Heck If I Can Figure This Out
You'll need to use Netscape/Mozilla/Firefox to see this...
Working version is located at http://www.tampabaywater.org The rollovers on the flash animation work as they are supposed to. However, a newer version of the same flash animation located at http://www.tampabaywater.org:8080 doesn't work as it should. In IE it works with no problems. The action scripts behind the buttons were done in exactly the same manner, but for the life of me, I cannot figure out why the mouseover areas don't appear over the buttons in Mozilla, Netscape, or in Mozilla Firefox. I haven't tested this in Opera or Safari, will try Safari tonight when I get home. Anyone have any insight into this issue? We'd like to swicth to the newer, animation, as the PTB like the speed and image transition better than the original version.
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX 2004
Posted on: 10-29-2004, 02:40 PM
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Heck If I Can Figure This Out
You'll be able to see my problem if you're using netscape, mozilla, or firefox
The action scripts were copied from the original flash animation, which works fine.
The original, which is located at www.tampabaywater.org works just fine, when you rollover the images, the text changes as it should. You can also click on the images to be directed to specific pages within the site.
The modified version, which is located at www.tampabaywater.org:8080
Well, the PTB wanted a better version, change the image transition, slow down the transition, fix the text so it isn't jumping so much... it works great in IE, but for some reason, this new version doesn't work in Mozilla, Mozilla Firefox, or in Netscape... The two flash files were done almost exactly the same... but for some reason when I export the movie from the newer file, the above mentioned browsers put the button hit areas in the lower left hand corner of the movie... the rollovers don't work, nor do the links to the interior pages. I know it's not the fact that the original version is on a standard ASP page, while the new version is ASP.NET, since the original flash animation was also part of the ASP.NET pages and worked just fine.
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Heck If I Can Figure This Out
You'll need to use Netscape/Mozilla/Firefox to see this...
Working version is located at http://www.tampabaywater.org The rollovers on the flash animation work as they are supposed to. However, a newer version of the same flash animation located at http://www.tampabaywater.org:8080 doesn't work as it should. In IE it works with no problems. The action scripts behind the buttons were done in exactly the same manner, but for the life of me, I cannot figure out why the mouseover areas don't appear over the buttons in Mozilla, Netscape, or in Mozilla Firefox. I haven't tested this in Opera or Safari, will try Safari tonight when I get home. Anyone have any insight into this issue? We'd like to swicth to the newer, animation, as the PTB like the speed and image transition better than the original version.
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How The Heck
i have page that i want a preloader on but cannot get it to work..i tried dividing it into two scenes..1, the one the page is actually on,2 the preloader..i use the if frame is loaded, and go to and play commands on the first keys of the preloader and a go to and play command on the last key of it..but it doesnt work..all that happens is the preloader stops looping ..just freezes on one frame there on the screen..the page itself is made up of a bunch of symbols so all the animation is on 1 frame..is that the problem?oh and i added a looping background sound to it....
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What The Heck?
HitTest isn't working!!!!!!!!! Why not?!!?!?!?! i use this code: if (this.hitTest(_root.instance)) then I have my action, why isn't hitTest working??!?!?! Am I forgeting to do something! Please help me.-Kevin
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How The Heck?
Hi
How the heck do people create flash websites? Do they use Adobe Photoshop for graphics, some music making program, and flash for the effects only? What else is out there to use. Sites like 2advanced ..
thanks
me a newbie
[Edited by estudioworks on 09-08-2002 at 07:55 PM]
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How The Heck Is He Doing This?
Okay, I've got this flash movie. The creator was nice enough to make his project public domain, so I thought I'd deconstruct it to learn a little bit.
Thing is, I can't tell how he does it. All I can find are stop() and gotoandStop () actions. could someone please help me figure out what he is doing?
here's the .fla
http://www.redwolfmedia.com/refraccion.fla
and the swf for anyone that wants it.
http://www.redwolfmedia.com/refraccion.swf
thanks for your help!
Ken
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How The Heck Do They Do That?
Could someone do me a favor and tell me how they do those 3d effects like those seen on zaiozaiomovie.com?
I tried about 50 different times and nothing worked.
I know they don't just hand-draw each frame, so [read subject].
thank you.
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What The Heck
Ok, I'm going out of my mind ... I'm so not new to flash programming or for loops or the break command
beginString = "<FONT FACE="Times" SIZE="12" COLOR="#000000">Text</FONT>
or
beginString = Text
beginString is the 0 index to the first char in a selection that a user made ... if the user selects text between the <FONT FACE ***> I want the code to break ... if they select any code outside the <FONT FACE ***> I want the code to continue ... Buts its not working
Do you see anything wrong with this code
here is the code I'm having problems with
code:
for (i = 0; i < beginString.length; i++) {
if (beginString.charAt(i) == ">") {
break;
} else if (beginString.charAt(i) != ">") {
if (beginString.charAt(i) == "<") {
trace(beginString.charAt(i) + "" + beginString.charAt(i+1));
break;
}
}
}
thanks
-S
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How The Heck Is This Done?
http://www.digitalbrand.com.ar/
Above is a link to a site with full screen capabilities.
How is this being accomplished? I tried viewing source code.... no luck...can anyone send me code for make this work?
To view what i am talking about, click on there "1024 x 768" option.
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How The Heck.....?
Check out this link below and click on EVENTS.
http://www.soulive.com/mx/site.html
How the heck can i make a list of scrolling buttons and have the info appear in a window next to the buttons in the same file???
Any advice? Any Tutorials?
Please help?!?!?!
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How The Heck Did They Do That? (2)
At the site below, done by sofake.com, I have no clue how they do 2 things...
1. Integrate the video with the cutout figure (masking...?)
2. How they build that whole huge site of poloroids that you can slide around to
Any and all help would be appreciated. Thanks.
http://www.billyharveymusic.com/
-mrf326
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HOW The HECK Do I Do THIS? X]
i got a request from a friend to make a flash thingie with a menu that has a transparent background
the real hard part is this: he also wants to be able to edit the links with a .txt document
now, that is something WAY above my level of coding, so i will need a lot of help with it
i dont know if it is even possible to do this, but he says he's seen it before
can anyone help me, please?
~ZD
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How The Heck Do They Do That?
Darn! How the heck?? I'm baffled at how to implement this in Actionscript!
look at this
How's the math behind this?? I've seen some animations similar to this. Head hurts. I wanna make one like this!
oh... I'm a moderately advanced in actionscript. I've done a game or two.
Help! help!
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How The Heck...
Hey everyone, I'm trying to figure out how in the heck the blue bar at the bottom of this site (www.1000pis.com) was made, I've been trying to figure it out for days now.
I've got a bar which rollsover/rollsout fine (http://cg.psdsliced.com/test1) but if I try to add any kind of movieclip/button ect ontop of the bar they will not work they are just static.
Can someone maybe know how he would have made it?
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How The Heck Do I Do This?
ok, I have a question, and I'm still not too clear on it. I want to have a link section on my flash page, and I have lots of links. I want to know if it's possible to make a scrollable textbox that has the links in them. First of all, I dont know how to stick a link inside a textbox. I've been told that all I have to do is write inside
PHP Code:
<a href = "url">go to this page</a>
but I do that.. and all of that is what shows up. i want my text box to look like this:
Quote:
Visit these links:
so and so's page
so and so's Other page
And I want it to scroll. So how do I do that? do I have to make a separate text file and load it into the textbox? or do I need to make a textbox for EVERY SINGLE LINK? (so that I'm putting in the link through the texbox properties...)
please help..
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What The Heck?
I made a simple script and I have it on two buttons. On one button it doesn't work, but on the other it does - can someone take a look and see if they can figure out the problem?
here is the file:
http://www.riluve.com/whatthe.fla
it just has 3 elements on it so it should be easy to fix
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Can't Figure This Out (can't Even Figure Out How To Describe It Lol)
I have a function that is getting the dimensions of a textfield so I know how large I will need to create it later on. Problem is, when loading big blocks of HTML w/ embedded images, the textfield may change size a few times before completely loading. If I trace out the "h" property in this function inside a loop, it looks like this:
1107
1107
1153
1208
.
.
.
until it gets to around 1350. I need a way to return that 1350, not the 1107, as my textfields are being sized to small. Any idea how to modify this function below so it returns the correct values? I've tried do/while, just a while loop, and onEnterFrame, but just can't figure out a way to get those values. Any help would be appreciated.
ActionScript Code:
private function getHtmlTextExtent(mcTest:MovieClip, strHtml:String):Object
{
var w:Number = 0;
var h:Number = 0;
var fw:Number = 0;
var fh:Number = 0;
var objExtent:Object;
_txtTemp = mcTest.createTextField("txtTemp", 100, 10, 1, 530, 400);
_txtTemp.embedFonts = true;
_txtTemp.multiline = true;
_txtTemp.wordWrap = true;
_txtTemp.antiAliasType = "advanced";
_txtTemp.selectable = false;
_txtTemp.html = true;
_txtTemp.htmlText = strHtml;
w = _txtTemp.textWidth;
h = _txtTemp.textHeight;
fw = _txtTemp._width;
fh = _txtTemp._height;
objExtent = {width:w, height:h, textFieldWidth:fw, textFieldHeight:fh};
_txtTemp.removeTextField();
return objExtent;
}
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Freaking Out Here--what The Heck Is This?
http://www.slimpixi.com/reiner/new
i am going to freak out in about five seconds at 4am here. i have checked it out so many times: the email address:
the mailto: reinerjohn61@yahoo.com is the code i wrote
and still when i check it it comes out: reiner.john61@yahoo.com
anyone have any clue why this is?
slimpixi
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JavaScript Heck
I'm having a difficult time with Publish Settings and JavaScript when using MX. I never encountered the problem with Flash 5, but suddenly my work has browser issues ...
I usually publish my projects as .html (absolute center), and code the JavaScript by hand with trusty ol' notepad. I attach the JS to buttons [on release: javascript:launchwin ... ].
Now, the problem is : some viewers get just a blank screen (in this case, black the color of the html) without even the embedded .jpeg let alone a button.
I'm so confused! Please reply.
Frank
the problem:
http://www.angelettidzine.com/temp.html
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Preloader Heck
Im very new to actionscript so bear with me
I set up a preloader with these pramaters
I have 2 scenes "loader" and "mainsite"
scripted in "loader" frame 4 labled "preloaderloop"
framesloaded = _level0._framesloaded;
totalframes = _level0._totalframes;
percentLoaded = Math.round((framesLoaded/totalFrames)*100);
bar._xscale = percentLoaded;
scripted in "loader" frame 5
if (framesLoaded == totalFrames) {
gotoAndPlay("mainsite", 1);
} else {
gotoAndPlay("preloaderloop");
}
the problem is that the instance "bar" dosent do anything and the dynamic text box goes to 8 then stops while the rest of the move keeps loading. Looking at streaming i can see that the loop is fine but the dynamic box and the graph bar do nothing.
Plz help me
email me at jeff20@attbi.com
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Text Box From Heck
lets say i have a text box with a variable named tb
(tb,al,pr are all variables)
how do i make it so tb=al
al=pr
pr=*the text i want in the box
should i make any of the variables? this is simple logic
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Listeners, MX, Web, And What The Heck Is Going On
I've been trying to create a listener for text input. I've looked at, downloaded, and studied this for a while from several sources. I even tried and easy one like:
myObj = new Object();
myObj.onKeyDown = function() {
x = Key.getAscii();
trace("You hit: " + x);
};
Key.addListener(myObj);
I would publish it to the intranet and still it wouldn't work. After about four and a half billion attempts, I tried just testing the movie from the Flash MX app. Lo and behold it works. Now, why doesn't it work after I publish to the intranet?
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Www.apono.com - How The Heck...?
http://www.apono.com/
Okay, how the heck did they get the seperate instances in the movie to do that?
I can understand that they have used an OnClick command on each menu button to order maybe 3-4 seperate clips to zip about the screen. So how do I replicate this effect?
1. How do I get a movie clip to smoothly accelerate across the page to a designated _X or _Y point in this way?
2. How do I change the acceleration / decceleration speed so that I can get a 3D effect with slower clips in the background and faster clips in the foreground?
Im baffled and any help would be great...
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Www.apono.com - How The Heck...?
http://www.apono.com/
Okay, how the heck did they get the seperate instances in the movie to do that?
I can understand that they have used an OnClick command on each menu button to order maybe 3-4 seperate clips to zip about the screen. So how do I replicate this effect?
1. How do I get a movie clip to smoothly accelerate across the page to a designated _X or _Y point in this way?
2. How do I change the acceleration / decceleration speed so that I can get a 3D effect with slower clips in the background and faster clips in the foreground?
Im baffled and any help would be great...
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Where The Heck Did My Component Go?
Go to the second page in the Introduction section- there is a 3D box component. Now click the menu link to the habitat section. Go back to the Introduction, go to the second page, and.... the 3D box has gone!
I have no idea what is going on here.
The site is at:
http://randomhawk.com/Obirin/endan/animal.html
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Heck Of A Time
Hello. I have a MC within an MC within an MC. :-)
When my main page loads the final animation rests @ news_events(instance name), frame whatever. Within news_events I have on my first frame
_root.news_events.scroll_movie.onEnterFrame = function() {
this._x -= (this._x-end_mc._x)*.3;
};
Scroll movie slides in from the right to end_mc and news_events has a stop action in frame 37. Within scroll_movie I have a movie by the instance name of "main." I have an external text file I would like to load into "main" when news_events stops @ frame 37. I have tried onLoad, onEnterFrame, ifFrameLoaded, onClipEvent and just plain old loadVariables in the frame 1 of "main." If you have any ideas I sure do appreciate it. Thanks and have a great night...
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GRR Can Anyone Tell Me What The Heck This Means?
im getting this freaking error when i publish my file and and i cant, for the life of me, figure out how to make it GO AWAY! everything works perfectly... so i dont know what flash's problem is...
**Warning** Symbol=CONTAINblog, layer=actions, frame=2:Line 2: Case-insensitive identifier 'loadVars' will obscure built-in object 'LoadVars'.
loadVarsText=new loadVars();
Total ActionScript Errors: 1 Reported Errors: 1
:::HERES THE ACTIONSCRIPT FOR THAT SYMBOL ON FRAME 2:::
stop();
loadVarsText=new loadVars();
loadVarsText.load("blog/blog.txt");
loadVarsText.onLoad = function(success) {
if (success) {
trace("done loading");
blogscroller.html = true;
blogscroller.htmlText = this.var1
} else {
trace("not loaded");
}
};
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What The Heck Is With This Error?
I don't know if I'm just tired here or what. But I can't understand why this isnt working. It prints out all the correct traces from the onGameLoaderProgress function up to 1. then it gives my a TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.scargames::Main$iinit() error.
Code:
package org.zapto.kylemcknight
{
/**
* ...
* @author DefaultUser (Tools -> Custom Arguments...)
*/
import flash.display.Loader;
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
public class Main extends MovieClip
{
/*STAGE VARS*/
public var playGameBtn:SimpleButton;
/*INSTANCE VARS*/
private var _gameLoaded:Boolean;
private var _gameLoader:Loader;
private var _urlRequest:URLRequest;
public function Main() {
init();
}
private function init():void {
playGameBtn.addEventListener(MouseEvent.CLICK, onPlayGameBtnClicked);
}
public function onPlayGameBtnClicked(e:MouseEvent):void {
trace(e.target);
_urlRequest = new URLRequest("../../dist/Raccoon Valley.swf");
_gameLoader = new Loader();
_gameLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameLoaderComplete);
_gameLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onGameLoaderProgress);
_gameLoader.load(_urlRequest);
}
public function onGameLoaderComplete(e:Event):void {
trace("onGameLoaderComplete");
this.gameLoaded = true;
}
public function onGameLoaderProgress(e:ProgressEvent):void {
trace("onGameLoaderProgress: " + (e.bytesLoaded / e.bytesTotal));
}
public function get gameLoaded():Boolean {
return _gameLoaded;
}
public function set gameLoaded(val:Boolean):void {
_gameLoaded = val;
}
}
}
Thanks for any help!
Kyle
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What The Heck Is With This Error?
I don't know if I'm just tired here or what. But I can't understand why this isnt working. It prints out all the correct traces from the onGameLoaderProgress function up to 1. then it gives my a TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.scargames::Main$iinit() error.
Code:
package org.zapto.kylemcknight
{
/**
* ...
* @author DefaultUser (Tools -> Custom Arguments...)
*/
import flash.display.Loader;
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
public class Main extends MovieClip
{
/*STAGE VARS*/
public var playGameBtn:SimpleButton;
/*INSTANCE VARS*/
private var _gameLoaded:Boolean;
private var _gameLoader:Loader;
private var _urlRequest:URLRequest;
public function Main() {
init();
}
private function init():void {
playGameBtn.addEventListener(MouseEvent.CLICK, onPlayGameBtnClicked);
}
public function onPlayGameBtnClicked(e:MouseEvent):void {
trace(e.target);
_urlRequest = new URLRequest("../../dist/Raccoon Valley.swf");
_gameLoader = new Loader();
_gameLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameLoaderComplete);
_gameLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onGameLoaderProgress);
_gameLoader.load(_urlRequest);
}
public function onGameLoaderComplete(e:Event):void {
trace("onGameLoaderComplete");
this.gameLoaded = true;
}
public function onGameLoaderProgress(e:ProgressEvent):void {
trace("onGameLoaderProgress: " + (e.bytesLoaded / e.bytesTotal));
}
public function get gameLoaded():Boolean {
return _gameLoaded;
}
public function set gameLoaded(val:Boolean):void {
_gameLoaded = val;
}
}
}
Any help would be greatly appreciated!
Thanks!
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I'm having a whale of a time with rollovers in AS 3.0. In this app:
RexMap
The bottom buttons are simple movieclips with an up and over state.
When you rollover and out of them they are very buggy. They have listeners and that is is. myButton.gotoAndPlay("over");
The button to the left of the one with the green arrow. This is for the visible elements on the application. When the pop-up comes up, "MOUSE_OVER" doesn't work at all!!!! Why?
"ROLL_OVER" is extremely buggy. Try it, works maybe half the time.
I've been programming in AS for 5 years and 2.0 was perfect with the rollovers of movieclips. Should I be doing something different, or is this AS 3.0, for now?
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C
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I can't believe I didn't back this up. Help a poor soul if possible.
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I already found the issue with V2 components requiring this._lockroot = true, and have placed this code in the root of the cart.swf file. Most of the time the comboboxes work just fine (in flash testing environment, firefox, most of the time in ie), but sometimes in IE, this issue occurs. This is very bad, because if someone wants to buy a product and the comboBoxes won't drop down, I could get seriously sued for causing my client to lose customers.
If anyone could please shed any light on this issue, or if there are any other known issues with the V2 components that you know of, I would very much appreciate. Thanks so much!
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What The Heck Is With This Error?
I don't know if I'm just tired here or what. But I can't understand why this isnt working. It prints out all the correct traces from the onGameLoaderProgress function up to 1. then it gives my a TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.scargames::Main$iinit() error.
Code:
package org.zapto.kylemcknight
{
/**
* ...
* @author DefaultUser (Tools -> Custom Arguments...)
*/
import flash.display.Loader;
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
public class Main extends MovieClip
{
/*STAGE VARS*/
public var playGameBtn:SimpleButton;
/*INSTANCE VARS*/
private var _gameLoaded:Boolean;
private var _gameLoader:Loader;
private var _urlRequest:URLRequest;
public function Main() {
init();
}
private function init():void {
playGameBtn.addEventListener(MouseEvent.CLICK, onPlayGameBtnClicked);
}
public function onPlayGameBtnClicked(e:MouseEvent):void {
trace(e.target);
_urlRequest = new URLRequest("../../dist/Raccoon Valley.swf");
_gameLoader = new Loader();
_gameLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameLoaderComplete);
_gameLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onGameLoaderProgress);
_gameLoader.load(_urlRequest);
}
public function onGameLoaderComplete(e:Event):void {
trace("onGameLoaderComplete");
this.gameLoaded = true;
}
public function onGameLoaderProgress(e:ProgressEvent):void {
trace("onGameLoaderProgress: " + (e.bytesLoaded / e.bytesTotal));
}
public function get gameLoaded():Boolean {
return _gameLoaded;
}
public function set gameLoaded(val:Boolean):void {
_gameLoaded = val;
}
}
}
If anyone can help it would be greatly appreciated!
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- horizontal width or radius
- vertical height or radius
makes an ellipse, basically that's where the tut put it, calculating the scale based on the y value. What I'd like to add are:
- rotation x
- rotation y and
- rotation z
putting the ellipse in 3D space, making the available shapes far cooler and more versatile. I need a mathematician. Does anybody know of any good resources, other the wikipedia, where I might get the info to solve this one? Or, any bright sparks out there willing to give me a quick explanation?
Thanks,
nic
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hello everyone!
this is my first post here and i am pretty new to flash...but i am having some serious trouble gettting a javascript popup to work in flash pro 8...
i have this code in my html document-
<script language="JavaScript">
<!--
function spawnWindow(URL,Name,features) {
window.open(URL,Name,features);
}
//-->
</script>
and this on my flash button-
on (release) {
getURL ("javascript:spawnWindow(`http://www.saru_110.co.uk/new.html`,`saru110`)");
}
however when i publish it all out and upload it to my server there is no action...i tried to get an error report in IE6 and it said "Line 1 Invalid Character"...
please can anyone help me out with this??
thanks in advance
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Alrighty, hello all,
I am relatively new to Flash (no duh, that's why I'm here ) having used it for 2-3 months. So far, I've made an animated short. The next project is my first website and.....uh, yeah, I am nearly illiterate when it comes down to actionscript. My only experience with Actions even remotely close to this are those in Director.
What I do have is a menu with buttons and a cartoon fox graphic in scene one. I've managed to assign a button a rollover action (is included in scene one; the fox sways its tail. Go me!), but when I actually want to click the button to take me to scene two, nothing happens except the rollover action again and again.....I've tried
on (rollOver) {
gotoAndPlay(1); (which works fine)
}
on (release) {
gotoAndPlay(nextScene); (this is the blasted troublemaker..)
}
and
on (rollOver) {
gotoAndPlay(1);
}
on (release) {
gotoAndPlay("Scene 2");
}
but nada, zip, nuttin but the rollover action.
It sounds like people are giving out some very helpful advice here, resulting in many successes. I'm certain you all know a heck of a lot more than I do. Sooo.....Anyone feel the desire to give this girl a helping hand? Your advice would, of course, be very much apreciated ^_^
Thanks in advance.
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