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How 2 Dynamic Size MCs


I'll try to make this as clear as possible without entering actual code. Not sure if this is an actionscript or regular flashMX forum post.

I am able to load dynamic text from an external php script. I'm using a template system and my variables load fine. The problem I'm having is with the WIDTH.

I have a Graphic symbol on the main op scene and within it (This changes as I work with it) I have movie clips and buttons. I am able to load the data just fine. The WIDTH is my back-stabbing problem.

Currently I must make the whole button's width long enough to hold the text that is dynamically loaded. If the text loaded is small then the whole area of the button is clickable. I want to dynamically resize the width so that all sizes of text are shown and buttons still work.

I can't break down the button as it's text that's being loaded. I'm trying to figure out a 'textfield.property' command but not sure what property and where I need to do this at.

I've gotten so far and this seems to be the last thing I need to figure out. Thanks in advance to those that can help. Some1 Please help btw




FlashKit > Flash Help > Flash ActionScript
Posted on: 07-25-2003, 02:36 PM


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Match The Size Of A Dynamic Movie To The Size Of Its Parent Container Using ActScrpt?
I have a program that is dynamically loading images into a nested movie clip. The Parent movie contains the two separate movies within it and images are to switch back and forth in them. I need to know how I can use action script to load these nested movies to the exact dimension of the parent movieclip.

Here is my code:

onClipEvent (load) {
StagePictures._lockroot = true;

e_mc.loadMovie(_root.PathText+_root.imageClips[0]);

}
onClipEvent (enterFrame) {
if (Key.isDown(a number)) {
if (Key.isDown(Key.something)) {
if (Key.isDown(a number)) {
_root.StagePictures.e_mc.createEmptyMovieClip("SecondClip" , 3);
_root.StagePictures.e_mc.SecondClip.loadMovie(_root.PathText+_root.imageClips[1]);
_root.ScoreBox.text = scvar+1;
_root.Command.text = _root.imageCommand[1];
_root.Response.text = "Correct!";
}
}
}
}

StagePictures is the parent clip, e_mc is a child, and SecondClip is a child within e_mc.

Both e_mc, and SecondClip are loading the dynamic images which are the paths labeled _root.PathText+_root.imageClips[0, and 1];

The size of the images need to be contained within the size of the parent clip of both called StagePictures.

How can I set the size of the two nested clips to match the parent?

Thanks,
sam

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Making The Document Size Dynamic With The Window Size
Im looking to make the flash file dynamic so that when someone changes the window size the flash file expands with it and some of the items contained move also.

thanks for any help.

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Dynamic Text Field - Dynamic Size
Hi all

I am trying to do a tooltip that loads a var from database into
a dynamic text field

This I want to customize with a backgrund movie
pls see my illustration!

Because I dont want to have a static size of the background movie
I hope there is a way to make it scale to the textfield


All Ideas welcome

Have a Nice day

Flemming

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Dynamic Text With Dynamic Size
Background:
I have a Button embeded in a Smart Movie Clip (buttonMC) with many instances of the buttonMC on my stage. I want a separate title (titleMC) to appear next to each instance of the buttonMC when I roll over the button. A dynamic text box that returns the value of a (smart) variable in the buttonMC seems to be the answer for me. This titleMC also needs a background, for which I've made another MC (backgroundMC) which sets it's width acording to the width of the titleMC.

Problem:
I need this dynamic text box to resize acording to it's contents, so that my backgroundMC ends up nicely hugging the text. As it stands I havn't been able to get a Dynamic text box to resize itself dynamically. (Were talking about a one line text box here) When I created the initial box I made sure not to resize it and hence "fix" it's size (square corner). (It still has a circle at it's corner)

Any sudgestions here? Do I need more script and math to judge the size of the text in the box and resize the bacgroundMC from this math? (I was (am) hoping that's not the case.)

Thanks for the thoughts,
Mani

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Dynamic Swf-size, Is It Possible ?
Hi there!!

I'm currently coding an image fader which dynamically creates movieClips and loads a bunch of images into the clips.
The problem to solve here is, that I want to set the Stage-size of the swf-File after loading the images, so that the Stage exactly fits the images size.

small example:
Stage size is 400x400px.
my images are 244x139px.
When I load the images into the swf then they occur in the upper left corner or in the middle (depends on how i place them). The problem is that there is an unused "border" around the images, which I want to "cut" by resizing the dimensions of the swf-file.

There are parameters that show the Stage-size Stage.width and Stage.height but they are read only.
The next thing I tried was to set the flash-application-size in the html-file. But this only scales the whole swf file.

Then I found the command MMExecute() to execute JavaScript commands. There is an accessible flash-object called fl and by using the method .getDocumentDOM() you can get the current Document-Object in Flash and the Document-Object gives access to the Document-Dimensions, but the JSAPI-Documentation says that size-changes only affect .fla-files opened in Flash.

Now I have no more ideas how to solve this problem, do you have any suggestions to me ???

Please help !!

Thanks,
Marc

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Dynamic Swf That Changes His Own Size
I have a SWF in the HTML ... without a scrollbar , centered, everything is right......Ok......The problem is: I have one MC inside of the SWF....and when pressured, the SWF would be enlarged itself vertically, with the scrollbars of the navigator...

I thought about making this ,using the "LocalConnection", but I dont know ...
Thats it....Tks for all

ps: Sorry for the "bad english"

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How 2 Dynamic Size MCs
I'll try to make this as clear as possible without entering actual code. Not sure if this is an Flash or PHP forum post. I'm pretty sure it's flash.

I am able to load dynamic text from an external php script. I'm using a template system and my variables load fine. The problem I'm having is with the WIDTH.

I have a Graphic symbol on the main op scene and within it (This changes as I work with it) I have movie clips and buttons. I am able to load the data just fine. The WIDTH is my back-stabbing problem.

Currently I must make the whole button's width long enough to hold the text that is dynamically loaded. If the text loaded is too small then the whole area of the button is clickable. I want to dynamically resize the width of the buttonMC so that all sizes of text are shown and buttons still work.

I can't break down the button as it's text that's being loaded. I'm trying to figure out a 'textfield.property' command but not sure what property and where I need to do this at.

I've gotten so far and this seems to be the last thing I need to figure out. Thanks in advance to those that can help. Some1 Please help btw

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Dynamic Text Box Size
Dear Friends

I have a Query ::

Generally we have the Dynamic text boxes to display the variable values. While creating this object in the flash movie, we select the text tool and drag it to create the text box . the text box size now depends on how we have created it .

Is it possible to define the textbox size depending on the size of the variable to be displayed or the number of characters in the variable.

The text box size should change dynamically as soon as the variable value is given.

Can something like this be done??

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someone must know this: how do you get the changing size rectangles like on http://www.schmidtfoto.de/?
thanks
ryan

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Hai,
I got one problem in my work.

That is:
1) I created three movie clips in a movie called Main.fla
2) In that movie i created three layer and in those three layers i placed three movie clips.
3) I am dynamically loading three various outside .swf files into those three movie clips

And my problem is i want to write a loading sequence for this main.fla.
For this i am first calculating each .swf size, I calculated using this statement
(trace(_root.mc.getBytesLoaded)) but it is not giving correct results.

My idea is first collect size of all those three movie clip (.swf files) size.

And i don't want to add any server side scripting files to my movie.



Can anyone hlep me on this...it is very urgent for me...

thanks
bvsp.

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This sounds like a simple question. I'm trying to make a dynamic text box a certain size so I can snap it to an exact location. I thought manually entering the pixel size in the "W:" and "H:" box was the answer, however the text resizes with the box. Now I can't get the text size back to regular scale.

Is there a simple way to create a dynamic text box with an exact size and not rescale the text. This is simple to do with static text.

Thanks,

Robert

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Hi there,

I tried to create a news-ticker which gets the text information from a database via PHP. This text should scroll horizontal. But know I've got a little problem:
Because the text in the Database changes from time to time it also changes its lenght, so I have to create a dynamic textbox , which recognizes how long this text is...
Does anyone know how to handle this problem???

Thanks a lot,

Daniel,
Germany

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(sorry my english)
TNKS

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greetings

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I am not a frequent user of flash. I want know whether the stage size of a flash movie can be changed dynamically using actionscript or in any other way while creating swf.

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Is this possible? If yes, How?

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tx

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I would like the rollout to stay down as long as the mouse is over it, but because it only rolls out when the menu button hit area is moused over, it will disapear as soon as I move my mouse down to the rollout area.
I would like the rollout to stay down as long as the mouse is over it, and when the mouse is moved away, the rollout goes back up.

So can anyone help me solve this?
Also how do I make the rollout roll back up instead of disapearing when the mouse moves away?

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Hi

I'm trying to make a flash animation for browser sizes from 800x600 upto 1600x1200. This will make my stage size grow from 250x450 pixels, to around 550x1000.
I don't want to stretch everything to fit (the larger stage size will reveal more objects on the larger stage), so how will I keep text always at the bottom, rather than at the bottom when the stage is small and only half way down when it's at its maximum?

e.g is there some kind of percentage placement for objects like in html, say 95%, rather than putting text at say 400 pixels from the top?

Many thanks



M

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Hi,

I need to create a dynamic horizontal menu with a xml file.
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I would like the size of my buttons (3 buttons in the example above) to be adjusted depending on the size of the text upon it...

I thought I could give my button the size of my text area with this method:
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Does anyone have a solution?
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i dont accually now if this is called the canvas maybe tahts why i cant figure out this problem.

i.e. my problem is i want sometimes my .swf to be 750 X 1000 and otehr tiems i want it to be 750 X 500.

but i dont want my my movie just to shrink/grow to that size. i just want to have a bigger area to display more information or not display this information

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Hi everyone,
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Code:
<?xml version="1.0" encoding="utf-8"?>
<FINANCIAL>
<graph1 bgcolor="0x78A615" Line_Size="1" opasity="100" miterDepth="4">

<value xval="20" yval="30.6"/>
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<value xval="40" yval="35"/>
<value xval="50" yval="40"/>
<value xval="60" yval="43"/>
<value xval="70" yval="70"/>
<value xval="80" yval="30"/>
<value xval="90" yval="52"/>
<value xval="100" yval="56"/>
<value xval="110" yval="58"/>
<value xval="120" yval="60"/>
<value xval="130" yval="64"/>
<value xval="140" yval="66"/>
<value xval="150" yval="40"/>
<value xval="160" yval="51"/>
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<FINANCIAL>

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All i'm attempting to do is set a laoded file to match the size of a empty_mc located into - on the stage. Of course I alredy tried setting properties to a second clip empty_mc2.

What happens is, the movie loads & resize but, resize is either to small or to large. At any rate, the loaded clip is not matching the size of the clip properties i had assigned. I could manuall y adjust the clip to make it fit, but I'm trying to resize the images dynamically.

Thak You

function fimage(){
//empty_mc coordinates
xpos= empty_mc._x;
ypos= empty_mc._y;
//loadmovie & position to coor
loadMovie("images/image1.jpg","empty_mc");
_root.empty_mc._x=xpos+1;//115set to scale and position to ghost clip on stage
_root.empty_mc._y=ypos-1;

//scale to fit empty_mc min image size
//get size
xheight=empty_mc._height;
xwidth=empty_mc._width;

//seto size
empty_mc._height = xheight; trace(xheight);
empty_mc._width = xwidth; trace(xwidth);
//end size
}

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Page 2 - How 2 Dynamic Size MCs
Just a heads up on best practices for actionscript:

The "_" is a signifier for reserved properties and some objects in actionscript such as "_root" or "_xmouse." As a rule I would steer clear of a leading underscore in your instance names, as it will confuse anyone else looking at your code.

There are also some instance naming conventions that you can follow to make handcoding a little easier within the editor. Terminating your object instance names in things like "_mc" or "_text" will prompt the editor's contextual menu to open at your cursor and choose from a list of available methods.

As for the problem your running into with _alpha, I recall having problems with that in Flash 5 -- I think that's only possible in MX/6

With regard to the length issue - there must be some maximum lenth beyond which you don't want your text fields to run. This is less of a programming issue and more of a design dilemma. If your navigation is running horizontally, you'll run into all sorts of undesirable results, depending on what kind of text you end up with. If your nav is running vertically, then I would make one clip with a dynamic text field inside and duplicate it for as many text strings you have. Then set a cap on the string length of your variables.

Remember, the visibility of the text is not limited by the size of the clip it's sitting in, but the size of the text field. Think of the text field like a mask. Scaling the parent clip will only distort the textfield, not make any more of the text visible. MoviecClips are objects, so what ever changes you make to the object (scale, position, etc.) are inherited by all of the objects contained therein.

Hope this helps and good luck.

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Good people

Is there a way to get the pixel size of string? My problem is I am passing menu button titles dynamically to my flash movie and the menu buttons need to be the same sime (or just a little bigger) as the text being passed.

I understand that I can use: variable.length to get the number of characters in the string but I cant use this dependably to get the actually size the text takes up.

Any help is appreciated.

cheers

stevo

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Thank you all in advance.

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Cheers

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~ Joshua Dees

P.S. ~ I'm using Flash MX

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