Forcing Fullscreen In Standalone Movies
Hi,
Im trying to compile a flash based portfolio for release on CD. What im looking for is a way to force the clip immediately into fullscreen mode on play. It will take the form of a standalone .exe flash movie..
I am currently unsure if its simply an option in the publish menu i cannot locate or would require some actionscript..
any help would be appreciated, thanks
- Greg McAusland of Face3 -
Ultrashock Forums > Flash > Flash Newbie
Posted on: 2003-07-15
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Fullscreen And LoadMovie In Standalone On A MAC
I have been running into this prob and it is really startin' to annoy the heck out of me, cause it only seems to be occuring on MAC's.
I create a series of SWF files. First one is a menu. All is nice and dandy. Here's the prob. When a button on the menu is clicked it loads the respective movie into _level0. All of this is, as told earlier, cool on a PC. When running on a MAC though the Fullscreen 'jumps' to the upper left corner and takes the sice of the original FLA Scene Scice? Why? any logical way to solve that?
Here is what I did for now.
Before anything starts in the loaded movie I put in two keyframes
one holding fscommand("fullscreen","false");
next Frame holding:
fscommand("allowscale","false");
fscommand("fullscreen","true");
that works...but it just seems plain stupid
Fullscreen Video In For Standalone App (Director)
Hi,
THE SITUATION:
I'm using standalone swf (.exe projector) to play full screen videos and display other widgets....(time, weather etc...)
I have a swf that is loaded from a server on the local computer by that stand alone flash application.
The standalone application has a framerate of 40 fps and so do all the loaded swf...
I use fscommand("fullscreen", "true"); to go fullscreen...
The flv movie is also upscalled from it's native resolution...
THE PROBLEM:
The playback framerate of the video is a bit choppy...
THE SOLUTION:
(any ideas)
Scaling Flash File In Fullscreen (Standalone)
I have been searching for this for a while now and can't find exactly how to do it. All i want to do is have a fullscreen event...
so..."fscommand("fullscreen", "true");" which is fine
but what else do i need to add so whatever the monitir's resolution, the stage will still display at the flash stage resolution? (in this case 800 x 600)
This way the imported graphics won't look terribly stretched because they are not vector.
Can anyone help, thanks
(Hope it makes sense)
Forcing Certain Areas Of Movies To Zoom Out (show All)
I have a game where I'm making each frame a level, and one level you can zoom in as the menu appears, the next level the menu will not be available, and if they are still zoomed in they will be screwed.
How do I make a frame of a movie zoom out or show all of the frame upon entering it?
Thanks all.
Forcing Flash To Load New Copies Of Movies
I know that I have seen this somewhere in the forums, but I just can't find the thread..
I need to know how to force Flash MX to load new versions of previously veiwed movies. I changed one of my MCs to update changes, but on machines that have been to my site already IE just reloads the previously stored version and does not update to the newer movie. I am more a designer than a scripter, and I am gonna go bald from pulling out all my hair over this!!!
Banner Advertising On Standalone Movies
I am planning to distribute a flash application i have built as a standalone movie.
Ideally I would like some kind of banner advert solution in it.
Has anyone ever done anything like this, if so whats the best way to go about it? Im thinking of having a standard banner embedded in the movie which loads if there is no internet connection present, otherwise an external movie of my choosing is loaded.
Has anyone done this with Commission Junction banners?
I am open to ideas.....................
Fullscreen Movies
hi people, my first post!
anyway. just a quick question; if i designed something in Flash with a size of 800 X 600 is there any way of opening it as a fullscreen application. Basically, i'm designing a stand alone package for a museum and dont really want the .exe to open in a window. Any help would be greatly appreciated. Thanks in advance.
Fullscreen Movies
Greetings everyone,
I'm trying to make my flash video go fullscreen, not monitor fullscreen but browser fullscreen, and it seems I don't know how to get started. I can scale the video appropriately but I can't figure out how to 'float' the video over the rest of the HTML page. Can anyone give me a little direction on how I should be tackling this issue, at least where to begin.
Scale And Fullscreen Movies
how do you make an swf fill the browser window, but keep text and objects the same scale, like in this page:
http://www.intentionallies.co.jp/content_normal.html
Fullscreen Flash Movies
I'm wanting to make my .swf Fullscreen (inside the browser) with no scrollbars in the browser.
I've searched and found a few snippets of code that I feel would help me out, but I have a follow up question in regards to this code.
Where do I put it? If I'm wanting my ENTIRE movie (2 scenes) fullscreen, should I put the code in each scene, or what?
Thanks.
Fullscreen, Load Movies And Projectors
we have recently converted over from flash 5 to flashMX. Our company makes animated stories and games on CDRoms for children. The structure we have used is to have menus that load the different movies when clicked on. The CDRoms can become quite large, up to 200 files each and we start the CD off through a projector with the fscommand fullscreen true and showmenu false and all of that. With MX we have found that the fullscreen option works for the first file loaded from the projector but then reverts to 100% for the next files loaded. This problem only seems to occur when we test it on the macs and we were hoping that some flash genius' out there would be able to shed some light on this problem.
fa'afetai lava
Fullscreen Movies - Loading In Unscaled Content
I am wanting to create a website (i have a fair bit of fla knowledge) which consists of two movies one being loaded into another. Thats the easy bit for me.
Basically the first (background movie) will be shown in the browser so it fills the window, in this there will be a high quality image loaded in which will fill the screen (and scale). I will then load an interface into the background movie, now i don't want this to scale at all, in fact all i want to do is centre it and show it normally which I'm pretty sure i can sort out, I'm basically a bit stumped on keeping my loaded in content unscaled.
Many thanks in advance
Matt
Setup Loaded Movies To Work Loaded Or Standalone
Hi Guys
How do I get a movie to work as a standalone movie - when i'm building it - and also work as a loaded movie in a parent movie that loadMovie or loadMovieNum this movie.
It just get annoying having to always change paths after I finish building my sub-movies because half the time I get it wrong - it might take me a couple of hours to get the move working as a standalone, but then i can take more hours to get it working as loaded.
any ideas??
thx
Fullscreen Flash And Load Movies, Aspect Ratio
Hi
i am putting together a site using the stage functions in flash
you can see in the demos (run layout2) that i have the elements resizing but the loaded swf is very stretched
i have the liquid layout which works fine. one of the liquid bits if a placeholder that i want to load external movies into and have them scale to fit the maximum without distorting the image
it prob easier if you check out the files
(flash8)
If (fullscreen, True) { Fullscreen, False } & Vice Versa
Heya,
on (release) {
if (fscommand("fullscreen") == true) {
fscommand("fullscreen", "false");
} else {
fscommand("fullscreen", "true");
}
}
this doesn't work in both directions.. it only makes fullscreen if it's not already. i have it on a button, which is meant to toggle fullscreen.
lil help ?
ta
FK
Button That Can Minimize A Fullscreen Flash Exe To Not Fullscreen
Hi!! I have a flash projector file that turns fullscreen. I have a quit button at the top of the presentation but i want to have a button that will just minimize it to its actual size incase people need to see there desktop. Anybody know script for something like this. I was trying something like:
on (release)if
fullscreen=true
fscommand("fullscreen", false);
if
"fullscreen=false
fscommand("fullscreen", true);
BUT IT DIDNT WORK!! any help would be awesome!!! thanks!!
[AS FLASH8] - Loading Fullscreen External SWF's Into A Fullscreen SWF
Hey guys, sorry if this gets confusing I'm trying to explain the best I can.
Here's what I'm having a problem with: http://golibersuch.com/c/mnsm3.html
What I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http://www.tutorialized.com/tutorial...retching/13567)
External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.
If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct. Any ideas? Maybe I'm going about this wrong. If this helps, a zip of all related files including .fla can be found here: http://golibersuch.com/c/mnsm.zip
Thanks! Any input would be appreciated.
Forcing Integers
Whats up, yall --
Okay, i've got this cool interface that allows you to play through an MC's frames by dragging a slider. it works by calculating the _y of the slider and going to the corresponding frame. Works great, but could use a little adjustment --
Ok, the movie is 30 frames and the slider's range is 60. So I divide the _y by 2 in order to go to the right frame, right? The problem is on odd numbered heights I end up with a value thats a decimal, and there is no frame "3.5," you know? Is there any way to force the result of the equasion to be an integer? For now I just made my 30 frame MC have 60 frames. Thanks --
Forcing Fps For Loaded Swf
Just wondering if it is possible to change the framerate of a swf that is loaded into another swf??
I have to load two swf's into my main swf and the two swf's were published at different fps. It is not possible to re-publish these two, and they need to be synched up.
Any ideas would be greatly appreciated.
Cheers
Forcing A Redraw
Is there a method that will force an immediate screen redraw? This would be comparable to updateStage in Director, a piece of software that I realize I haven't touched in a few years, now.
Forcing Animation Help
hi,
I was just wondering if there was anybody that knew a way of forcing an animation to finish. By this i mean, for example if you had a button movieclip with a rollover animation and a rollout animation which are identified by frame labels and then using gotoAndplay to whatever frame for the animation. Is there anyway of making sure that the rollover animation has completed before the rollout animation can play? Thanks for any help
Forcing Refresh
I would like to force my flash movie to refresh. I understand that I can do this by appending a uuid to the link.For example
www.somepage.com/page.html?uuid=4334433242394823948324908324
If I have an html page with an embedded flash movie should I append the uuid to the link to the html page containing the movie (as above) or should I add the uuid to the embed tag within the page itself?
Forcing Reload Of Swf
Hi there...
do any of you know how to force a reload of a swf file, so that users will get any updated info to the file...
the swf obviously gets loaded into the users temp internet memory and so they dont get any changes to the file unless this is deleted...
I don't know if I should be asking here or in the java script forum, but I thought I should at least start here first
The Bird from Down Under
bigbird_3156@optushome.com.au
Forcing Mp3's To Download
I have searched several of the forums for this, but I did not get lucky, so...
here's my problem:
I am doing this site for some people, and it contains some links to DJ mix sessions in MP3 format. These MP3's are HUGE files, being hosted on a totally different server, to which I do not have access.
At the moment I have simply created a few buttons, which open up the MP3's from that server, using the GetURL command to open them in a _blank window. When people click on the buttons, the MP3's automatically start streaming in whatever is set to their standard player... now here's the actual problem. I would like to give visitors the option to actually download them, instead of just streaming them. Basically I want 2 buttons for each mix, one that allow the user to stream them, and one that opens up a regular download window so that people can save them to their own HD.
Is there any way to force the links to download instead of open, using just actionscript, or do I need to use Java or whatever for this [I hope not, since Java is still way beyond me]?
Any help would be greatly appreciated. Thanks in advance,
MdW
Forcing MC To Whole Pixel
.. I have vague recolections of seeing a script somwhere that forced at MC to snap to its nearest whole integer _x and _y position if it detected it was sitting a a sub pixel value.
Anybody else recall seeing somthing like this ?
From 'fullscreen' To 'normal'. Fullscreen Still Active?
Hi,
I have a window that's set to fullscreen. I would like to open another window from there that's not fullscreen and lose the fullscreen window.
Actualy I'd like to skip the fullscreen so I put a javascript on the page:
window.open('theURL', '_blank');
window.close();
The URL is opened but in fullscreen. How do I get rid of it?
ThanX for any suggestions.
cYa,
Ivo
FLVPlayback Fullscreen When Stage Is Fullscreen?
Hello, a bit of a newb to AS3 but can't find any answers to this.
I have my stage set to fullscreen and Exact_Fit.
stage.scaleMode = StageScaleMode.EXACT_FIT;
stage.displayState = StageDisplayState.FULL_SCREEN;
I did this because I don't want any borders and I want the swf to fit the screen entirely. I have videos i am displaying using the FLVPlayback with a skin that has the fullscreen button. When I click the fullscreen button, the stage is made smaller, nothing happens with the size of the video. I also have the fullScreenTakeOver property set to false. If I have it set to true, the video loads fullscreen, which is not what i want, need it to load at the normal size (800 x 600).
note:: If I do not have the stageDisplayState = FULL_SCREEN, and I have fullScreenTakeOver = true, everything works fine but the stage is in window mode and does not take up the entire screen.
Any Help is GREATLY Appreciated!!
Thanks!
Forcing A Method To Be Static
edit
How do you create a "Static" method or property in Flash, meaning you don't have to instanciate the class to access it's methods eg. Math.abs();
In the example, you didn't have to invoke the Math constructor eg. myMath = new Math(); myMath.abs();
Is there a way of doing this in Flash, or do all custom classes have to be instanciated
[Edited by traden24 on 06-27-2002 at 01:13 PM]
Forcing Dynamic Jpg To REALLY Reload
I am trying to make a page for my webcam that will update with a jpg every second or so.
I am using some software along with my cam to do an ftp push. A new image called "webcam.jpg" is uploaded every second.
the only problem is that after the .swf file loads it for the first time, it never changes even though I tell it to in frame 1 of a looping timeline.
I have tried loading it with the loadMovie command and also by using this tutorial:
http://www.flashkit.com/search.php?t...torials&page=1
there is also a .fla that is similar to the tutorial, but really slows down a webpage and I don't think it worked anyway.
Please Help! How can I force the jpg to really reload?
Thanks in advance,
Forcing AS Pause For XML Loading
Hi, first post :-) Thanks for whatever help you can provide.
Since xml loads asynchronously, is there a way of suspending execution in getXML() until the file is loaded? Maybe a While loop?As things stand, trace#1 is always blank, but trace#2 never is. I need trace#1 to provide data.
THANKS!
_global.arXMLText=new Array();
getXML();
trace("#1" + _global.arXMLText);
stop();
function getXML(){
objXML=new XML();
objXML.load("verses.xml");
objXML.onLoad=function(success){
if (success){
processXML(this);
}
}
}
function processXML(theXML){
count=0;
while(count<2){
if (count>0){
node2a=node2.nextSibling;
nodes=node2a.childNodes;
}else{
rootNode=theXML.firstChild;//first pass
node2=rootNode.firstChild;//verse
nodes=node2.childNodes;
}
//-------------------------------------------------------------
for(i=0;i<nodes.length;i++){
_global.arXMLText.push(nodes[i].firstChild.toString());
}
count++;
_global.arXMLText.push("xxx");//delimiter
}
trace("#2" + _global.arXMLText);
}
Mp3s: Forcing Downloads
Hi. I'm new to Flash and want visitors to my website to download mp3s (i.e. so that a download message box appears). Currently, they simply stream (i.e. in Quicktime or another media player on a blank page - which spoils the sites self-contained nature). I'm using this code:
on (release) {
getURL("tune.mp3", "_blank");
}
Basically, I want to force a download without creating more blank pages or opening a media player in the current one (thereby losing its content). Is this possible? Please help!
Forcing Width And Height
i am trying to pass querystring variables to modify the height and width and a movie. When I pass it, the proportion are staying constrained (ie. 100 x 700)
I don't know if I need to modify in the web page (ie. WIDTH="#hgt#" HEIGHT="#wdt#") or in actionscript and if so, how
thanks
Forcing Upper Case
im sure theres a simple way to do this but indulge me. all i want to do is to have an input text field that forces the input to upper case as they type. is this possible?
obviously i could put a .toUpperCase() to convert it on a key press but it seems a little unelegant. thoughts?
Forcing Plugin Download
I'm wondering why do I still have to export my work in flash 5 when MX was introduced about two years ago. People download mp3 files, movies...but they don't want to download 400k plugin. I say screw them. If somebody wants to deprive themselves of seeing rich content, it's their own decision. I don't want to suit their conservative view.
Same goes to Netscape users.
Forcing Upgrade To Flash 8
Some of my site visitors are complaining that content is missing from my website, they also dont notice the internet explorer active x upgrade bar that appears at the top.
Is there a way I can direct people to a html page forcing an upgrade if they dont have flash player 8?
Forcing A IE Screen Refresh
[b]hey, i have been breaking my little flash head with this. i was wondering when i click on a button to load a swf, how can i make the IE broswer window refresh or do that tick sound when the IE progress bar has loaded. thanks in advance. an example you can see is www.lechateau.com everytime you click on a button the IE window does a tick sound.
[F8] Flash Is Forcing Value To Even Number
Hi,
I have created a horizontal slider Bar..and the fundamentals of it work properly... as you slide it, it displays a value between 1-100 in a text field... my problem is that if I stop dragging on an even number, i.e. 59, when I move my mouse after that it bumps the number up to the next even number.. i.e 59 goes to 60.
I am using 'onMouseMove' to track the position of the slider bar and update the value, so I am wondering if that is causing it... since if I just stop dragging and don't move my mouse afterwards, it will stay on the even #..but as soon as I move it, it rounds it up to an even number.
Any ideas?
My code is below, as well as my .fla attached.
Thanks!
-b.
Code:
stop();
//init slider Position/value
this.knob_mc._x=_root.currentClip._xscale;
_root.scaleControl_mc.scale_txt.text=this.knob_mc._x;
this.knob_mc.onPress = function(){
this.startDrag(false, _root.scaleControl_mc.slider_mc.groove_mc._x, _root.scaleControl_mc.slider_mc.knob_mc._y, _root.scaleControl_mc.slider_mc.groove_mc._x + 100, _root.scaleControl_mc.slider_mc.knob_mc._y);
};
this.knob_mc.onRelease = function(){
stopDrag();
trace(_root.val);
play();
};
this.knob_mc.onReleaseOutside = function(){
this.stopDrag();
play();
}
this.knob_mc.onMouseMove = function(){
var myPoint:Object = new Object();
myPoint.x = this._x;
myPoint.y = this._y;
_root.globalToLocal(myPoint);
//_root.val=Math.floor(myPoint.x);
_root.val=myPoint.x;
trace("value = " + _root.val);
_root.outterMC._xscale=_root.val;
_root.outterMC._yscale=_root.val;
//_root.currentClip._xscale=_root.val;
//_root.currentClip._yscale=_root.val;
_root.scaleControl_mc.scale_txt.text="" + _root.val;
}
Forcing A Variable To The _root?
hi there guys...
right im gettin sumwhere with variables but have a problem... i have an swf that loads into another swf and makes use of variables.. what i want to know is .. is there a way of recording this variable to the parent swf so when this child swf is loaded in it can make use of the information?
please say there is =D
Forcing A IE Screen Refresh
hey, i have been breaking my little flash head with this. i was wondering when i click on a button to load a swf, how can i make the IE broswer window refresh or do that tick sound when the IE progress bar has loaded. thanks in advance. an example you can see is www.lechateau.com everytime you click on a button the IE window does a tick sound.
Forcing MC To Parent Different MC For Positioning
I have a movie clip now, that if I set its x and y coordinates it is positioned relative to the stage. But I need it to be positioned within a particular MC... the code for this however should be on Frame 1 of the timeline... not the MC's timeline.
So I'm trying to figure out how I insert the MC within this other MC so it's coords are relative to that MC.
I'd say I'm new but this question probably proves it. Thx!
Forcing Explorer To Open?
Hi y'all,
my GetURL functions differently on different systems
for example, sometimes it opens explorer which is fine, sometimes it opens up Netscape and this sucks the life out the project... links dont work, movie files dont play, SO i choose good ole simple explorer as a preferable browser.
The question is...
Can i force a system to open ONLY explorer, from a swf?
Flash Forcing Me To Use A Different Graphic
how come sometimes when i use flash, and I drag a graphic on the stage, it changes it to the last graphic that was deleted in that frame instead. when i try to swap, it stays the same.
this problem also happens when i change the properties of the graphic, it forces everything to be the same. Why?
Forcing A Checkbox Selection
Hi all, I have a CheckBox within a MovieClip. If I physically place the MovieClip on the Stage and force the CheckBox inside it to be selected, I see it selected. If I use attachMovie to place the MovieClip on the Stage and I force the CheckBox to be selected, the checkmark doesn't appear, although a trace returns TRUE. Here's the code:
The trace returns TRUE, but the CheckBox doesn't appear selected. What am I doing wrong?
Attach Code
_root.attachMovie("mc", "mc", 1);
mc.chk.selected = true;
trace(mc.chk.selected);
Forcing Input Txt To UPPERCASE
Hi all,
say I've got an input field and I want the entries to be UPPERCASE, how can I set this up in flash so that these characters appear capitalized even if the user doesn't have CAPSLOCK on?
I've tried myTextField.toUpperCase(); but this doesn't work. Anyone got any ideas?
Forcing A Button Event
Basically I have a method set up that is assigned as the onRelease. Because of this it uses 'this' to refer to variables held in the button.
This all works fine when the user is using the button. However, at a later stage in the movie I want to be able to run the onRelease automatically. i.e. run what would have happened if the button was pressed when in reality the button has not been pressed. I could of course duplicate all the code written for the onRelease function in a seperate function that takes in a parameter such as the button instance name and then uses all the variables from that. But there must be a way to auto-trigger an event that hasn't actually happened..
Is this possible??
Thanks in advance for any help ppl!
Forcing Onrelease Behavior
How do a call a button's on release behavior via actionscript? i.e. without the user pressing the button, I want to call the code that is within the onrelease function of that button.
I've tried
button.onRelease;
and
button.onRelease();
but it does not call the function.
Flash Is Forcing Value To Even Number
Hi,
I have created a horizontal slider Bar..and the fundamentals of it work properly... as you slide it, it displays a value between 1-100 in a text field... my problem is that if I stop dragging on an even number, i.e. 59, when I move my mouse after that it bumps the number up to the next even number.. i.e 59 goes to 60.
I am using 'onMouseMove' to track the position of the slider bar and update the value, so I am wondering if that is causing it... since if I just stop dragging and don't move my mouse afterwards, it will stay on the even #..but as soon as I move it, it rounds it up to an even number.
Any ideas?
My code is below, as well as my .fla attached.
Thanks!
-b.
Code:
stop();
//init slider Position/value
this.knob_mc._x=_root.currentClip._xscale;
_root.scaleControl_mc.scale_txt.text=this.knob_mc._x;
this.knob_mc.onPress = function(){
this.startDrag(false, _root.scaleControl_mc.slider_mc.groove_mc._x, _root.scaleControl_mc.slider_mc.knob_mc._y, _root.scaleControl_mc.slider_mc.groove_mc._x + 100, _root.scaleControl_mc.slider_mc.knob_mc._y);
};
this.knob_mc.onRelease = function(){
stopDrag();
trace(_root.val);
play();
};
this.knob_mc.onReleaseOutside = function(){
this.stopDrag();
play();
}
this.knob_mc.onMouseMove = function(){
var myPoint:Object = new Object();
myPoint.x = this._x;
myPoint.y = this._y;
_root.globalToLocal(myPoint);
//_root.val=Math.floor(myPoint.x);
_root.val=myPoint.x;
trace("value = " + _root.val);
_root.outterMC._xscale=_root.val;
_root.outterMC._yscale=_root.val;
//_root.currentClip._xscale=_root.val;
//_root.currentClip._yscale=_root.val;
_root.scaleControl_mc.scale_txt.text="" + _root.val;
}
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