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Flash Media Server 3 Flv Streaming


One of the features for FMS 3 is that you can "stream right out of the box". Can anyone tell me how this is done?




Adobe > Flash Media Server
Posted on: 02/08/2008 10:15:34 AM


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Streaming Media Server Vs Flash Media Server
We have a streaming server here. Can this be used to stream flv files on its own? Or do we need to add Flash Media Server to it in order to to this?

Right now, I'm thinking something needs to be done, because I try to post flv files, and I try to use this code to access them:

var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);
my_video.attachVideo(stream_ns);
stream_ns.play("http://video.[myURL].com/testSTream/streamVideoTest2.flv");

stream_ns.onStatus = function(infoObject:Object) {
trace("NetStream.onStatus called: ("+getTimer()+" ms)");
for (var prop in infoObject) {
trace(" "+prop+": "+infoObject[prop]);
}
trace("");
};

and the trace I get from onStatus is always, NetStream.Play.StreamNotFound

Any help is always appreciated.

Thanks
Chris

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We have recently designed our audio streaming player (designed in Flash) to stream mp3 content using FMS rather than progressive download. Our goal was to reduce the waste of bandwidth which occurs with progressive download - in cases where the player loads the song and only a few seconds are heard, though the entire song file is downloaded to the client computer which wastes bandwidth. We thought using FMS and streaming the mp3s using rtmp:// protocol would reduce our bandwidth usage.

However this has not happened. Our bandwidth is slightly lower but not significantly so. Seems like FMS is also downloading the entire song even though a listener maybe only a few seconds from the beginning of the song. The bandwidth charts are essentially the same as compared with progressive download which was simply using http:// with the mp3 content on a web server.

Does anyone have any suggestions of how we can make changes to FMS in a config file or console where we can set the streaming server to only download a few seconds beyond where the player is listening? It just seems like we are at no advantage with FMS in terms of decrease in bandwidth which was our major reason to go forth with this technology.

Any suggestions would be greatly appreciated.

Thanks,
MD



























Edited: 09/05/2008 at 02:13:56 PM by md31

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But I can not see the live streaming applications.
I followed the guidance of Tom Green
http://www.adobe.com/devnet/flashmediaserver/articles/beginner_vod_fm3.html

In local everything works, but in windows server 2003 does not see the movie: I see only the green bar.

Please, someone has had similar problems to my and resolved?
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The firewall is open on port 1395, but I do not have results.

Also, if using Flash Media Encoder 2.5 (locally) and use <Stream to Flash media Server> after entering the username and password I have this error
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someone can tell me what to do to ban someone and save in th eip in a object for 1 hours.

here my server side code main.asc

application.onAppStart = function(){
application.users_so = SharedObject.get("users_so", false);
application.list_so = SharedObject.get("list_so",false);
application.ip_so = SharedObject.get("ip_so");


application.roomId=1;

var roomObj = new Object();
roomObj.room = "Lobby";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

var roomObj = new Object();
roomObj.room = "Hot Sex";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

application.history = "";
application.nextId = 0;
this.list = {};
}



application.onConnect = function(newClient, UserName, sex, u_age,cam_id,ip) {


if (this.list[UserName] != null || UserName == undefined) {
this.rejectConnection(newClient, {msgErreur:"Nickname already in use."});
return;
} else {


newClient.UserName = UserName;
newClient.u_age = u_age;
newClient.sex = sex;
newClient.ip = ip;

trace("le ip est : "+ newClient.ip);

application.users_so.setProperty(newClient.UserNam e, UserName);
application.ip_so.setProperty(newClient.ip,newClie nt.UserName);


trace(newClient.ip);
trace(newClient.UserName);

this.acceptConnection(newClient);


newClient.id = "u" + application.nextId++;
var roomObj= application.list_so.getProperty(cam_id);


newClient.whowatch = function(nick, watching) {
for (I = 0; I < application.clients.length; I++) {
if (application.clients[i].UserName == nick) {
application.clients[i].call("whowatch", null, this.UserName, watching);
break;
}
}
}

newClient.settopic = function(msg) {
if (roomObj.room == "Lobby") {
newClient.call("set_topic", null, "<font face="Tahoma" size="11"><b>Welcome to the Lobby.</b></font><p>&nbsp;</p><font face="Tahoma" size="11" color="#E90909">Always free all the time! Remember to tell a friend about www.exemple.com.</font><br><br>");
}
}

newClient.setjoined = function(msg) {
newClient.call("set_joined", null, "<b>You joined </b>"+ roomObj.room);
roomObj.users++;
application.list_so.setProperty(cam_id, roomObj);
application.list_so.setProperty(cam_id, roomObj2);
}


newClient.msgFromClient = function(msg) {
msg = '<font size="11" face="Tahoma" color="#000000"><b>'+newClient.UserName + "</b>: </font>" + msg;
application.history += msg;
application.users_so.send("msgFromSrvr", msg);
}


newClient.privateMsg = function(UserName, msg){
msg = '<font size="11" face="Tahoma" color="#000000"><b>PM from '+newClient.UserName + "</b>:</font> " + msg;
application.history += msg;
application.list[UserName].call("privateMsgClient", null, msg);
}



newClient.kickUser = function (theusername) {
for (UserName in application.list) {
if (application.list[UserName].UserName == theusername) {
application.list[UserName].call("kicked", theusername);
application.users_so.send("msgFromSrvr", "<font face='Tahoma'><font size='11'><font color='#FF0000'>"+theusername+" has been kicked </font>", '#FF0000', 'Admin');
break;
}
}
return;
};


newClient.getStatut = function(stat) {
newClient.statut = stat;
if (application.list[UserName] == null) {
newClient.call("newClientForAll", null, application.list);
application.list[UserName] = newClient;
for (var i in application.list) {
application.list[i].call("newClient", null, newClient);
}
} else if (application.list[UserName] != null) {
for (var i in application.list) {
application.list[i].call("initList", null, application.list);
}
}
};



newClient.createaRoom = function(nume,desc) {
var roomObj = new Object();
roomObj.room = nume;
roomObj.users = 0;
roomObj.id = "r" + application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);
};



newClient.roomConnect = function roomConnect(cam_id,ok) {
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
if (ok==1){
newClient.call("close_this", null);
roomObj.users--;
}
return "";
}


newClient.updateID = function(user_id){
var personObj= application.users_so.getProperty(user_id);
personObj.room="r1";
application.users_so.setProperty(user_id, personObj);
}


newClient.leaveRoom = function(cam_id){
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
}
}
}


application.onDisconnect = function(newClient,cam_id) {
application.users_so.setProperty(newClient.id, null);
this.list[newClient.UserName] = null;
delete this.list[newClient.UserName];
myConn = new NetConnection()
myConn.close();
application.users_so.setProperty(newClient.id, null);
for (var i in this.list) {
application.list[i].call("initList", null, application.list, newClient);
}

}


and what to do in client side ?

thank you million time !

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Temple Technologies (T2), a company based in Hyderabad, India, providing IT services and IT solutions to customers worldwide. T2 specializes in E-Commerce portals with Shopping Carts, Stock Management Module and Payment gateways.

Currently T2 is having vacancy for flash developers with a minimum experience of 3 years. We r looking out for professionals who have worked extensively on the following:

1.Flash Media Server(com server)
2.Flash Action Scrip
3.Java Script
4.Experience in Strategy and Arcade Games
5.Experience in Flash Multiplayer Games
6.Concepts in OOPS

Suitable candidates may forward their resumes to hr@templetechnologies.com or contact 66130063/64.

Our Address:

Temple Technologies Pvt. Ltd.
Fortune 54
H-No 8-2-35/1/1/12
Avenue 8
Road no. 3 Banjara Hills
Hyderabad - 500034

+91- 40- 66130063 / 64 / 65(o)
www.templetechnologies.com

Land marks

Lane beside Times of India Building
Last building to the right (Dead End )1st Floor

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someone can tell me what to do to ban someone and save in th eip in a object for 1 hours.

here my server side code main.asc

application.onAppStart = function(){
application.users_so = SharedObject.get("users_so", false);
application.list_so = SharedObject.get("list_so",false);
application.ip_so = SharedObject.get("ip_so");


application.roomId=1;

var roomObj = new Object();
roomObj.room = "Lobby";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

var roomObj = new Object();
roomObj.room = "Hot Sex";
roomObj.users = 0;
roomObj.id = "r"+application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);

application.history = "";
application.nextId = 0;
this.list = {};
}



application.onConnect = function(newClient, UserName, sex, u_age,cam_id,ip) {


if (this.list[UserName] != null || UserName == undefined) {
this.rejectConnection(newClient, {msgErreur:"Nickname already in use."});
return;
} else {


newClient.UserName = UserName;
newClient.u_age = u_age;
newClient.sex = sex;
newClient.ip = ip;

trace("le ip est : "+ newClient.ip);

application.users_so.setProperty(newClient.UserNam e, UserName);
application.ip_so.setProperty(newClient.ip,newClie nt.UserName);


trace(newClient.ip);
trace(newClient.UserName);

this.acceptConnection(newClient);


newClient.id = "u" + application.nextId++;
var roomObj= application.list_so.getProperty(cam_id);


newClient.whowatch = function(nick, watching) {
for (I = 0; I < application.clients.length; I++) {
if (application.clients[i].UserName == nick) {
application.clients[i].call("whowatch", null, this.UserName, watching);
break;
}
}
}

newClient.settopic = function(msg) {
if (roomObj.room == "Lobby") {
newClient.call("set_topic", null, "<font face="Tahoma" size="11"><b>Welcome to the Lobby.</b></font><p>&nbsp;</p><font face="Tahoma" size="11" color="#E90909">Always free all the time! Remember to tell a friend about www.exemple.com.</font><br><br>");
}
}

newClient.setjoined = function(msg) {
newClient.call("set_joined", null, "<b>You joined </b>"+ roomObj.room);
roomObj.users++;
application.list_so.setProperty(cam_id, roomObj);
application.list_so.setProperty(cam_id, roomObj2);
}


newClient.msgFromClient = function(msg) {
msg = '<font size="11" face="Tahoma" color="#000000"><b>'+newClient.UserName + "</b>: </font>" + msg;
application.history += msg;
application.users_so.send("msgFromSrvr", msg);
}


newClient.privateMsg = function(UserName, msg){
msg = '<font size="11" face="Tahoma" color="#000000"><b>PM from '+newClient.UserName + "</b>:</font> " + msg;
application.history += msg;
application.list[UserName].call("privateMsgClient", null, msg);
}



newClient.kickUser = function (theusername) {
for (UserName in application.list) {
if (application.list[UserName].UserName == theusername) {
application.list[UserName].call("kicked", theusername);
application.users_so.send("msgFromSrvr", "<font face='Tahoma'><font size='11'><font color='#FF0000'>"+theusername+" has been kicked </font>", '#FF0000', 'Admin');
break;
}
}
return;
};


newClient.getStatut = function(stat) {
newClient.statut = stat;
if (application.list[UserName] == null) {
newClient.call("newClientForAll", null, application.list);
application.list[UserName] = newClient;
for (var i in application.list) {
application.list[i].call("newClient", null, newClient);
}
} else if (application.list[UserName] != null) {
for (var i in application.list) {
application.list[i].call("initList", null, application.list);
}
}
};



newClient.createaRoom = function(nume,desc) {
var roomObj = new Object();
roomObj.room = nume;
roomObj.users = 0;
roomObj.id = "r" + application.roomId++;
application.list_so.setProperty(roomObj.id, roomObj);
};



newClient.roomConnect = function roomConnect(cam_id,ok) {
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
if (ok==1){
newClient.call("close_this", null);
roomObj.users--;
}
return "";
}


newClient.updateID = function(user_id){
var personObj= application.users_so.getProperty(user_id);
personObj.room="r1";
application.users_so.setProperty(user_id, personObj);
}


newClient.leaveRoom = function(cam_id){
var roomObj= application.list_so.getProperty(cam_id);
application.list_so.setProperty(cam_id, roomObj);
}
}
}


application.onDisconnect = function(newClient,cam_id) {
application.users_so.setProperty(newClient.id, null);
this.list[newClient.UserName] = null;
delete this.list[newClient.UserName];
myConn = new NetConnection()
myConn.close();
application.users_so.setProperty(newClient.id, null);
for (var i in this.list) {
application.list[i].call("initList", null, application.list, newClient);
}

}


and what to do in client side ?

thank you million time !

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