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Flash Media Cleaner Addons



I'm looking for an add-on lilke Sorenson Squeeze for Flash, but this is a little pricey for me.

http://www.sorensonstore.com/product.../sq4mfwin.html

Does anyone know of something comparable for less? I know. You get what you pay for, but I need something to get me by while I'm learning Flash.

I'm not looking for shareware, etc. Just an inexpensive, nifty program to get me started as a newbie.

Thanks in advance for any help.

Can I just say I'm loving Flash. I just starting using it a few days ago, and I'm hooked! This is so much nicer when embedding video to webpages. Whoa!


Edit:
Does anyone know if the addon comes with Studio MX 2004? Because I plan on upgrading very soon. I definately don't want to dish out $119.00 for the addon if it ships with Macro's latest studio.



SitePoint > Design Your Site > Flash and Actionscript
Posted on: May 25, 2005, 18:26


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Any Good Flash Lesson Progs Or Addons?
Any good flash lesson progs or addons?

I have no clue on what to do.... i have no idea how this flash stuff was made... could you please point me in the right direction to a tutorial or lessons program or addon for flask mx?

Menu Script Addons
Whenever I use this script the menu always goes to the same spot. I also dont see any coordinates in the code to change. Heres the script.


Code:
//create empty arrays
mainTarget = new Array();
subTarget = new Array();
currentPos = new Array();

//hide the button templates
mainField_mc._visible = 0;
subField_mc._visible = 0;

//duplicates templates, assigns names based on the array n and
//positions the duplicates 1 pixel below the previous one
count = 0;
for (i=0; i<n.length; i++) {
name = "mainCopy"+i;
duplicateMovieClip(_root.mainField_mc, name, i+100);
mainTarget[i] = i*16+1;
currentPos[i] = mainTarget[i];
_root[name].subject = i;
_root[name]._y = i*16+1;
_root[name].title = titles[i];
//duplicates sub menus and tucks them behind their main
for (a=count; a<count+n[i]; a++) {
name1 = "subCopy"+a;
duplicateMovieClip(_root.subField_mc, name1, a);
subTarget[a] = i*16+1;
_root[name1].field = a;
_root[name1].link = links[a];
_root[name1]._y = mainTarget[i];
_root[name1].title = subTitles[a];
}
count = a;
}

function destinations() {
count = 0;
for (i=0; i<n.length; i++) {
name = "mainCopy"+i;
if (i>subject) {
mainTarget[i] = (i+n[subject])*16+1;
for (a=count; a<count+n[i]; a++) {
subTarget[a] = mainTarget[i];
}
count = a;
} else if (i<subject) {
mainTarget[i] = currentPos[i];
for (a=count; a<count+n[i]; a++) {
subTarget[a] = mainTarget[i];
}
count = a;
} else if (i == subject) {
mainTarget[i] = currentPos[i];
for (a=count; a<count+n[i]; a++) {
if (a == count) {
previous = a-1;
}
subTarget[a] = 16*(a-previous)+mainTarget[i];
}
count = a;
}
}
}

function boundries() {
count = 0;
for (i=0; i<n.length; i++) {
name = "mainCopy"+i;
_root[name].gotoAndStop(1);
}
boundries1();
}
function boundries1() {
for (i=0; i<subTitles.length; i++) {
name = "subCopy"+i;
_root[name].gotoAndStop(1);
}
}
/*function limits() {
count = 0;
for (i=0; i<n.length; i++) {
name = "mainCopy"+i;
_root[name].gotoAndStop(1);
mainTarget[i] = currentPos[i];
for (a=count; a<count+n[i]; a++) {
subTarget[a] = mainTarget[i];
name1 = "subCopy"+a;
_root[name1].gotoAndStop(1);
}
//count = a;
}
}*/


Any reasons why?

Scripting Is Supposed Flash Movie Much Cleaner
Scripting is supposed flash movie much cleaner, there should be a straight forward way to do this.

the example we can call "test.swf"

the movie clip we will call "fade" which resides inside the library

"fade" extends over 50 frames the first 30 have a snazzy animation upon a mouse click on a button in the main menu.
I would like to use this movie clip again just starting at frame 30. My question is can you reference a frame label inside the "fade" clip from the "test.swf?"

Note tell target is usefull by adding a ../ script you can exit a movie clip. Can you preform this code to enter in a clip?

Much thanks

aspiring asssstronaught

Problematic Flash Files: "Cleaner" Needed (Paid)
Hello all,

I've hit a wall in several small Flash movies that are integrated into one online course, things that I'm sure I can figure out with time, but time is something I ain't got. I need a Flash wiz who can figure out what I've done wrong, improve the actionscripting where necessary, and also finish off some elements that have me stumped (and tell me what I've done wrong in the process). It's actually pretty basic stuff...and all the major groundwork has been done...but there might be a few challenges. You need to be familiar with video/audio integration...everything else is standard stuff.

If you're interested, please send me an e-mail and let me know your preferred method of payment: hourly or project-basis...and if you prefer hourly, please let me know your hourly rate since I have to get approval. Also, please include a link to your Flash portfolio.

BTW - This could possibly lead to a long-term project-basis work relationship.

Thanks! I hope to hear from you!

John

Cleaner
Hi
Just wondering if anyone uses Cleaner EZ which comes with Premier etc to compress their video files into Quicktime?
Im stuck on selecting the right settings...I need the video to be fairly small but it ALWAYS ends up being too blurred...
Thanks!

Can This Be Cleaner?
this is a movieclip that can move threw a maze of objects. if the user hits an object the movieclip jumps to frame that shows it crashing. Everything works. my question is.. can the code be cleaner or wrapped up in a function?

onClipEvent (enterFrame) {
if (Key.isDown(37)&& hitTest(_level0.wall)==false) {
_x=_x-4;
}
if (Key.isDown(38)&& hitTest(_level0.wall)==false) {
_y=_y-4;
}
if (Key.isDown(39)&& hitTest(_level0.wall)==false) {
_x=_x+4;
}
if (Key.isDown(40)&& hitTest(_level0.wall)==false) {
_y=_y+4;
}
if (hitTest(_level0.wall)==true) {
this.gotoAndPlay("hit");

}
if (hitTest(_level0.wall2)==true) {
this.gotoAndPlay("hit");

}
if (hitTest(_level0.wall3)==true) {
this.gotoAndPlay("hit");

}
}

[F8] Is There A Cleaner Way To Do This?
This code works just fine for restricting the area I can draw in, but it seems very inefficient. Is there a better way?


Code:
onMouseMove = function () {
if (_xmouse>32 && _ymouse>32 && _xmouse<607 && _ymouse<397) {
drawingArea.lineTo(_xmouse, _ymouse);
}
};
My movie actually uses close to 100% CPU after scribbling a lot, and I think it might be this code thats doing it.

AS2 - URL Cleaner
Hello, this is a great tool that i use to filter path to test locally.

the function:

function cleanVBLE(vble)
{
a = new String(vble);
b = a.split("/");
return b.pop();
}

the usage:
trace(cleanVBLE("/formas/80094/canalune.swf"));

Cleaner Animation
I am trying to make a movie which will play fullscreen with a small area with 20% opacity visible in the center. Now my character (any image) will erase the black background so that a clear picture becomes visible.
Pls. help. urgent

Cleaner Code
I have a code that consolidates current moneys into the least amount of tokens possible. It works but the actual code is extremely bulky, i was wondering if anyone has a tip or sees something that can be removed/replaced for less code

Thanks
code: C_Amount = _root.betTotal;
if(C_Amount < 25)
{
NumLeft = C_Amount % 10;
if(NumLeft < 5)
{
dollar_1 = NumLeft;
dollar_10 = (C_Amount - NumLeft) / 10;
}else{
NumLeft1 = NumLeft % 5;
dollar_1 = NumLeft1;
dollar_5 = (NumLeft - NumLeft1) / 5;
dollar_10 = (C_Amount - NumLeft) / 10;
}
}

[CS3] Cleaner Code
Hi,

Is there an easier, cleaner way to write:

type = _root.page;

if (_root.pageOn == 1)
{
if (type == 'ftp')
{
_root.content.ftp.filters = [myBlurFilter];
_root.content.ftp._alpha = 50;
}
if (type == 'news')
{
_root.content.news.filters = [myBlurFilter];
_root.content.news._alpha = 50;
}
if (type == 'hello')
{
_root.content.hello.filters = [myBlurFilter];
_root.content.hello._alpha = 50;
}
if (type == 'contact')
{
_root.content.contact.filters = [myBlurFilter];
_root.content.contact._alpha = 50;
}
if (type == 'exhibitions')
{
_root.content.exhibitions.filters = [myBlurFilter];
_root.content.exhibitions._alpha = 50;
}
if (type == 'interiors')
{
_root.content.interiors.filters = [myBlurFilter];
_root.content.interiors._alpha = 50;
}
if (type == 'conferences')
{
_root.content.conferences.filters = [myBlurFilter];
_root.content.conferences._alpha = 50;
}
if (type == 'live_events')
{
_root.content.live_events.filters = [myBlurFilter];
_root.content.live_events._alpha = 50;
}
if (type == 'new_media')
{
_root.content.new_media.filters = [myBlurFilter];
_root.content.new_media._alpha = 50;
}
if (type == 'people')
{
_root.content.people.filters = [myBlurFilter];
_root.content.people._alpha = 50;
}
if (type == 'clients')
{
_root.content.clients.filters = [myBlurFilter];
_root.content.clients._alpha = 50;
}
}

Cleaner Code
Hi all, I'm currently working on creating a simulated training flash-based presentation and I'm looking to improve my coding habits.
Part of the simulation was to create a custom cursor that functions just as any data entry cursor would. Here's where I need to improve:
The user is restricted to only entering uppercase glyphs at this point, so the cursor should only respond if a letter character is pressed. All other characters should be ignored. I've figured a method to do this, and it works just fine, but the code is very repetitive and long. I'm guessing that there is a better way to do this by referencing a list of key codes in the conditional statement, but I'm not sure how to go about it. Here's what the code looks like
Thanks

Code:
onClipEvent(keyDown) {
//ignore tab
if (key.isDown(9)) {
this._x = this._x;
} else if (key.isDown(12)) {
this._x = this._x;
} else if (key.isDown(13)) {
this._x = this._x;
} else if (key.isDown(16)) {
this._x = this._x;
} else if (key.isDown(17)) {
this._x = this._x;
} else if (key.isDown(112)) {
this._x = this._x;
} else if (key.isDown(113)) {
this._x = this._x;
} else if (key.isDown(114)) {
this._x = this._x;
} else if (key.isDown(115)) {
this._x = this._x;
} else if (key.isDown(116)) {
this._x = this._x;
} else if (key.isDown(117)) {
this._x = this._x;
} else if (key.isDown(118)) {
this._x = this._x;
} else if (key.isDown(119)) {
this._x = this._x;
} else if (key.isDown(120)) {
this._x = this._x;
} else if (key.isDown(121)) {
this._x = this._x;
} else if (key.isDown(122)) {
this._x = this._x;
} else if (key.isDown(123)) {
this._x = this._x;
} else if (key.isDown(124)) {
this._x = this._x;
} else if (key.isDown(48)) {
this._x = this._x;
} else if (key.isDown(49)) {
this._x = this._x;
} else if (key.isDown(50)) {
this._x = this._x;
} else if (key.isDown(51)) {
this._x = this._x;
} else if (key.isDown(52)) {
this._x = this._x;
} else if (key.isDown(53)) {
this._x = this._x;
} else if (key.isDown(54)) {
this._x = this._x;
} else if (key.isDown(55)) {
this._x = this._x;
} else if (key.isDown(56)) {
this._x = this._x;
} else if (key.isDown(57)) {
this._x = this._x;
} else if (key.isDown(186)) {
this._x = this._x;
} else if (key.isDown(187)) {
this._x = this._x;
} else if (key.isDown(188)) {
this._x = this._x;
} else if (key.isDown(189)) {
this._x = this._x;
} else if (key.isDown(190)) {
this._x = this._x;
} else if (key.isDown(191)) {
this._x = this._x;
} else if (key.isDown(192)) {
this._x = this._x;
} else if (key.isDown(219)) {
this._x = this._x;
} else if (key.isDown(220)) {
this._x = this._x;
} else if (key.isDown(221)) {
this._x = this._x;
} else if (key.isDown(222)) {
this._x = this._x;
} else if (key.isDown(32)) {
this._x = this._x;
} else if (key.isDown(37)) {
this._x = this._x;
} else if (key.isDown(38)) {
this._x = this._x;
} else if (key.isDown(39)) {
this._x = this._x;
} else if (key.isDown(40)) {
this._x = this._x;
} else if (key.isDown(20)) {
this._x = this._x;
} else if (key.isDown(106)) {
this._x = this._x;
} else if (key.isDown(107)) {
this._x = this._x;
//don't move left of original position
} else if (key.isDown(8)) {
if (this._x > 104) {
this._x -= 10;
}
//don't move right of new position
} else if (this._x < 112) {
this._x += 10;
}
}

If/Else - Is There A Cleaner Code?
Hello all,

I am currently working on a flash file and I'm an intermediate user. My actionscript abilities are probably close to beginner, but I'm a quick learner (most of what I have learned with actionscript has been self taught).

In my flash file I have an animation of a rotating globe. Each frame of the rotation is a separate raster image - I don't know how you would represent a rotating globe otherwise, not really something that can be tweened (suggestions are welcome).

I have different locations off to the side of the globe. When the user mouses over a location, the globe spins to that location. When they roll out, the globe spins back to a static starting point.

I wanted the animation of the globe to be as smooth as possible, so, I have a }else{ statement for every possible frame. IE - if the globe animation is rotating back from a position and the user mouses over a new location before the animation stops, it doesn't jump back to the starting static position, it seemlessly flows from the position it is currently at to the new position the user has moused over.

Make sense?

It works flawlessly as is. I've spent quite a bit of time testing it. However, the code is bulky in appearance and according to the size report bulky in bytes as well.

Is there a differnent way to set this up to cut down on size - mainly byte size if possible?

I will include a bit of code so you can see what I'm talking about:

on (rollOver) {
if (_root.EarthClip._currentframe == 1) {
_root.EarthClip.gotoAndPlay(140);
} else { if (_root.EarthClip._currentframe == 160) {
_root.EarthClip.gotoAndPlay(156);
} else { if (_root.EarthClip._currentframe == 161) {
_root.EarthClip.gotoAndPlay(155);
} else { if (_root.EarthClip._currentframe == 161) {
_root.EarthClip.gotoAndPlay(154);
} else { if (_root.EarthClip._currentframe == 163) {
_root.EarthClip.gotoAndPlay(153);

and so on, and so on . . .


Any help would be greatly appreciated.

Thank you in advance.

-MShetler

Cleaner Scripting
I think the code says it all. For a current project I need to use a hit area to start an animation when a mouse rolls over a _mc.

If I use the movie clip instead of a button I can simplify the script by using the first section of the attached code. In the simplified code I only have to define one over and one out state and then I can use a this statement to control the action.
For any number of _mc's I just need one set of functions.

Using buttons, each _mc needs it's own over and out definition and it's own unique set of functions.

I've tried using a bunch of if (grnMC_button.onRollOver = true) {this statements apply only to grn_mc} (not really code) but I can't find anything that works. It would be a great time saver if I could because in the final project I've got about 75 movie clips to control with over functions.

One more thing. I can't use the movie based code because the animations move out from under the buttons and the mouse over area gets big and overlaps the other "buttons". I guess I'm really looking for a way to define a hit area and still keep the code simple.









Attach Code

Movie driven _mc sample code:
˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜
// over-out definitions
grn_mc.onRollOver = over;
grn_mc.onRollOut = out;

blu_mc.onRollOver = over;
blu_mc.onRollOut = out;

red_mc.onRollOver = over;
red_mc.onRollOut = out;

// onRollOver functions
function over () {
this.overThis = true;
this.gotoAndPlay("start");
}

// onRollOut functions
function out () {
this.overThis = false;

Button driven _mc sample code:
˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜
// button definitions
grn_btn.onRollOver = over_grn;
grn_btn.onRollOut = out_grn;

blu_btn.onRollOver = over_blu;
blu_btn.onRollOut = out_blu;

red_btn.onRollOver = over_red;
red_btn.onRollOut = out_red;

// onRollOver functions
function over_grn () {
grn_mc.overThis = true;
grn_mc.gotoAndPlay("start");
}

function over_blu () {
blu_mc.overThis = true;
blu_mc.gotoAndPlay("start");
}

function over_red () {
red_mc.overThis = true;
red_mc.gotoAndPlay("start");
}

// onRollOut functions
function out_grn () {
grn_mc.overThis = false;
}

function out_blu () {
blu_mc.overThis = false;
}

function out_red () {
red_mc.overThis = false;
}

























Edited: 05/16/2007 at 11:25:53 AM by Rick Gerard

Cleaner, Crisper Text
can anyone explain how to get cleaner, crisper text in FlashMX. Thank you.

LoriSchlitz

Cleaner 6 Or Sorenson Squeeze?
hi
I have cleaner 6, but a friend says sorenson squeeze it a better compressor for use of video in flash. Shoul i get a copy? or will cleaner suffice??

Techniques To A Cleaner Program
Hi, Im not an expert in flash, but I do on occasion help some buddies out if they want a menu or something on their webpage.  When I am making these files, it seems like my organization and technique is sloppy.  Any comments / suggestions / flames are welcome on how I could better organize this and other projects in the future.

~Thanks

Link to File:
http://www.geocities.com/matteoelbow/SR_Menu1.fla

Link to movie:   
http://www.geocities.com/matteoelbow/SR_Menu1.swf

[CS3] Help Need A Cleaner Way To Write This Array Of Buttons
Hi there,

not sure how difficult this is going to be, but I have 30 movie clips, which will all be sequentially numbered. (pos1, pos2, pos3......pos30).

They will all have the same functions, with the only change being the number.

I know there is a more efficient way to write this code using arrays, but I will need help with it. I would rather have 10 lines of code than 150.

I also need help with writing the code, that will disable all other movie clips, once the first one is clicked.

Also, not sure how tricky the javascript part will be.

Below is the code i am trying to achieve, but the long version.


PHP Code:



pos1.onRelease=function(){
    this.gotoAndStop("selected");        
    getURL("Javascript:JSposition('',1)");
    (all other buttons).enabled = false;
}

pos2.onRelease=function(){
    this.gotoAndStop("selected");        
    getURL("Javascript:JSposition('',2)");
    (all other buttons).enabled = false;
}

pos3.onRelease=function(){
    this.gotoAndStop("selected");        
    getURL("Javascript:JSposition('',3)");
    (all other buttons).enabled = false;
}

pos4.onRelease=function(){
    this.gotoAndStop("selected");        
    getURL("Javascript:JSposition('',4)");
    (all other buttons).enabled = false;
}

... all the way to

pos30.onRelease=function(){
    this.gotoAndStop("selected");        
    getURL("Javascript:JSposition('',30)");
    (all other buttons).enabled = false;
}




AS Guru's please help!!!
Thanks.

Cleaner Movie Clip Dragging
I briefly remember seeing a tutorial for this somewhere but I cant find it anywhere. But is there a way to drag movie clips around using startDrag but with a cleaner more fluent motion as it a bit jolty when moving?

Anydony know the answer?

Quick Question For Cleaner Code
Just need some advice on how to clean this code up. I know there has got to be a way to combine the 2 movieclips....

Basically I have 4 movieClip buttons. currently only the first is working.... How would I add the other f2, f3, f4 MC's without having to write a function for each one?

Here is the code I have:

Code:

f1.addEventListener(MouseEvent.MOUSE_OVER, hoverOver);
f1.addEventListener(MouseEvent.MOUSE_OUT, hoverOut);

f2.addEventListener(MouseEvent.MOUSE_OVER, hoverOver);
f2.addEventListener(MouseEvent.MOUSE_OUT, hoverOut);

f3.addEventListener(MouseEvent.MOUSE_OVER, hoverOver);
f3.addEventListener(MouseEvent.MOUSE_OUT, hoverOut);

f4.addEventListener(MouseEvent.MOUSE_OVER, hoverOver);
f4.addEventListener(MouseEvent.MOUSE_OUT, hoverOut);

function hoverOver(event:MouseEvent):void
{
   f1.gotoAndPlay(2);
}

function hoverOut(event:MouseEvent):void
{
   f1.gotoAndStop(11);
}

f1.buttonMode = true;
f2.buttonMode = true;
f3.buttonMode = true;
f4.buttonMode = true;

Streaming Media Server Vs Flash Media Server
We have a streaming server here. Can this be used to stream flv files on its own? Or do we need to add Flash Media Server to it in order to to this?

Right now, I'm thinking something needs to be done, because I try to post flv files, and I try to use this code to access them:

var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);
my_video.attachVideo(stream_ns);
stream_ns.play("http://video.[myURL].com/testSTream/streamVideoTest2.flv");

stream_ns.onStatus = function(infoObject:Object) {
trace("NetStream.onStatus called: ("+getTimer()+" ms)");
for (var prop in infoObject) {
trace(" "+prop+": "+infoObject[prop]);
}
trace("");
};

and the trace I get from onStatus is always, NetStream.Play.StreamNotFound

Any help is always appreciated.

Thanks
Chris

Media Controller Or Media Playback Wont Work
Im trying to stream http://internetradiopros.net:10042 into the default flash media controller or playback....I have NO idea how to do this. I know how to call mp3's and FLV's. I really need help on this badly.....

[CS3|AS3] Accessing Media Portion Of A Media Atom Feed
Hopefully someone could help me with this. I am using the as3 syndication libraries and an example provided here:

http://www.mikechambers.com/blog/200...ctionscript-3/

I am basically trying to integrate with YouTube ( http://code.google.com/apis/youtube/...list_of_videos) and test being able to pull in videos from their feeds. Using the code:


Code:
var rss:Atom10 = new Atom10();
rss.parse(data);
var rssEntries:Array = rss.entries;

for each(var entry:Entry in rssEntries)
{
trace(entry.title + " : " + entry.id + " : ");
}
I can access the children of <entry> just fine, but, things like the actual video url and thumbnails are in the <media:group> which looks to be outside the <entry> node, but I am not entirely sure, I am quite new to parsing Atom feeds. Does anyone have an idea on how I can access that portion of the feed? Do I need to create a new class for <media> like there is included for <entry>?

Here's an example feed for anyone to take a look at:
http://gdata.youtube.com/feeds/api/v...max-results=10

Thanks for any help anyone can offer.

Help Creating Media Player Using Media Components
please help me create media player using flash components of flash mx 2004

that can play mp3 file to wich we can play or stop in between.

Very Basic Question: Flash Media Server Vs. Embedding Flash Video
I'm hoping this is a quick easy question to answer:

What is the difference between Flash Media Server and simply using a freeware Flash media player (like Flowplayer http://flowplayer.org/) that uses XML playlists to embed your Flash videos on a website?

What are the advantages to Flash Media Server and how does something like Flowplayer not address issues that FMS can?

Thanks in advance!

Erik



























Edited: 01/29/2009 at 11:08:55 AM by erik_johnson

Flash Media Server Can Use For Multiplayer Online Game With Flash
Dear all,
Hi I'm newbie.I'm so confuse about to develop the MMORPG game in flash.
Is it really can do with Media Server and Flash only?I have to develop multiplayer online game like as each player can move their avatar by using arrow keys.Is it really can be?
ႈWhen I just googelling, I saw most of the forum said MMORPG for xml socket server, but I can't find any tutorial with Media server.

So can anyone help me to point the examples, or Links?Now I'm in dark with that problem.pls help me

Thanks and Regards,
Vennasa

Flash Media Server Can Use For Multiplayer Online Game With Flash?
Dear all,
Hi I'm newbie.I'm so confuse about to develop the MMORPG game in flash.
Is it really can do with Media Server and Flash only?I have to develop multiplayer online game like as each player can move their avatar by using arrow keys.Is it really can be?
ႈWhen I just googelling, I saw most of the forum said MMORPG for xml socket server, but I can't find any tutorial with Media server.

So can anyone help me to point the examples, or Links?Now I'm in dark with that problem.pls help me SOS.

Thanks and Regards,
Ap.

Flash And Windows Media
Thanks for the view,

I have a quick question.

Is there any way to open a widows avi full screen useing an FSCommand? I am creating a presentation and currently I have to open the avi useing a getURl command and then tell the windows media player to play full screen by hand.

thanks

Cant View Flash Media
Hi, can anyone help me. Im new to all this flash stuff. im using dreamweaver ultradev 3 and am having problems viewing flash 4 movies in dreamweaver. When i insert a flash media into dreamweaver and try to play it, the movie plays(as the green play button switches to a red stop button, so i know its playing) but nothing shows up in the document window. What can be the problem?

Thanks.

Flash Media Player
Do you guys have any tutorial on how to create a flash media player that has a stop, pause forward, rewind button and a time bar, similar on quicktime it loads once its loaded it will automatically play...

example :

http://www.factory1games.com/content...skillz_vid.swf

just be patient guys this is 2.5 mb

Flash Media Player Help
my website is AlliWire go there and see the media player. Although I want the media player to follow while they click on other links... how would I do this put the media player in another browser or make the whole website flash? need help thanks...

Flash Media Player
I have been trying, unsuccessfully, to build a flash media player. I am working in MX and i cant figure it out at all. can some one help me with it?

Thanks a bunch.

Flash Media Player?
Ok i looked in the tutorials and stuff for a flash media player, but i couldnt find the one i use to have. Could someone please find or could help me make one where all i have to do is put the link of the song in an HTML document and it would automatically load it into the flash though the HTML code, and should be able to hold alot of song. could anyone PLEASE help me with this? thanks much

** Flash Media Player **
I am currently working on a personal website and I want to have a media player that will stream mp3s/wavs (from either being embedded in the flash or downloaded from a URL, doesnt matter to me). I tried using some of the tutorials, but i cant seem to get all of the action script right.

If anyone has an .FLA media player file already made with working action script that they would like to give me, i would greatly appreciate it. i just need something small that will play a few songs. thnx!

Flash Media Playback
Hi. Using Flash MX v. 7

Does anyone know why when I have a main timeline load movies with a media playback component, they won't work if there is more than one (i.e. movie that has a media playback component)?

I'm stumped.

Thanks,
Deck.

Ban Ip With Flash Media Server
someone can tell me what to do to ban someone and save in th eip in a object for 1 hours.

here my server side code main.asc

application.onAppStart = function(){
application.users_so = SharedObject.get("users_so", false);
application.list_so = SharedObject.get("list_so",false);
application.ip_so = SharedObject.get("ip_so");


application.roomId=1;

var roomObj = new Object();
roomObj.room = "Lobby";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

var roomObj = new Object();
roomObj.room = "Hot Sex";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

application.history = "";
application.nextId = 0;
this.list = {};
}



application.onConnect = function(newClient, UserName, sex, u_age,cam_id,ip) {


if (this.list[UserName] != null || UserName == undefined) {
this.rejectConnection(newClient, {msgErreur:"Nickname already in use."});
return;
} else {


newClient.UserName = UserName;
newClient.u_age = u_age;
newClient.sex = sex;
newClient.ip = ip;

trace("le ip est : "+ newClient.ip);

application.users_so.setProperty(newClient.UserNam e, UserName);
application.ip_so.setProperty(newClient.ip,newClie nt.UserName);


trace(newClient.ip);
trace(newClient.UserName);

this.acceptConnection(newClient);


newClient.id = "u" + application.nextId++;
var roomObj= application.list_so.getProperty(cam_id);


newClient.whowatch = function(nick, watching) {
for (I = 0; I < application.clients.length; I++) {
if (application.clients[i].UserName == nick) {
application.clients[i].call("whowatch", null, this.UserName, watching);
break;
}
}
}

newClient.settopic = function(msg) {
if (roomObj.room == "Lobby") {
newClient.call("set_topic", null, "<font face="Tahoma" size="11"><b>Welcome to the Lobby.</b></font><p>&nbsp;</p><font face="Tahoma" size="11" color="#E90909">Always free all the time! Remember to tell a friend about www.exemple.com.</font><br><br>");
}
}

newClient.setjoined = function(msg) {
newClient.call("set_joined", null, "<b>You joined </b>"+ roomObj.room);
roomObj.users++;
application.list_so.setProperty(cam_id, roomObj);
application.list_so.setProperty(cam_id, roomObj2);
}


newClient.msgFromClient = function(msg) {
msg = '<font size="11" face="Tahoma" color="#000000"><b>'+newClient.UserName + "</b>: </font>" + msg;
application.history += msg;
application.users_so.send("msgFromSrvr", msg);
}


newClient.privateMsg = function(UserName, msg){
msg = '<font size="11" face="Tahoma" color="#000000"><b>PM from '+newClient.UserName + "</b>:</font> " + msg;
application.history += msg;
application.list[UserName].call("privateMsgClient", null, msg);
}



newClient.kickUser = function (theusername) {
for (UserName in application.list) {
if (application.list[UserName].UserName == theusername) {
application.list[UserName].call("kicked", theusername);
application.users_so.send("msgFromSrvr", "<font face='Tahoma'><font size='11'><font color='#FF0000'>"+theusername+" has been kicked </font>", '#FF0000', 'Admin');
break;
}
}
return;
};


newClient.getStatut = function(stat) {
newClient.statut = stat;
if (application.list[UserName] == null) {
newClient.call("newClientForAll", null, application.list);
application.list[UserName] = newClient;
for (var i in application.list) {
application.list[i].call("newClient", null, newClient);
}
} else if (application.list[UserName] != null) {
for (var i in application.list) {
application.list[i].call("initList", null, application.list);
}
}
};



newClient.createaRoom = function(nume,desc) {
var roomObj = new Object();
roomObj.room = nume;
roomObj.users = 0;
roomObj.id = "r" + application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);
};



newClient.roomConnect = function roomConnect(cam_id,ok) {
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
if (ok==1){
newClient.call("close_this", null);
roomObj.users--;
}
return "";
}


newClient.updateID = function(user_id){
var personObj= application.users_so.getProperty(user_id);
personObj.room="r1";
application.users_so.setProperty(user_id, personObj);
}


newClient.leaveRoom = function(cam_id){
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
}
}
}


application.onDisconnect = function(newClient,cam_id) {
application.users_so.setProperty(newClient.id, null);
this.list[newClient.UserName] = null;
delete this.list[newClient.UserName];
myConn = new NetConnection()
myConn.close();
application.users_so.setProperty(newClient.id, null);
for (var i in this.list) {
application.list[i].call("initList", null, application.list, newClient);
}

}


and what to do in client side ?

thank you million time !

Flash Media Wall?
Hi, I'm basically fresh out the box when it comes to Flash... I am trying to recreate what IGN calls a Mediawall, but I have no idea how to. It basically involves moving pictures which link to url's on their site. Examples of this can be found at ign.com and at mlb.com, where the scrolling is controlled. I was hoping that some of you could help me create one or at least point me in the right direction. Thanks, .

How Do I Put My Flash Media On A Webpage?
ive finished my flash interface and now i want to get the code so i can put it on my webpage. how do i do this?

Flash Media Server
Temple Technologies (T2), a company based in Hyderabad, India, providing IT services and IT solutions to customers worldwide. T2 specializes in E-Commerce portals with Shopping Carts, Stock Management Module and Payment gateways.

Currently T2 is having vacancy for flash developers with a minimum experience of 3 years. We r looking out for professionals who have worked extensively on the following:

1.Flash Media Server(com server)
2.Flash Action Scrip
3.Java Script
4.Experience in Strategy and Arcade Games
5.Experience in Flash Multiplayer Games
6.Concepts in OOPS

Suitable candidates may forward their resumes to hr@templetechnologies.com or contact 66130063/64.

Our Address:

Temple Technologies Pvt. Ltd.
Fortune 54
H-No 8-2-35/1/1/12
Avenue 8
Road no. 3 Banjara Hills
Hyderabad - 500034

+91- 40- 66130063 / 64 / 65(o)
www.templetechnologies.com

Land marks

Lane beside Times of India Building
Last building to the right (Dead End )1st Floor

[MX] Avi Or Other Media Clip In Flash
someone has asked me to make a flash for them with an animated character on a video of a live action background. I'm concerned about the file size of the flash during and after production. Is something like this possible without killing a computer but not degrading the video quality too much? I suggested that they may want to use still photos of the backgrounds and I could fudge it that way, but I don't know yet if maybe they want the character to interact with the background or not.

Flash Media Server
Need Help .....

I am really confused while hosting media streaming utility to one of my client site. I will be grateful if anyone guide through with simple steps....

Ban On Flash Media Server
someone can tell me what to do to ban someone and save in th eip in a object for 1 hours.

here my server side code main.asc

application.onAppStart = function(){
application.users_so = SharedObject.get("users_so", false);
application.list_so = SharedObject.get("list_so",false);
application.ip_so = SharedObject.get("ip_so");


application.roomId=1;

var roomObj = new Object();
roomObj.room = "Lobby";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

var roomObj = new Object();
roomObj.room = "Hot Sex";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

application.history = "";
application.nextId = 0;
this.list = {};
}



application.onConnect = function(newClient, UserName, sex, u_age,cam_id,ip) {


if (this.list[UserName] != null || UserName == undefined) {
this.rejectConnection(newClient, {msgErreur:"Nickname already in use."});
return;
} else {


newClient.UserName = UserName;
newClient.u_age = u_age;
newClient.sex = sex;
newClient.ip = ip;

trace("le ip est : "+ newClient.ip);

application.users_so.setProperty(newClient.UserNam e, UserName);
application.ip_so.setProperty(newClient.ip,newClie nt.UserName);


trace(newClient.ip);
trace(newClient.UserName);

this.acceptConnection(newClient);


newClient.id = "u" + application.nextId++;
var roomObj= application.list_so.getProperty(cam_id);


newClient.whowatch = function(nick, watching) {
for (I = 0; I < application.clients.length; I++) {
if (application.clients[i].UserName == nick) {
application.clients[i].call("whowatch", null, this.UserName, watching);
break;
}
}
}

newClient.settopic = function(msg) {
if (roomObj.room == "Lobby") {
newClient.call("set_topic", null, "<font face="Tahoma" size="11"><b>Welcome to the Lobby.</b></font><p>&nbsp;</p><font face="Tahoma" size="11" color="#E90909">Always free all the time! Remember to tell a friend about www.exemple.com.</font><br><br>");
}
}

newClient.setjoined = function(msg) {
newClient.call("set_joined", null, "<b>You joined </b>"+ roomObj.room);
roomObj.users++;
application.list_so.setProperty(cam_id, roomObj);
application.list_so.setProperty(cam_id, roomObj2);
}


newClient.msgFromClient = function(msg) {
msg = '<font size="11" face="Tahoma" color="#000000"><b>'+newClient.UserName + "</b>: </font>" + msg;
application.history += msg;
application.users_so.send("msgFromSrvr", msg);
}


newClient.privateMsg = function(UserName, msg){
msg = '<font size="11" face="Tahoma" color="#000000"><b>PM from '+newClient.UserName + "</b>:</font> " + msg;
application.history += msg;
application.list[UserName].call("privateMsgClient", null, msg);
}



newClient.kickUser = function (theusername) {
for (UserName in application.list) {
if (application.list[UserName].UserName == theusername) {
application.list[UserName].call("kicked", theusername);
application.users_so.send("msgFromSrvr", "<font face='Tahoma'><font size='11'><font color='#FF0000'>"+theusername+" has been kicked </font>", '#FF0000', 'Admin');
break;
}
}
return;
};


newClient.getStatut = function(stat) {
newClient.statut = stat;
if (application.list[UserName] == null) {
newClient.call("newClientForAll", null, application.list);
application.list[UserName] = newClient;
for (var i in application.list) {
application.list[i].call("newClient", null, newClient);
}
} else if (application.list[UserName] != null) {
for (var i in application.list) {
application.list[i].call("initList", null, application.list);
}
}
};



newClient.createaRoom = function(nume,desc) {
var roomObj = new Object();
roomObj.room = nume;
roomObj.users = 0;
roomObj.id = "r" + application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);
};



newClient.roomConnect = function roomConnect(cam_id,ok) {
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
if (ok==1){
newClient.call("close_this", null);
roomObj.users--;
}
return "";
}


newClient.updateID = function(user_id){
var personObj= application.users_so.getProperty(user_id);
personObj.room="r1";
application.users_so.setProperty(user_id, personObj);
}


newClient.leaveRoom = function(cam_id){
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
}
}
}


application.onDisconnect = function(newClient,cam_id) {
application.users_so.setProperty(newClient.id, null);
this.list[newClient.UserName] = null;
delete this.list[newClient.UserName];
myConn = new NetConnection()
myConn.close();
application.users_so.setProperty(newClient.id, null);
for (var i in this.list) {
application.list[i].call("initList", null, application.list, newClient);
}

}


and what to do in client side ?

thank you million time !

Flash Media Server?
My hosting provider claims to offer Flash Media Server for fairly cheap.
I would like to stream 5-10 MB FLV's. As of now, they take forever to buffer.

Generally speaking:
How much will a Flash Media Server improve my buffer/download time?

Need Flash Media Server
hi all...
am facing some problem with www.ADOBE.COM site...
am trying to download FLASH MEDIA SERVER 2 .. but its showing some error..
plz help me to send me a copy of FLASH MEDIA SERVER 2 to my mail id..
pratapthoom@yahoo.com.

Thanks in Advance...

Flash Media Server
HI All,

Can anybody explain How to establish a connection between Flash Media sever and Flex?

Thanks in Advance...........

Flash Media Server ?
I am developing an application, using Flash Media Server 2.0,

Using webcam, This appication can record and play videos with sound.

I want to buy my own server space to make this applivation live.

Which version of FMS should i take ? Please help me...

I Need A Flash Media Player....
Hey folks, how you doing....

I'm working on a project and I'm in need of a flash media player, but not just any kind....

I've work with various mp3 as well as FLV video players, and have had much success using them, but for this project I want to add something special. It needs to be a bit of a all in one unit....

The best example I could find of the kind of thing I'm looking for was on the official John Mayer Site. ( http://www.johnmayer.com )

As you can see I would like the player to be able to play back Video as well as audio (with jpeg background), have a active play list and of course have the standard controls: Play, stop, volume, next etc.... I would assume that the data will be fed from an XML file as most players do.

If there's anyone out there that can help me with a easy solution to implement this, or know whether I could purchase one (commercially or private), please let me know. I would appreciate it very much.

Thanks in advance.
Johnny
































Edited: 02/08/2007 at 01:21:36 AM by Captaingooch

Flash Media Player
Hi There,

I am in need of a flash media player, but I need it to be quite powerful:

Create or accept some sort of play list from my code.
Have control over the movie time (pause it, play an advert and then after the advert continue playing from where it left off). The time period at which the adverts will be played will be determined by the player (it needs to be able to get the total play length).

I need to be able to play different formats of media (QT, WMA, WMV, MP3 etc...) I realise that the best way to do this would be to convert the media to FLV and use the MediaServer to stream the FLV's back again. If this is correct all I need is the media player itself, and I am really struggling to find one or develop one ( I know nothing about Flash Development). Any help or pointers would be appreciated.

Thanks

James

Flash Media Server
hi
i make this flash server

import mx.data.components.WebServiceConnector;

client_nc = new NetConnection();
client_nc.connect("rtmp:/prodd");
time= SharedObject.getRemote("sharedtime", client_nc.uri, false);
time.connect(client_nc);
var res1:Function = function (evt1:Object) {
my_array1.removeAll();
n = evt1.target.results.length;
for (var i = 0; i<n; i++) {
my_array1.push(evt1.target.results);
}
time.data.arraycase30 = my_array1;
};
var wsConn1:WebServiceConnector = new WebServiceConnector();
wsConn1.addEventListener("result", res1);
wsConn1.WSDLURL = "

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