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Flash Kicking Game



I am looking to build a simple field goal kicking game and need help on the logic for the ball moving once power and accuracy have been defined. Any help at all is apprciated. Thanks



SitePoint > Design Your Site > Flash and Actionscript
Posted on: Aug 8, 2005, 09:20


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Flash Kicking Game
I am looking to build a simple field goal kicking game and need help on the logic for the ball moving once power and accuracy have been defined. Any help at all is apprciated.

Thanks

[F8] Flash Is Kicking My Ass
Hello folks, I need a little actionscript help.

Visit www.kashikicks.com to see what i'm describing below

I have a MC the contains numbers 1-40 lined up in a row. When you rollover each number, the rollover state displays a shoe down below. I need that when the numbers are clicked, the image of the shoe stays.

If I turn those rollover states, into movie clips, Can't I load that MC to the position I need it in with just a few lines of code?

Right now the only known process for me is creating keyframes on every frame witha different picture on each one and a 'stop' command. Then telling all the buttons to go there and stop. what can I say i'm a newb. Any help?

[CS3] Kicking Off A Javascript From Flash Help Me :) Please Anddddd Thank You
Alright so heres the deal.
I want a SIMPLE task to perform. I have a button in flash that I want to when I press it to kick off a javascript function a SIMPLE hello world function. as I have it right now


PHP Code:



import com.macromedia.javascript.JavaScriptProxy;
var proxy:JavaScriptProxy = new JavaScriptProxy( );
on (release) {
    proxy.hello("");
}




Then within my HTML I have the following javascript


PHP Code:



<script src="js/Exceptions.js" language="javascript"></script>
<script src="js/FlashProxy.js" language="javascript"></script>
<script src="js/FlashSerializer.js" language="javascript"></script>
<script src="js/FlashTag.js" language="javascript"></script>

<!-- THIS IS MY HELLOW WORLD FUNCTION -->
<script type="text/javascript">
    function hello(){
        alert("hello World");
    }
</script>




But I am unable to actually kick off the alert and Im kind of stuck. Anyone out there please help

Why Isn't My Cache Kicking In?
Hi all.

I have some large swf's, between 2 and 3 meg. After I have loaded them, I can see them in my temporary internet files but the next time I go to them they re-download and another version pops up in the temp files. I don't want people to have to keep loading.

Any ideas?

Kicking Animation
i have started to make a web site for my soccer team and i am making a little flash intro for first page, you can find it here i want to make the seahorse appear to kick the ball but am not sure how best to go about it without making it look stupid, any advise on how to make this effect look good is appreciated. i have tried straightening the tail but it looks poor, how do you guys go about making animations morph like that any techniques needed etc.. also im not sure if you notice but the animation is very bitty if you know what i mean, with the ball and the enter sign distorted why is this?

thanks in advance barry

Inventory Kicking The Shi* Out Of Me
These are the links to my threads on it.
the full file and code
and...

my problem with it

Inventory Kicking The Shi* Out Of Me
These are the links to my threads on it.
the full file and code
and...

my problem with it

PHP Kicking My Butt
I have built an email form using PHP

it works fine when i am previewing the site form my hard drive. but after i uploaded the site to the server...no joy...i get a messaged failed error each time.

the only change i made was putting the PHP file into the website folder on the server...

and then I changed the address inside the action script

any help would be great as this is the one of the last nails in this site.

thanks

Ponyack

XML Kicking My Butt
I have no idea what i am doing.
I have the XML & Actionscriting set up too pull in all of the info in, But i cant not for the life of me get the URL's to work.

And if there are Hints on how to clean this up, That would be great

var xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("news.xml");

/////////////////////////////////////
xmlData.onLoad = function(loaded){
if (loaded) {
xmlNode = this.firstChild;
image = [];
headline = [];
caption = [];
nav = [];
fullstory = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
headline[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
caption[i] = xmlNode.childNodes[i].childNodes[2].firstChild.nodeValue;
nav[i] = xmlNode.childNodes[i].childNodes[3].firstChild.nodeValue;
fullstory[i] = xmlNode.childNodes[i].childNodes[4].firstChild.nodeValue;
strURL[i] = xmlNode.firstChild.childNodes[4].attributes.url;
}
firstImage();
navtext();
} else {
content = "file not loaded!";
}
}

/////////////////////////////////////
listen = new Object();
listen.onKeyDown = function() {
if (Key.getCode() == Key.LEFT) {
prevImage();
}
if (Key.getCode) {
btnOne();
btnTwo();
btnthree();
btnfour();
}

else if (Key.getCode() == Key.RIGHT) {
firstImage();
}
};

Key.addListener(listen);
previous_btn.onRelease = function() {
prevImage();
};
next_btn.onRelease = function() {
nextImage()
};
btn_one.onRelease = function() {
btnOne();
clearInterval(myInterval);
};
btn_two.onRelease = function() {
btnTwo();
clearInterval(myInterval);
};
btn_Three.onRelease = function() {
btnthree();
clearInterval(myInterval);
};
btn_Four.onRelease = function() {
btnfour();
clearInterval(myInterval);
};

/////////////////////////////////////
p = 0;
this.onEnterFrame = function() {
filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 5;
}
if (desc_txt._alpha<100) {
desc_txt._alpha += 10;
}
}
};

function btnOne() {
p=0;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[0];

}

function btnTwo() {
p=1;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[1];
}

function btnthree() {
p=2;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[2];
}

function btnfour() {
p=3;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[3];
}

function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
slideshow();
}
}

function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = headline[p];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[p];
slideshow();
}
}
}

function firstImage() {
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);
desc_txt.text = headline[0];
caption_txt.text = caption[p];
one.fullstory_txt.text = fullstory[0];
slideshow();
}
}

delay = 3000;

function slideshow() {
myInterval = setInterval(pause_slideshow, delay);
function pause_slideshow() {
clearInterval(myInterval);
if (p == (total-1)) {
p = 0;
firstImage()
} else {
nextImage();
}
}
}

function navtext() {
nav1_txt.text = nav[0];
nav2_txt.text = nav[1];
nav3_txt.text = nav[2];
nav4_txt.text = nav[3];
}






///////////////////////////////////////////////////////////////////////////////////////////////



<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>
<pic>
<image>news_images/hura.jpg</image>
<headline>text</headline>
<caption>text</caption>
<nav>text</nav>
<fullstory url="http://www.google.com/">1</fullstory>
</pic>
<pic>
<image>news_images/meso.jpg</image>
<headline>text</headline>
<caption>text</caption>
<nav>text</nav>
<fullstory url="http://www.yahoo.com/">2</fullstory>
</pic>
<pic>
<image>news_images/ortho.jpg</image>
<headline>text</headline>
<caption>text</caption>
<nav>text</nav>
<fullstory url="http://www.msn.com/">3</fullstory>
</pic>
<pic>
<image>news_images/stent.jpg</image>
<headline>text</headline>
<caption>text</caption>
<nav>text</nav>
<fullstory url="http://www.photo.com/">4</fullstory>
</pic>
</images>

Preventing Screensavers From Kicking In?
Is there anyway of stopping a users' screensaver from kicking in, when viewing a Flash Movie. I'm developing a Flash presentation which gives the user the option of navigating it themselves or watching it in it's entirety. Is it possible to envoke a key press or a mouse move (or another method) which could prevent a screensaver from starting up

Action Script Is Kicking My *ss
Ok this action script has got me by the b*lls(and I'm a girl) ,I want to asign actions to 9 buttons, on button press or release the button calls a movie clip of a scrolling pane with info that flies in from left stage and opens for user view (here is where it gets difficult for me), now on pressing a different button I want the movie clip on view to close and retreat the same way it came in, and a new movie clip to fly in and open the same way the previous one did, and I want the same actions to happen when I press the other buttons. In a nutshell everytime I click on a button, I want it to make the previous clip exit and call in a new clip to position and so on.

could someone please take the time to explain this to me. please note that I'm very new to action scripts.

Thanks in advance.

Kicking Off A Mac Projector File
hello...
i've published a mac projector file from flash to a CD-ROM, any idea how i can get this to autostart on macs? i'm use to working on a pc and using the .inf file, is there something similar for macs?

thanks, pm

Simple Loop Kicking My Ass
I have a MC named cannon
I have aMC button named but_mc
I just want the mc cannon to rotate when I press the button. As long as rotation is less than 100.

Im ready to thrash the monitor so a quick response is appreciated..


var i:Number = 20;
_rotation = 0
but_mc.onPress = rotatecannon;
function rotatecannon ()
{
while (_rotation < 100)
//condition test
trace (_rotation);
cannon_mc._rotation = _rotation + 1;
i++;
//increment
}

Site Not Kicking Into Section After Preloader
I have preloaders on all of the different sections to this site: www.davidbeahm.com
The gallery section ( the largest section, about 4 meg) doesn't kick into the section after it is loaded fully. The preloader just continues to run while you can see at the bottom of the screen that the page is fully loaded (it says "done"). Why is this happening? How can I insure that the page opens properly when fully loaded coming from a preloader?

Remote Shared Object Kicking My Butt
After 4 days, I'm still stuck with what should be a simple learning exercise. I'm not a newbie developer by any means so this shouldn't be beyond me. After a couple weeks of reading, I'm now trying to do some bite size exercises to ramp up on Communication Server (using Flex as the back end ). I'm missing something in my understanding and could use a good quick swift kick in the pants to get me going.

All I want to do is created a server side remote object, then when a client connects, send and add a simple string to the remote object. Then have the client receive the update and display the information in a text box. Below is the code I'm trying to use, cleaned up a bit (so their might be a typo or two). It captures the idea of what I'm trying to do.

I'm not sure what I'm doing wrong. The idea is to send a test string to the server on connect, and have the server add it to the server side shared object. In theory, I think, this will fire the client's onsync event to send the change back to the client. The onsync fires but I'm not seeing the information in the client... just get an 'undefined'.. What am I missing? Save me a week of pulling out my hair, if you can, please!

Thank you!

==================server asc================================
application.onAppStart = function()
{
trace("onAppStart");
//create server side shared object
test_so = SharedObject.get("myTestSharedObject");
}
application.onConnect = function (client, someTextForDisplaying)
{
test_so.setProperty(myProperty, someTextForDisplaying);
return true;
}

==================client ================================
var my_so: SharedObject;
var nc:NetConnection;

//this is triggered by a UI button click
function createConnection():void
{
//connect to the server
nc = new NetConnection();
nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler );
nc.objectEncoding = ObjectEncoding.AMF0;
//
nc.connect( "rtmp:/testApplication", "testString");

}

//connected so now connect the client to the server side remote object
function netStatusHandler( event:NetStatusEvent ):void
{
switch( event.info.code ) {
case "NetConnection.Connect.Success":
// Connection succeeded now create components
// Simple User shared object and event handling
SharedObject.defaultObjectEncoding = flash.net.ObjectEncoding.AMF0;

my_so = SharedObject.getRemote("myTestSharedObject", nc.uri, false);
my_so.addEventListener( SyncEvent.SYNC, usersSyncHandler );
my_so.connect( nc );
break;
case "NetConnection.Connect.Rejected":
Alert.show( "Connection Rejected.", "Something went wrong" );
break;

}
}

//this is the event fired when the remote shared object changes
function usersSyncHandler( event:SyncEvent ):void
{
//show the returned information on the UI
txtDisplay = event.target.data.myProperty;
//or
txtDisplay = txtDisplay + my_so.data.myProperty;
}

Was This Game Made From Flash ? (Zadarider) Download The Game
Was this game made using flash 8 because it seems to run very well even when i have made up to 10000 lines.

Flash Game Help The Game Runs Too Slow In A Browser
lo there!
I'am so frustrated!

I have made a plattformgame in flash, and after I had published it I tested it (local) when it was embedded in a browser, and it hacks and laggs! But when I play it in the flash player it works just fine.
What should I do?

I removed all the heavy graphics, lowerd the fps to 30fps and removed all the code so now its just the bassis left (gravity, collision, key checking etc. and yes u should bounce on the walls giving a wall jump effect).

Anyone please! I am in big need of help!
Is it my code? Did I publish it wrong?

here are the links:

http://smh03.lbs.se/smh03niklas/prof...ofilbollen.swf
http://smh03.lbs.se/smh03niklas/prof...ofilbollen.fla
http://smh03.lbs.se/smh03niklas/prof...filbollen.html


//Qui

[F8] Game Studio Needs Flash Game Programmer
Hi -

I've been working on cartoon Flash interfaces for awhile. Now my clients want games, so I'm looking for one or two Flash game actionscripters who can help out and maybe start a studio. Since it's a startup, I'm looking for someone who's good, but not yet making millions - hoping we can do that ourselves eventually. Someone dependable, easy-going and easy to get along with. Would be great to find someone relatively local, but not absolutely necessary.

We'll be creating custom Flash games for an existing client.

Hoping to check out people's games first.

J.

Keyboard Command "kicking"
I have a movie clip with kick action applied to keyboard command that works once but
will not repeat. How do i make it repeat. File can be accessed below

:link

Thanks in advance

Needs EXPERT Help: 1. Save Game For Replay, 2. Reset Game
I'm rather new to Action Script, but doing not bad. I have searched the Board, found a link to a tutorial on ActionScript[Org], titled: "save a local copy of file". But that was yet not clear enough for me.

2 Questions at the moment (files attached):

1. Save Game for Replay: How can I save the set to a file in the Same Folder so it could reload for further play from that point on?

2. Reset Game: How can I Reset the Game for a NEW Attemp? I need to remove all Actors at once, to start a new game, without closing this SWF and reopenning it.

If you'd be so kind as to explain very clearly, and add Action Script, taking into consideration that I still get confused by trying to deal with Arrays and so. I promise to study your lesson carefully - this GameTest attached is the fruit of this week studies.

THANKS A LOT
Nit Kalish

How To Disply Time In Game And How To Stop After The Game..
Hi all,

i need help on drag and drop game...

i have done the drag and drop function, for this game timer has to be shown, after user finishes the drag & match, it should give finish alert and time taken for this game (please tell me also how to stop time after he finish the game) is to be sent to some external file or some database...

can it be done?
i have attached the .fla file also..

[F8] How Can I Make A Game With Levels And A Game That Restarts?
I know this sounds stupid, but I just can't figure it out. I need to make a platform game. I'm fine with making a points system and a scrolling background and it functions but I don't know how to get the player to touch an object, or reach a goal and then transport to another level...I don't want to make the user have to click something to go to a new level.

Also, when the character hits an enemy, I can make it die, but I don't know how to make a button or something appear saying 'Game Over - Try again', so they can pretty much restart the level.

Hopefully someone can help me.
Regards,
Andrea

Help With A Game.. Game Is Running Slow In Browser..
I am working on this game for work and for now all i have is placeholder art for the most part and nothing very heavy on the graphics end yet my game is running very slow.. i bumped the FPS to 60 since at 30 i was getting image tearing or a double vision effect.. the upped FPS fixed that but the game is still running very slow. To give you an idea of what's going on i have different intervals running so different things can happen at different times.. there are 2 constant onEnterframes for the 2 enemies flying around the screen.. there is 1 for the main loop, 1 for the character, 1 for whenever tickets generate which removes itself and deletes the enterframe when they disappear, 1 for the wrecks that occur on level 2 which also remove themselves and delete enterframes for themselves, and 1 for a holder that handles all the money flying in which removes themselves as they collide with the player or leave the screen. All enterframes that run during gameplay delete themselves at the end of each level and re-initialize at the beginning of the next.

I can't figure it out.. please take a look at the fla and html files attached. Could it be just the sheer size of the game screen.. should i make it about half the size?? I appreciate any help and thank you.

Also the game's scripted animations seem to be running a little choppy if you watch their movement closely like there is a little glitchy jump every second or so.. is this fixable?

AS Help Needed In Game(i Will Give Credit In Game If You Help)
ok so basicly this is my game so far
23.swf

my probelm is that i want to make my charcter a flame and the tips of his head will move depending on the direction you are going.
So here is basicly this what its like

Moving left-Flames bend to right
Moving left and down-Flames bend at an angle between the left and down
Moving Down-Shorter Flames
Moving Up-Stretched Flames
etc...

ill put borders on after i get the flames down

Flash Media Server Can Use For Multiplayer Online Game With Flash
Dear all,
Hi I'm newbie.I'm so confuse about to develop the MMORPG game in flash.
Is it really can do with Media Server and Flash only?I have to develop multiplayer online game like as each player can move their avatar by using arrow keys.Is it really can be?
ႈWhen I just googelling, I saw most of the forum said MMORPG for xml socket server, but I can't find any tutorial with Media server.

So can anyone help me to point the examples, or Links?Now I'm in dark with that problem.pls help me

Thanks and Regards,
Vennasa

How To Convert Flash Game To Flash Lite Mobile Games?
Hi

can anyone tell me how to convert flash game to flash lite mobile game and hot to test it its working or not??

Flash Media Server Can Use For Multiplayer Online Game With Flash?
Dear all,
Hi I'm newbie.I'm so confuse about to develop the MMORPG game in flash.
Is it really can do with Media Server and Flash only?I have to develop multiplayer online game like as each player can move their avatar by using arrow keys.Is it really can be?
ႈWhen I just googelling, I saw most of the forum said MMORPG for xml socket server, but I can't find any tutorial with Media server.

So can anyone help me to point the examples, or Links?Now I'm in dark with that problem.pls help me SOS.

Thanks and Regards,
Ap.

Autorun A CD-R With Flash Exe Menu And Flash Exe Game Icons
Hi everybody, I'm wondering if anyone here has ever tried to do the following successfully.  When you buy a game for PC, after you insert the CD-ROM, it starts playing, a menu shows up, you can do stuff, and if you want, you can usually get back to that opening menu.  I would like to be able to do the same thing.  I apologize for the wordiness of this - it's kind of complicated ;) !

I use Flash MX.  I've made 4 games that I'd like to share with friends and family by burning them on a CD-R and mailing them.  To make sure everyone can see the games I will publish the games as EXE's (Flash Projector for Windows built in).   There will thus be 4 game exe's plus an "intro" exe, for a total of 5 flash exe's.

I want the CD-R to play soon as they pop it in the drive, so I will put an autorun file on the CD-R that points to the "intro" exe.   

The intro will display text saying "hi, here's the games.  To play a game, just click on the appropriate button!".  Below the text will be 4 buttons, one for each game.

Thus the contents of the CD-R will look like this:  2 files and one folder, namely:  the autorun.ini, the intro.exe and a folder labelled fscommand.  Within this folder will be:   game1.exe, game2.exe, game3.exe, and game4.exe.  For those who don't know, in FlashMX, if you want to use fscommand exec you have to put the applications in a subfolder called 'fscommand' that is in the same directory as the projector.  This is supposed to help prevent malicious use.

If, for example, someone clicks the 1st game button on the intro menu, game1,exe will run and game one will appear because on that button was scripted:

on(press){fscommand("exec","game1.exe")}

I have tested this out and it works fine.   The Problem:

What to do with the intro.exe still existing once game1.exe runs?   I could just get rid of it by scripting 'fscommand("quit")' when a person clicked on any of intro'exe's game buttons.  But then what happens when a person closes the game?  There would be nothing at all and it would be great if intro.exe was still there so they could then select another game to try.  Couldn't I just leave the intro menu 'open' while any game is playing since it isn't really doing anything except displaying the welcoming message and 4 buttons, right?   Is it alright to have more than one projector playing at once?

Or is there a way, when someone exits a game, for the intro exe to be run again?  There seems to be a dilemma.    To be able to use fscommand exec within a game to get the intro.exe going, the intro exe itself would have to be in the same folder as the game.exe itself, which is illogical since the games are already in a subfolder within the intro.exe's directory.   I suppose that all a person would have to do when they quit a game is just double click on the drive again to get the autorun going and then the intro exe would show up.

Does anyone know a way around this?  Also, is there a way, once autorun plays the intro exe, to allow someone to see the CD-R's contents, other than the person having to right click and select "open" to see what's on the CD-R?

Thanks in advance for any advice on this matter, much appreciated :) !

I want to Learn :D !!

Help With Flash Game
hi,

i need to know the actionscript to make a movie clip rotate in the same spot. my movie clip's instance is sky. i wanna know how would i make it rotate on keypress <left>

thanx in advance......I really need to know how to make it rotate in one spot

Flash Game Help
I really need help with a game I am making. I want to add a power bar, lives, power ups, and bosses. The thing is............I DONT KNOW HOW! Any help would be greatly appreciated.

Thanks,
theflashinginferno

Flash Game
Im making a game in flash and i have all the movement, shooting and collision detection done. I just need to create a variable that can prevent the movie clip from going off of the flash screen along with a way to createa variable for lifes when a collision occurs. If any one has any ideas its mucho appreciated.


Thanks,
Shawn J.

New Flash Game
Hi all

this is a new flash game that i added on my site
worth a look.


www.flashcircle.com/game.php


please tell me how it is

Flash Game
Hi folks

Here is a question.

Do you know url where I could find some materials (preferably almost ready for my project ) ) on how to build a flash game.

Description of a game:
there is a guy (player), I would call it fpp - you see with eyes of main character
there is a view - some people show and hide in various positions ( x and y)
the task of a player is to using mouse click exactly "on" a shown individual in order to throw a cake ))

is it hard?
please help me
I'm rather advanced user of flash.

Thanks and greetz to everybody.

-----------------------------------
http://organicbrain.com

Q & A, Flash Game.
How do I go about creating a question and answer game that totals your score at the end? Can any one help?

Many thanks,

SC.

Flash Game Help Please
Please, i've hit a deadline, and i can't meet it. I have to create a Jeopardy style flash game, all the graphics are complete, but the actionscripting is not... im not sure how to get it all to work...
i need it so when you click a category it goes to the answer, and lists the questions, you click a question if its right you're score goes up, if your wrong you get no points and goes back to the categories, and the one you clicked on before is gone... and when you get all the categories done with, it shows you the score.
thats all i need... i just can't figure it out to make it work... if anyone can help or mock up a cheesy version of this so i can understand the actionscripts i am willing to even pay for some help.
email me at maxmcleod@insightbb.com

Flash Game
hi i would like to make a flash games
i would like it to be a platform game like mario land
i am a total beginner and i need a step by step guide on how to make it.
thanks for all your help

Flash Game
Hi..all

I want to learn flash game , anyone can give me site address which I could download the source for learning....


many thanks

Flash Game
I have to redesign an old executable game into flash, but I've never really used flash before. Basically what the game entails is that an image of a train is shown, and once you click on a button, the train will move towards another image (a train station). The thing is, when the image of the train comes out the other side of the train station, it could've change colours. The user will then have to decide if the train was the same after it came out of the train station, before it came in. This goes on 4 times for just one train carraige, 4 times for two train carriages, all the way up to 4 times for 6 trains. The results have to be scored on a small scoreboard. This game just has to be functional. Can anyone help, or does anyone know who could do it for me? I have a copy of the executable file if anyone wants to like (it doesn't contain any virus)

Flash Game
A friend of mine and I are trying to design a flash game for a client. The flash game is supposed to allow users to manipulate the single strip you see at the top left of the attached picture. Using that indivdual block, users should be able to take that one strip and create such complex structures as you see at the bottom of the picture.

I am racking my brain trying to find a way to create this game. It would be good if there was a way to have this game in 3D. If such a game already exists if you can point me in the right direction.

If someone can do this in a relatively short time, I would be willing to pay for it. Let me know what price you would charge as well

Let me know.

Thanks

Looking For A Flash Game
Hello,

there is a famous game which works like this:
There is an image divided in several squares. One of the squares is empty, so it creates an empty space. So u can move around the squares until u can solve the puzzle and put all squares in the right position so u can form the image.

Do u know the name of this game?
Can someone indicate a flash example of this game?

Thank You,
Miguel

Flash Game
http://www.flashkit.com/tutorials/Ga...Br-2/index.php

in this page they say how to create that game in flash 4, but i have Flash MX, and even if i try to change the scripts etc. accordingly, the game wount work... (((
this is my .fla (http://www.hot.ee/mclaud/game.fla)
could somebody PLEAZE make thing right in there... and send it back to me.
THANX!

My First Ever Flash Game
Hi Everyone,

This is my first ever game and I was wondering if I could have feedback from you all.

I have included an quick shortcut to level 2 if you find level 1 too hard - obviously it will not be there in the final game!

I'm gonna do a pre-loader as well shortly.

http://www.jamesferguson.pwp.blueyo...uk/galaxyquest/

Cheers!

Flash Game/ Tic Tac Toe
i have to do this game tic tac toe! copy it sort of.
www.flash-games.net under classic


its a prodject we are doing at school so please help me i dont know where to start..how do i start building it. the easyest and the best way?

can i do in whit only action script? and in that case how? where do i start?

/andreas

Flash Game
would this be considered a flash game??

its pretty fun

shoot saddam

Flash RPG Game
Hi, i am a student from Singapore.
For my school assignment, i decide to do a flash RPG game, something like Final Fantasy but not tat professional.

It should have the function of playing with multiplayers online, able to play with friends thru the net.

Able to have it's own simple AI and soem animation for every move.

I need consulation as in : Will this flash game be hard to accomplished by a intermediate?

I juz wanna noe the difficulty of such network multiplayer flash game.
Pls reply if u have any comment.
Thanks A lot.

Flash Game
Can you tell me what you think about
THIS game?

I made it a whila ago.

Flash Game
I'm interested in createing a game that will allow two users to inneract with each other over an internet connection. Has anybody seen a tutorial or an article that may help me better understand how that communication might work??


Thanks in advance.

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