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Game Programming Help



Hi atm I have created a function which spawns a enemy out of the library random upon any of the four corners of the stage. But know I want to add individual AI to each one:

This is the random spawn:

PHP Code:


var dumbLoop:Number = 0;
var dumbXS:Number = 0;
var dumbYS:Number = 0;
var dumbACC:Number = 0.6;
var dumbDEC:Number = 0.92;

function spawnCircle() {
    var screen_side:Number = Math.round(Math.random()* 3);
    var dumbTemp:MovieClip = new dumbTarget;
    this["dumbTarget" + dumbLoop] = dumbTemp;
    addChild(this["dumbTarget" + dumbLoop]);
    if (screen_side == 0) {
        this["dumbTarget" + dumbLoop].x = -15;
        this["dumbTarget" + dumbLoop].y = -15;
    }
    if (screen_side == 1) {
        this["dumbTarget" + dumbLoop].x = 815;
        this["dumbTarget" + dumbLoop].y = -15;
    }
    if (screen_side == 2) {
        this["dumbTarget" + dumbLoop].x = 815;
        this["dumbTarget" + dumbLoop].y = 615;
    }
    if (screen_side == 3) {
        this["dumbTarget" + dumbLoop].x = -15;
        this["dumbTarget" + dumbLoop].y = 615;
    }
    dumbLoop += 1;




Now for each one that spawns I want them to perform this function everyframe that they are on stage:

PHP Code:


function moveCircles():void {
    *TheCircleInQuestion*.x += dumbXS;
    *TheCircleInQuestion*.y += dumbYS;
    ///Move Up
    if (user.y < *TheCircleInQuestion*.y) {
        dumbYS -= dumbACC
    }
    ///Move Down
    if (user.y > *TheCircleInQuestion*y) {
        dumbYS += dumbACC;
    }
    ///Move Right
    if (user.x < *TheCircleInQuestion*.x) {
        dumbXS -= dumbACC;
    }
    ///Move Left
    if (user.x > *TheCircleInQuestion*.x) {
        dumbXS += dumbACC;
    }///Decrease Speed
    dumbYS *= dumbDEC;
    dumbXS *= dumbDEC;




How would I go about such a task. Btw if you have trouble understanding the mechanics of my messy code please say and I'll do my best to explain it.



KirupaForum > Flash > ActionScript 3.0
Posted on: 01-20-2009, 04:55 PM


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Hi atm I have created a function which spawns a enemy out of the library random upon any of the four corners of the stage. But know I want to add individual AI to each one:

This is the random spawn:

PHP Code:



var dumbLoop:Number = 0;
var dumbXS:Number = 0;
var dumbYS:Number = 0;
var dumbACC:Number = 0.6;
var dumbDEC:Number = 0.92;

function spawnCircle() {
    var screen_side:Number = Math.round(Math.random()* 3);
    var dumbTemp:MovieClip = new dumbTarget;
    this["dumbTarget" + dumbLoop] = dumbTemp;
    addChild(this["dumbTarget" + dumbLoop]);
    if (screen_side == 0) {
        this["dumbTarget" + dumbLoop].x = -15;
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    if (screen_side == 1) {
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Now for each one that spawns I want them to perform this function everyframe that they are on stage:

PHP Code:



function moveCircles():void {
    *TheCircleInQuestion*.x += dumbXS;
    *TheCircleInQuestion*.y += dumbYS;
    ///Move Up
    if (user.y < *TheCircleInQuestion*.y) {
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    }///Decrease Speed
    dumbYS *= dumbDEC;
    dumbXS *= dumbDEC;
}




How would I go about such a task. Btw if you have trouble understanding the mechanics of my messy code please say and I'll do my best to explain it.

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[Edited by Jay S Johnson on 07-17-2001 at 06:42 PM]

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key press programming for , or .

This is a problem of keeping the Flash keyboard shortcuts for Step Backwards and Step Forward from override the code.
I am making a Flash 5 movie, using keypresses, to teach students how to type with the faster, Dvorak key arrangement. It works well for all the letters except W and V. ”W” in Dvorak is the comma key ”,” on the standard keyboard. ”V” in Dvorak is the period key ”.” When I program the keypress for comma key ”,” or period ”.” it will not work at all when posted on the net. When I test the fla, the swf has an override on the comma, it backs up one frame. On the period it advances one frame. This corresponds to the upper case < and > on the standard keyboard. Flash keyboard shortcuts for Step Backwards and Step Forward one frame in the movie are the same keys (comma and period). When the "Disable Keyboard Shortcuts under *Control" in the Flash Player is checked to disable the two shortcuts for Step Forward and Step Backwards they are still override the code.
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Programming opinion

--------------------------------------------------------------------------------

I have a series of images that are being dynamically loaded. I am using an array to specify the path of each individual image. I want to make my program cycle through the individual items of the array and load each image randomly until every image is loaded. While this is going on, I am using a conditional to detect if certain keyboard presses are invoked. The keyboard presses are specific to each array item.
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Sarbjeet Gaba

Button Programming Help
Hi, i need to know how to make a button send something to an e-mail. Like on e-bay you fill out a help form telling them what your problem is and the you hit send. Im supposing it sends it to their e-mail. I need to know how to make a button send a form that i have made out. It has several Text Fields that people fill out, now i just need to know how to make it send so i can see it when they fill it out. I dunno if i can make it go to my e-mail or what, please help me. Ive been trying to figure this out for like a week now!

Tamagachi Programming...
I'd like to try and make a tamagachi pet in flash. I was wondering what I would need to make this. Also I'd like it to save everything even after you close it. Would I need an external text file to save all the variables? Any basic advice to get me started would be much appriciated.

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