the site, is the audio player. I found a website called www.theory7.com. Under interfaces on their website, they are selling an entire flash site for $129. The site has an audio player but it is not like the one on www.gotee.com. Does anyone know how to build a flash audio player like the one on www.gotee.com?
Thanks,
Curt Puckett
Creating An Streaming Audio Player
Does anyone know where I can find a tutorial that explains how to create a Streaming Audio Player. With nextand back button ,pause, play, and has a loading bar to show the progress of the externally loaded mp3.
If anyone can help out with this that would be awesome.
Thanx -
e-rase
Flash Web Audio Player For FME Streaming
Now the flash media encoder support stereo mp3, and im try to create a web radio online , but i don't now how create a flash player that take my live stream from my FME ?
Any comercial or free web audio flash player that work whit the flash media encoder stream?
Thanks in advanced.
Edited: 11/16/2007 at 08:54:32 AM by touringX
How To Create Fms Streaming Audio Player Using As3
I have created streaming audio player using actionscript 3.0.The audio file streming from rtmp:// media server. But seekbar and timer is not working in my player. The audio streming is not fully. Anybody help? thanks in advance.
How To Add Streaming Audio To My Music Player Swf?
Hi again all. I need some help adding several tracks of streaming audio onto a music player interface I made. The type I designed would allow one to move forward or back in the track listing. I would like it to play everytime a new track is selected, but also have the option to stop, or then click play again.
This is my .fla file with the music player:
http://sonmi.150m.com/temp/music_player.fla
Right now I just have goto frame labels to show the progression in the track listing, but I'm not sure if that would really be used when adding audio. Any help with how I should go about doing this would be greatly appreciated! I've gone through several tutorials on this, but none of them seem to cover quite what I want.
edit: I should also add, that I don't really understand the concept of streaming audio in itself, heh. Would the audio file be located just within the flash file, or would it have to be externally linked to?
Streaming Quicktime Audio Player
My client has an album of streaming .mov files (hosted on http://stream.qtv.apple.com) and wants a 'player' to stream the album within the site. I've built a dozen flash mp3 players, but have never had to deal with quicktime files.
My questions:Is it not possible to stream .mov files even if they are just audio tracks?
If I can't stream the tracks directly, can I create FLV files that stream them?
If I can't do either of the above, what are my other options (maybe this question belongs on a QT board)
Any help is appreciated.
Flash Player With Streaming Audio
I am looking to incorporate a flash player
in a website that I am currently developing.
I like the player on URL
Can anyone help me setup a player like this one
that links to streaming audio.
thanks,
Curt Puckett
Streaming Audio Player Source Files?
i made an audio player a while back that reads xml playlists, but it's basically worthless because i can't upload 5,000 so people would be able to make a custom playlist. do places like last.fm and everyone have their own list of uploaded music or is there someplace that i could link an audio player to and find mp3 source files?
does that make sense?
Streaming Audio Buffering In Flash Player 8/9
OK, have just discovered that there seems to be a bit of an issue with streaming sounds in fp 8 and 9.
In flash player 6/7, if I called sound.loadSound("some.mp3", true), flash player buffered 5 seconds of the file prior to playing it back. I could change the amount it buffered by setting _soundbuftime to the number of seconds I wanted buffered.
If, however, I install any flash player 8 or 9, the sound now starts playing immediately, with no buffering time. It then frequently gets a second or two in before the stream then stops, and THEN seems to buffer. Changing _soundbuftime does not make any difference (though it may be changing the amount buffered once it stops).
Has anyone experienced this and got a workaround? At the moment, the only thing we can think of to do is to switch off streaming and preload the entire file - but this isn't really a valid solution!
Anyone from Adobe here who can help with this? Have tested pretty extensively and am fairly confident it's an issue with the flash player itself!
Creating A Streaming Audio Player With Preloader
Hey guys... I know I've been off Kirupa lately... Had a whole lotta sh!t goin on in ma life... Just couldn't break through...
Anyway... Now that I'm back to irritate ya'll again I just wanna say this...
HELP!!!!
You see I have been makin music lately... Psytrance... Goa etc... And now I recently even formed a group called "MahaDravya"... We need to get out site up... And since we want to exhibit our creations... We need an audio player that streams audio in real time and even shows the progress via a preloader...
I need this desperately... Please anyone help...
I especially like this audio player on Staind's site... They changed the interface after releasing their latest album "Chapter V"... It has a really miniature but a really powerful audio player... Check it out...
http://www.staind.com
And once again to eat your heads... PLEASE HELP!!!
Flash Mp3 Streaming Audio Player Needed
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Oh! and I've already seen Wimpy, but it ain't free.
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Hi all,
Hope you all can help me, Im building a Flash site for a Dj friend and I want his mixes to be downloadable on both Mac and PC, plus I also want the mixes to also to be listened to on real player, windows media player or quicktime. I just wanted to know how to do this ?
p.s has anyone got any tips on wheres best to host a site like this as theres about 550mb of music. so plenty of bandwidth is needed, cheaper the better and in the UK.
Thanks for your time
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hey guys,
I used this tutorial:
http://www.gmg.com.au/assets/tutori...io/page-12.html
in order to build a flash streaming audio player for my website. Everything works great but one thing... I have absolutely no idea how I can make it so that once one song finishes, it goes on to another, or when the fast forward button is pushed (a button I added--not in the tutorial) it switches to the next song, etc.
I was thinking of putting different media player movie clips (each which would play a single, different, song) in different frames and having the end of one song trigger going to frame 2, 3, etc, for different songs, but I cant find out how to make the actionscript in one movie clip gotoandStop a frame in the parent clip... nothing is working. If you know how to make this work, or have any other suggestions, Id DEEPLY appreciate it--I have a deadline and am completely stumped. THanks in advance to anyone who helps.
ps -- I also posted this in the flash help section, didnt know which one it was more suitable for. Sorry for the double post, but I reallllly need help on this one
EDIT: A perfect example of what Im trying to accomplish can be found at http://www.muse.mu
Audio Will Not Export Correctly
I'm making a fairly long flash movie at the moment. It has 11 scenes, and when I export/publish it, the audio in the last 2 scenes does not work. However, when I just export the last 2 scenes each individually, then the audio works fine. Is there is some limit to the amount of audio in a movie. As of right now the .fla file is 102 mb. I would rather not upload the swf because that might take a while, but it you need it then I will upload it.
If you don't understand my problem then ask questions about it. It's hard to explain so I hope you get the point.
Thanks
Playing Streaming Video From Darwin Streaming Server In Flash Player
I understand that Flash player & FMS support RTMP and not RTSP. However I'd like to know how can I receive the video stream encoded in H.264 from a Darwin Streaming Server and play it in Flash Player 9? Darwin Streaming Server uses RTP/RTSP for streaming. Let me know if anyone had success with this.
Streaming Sound Effects Donot Stream Correctly Over Time Line?
Hi,
I have a question regarding streaming sound effects happening over your animated movie time line. I must be doing something screwy!
This is fustrating. When I add another streaming sound file, it effects the other sounds in my time line that are supposed to happen at that specific time.
When I add a sound effect over a certain part of my main timeline (say a boom sound) I want it to happen when 2 objects collide. I can do this. Pretty simple stuff.
However, It works fine when its by itself, but when I when I add other streaming sound effect over my same movie somewhere else on the main time line it changes the sound so my original "Boom" sound does not play over where it intitially played before in time with the colliding objects. It is off and and it is not in time.
What can I do,
Please help!!!
F8 - Streaming Audio From Streaming Server Help
Any one have any ideas why my streaming audio wont play? I trying to stream audio .mp3's from a streaming server. This way it is not a progressive download and cache.
But I can not seem to get the audio to play through my audio player. any thoughts? Or maybe someone can point me in the right direction?
thanks!
Audio Player That Requires Access Codes To Play Audio Files. Possible ?
LINK
I've just uploaded this rough piece of website for an upcoming band. If you click LINK you will see two flash movies. The one on the bottom is the audio player. What they want instead of JUST an audio player, is a player that plays certain "secret" audio files if you enter the correct 6 digit number. So imagine a text field and a submit button next to the < || > controls. I'm still getting to know Flash and I have no idea how to create something like this. Anyone have any advice? Any tutorials out there? Info? and finally...this IS possible right?
Thanks
Audio Player That Requires Access Code To Play Audio Files. Possible ?
http://www.theafternoontears.com/monitor.html
I've just uploaded this rough piece of website for an upcoming band. If you visit the URL above you will see two flash movies. The one on the bottom is the audio player. What they want instead of JUST an audio player, is a player that plays certain "secret" audio files if you enter the correct 6 digit number. So imagine a text field and a submit button next to the < || > controls. I'm still getting to know Flash and I have no idea how to create something like this. Anyone have any advice? Any tutorials out there? Info? and finally...this IS possible right?
Thanks
Audio Player/playing Audio Files Externally (mp3)
I've designed the audio player with all of the necessary buttons. I'm trying to play the mp3 files in an consecutive order. I am having trouble stopping or pausing, rewinding and fast-forwarding the mp3 file. I also have a next button and a back button and I don't know how to get them to work either. I have a slider, but can't get it to work either. Please help! I tried to follow the tutorial on flash kit, but wasn't quite understanding it. I would greatly appreciate this if someone could lend their knowledge and support.
Thanks in advance!
PR Gip
CD With Projector And Audio Track For Conventional Audio CD Player
hey guys,
I'm creating a CD that contains an auto-executable flash profector but, I want the option of putting the CD into a conventional audio CD player and hearing an audio track.
Is this possible, creating an audio and data cd? If so, how?
Thank you very much!
artane
CD With Projector And Audio Track For Conventional Audio CD Player
hey guys,
I'm creating a CD that contains an auto-executable flash profector but, I want the option of putting the CD into a conventional audio CD player and hearing an audio track.
Is this possible, creating an audio and data cd? If so, how?
Thank you very much!
artane
Am I Detecting My Flash Player Correctly?
I just built this site and my some people looking at it, have mentioned that they did not have the player. I was thinking that with the new flash detection, the page would redirect the viewer to download the player. Am I doing that part right? Could this not work if the viewer does not have javaScript enabled?
The page is here:
http://www.samsinternational.com/test1
Thanks a lot for any help!
Player Bounds Not Working Correctly
I'm working on a little space shooter scroller game, and I'm trying to set the bounds of where a player can go (the white ship). Right now, I have the green MovieClip (instance name: wall) acting as a collision object against the player's ship (instance name: player_ship).
This is the actionscript code I have currently on the player_ship.
Code:
onClipEvent(load){
//player ship
moveSpeed=10;
this.gotoAndStop(1);
//laser
_root.player_laser._visible = false;
laserCounter=1;
maxLasers=4;
laserDepthCounter=1;
//scroll scene
scrollStart=true;
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
if(!(_root.wall.hitTest(this._x, this._y, true))){
this._x+=moveSpeed;
}
}
else if (Key.isDown(Key.LEFT)) {
if(!(_root.wall.hitTest(this._x, this._y, true))){
this._x-=moveSpeed;
}
}
if (Key.isDown(Key.DOWN)) {
if(!(_root.wall.hitTest(this._x, this._y, true))){
this._y+=moveSpeed;
}
}
else if (Key.isDown(Key.UP)) {
if(!(_root.wall.hitTest(this._x, this._y, true))){
this._y-=moveSpeed;
}
}
if (Key.isDown(Key.SPACE) && (laserCounter<=maxLasers)) {
laserCounter++;
_root.player_laser.duplicateMovieClip( "player_laser"+laserDepthCounter, laserDepthCounter );
_root["player_laser"+laserDepthCounter]._visible=true;
laserDepthCounter++;
if (laserDepthCounter>maxLasers){
laserDepthCounter=1;
}
}
}
Here's the swf too if you're interested in seeing this in action (I'll eventually turn the green box transparent): http://www.mediafire.com/?fkxduyoe2mz
Basically, when the center of the player_ship hits the center of one of the 4 lines, it gets stuck. I've tried using getBounds(this).xMax and whatnot, but that only made it so the player_ship could sometimes escape the bounds box.
Code:
if (Key.isDown(Key.RIGHT)) {
if(!(_root.wall.hitTest(getBounds(this).xMin, this._y, true))){
this._x+=moveSpeed;
}
}
if I do a else statement on the hitTest() to move the player_ship a "moveSpeed" in the opposite direction, it also gets stuck if you don't let go of the arrow key at the right time, so then you have to tap it again to nudge it out.
Code:
if (Key.isDown(Key.RIGHT)) {
if(!(_root.wall.hitTest(this._x, this._y, true))){
this._x+=moveSpeed;
}
else{
this._x-=moveSpeed;
}
}
Any ideas on how you're supposed to properly make a boundary box to constrain a player? I'm stumped now that all these things I tried haven't worked.
Content Not Working Correctly In Flash Player 9
I have built some content for a client which was working perfectly well in Flash Player 8 for IE. When I upgraded to Flash Player 9 the content does not work.
The content is published as flash 6 (AS 1.0) due to limitations on the client side.
The content works like this:
There is a main engine driving the content, this loads the next screen when it is requried.
There is a main menu which links to all of the sections of content
Content screens.
When I launch it in Flash Player 9 the menu loads fine, when I choose the first section in the menu the first screen of content loads fine. As soon as the next button is hit (in any section) the next screen does not load.
Can anyone help me with this?
Flash Player Won't Install Correctly In Fedora 6
Hello,
The info given in the download and installation for Linux in general is not current nor correct from what I can tell.
First, the default browser for the system is Firefox 1.5.0.9 and Mozilla (though firefox is a mozilla product) is not even packaged in newer distributions of Linux so all of the installation instructions are way out of date. Second, The folders the installation directions reffer to don't even exist.
I've ben trying for what seems like forever to get this installation to work and the only system I've been able to get it to run in is an older version of Fedora or an older version of Ubuntu, but Fedora 6...nodda. It seems like I had it working once, but I had a fe unrelated issues and had to reinstall Fedora several times. Once it did work, but for the life of me I have NO clue why it worked then right out of the box, but never since even though I've followed directions to the letter.
So what gives? Is this all still in Alpha, Beta or what?
I feel like I've been trying to make a water sandwitch here. Every third site it seems has the bar at top telling me to download the missing plugins..
irvnews
Building Expandable Player, Not Expanding Correctly
New to Flash/ActionScript and building a player that enlarges inline when clicked. See example here (http://ericmalone.net/flash_projects/test_expanding_player/test.html).It uses the ExternalInterface to set the embed's width attribute when clicked. A variable 'isShort' is used to determine whether to widen or shorten the player. Are there better ways to do this?
The issues I'm having are:
1.the isShort variable isn't being updated correctly, as you can see the second click on the player does not shorten it. If you have firebug installed, you'll see that widen is called twice.
2. Is there a way to determine in ActionScript the <embed>'s width and height attributes?
Any help is appreciated!
Code:
public class ExpandingPlayer extends Sprite
{
private var isShort:Boolean = true;
// constructor creates a TextField and adds a click listener
function clickListener(e:MouseEvent):void {
if( !isShort )
shorten();
else
widen();
}
// shorten and widen are like this
function shorten() {
// change player's width using Externalnterface
isShort = true; // widen() sets isShort = false;
}
Website Requires Flash Player 7 To View Correctly
I think this is probaly an easy question, but i think I am asking the search engines the wrong thing to get the correct answer.
I need to create a splash page that detects the version of flash that the user is using. If they are not using flash player 7 it will prompt them to upgrade to the newest version.
I cant find it, any help
Page Redirect Launches A Swf Player, SRC URL Sometimes Does Not Correctly Set In Embed Tag
I am using something similar to youtube
so
http://localhost:8080/v/video?videoId=123
will be redirected to
http://localhost:8080/v/player.swf?videoId=123
I am using servlet to redirect the url..and this work fine in firefox and opera but in IE I can only see the skin and due to some reason video is never displayed..so I used fiddler to see what request is sent over http..in case of IE the action script never reads the input parameter videoId and thats y it never playes the video..if any one knows the solution please let me know
<object width="425" height="350">
<param name="movie" value="http://localhost:8080/v/video?videoId=123"></param>
<param name="wmode" value="transparent"></param>
<embed src="http://localhost:8080/v/video?videoId=123" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed>
</object>
[F8] 2 Flash Objects - Audio Player Passes Pause To Video Player
I have 2 flash objects on my html page.
One is a video player and the other is an audio player.
The video player starts playing by default.
I'd like to somehow set this up so that if someone clicks on the audio player, it automatically pauses the video player.
Please note that these are 2 SEPARATE FLASH OBJECTS on my HTML website. I'm not developing an all Flash driven website.
The audio player was added as an afterthought, originally there was only going to be a video player on the page.
How can I send a pause command from the Audio Player to the Video Player?
FOO
Streaming Audio
Please help me before I pull what little hair I have left out. Can somebody give me a simple step-by-step guide to installing streaming audio into a flash file. So far, I have only been able to set it up so that it has to completely download before it plays. That takes way too long.
I Have also read about re-compressing mp3 files to make them smaller, how can I do that. I am using Swish V2 to make the swf files and I use Sonic Foundry to make the mp3 files.
I know it can be done, even with a 20 minute speach, so how do I do it?????
Streaming Audio And Jpg
Trying to figure out if this can be done with Flash MX.
http://virtualmeeting.asco.org/vm200...me=general_top (click on Vogelzang near the bottom)
A little concerned about being able to stream both the video and audio, and then control those with next, back, play, and pause buttons also. Does anyone know if it is possible? any suggestions?
Thanks!
Audio Streaming
I'm a new flash mx user. Looking for tutorial or general info concerning adding streaming audio to a web site. Any info will be appreciated. MOON
Streaming Audio
I'm new at using Flash MX, and having trouble figuring out how to stream audio.Any help will be appreciated.
STREAMING AUDIO
Why when you STREAM an audio file does it sound worse than when you use the START or EVENT sync method? Right now I have a narration of a movie using the START method because I need the best possible audio, and if I used the STREAM method it gives the sound an echo.
Please any help would be appreciated.
Cheers
Streaming Audio
Is it possible to put an internet radio stream into a Flash movie? Like playing in the background of a page or something to that extenet.
Streaming Audio..
I am constructing a page for a Club night and have a 'top 5' chart which i want to add streaming audio to.
What is the best way of doing this?
importing a wav(stereo) and using the ADPCM compression?
or pre editing the wav into mono>convert it to mp3 then use the default setting?
i just dont know Help meeeeeeee
Streaming Audio
Greetings
can anyone give us a hand: I have no Idea how to stream audio.
so, If you can, tell me how (to stream audio).
Streaming Audio
Duh I know I should have figured this one out by now but...
Why does audio in Flash sound so much worse when it's streamed?
I have a voice over that has to be synced with my animation, so I have to set it to stream but the swf it sounds like crap.
I have it set to export ad mp3 with the hightest quality setting.
Audio Pop When Streaming
I have several audio track thgat need to be synced. Everything looks great except the last audio track pops when set to stream. It doesn't do this when it is set to event. All the other tracks sound fine. I've tried every setting. Anyone know what this is?
Thanx
Streaming Audio..
lets say I want to add a sound controller to play my mp3 song while it is streaming..how do I go about doing that ..like to press a play button play a streaming audio and to press a stop, stoping the streaming audio??
Streaming Audio
hey guys,
I was wondering if anyone could give me some help on streaming audio. I have a couple of button that when pressed i want an audio file to be played in say "windows media player, etc".not download the file but play streaming. How would i go about doing this.
thanks all
peter hubner
www.southwestern.edu/~hubnerp
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