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FLVplayback Wont Rewind...Please Help


Help anyone!

Im using FLVPlayback componant in Flash 8. There is an option for autorewind which I have made true...

But my video always stops at the end and never replays.

Can anyone help?

Cheers




General Flash
Posted on: Fri Feb 02, 2007 4:16 pm


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[F8] Flvplayback Rewind With Sound
Dear Anyone who comes around,

I'm having problems with looping a video stream.
I use this script:

_root.FLVPlayback1.player.autoRewind = true;
var listenerObject:Object = new Object();
listenerObject.complete = function(eventObject:Object):Void {
_root.FLVPlayback1.player.play();
};
_root.FLVPlayback1.player.addEventListener("comple te",listenerObject);

If my .flv file has no audio, it works. But as soon as I encode audio also it does not rewinds and plays again.
Why?
Thanks a lot!
B

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Problem With Rewind In FLVPlayback
I am having problem with rewind button in flash player.when i press the rewind button it redirect the video to the begning.

how can we mange that, to just send few second back.

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FLVPlayback Rewind & Fast Forward Buttons
Hello gang! You know the Forward and Back buttons in the FLVPlayback component? Well, I really need to develop Fast Forward and Rewind buttons that do not jump you to either the beginning or end of each video. I would like to buttons to function as true Fast Forward and Rewind buttons. I've seen components that you can purchase, but I really don't want to go that route.
Any help would be greatly appreciated. And as always, I thank you for your time and attention.
Kind regards,
Greg

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FLVPlayback Changing Another FLVPlayback
Hi,

I have a movieclip with an FLVPlayback component and a second movieclip on it. In that second movie clip, there's another FLVPlayback component. I was wondering if there was any actionscript I could use in the second movieclip to change the contentPath of the first FLVPlayback component upon the completion of the second FLVPlayback component.

This is the code I tried, but didn't work:

var listenerObject:Object = new Object();
listenerObject.complete = function(eventObject:Object):Void {
this._parent.flvp1.contentPath = "vid2.flv";
}
flvp2.addEventListener("complete", listenerObject);

(flvp1 is the first FLVPlayback component, flvp2 is the second, and vid2.flv is the file to be played in flvp1)

Also, I know that the listenerObject function is working because I tested a trace() command earlier, and it worked.

If anyone could point me in the right direction, I would appreciate it.

Thanks,
Brad

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I read the "building a rewind engine" tutorial, but it is for Flash 4, and the code doesn't translate properly. Does anyone know the Flash 5 method? thanks! -Fred

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Hi I have a move and wish to once a button is clicked once play a section backwards to a point where it will stop ( using the stop command) I have read the tutorial on this site but it is not very useful could anyone help me. Thanks for reading and any help you give me

Yours faithfully
Sam

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How do you rewind an animation back to frame 1 when the user clicks a button?

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I need a basic actionscript for a rewind button, but i can only find ones for mc's which are gotoandstop commands.

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heres the mc www25.brinkster.com/tilly001/index
when you close the map I want to rewind play to the firs frame where the buttons are. I thought of duplicating the frames in reverse but just to rewind would be easier.
please could you help me as im not sure how to do this.

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I'm trying to figure out if there is any easy way to create a rewind button in a movie that you can hold down, or press once and will effectively play the movie backwards untill the button is realeased or another one is pressed. Can anyone offer any help?

Cheers, Keef

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hello you fantastic people out there.. .

please could someone help? i have built a movie that builds a complex animation. what i want to happen is when i click on button a within the moview it plays the animation build backwards and then goes to page a, or when i press button b, the movie plays backwards and goes to page b.. .

hope i have explainied this well enough...

many thanks in advance

tasvin

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I know it's possible to have a MC clip play backwards, but is it possible to do this in your main movie timeline? FLASH MX.

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I have two buttonS on a movie clip.

On rollover one button plays the mc and stops on rollout.

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Can anybody help me please.

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how do i get a movie clip to play forwards then backwards and then just carry on bouncing between the first along to the last frame and then back again....
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Is there an actionscript code that rewinds back to like 10 or 5 frames? Can someone please tell me it please

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Just want it to go back to the start.....how do I do it? What is the syntax?

Thanks.

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How Do I Rewind My FLV?
I have an flv on the stage...with an instance name. How do I tell it to rewind.

This is the code I'm using to tell it to pause. Which is simple.

on (release) {my_flv.pause();

}

Why is making it rewind seem so much more difficult? Can you help me with the code it would take to do that?

Thanks.

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Rewind
I'm certain this has been posted a number of times before, and I thusly apologize for not searching - but time is of the upmost importance. This has to be working by 8am tomorrow morning or my head will roll. Thanks whipsers and viknight for your help on this.

The good news is, I went back to basics and have everything working except the menus scrolling back up when you leave them!! This is exciting, especially since I now understand the constructs that make all this happen the way it does.

All I need now is to make the menus roll back up. Anybody have a clean idea or two on how I can make this happen. FLA is available here: http://www.d-w-t.com/pom_menu.fla

I've saved it to mx 2004 format, but I'm using flash8 w/ actionscript 2

Again, I apologize for not seraching old posts, but I'm too short on time for that sort of goose chase.

Thanks!

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Folks...

How do you rewind a function to the begining after it ends using
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thx.

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Is it possible to make a Flash main timeline play backwards?
I want a load/unload document that has animation and then the same animation out, rather than copying the frames and enlargening the document, i was wandering if i could rewind the timeline as there are no 'important' symbols running on it.

I would probably use a variable:

Button(on frame 170-250) to cause rewind:

Code:
on(release){
Load = "1"
gotoAndStop('165');
}
On Frame 165:


Code:
if (Load == "1"){
**Rewind script**
}

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I dont know why but im struggling to seek a video flv component using a button which when pressed seeks to the current time - 1 say. But its not working

I think there is a better method ?

How would you do it..
I have

Code:
this.onEnterFrame = function() {
if (rewind == true) {
trace("rewinding");
var currentTime = video1.playheadTime;
var rewindTo = currentTime-1;
trace("rewind to "+rewindTo);
video1.seek(rewindTo);
} else {
trace("STOP");
}
in this code the button sets the rewind flag...but the movie doesnt run as expected.

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I'm trying to make a button that will go back one frame until it is on the last one (at which point it will stop). This is my idea of a rewind button.

This is what I have so far:

Code:
var cFrame = int;

cFrame = 85;

this.backwards.addEventListener(MouseEvent.CLICK,BackWards);

function BackWards(event:MouseEvent):void {
while (cFrame > 1) {
this.prevFrame();
cFrame = cFrame - 1;
}
}
backwards is the button that performs the rewind once it is pressed. However, when I compile the script, and press the rewind button, it freezes on a random frame in the middle. I think that it goes too fast. Is there a way to delay a few milliseconds between each loop?

Btw, I also tried it like this:

Code:
var cFrame = int;

this.backwards.addEventListener(MouseEvent.CLICK,BackWards);

function BackWards(event:MouseEvent):void {
cFrame = currentFrame;
while (cFrame > 1) {
this.prevFrame();
cFrame = currentFrame;
}
}
That's pretty much the same thing, and it heeded the same result.

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How Do I Tell My Flv To Rewind?
Just want it to go back to the start.....how do I do it? What is the syntax?

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How Do I Tell My Flv To Rewind?
I have an flv on the stage...with an instance name. How do I tell it to rewind.

This is the code I'm using to tell it to pause. Which is simple.

on (release) {my_flv.pause();

}

Why is making it rewind seem so much more difficult? Can you help me with the code it would take to do that?

Thanks.

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How do I fix this? If you are aware of another pre-made bar that I can use instead, I would also appreciate that.

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Hi,

Firstly, sorry for my poor english ;-)

I work on a project in AS2 that i have to up in AS3. In that project, I have some clips I use as buttons. This clips are animated when the mouse is over, and the animation rewind when the mouse is out.

But, in AS3, I don't have the function "Rewind". How can I do ? Here the code :

stop();

this.onEnterFrame = function(){

if(rewind == true){

prevFrame();

}

}

this.onRollOver = function(){

rewind = false;
play();

}

this.onRollOut = function(){

rewind = true;

}

this.onRelease = function(){

_root.gotoAndPlay("legroupe");

}





























Edited: 01/25/2008 at 04:57:45 AM by Steph2dijon

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How Do I Tell My Flv To Rewind?
Just want it to go back to the start.....how do I do it? What is the syntax?
Thanks.

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How Do I Tell My Flv To Rewind?
I have an flv on the stage...with an instance name. How do I tell it to rewind.
This is the code I'm using to tell it to pause. Which is simple.
on (release) {my_flv.pause();
}
Why is making it rewind seem so much more difficult? Can you help me with the code it would take to do that?
Thanks.

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This ought to be something simple. For some reason, it's not!

I've got an mc that attaches to container1. When my _xmouse gets to less than 350, I want the mc to roll back up and it isn't.

The code in paritcular is on either the actions layer of the first frame or on the mc 'containee'.

link! http://www.geocities.com/motiongraphics81/vex2.fla (2 mb)

Big props to anyone who can help out.

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How Do I Tell My Flv To Rewind?
I have an flv on the stage...with an instance name. How do I tell it to rewind.

This is the code I'm using to tell it to pause. Which is simple.

on (release) {my_flv.pause();

}

Why is making it rewind seem so much more difficult? Can you help me with the code it would take to do that?

Thanks.

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hi

please could someone help me with this as i'm pretty sure it can be done! i have a series of mclips.. . when i rollover i want them to play, when i rolloff i want the movie clip where ever it is to automatically play backwards from that point back to the first frame.. .

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thanks
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Hi there,
I see that this code was posted in this section before to reverse/backward a movie clip.

[code]
button_mc.onPress = function(){
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}
}
//
button_mc.onRelease=function(){
this.onEnterFrame=null;
}

I understand what this code does...but don't have a clue how to use it in context of my movie clip. I have a clip that I wish to reverse with a button that controls that so when the button is selected the movie clip rewinds to the first frame and stops. Do I put the button inside the clip or on the main timeline where my clip is, also what is meant by button_mc? What has to be changed there? And also does this or your_mc have to be changed?
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Need help with a script.

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--------------------------------------------------------
Frame 10 and 22 - Actions / Function
--------------------------------------------------------

Code:
function rewind() {
this.prevFrame();
// this function acts like a rewind button
}
upbtn.onRelease = function () { if (_root.disable2 == false) {_root.onEnterFrame = rewind;}};
function forward() {
this.nextFrame();
// this function acts like a forward button
}
downbtn.onRelease = function () { if (_root.disable == false) {_root.onEnterFrame = forward;}};
stop();
--------------------------------------------------------
Frame 22 - Actions / Function
--------------------------------------------------------

Code:
disable = false;
disable2 = false;
// variables to disable buttons actions
--------------------------------------------------------
Frame 22/Button Instance - Action
--------------------------------------------------------
**** Button Instance is called upbtn ****


Code:
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if (_root.disable2 == false) {
_root.gotoAndStop(22);
}
}
--------------------------------------------------------
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code:
on (release) {
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} else { _root.onEnterFrame = function() {

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