How To Change The Math Operator Dinamically?
Hi...
I'm trying to obtain the results of an expression by changing the values and numeric operators from an input text.
The movie shows an input text for numbers, other to the sign or operator like + - * / and the last to other number. When the user clicks a button, in a dynamic text box must appear the results of this expression.
The question is: how do I concatenate the numbers and the numeric operators? like: Number(var1)+Number(operator)+Number(var2)
Thanks for yor help
FlashKit > Flash Help > Flash MX
Posted on: 02-18-2003, 11:08 AM
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Math Operator
Hi,
Can anyone here help me out on how to make a multiple choice question asking about math operation.
Example: 2+3=5
User should click the right answer then the feedback will come out. User must click the right answer to proceed to the next question. Limitation of attempt to answer the question is unlimited.
Give me example of script, please...
Urgent! This is my courseware assignment.
How Can I Change The Name Of A Instance Dinamically?
I am creating a photo gallery and have created 20 movie clips (called thumbHolder1 all the way to thumbHolder20) these will hold the 20 thumbnails that are loaded using MovieClipLoader.
So far no problem, but is there a way avoid having to enter the following code 20 times (and change the name every time)?
myMCL.loadClip("gallery/tn_photo" + picNum + ".jpg", this.thumbHolder1);
What i need is a way to use a for loop and add 1 at the end of the name of the instance (thumbHolder*)
I also need to use the same thing with a name of a dinamic text field
Thanks !!
Change Dinamically Movie-clip Center (or Fake It)
Hi all!
I would like snapping the edges of two figures programmatically, being these next one to another and with different rotation.
My first idea was "changing dinamically the movie clip center", so I would simply snap to one point, then rotating the figure till both would share a common edge.
Here is a graphic sample, so you understand what's going on:
http://homepage.mac.com/julifos/flash/sample.swf
And the related fla file (if you wanna experiment):
http://homepage.mac.com/julifos/flash/sample.fla
Thanks!
Using The == Operator To Change Frame
Hello,
I have an FLV player (coding in AS2). Just a simple one using NetStream and it has the time playing and the total time of the movie in two text boxes.
What I want to do is when the playing time is equal to the total time (ie. the user has finished watching the movie through) it jumps back to Frame 1 (which is like a holding frame before the movie is played).
ActionScript Code:
if (currentTime_text == totalTime_text){
gotoAndPlay(1);
}
This however does not work. It just runs to the end of the movie and stays there.
I will post the FLA when I have a chance later tonight but if anyone has any hints?
Thanks
[F8] Change "Linkage Properties" Dinamically
Hey,
I am with this problem.
I have googled and looking for everywhere, but I got no luck.
There is a way to change "Linkage Properties" dynamically, instead to use the Flash dialog box?
I need to access a remote shared library, that will be replicated in three redundant servers (to prevent to hang my main application in case of server failure). Then, I need to have a way to set the linkage URL through AS, but I am not sure if Flash have this capability.
I would be very happy if someone point me a way to do that.
Thanks!
Controlling The Odds Of Math.floor(Math.random()
Hey,
Is there a way to set a random number in a array to showup maybe once a day. Or every 5000 views or loops, or something like that. I would love to be able to control the odds of a array. Cheers!
ActionScript Code:
var pic_array = new Array();
pic_array[0] = "images/1";
pic_array[1] = "images/2";
pic_array[2] = "images/3";
pic_array[3] = "images/4";
pic_array[4] = "images/5";
pic_array[5] = "images/6";
pic_array[6] = "images/7";
pic_array[7] = "images/8";
pic_array[8] = "images/9";
pic_array[9] = "images/10";
pic_array[10] = "images/11";
pic_array[11] = "images/12";
pic_array[12] = "images/13";
pic_array[13] = "images/14";
ranNum = Math.floor(Math.random()*pic_array.length);
holder_mc.loadMovie(pic_array[ranNum]+".jpg");
How To Load MC And Dinamically Name It
Hi. I have several movieClips in library, linked for use with actionScript. In main movie i created button. When someone click on it, actionScript have to load MC from library, name it and put on the right position.
My problem is: how to write code, to name loaded movieClip dinamically. If button is clicked 10 times, 10 movies should be loaded on stage an named 1,2,3,4,5,6,7,8,9,10.
I used this:
on (release, keyPress "a") {
a++;
mc.attachMovie("mcA","MCa"+a,1);
"MCa"+a._x = 400;
but it loads only one movieClip and I can't access it any more )to pot it on the desired position for example)
If anyone can help me, I would appreciate.
Marko
Load JPG Dinamically
I've searched all over internet and here at Flashkit to find out how to load dinamically a JPG file into a MC and apply alpha effect to it. I have 20 pics and I need to load one by one, fade out pic and load next, fade out ...
Do I make myself clear?????
Thanks
Load .flv Dinamically
Hi,
I stucked in a problem when i was trying to load Approptiate .flv file dinamically when I click on HTML hyperlinks.
Actually I called a .flv file inside Flash Video using Action Script and as a result i got the approprite flash file played using Flash Player 8 but i wanna do the same thing using HTML tag i want to call the indivudual file using Html hyperlinks at the same position. i.e.
var my_video:Video;
var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);
my_video.attachVideo(stream_ns);
stream_ns.play("my_movie.flv");
Masking MCs Dinamically
Jello!
How do you turn a dinamically attached MC into a mask?
I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?.
Thank you!
Masking MCs Dinamically
Jello!
How do you turn a dinamically attached MC into a mask?
I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?.
Thank you!
MATH: General Math Ratio Formula?
So I have these sets of values that correspond with other values. But the manufacturer only gave me sets by 5. I need to break it out for every integer. Here's what I got ...
Code:
20=35
25=54
30=78
35=106
40=138
45=175
50=216
55=261
60=310
My question is how do I develop a formula in Flash that can give me values for numbers not divisible by 5? Accuracy to the nth power, figuratively speaking, isn't crucial.
Big thanks,
Layne
How To Fill An Area Dinamically
Hi all, here is my wish: filling dinamically an area while the movie plays.
Dragging 5 points (movie clip) on the stage, I reshape an area...all the points are linked one to another by 5 lines (movie clip), so that I can have different polygons as I want!
Now I would like to fill this (changeable) area with color ...Is it possible?
If only there was a "special" method to draw (and fill) a polygon dinamically, for example giving the coordinates of the various vertexes, I would resolve my problem (!!
Is there somebody can help me, please?
Thanx thanx
.:Kecco:.
Calling Dinamically Clips
I would like to call a movie clip with a smart clip (I'll name it LINE), this smart clip has just a dynamic var named dyn.
on the _parent (from LINE's point of view) I have 5 mc named a1, a2, a3, a4, a5, so I would like to use some as from LINE and choose the clip to wich it refers from the dynamic variable.
How can I refer to that?
I tried like this.....
_parent.a+dyn+._x (if this could work it would look like _parent.a1._x)
what can I do?
Editing Text Dinamically
How to work dinamically (with actions) with a textbox including and
excluding specific lines, counting the lines and limitting
the lenght of the text?
flash mx6
thanks
Naming Variables Dinamically
I didn't know how to search for this so i beg for someone to explain how i could do this.
i've got this code:
if (_root.modelo==1){
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect1=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect1=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect1=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect1=random(5)+6}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect1=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect1=random(5)+3;
}
gotoAndStop(1);
_root.popup._visible=1;
_root.popup.gotoAndPlay(1);
}
if (_root.c==2){
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect2=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect2=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect2=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect2=random(5)+6;
}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect2=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect2=random(5)+3;
}
gotoAndStop(1);
_root.popup._visible=1;
_root.popup.gotoAndPlay(1);
}
if (_root.c==3){
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect3=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect3=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect3=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect3=random(5)+6;
}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect3=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect3=random(5)+3;
}
gotoAndStop(1);
_root.popup._visible=1;
_root.popup.gotoAndPlay(1);
}
if (_root.c==4){
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect4=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect4=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect4=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect4=random(5)+6;
}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect4=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect4=random(5)+3;
}
gotoAndStop(1);
_root.popup._visible=1;
_root.popup.gotoAndPlay(1);
}
if (_root.c==5){
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect5=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect5=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect5=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect5=random(5)+6;
}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect5=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect5=random(5)+3;
}}
but i think it's too much and it can be done some other way, but i couldn't figure it out, i tried :
if (_root.modelo>=1900 and _root.modelo<=1980){
_root.lect[tempvar]=random(5)+9;
}
if (_root.modelo>=1981 and _root.modelo<=1985){
_root.lect[tempvar]=random(5)+8;
}
if (_root.modelo>=1986 and _root.modelo<=1990){
_root.lect[tempvar]=random(5)+7;
}
if (_root.modelo>=1991 and _root.modelo<=1995){
_root.lect[tempvar]=random(5)+6}
if (_root.modelo>=1996 and _root.modelo<=2000){
_root.lect[tempvar]=random(5)+5;
}
if (_root.modelo>=2001 and _root.modelo<=2050){
_root.lect[tempvar]=random(5)+3;
}
gotoAndStop(1);
_root.popup._visible=1;
_root.popup.gotoAndPlay(1);
so i could define tempvar as 1, 2, 3, 4 and 5, it didn't work neither in other similar ways, but i think i'm on the right track, don't i?
lect1,2,3,4 and 5 are dynamic text in main movie, i tried naming them but didn't work either.
Create Object Dinamically
Hi !
Should anyone help me ?
I would like to create objects from variable classes.
ie:
x = new (sClassname) (parameters)
where sClassname is a string variable containing the class name
Construct a string "new classone (a,b,c)" and eval() it, does not work.
Thanks for any idea.
Dinamically Loading A Component
OK, here is something i'm not sure is possible and haven't been able to find any documentation on it... it might be a trick to do this though.
Is it possible to use actionscript to download a component so you can use it as a class in the code even though it's not part of the main movie library?
Looping Sound Dinamically
I want to be able to start a sound dinamically (to make a mute button). However, I can't mannage to make the dinamically created sound loop. Any ideas?
P.S. Measuring the song lenght and using that as a basis won't wok because sound and frame rate do not always correpond.
Dinamically Renaming A Mc Instance
hi all,
how can i change dinamically the instance name of a dinamically created mc? is it possible?
for example:
i've a temp movieClip
and after it is created i want to change its instance name.
the goal is to create several mc's from a list of xml data... they'll be posicioned in the stage by the coordinates recived from that xml file.
and before create the next mc of the list.. i want to validate with a (hitTestObject()) if the last mc created... overlaps any one of the others previously created.
for example if all the movie clips previously created have the same instance name, as 'fix'.. and my new one as 'tempMc'.. a can make the test at once like this:
if (tempMc.hitTestObject(fix))
if it's true... i generate an alert message... if it's false.. a change the instance name 'tempMc' to 'fix' too... and start creating another mc from the xml list.
to much confusion??
i hope that any one can help me with this..
thaks
Dinamically Renaming A Mc Instance
hi all,
how can i change dinamically the instance name of a dinamically created mc? is it possible?
for example:
i've a temp movieClip
and after it is created i want to change its instance name.
the goal is to create several mc's from a list of xml data... they'll be posicioned in the stage by the coordinates recived from that xml file.
and before create the next mc of the list.. i want to validate with a (hitTestObject()) if the last mc created... overlaps any one of the others previously created.
for example if all the movie clips previously created have the same instance name, as 'fix'.. and my new one as 'tempMc'.. a can make the test at once like this:
if (tempMc.hitTestObject(fix))
if it's true... i generate an alert message... if it's false.. a change the instance name 'tempMc' to 'fix' too... and start creating another mc from the xml list.
to much confusion??
i hope that any one can help me with this..
thaks
Create Frames Dinamically
hello
anybody knows if exist a code to create frames dinamically?
y need generate many graphics and then print all graphics, but i dont know how create the frames
thanks
Dinamically Assigned Depths
This code works fine:
ActionScript Code:
depths = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];for (var i = 0; i<depths.length; i++) { _root.attachMovie("clip", "clip"+i, depths[i]); _root["clip"+i]._x = 30*i;}
But when I try to change depths in a random way it doesen´t:
ActionScript Code:
depths = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];depths2 = [];while (depths.length) { depths2.push(depths.splice(Math.floor(Math.random()*depths.length), 1));}depths = depths2;for (var i = 0; i<depths.length; i++) { _root.attachMovie("clip", "clip"+i, depths[i]); _root["clip"+i]._x = 30*i;}
Instead of appearing the 10 clip appears only one.
Any hint?
Thanks.
Dinamically Resizing An Swf In A Browser
hi i'm having problems with this...
i have a javascript that i use to change the size of the div in where the swf is.
if i change the exporting version in flash, works for versions 7 and 6, but in version 8 it doesn't work... maybe is a security issue??
i'll upload the code here:
http://rapidshare.de/files/13223997/comprimido.zip.html
thanks in advance
Dinamically Resizing An Swf In A Browser
sorry if i'm reposting this, but i can't find my thread...
i need to dinamically resize some swf in flash 8 but the only code i found on internet for resize swf's stage is for an old version (6 or maybe 7)
i tried to use in flash 8 but i guess for security issues it just don't work
the example for flash 6 is here:
http://www.mustardlab.com/developer/flash/objectresize/
thanks in advance
Dinamically Embed Fonts
Hi
i have created a tshirt designer with as2 ,
the app is divided in 2 swf , one for admin and one for final users.
in the admin swf its posible to choose colors for a specific tshirt and then save that info to Database then when a final user (not admin) visits the site he choose a tshirt and the colors available for it appears togheter .
Now i want to do the same but instead of colors i want to let the admin to define wich fonts to allow final users to choose.
So how could i embed fonts dinamically to the swf (final users movie) ??
is it posible ?
my only guess is to use Ming or something similar but i cant find any information for this.
thanks.
Dinamically Assigned Depths
This code works fine:
ActionScript Code:
depths = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];for (var i = 0; i<depths.length; i++) { _root.attachMovie("clip", "clip"+i, depths[i]); _root["clip"+i]._x = 30*i;}
But when I try to change depths in a random way it doesen´t:
ActionScript Code:
depths = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];depths2 = [];while (depths.length) { depths2.push(depths.splice(Math.floor(Math.random()*depths.length), 1));}depths = depths2;for (var i = 0; i<depths.length; i++) { _root.attachMovie("clip", "clip"+i, depths[i]); _root["clip"+i]._x = 30*i;}
Instead of appearing the 10 clip appears only one.
Any hint?
Thanks.
Playing Sound Dinamically
How can I make that if mouse over an object play a sound imported to the library?
PS. the sound only plays once
Masking Movieclips Dinamically
Jello!
How do you turn a dinamically attached MC into a mask?
I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?
.
Thank you!
Showing An Mc Dinamically Loaded
Maybe I'm stupid, but...
I have some mc (video1.swf, video2.swf, etc),
dinamically loaded into main movie.
The mc are loaded, using loadMovie, inside an empty
mc ("loader"), placed inside another mc ("window") that
stay on stage.
All .swf has first frame empty, with the AS "stop();".
What I want is that a button, placed inside mc "window", can
start the play of loaded mc caricato; if at this time the mc
loaded is, i.e., "video1.swf", the button must move the
playhead on second frame, and start the movie.
But, how I can target the "gotoAndPlay(2);" action to the
"videoX.swf"?
Duplicate Dinamically Created Clips,how?
Hi! I make a small photoparade, where small size movies is a holders of a child movies with loaded *JPGs. When I press the small
movie it should be duplicated in the center with large dimentions.
Loading of jpgs, Creation of small movies (as if buttons) I did with:
Array with names of JPGs
//in parentMovie of JPG holder movie I wrote
JPGholder.loadMovieClip("My.jpg",2)
//in -root:
for (i=1, i<=arrayNames of GJPs.length, i++){
sample.duplicateMovieClip("newMc_"+i, i)
positions
dimentions...}
then I tried without success to write a procedure for duplicated small MovieClip- [newMc_i] with the OnPress action:
for (i=1;i<=arrayNames of GJPs.length, i++)
{
this["p_"+i].onRelease = function() {
this["p_"+i].duplicateMovieClip("BP", i);
this["p_"+i].bp._xscale = 100;
this["p_"+i].bp._yscale = 70;
this["p_"+i].bp._x = 150;
this["p_"+i].bp._y = 220;}
In other words, how to duplicate dinamilly duplicated movies(with movie inside for holder of JPG) with the onPress action?
I will be glad for all help
Loading Text Dinamically Problem
Hi, first my apologies if this problem was already answered. I have a text box with scrolls and two buttons. If i click the first button I want to load some text from a txt file (1.txt), and the second button will load a second text file (2.txt)
Here is the script for each button:
on (release) {
loadVariables("1.txt", _root.txtMC.text_box);
}
and
on (release) {
loadVariables("2.txt", _root.txtMC.text_box);
}
It works fine but if I scroll the text down in the first text file and then I click the second button, the text of the second text file will be displayed scrolled down, not from the top of the page. What I can do to fix that. Thanks
OnRelease On Dinamically Created MovieClip
Hello there,
I have this problem:
I have a number of images dinamically loaded from XML file into the swf. The names of the newly created mc are also dinamically created. All this happens in a for(i=0;......) cycle. So far so good.
But I need to be able to click on those images so that the visitor can see a larger version of them. I tried to do this by the following cycle (because the number of images in the XML varies) but it doesn't seem to work. If I try to trace the array image[i] inside the onRelease function it outputs undefined ?? If I trace it outside the onRelease function it is traced ok. Do you have any idea how could I make this to work ??
for (i=1; i<total; i++) {
bar3["container"+i+"_mc"].onRelease = function() {
vewer_mc.loadMovie(image[i], "img"+i+"_mc", i+70);
vewer_mc._xscale = 100;
vewer_mc._yscale = 100;
};
}
On the other hand if I replace the image[i] with image[0] or so it works fine.
It seems that the variable i is not transfered in the onRelease function because the function is invoked on an event......
image[] is an array with the urls of the images in itself.
total contains the total number of urls in the XML.
The images are inside another mc called bar3
vewer_mc is an empty mc.
Thanks in advance.
Eva
F5 Actionscript: Preloading Dinamically Loaded Swf
I've built a flash 5 application that works into director 8.5 project. It's a simple browser that displays a number of images (.swf files) in a sort of Windows' preview style. The user can scroll up and down the array of images. Since there's more than one set of images, I've made it all dinamyc by loading the data (swf name, swf label,...) from an external XML file. Director sends a var to Flash and depending on the value of that variable, the flash movie loades the corresponding xml file and images set. Now, since I came up to a 200 for (10-12 kb each) images set, running the thing from a CD might be really slow. What I do need is a sort of preloader that makes the user quietly wait until all the resources have been loaded into memory.
Has anyone got some helpful suggestions?
Wavy: Dinamically Distorted Text
Hy all!
I have visited http://www.designashirt.com/design.asp and I've seen an effect that I want to apply to a project of mine. I'm talking about a text that is dynamically distorted, in a way that photoshop can't distort .
Anybody knows how I can achieve this effect, 'cos I don't have a clue?...
Thanks in advance, I would be grateful.
emipolak
Dinamically Setting A Link To A Button
Hi. I have a meniu in which i have a button to which i want to set a link dinamically, based on what i receive from a database through a php. And i wonder how can i do that?
lets say the variables is: linkvar = http://www.thislink.com;
Can i do the following:
button_mc.onRelease = function() {
getURL(_root.linkvar, "_self");
};
?
Thank you!
How To Dinamically Name Objects In A For Statement Using AddChild
Hi.
I was wondering where did go the for statement with attachMovie from library in AS 3.
I mean i was having in AS 2:
for (i=0; i<5; i++) {
attachMovie("sim", "sim"+i, i);
}
Now in AS 3:
for (var i=0; i<5; i++) {
addChild(new sim());
}
I can't figure out how to name every instance of the "sim" object from library that i add to the stage without using string.
How do I dinamically name the added instances of the object from the library for future reference and usage throughout the code?
Thanks a lot.
Grouping MovieClips With Dinamically With Actioncsript
hi there,
Imagine a set of MCs that have to be moved as a group.
Normally, I would create these movie clips inside a contiainer movieclip (becoming their _parent movie clip)... I would then be able to rotate, fade, move [and so on] all nested movie clips as they inherit their parent's coordinate system and some properties.
Now, here's the problem:
There are some scenarios where I need an MC (a thumbnail for instance) to be part of a collection and also able to become "dettached" of the container (when clicked...) and into the global coordinate space for a special animation or manipulation.
The best solution would be to be able to move nested movieclips from one parent to another... however, I don't think Flash supports this.
And doing it by hand is not trivial... deleting and re-creating a new MC and mapping properties is possible, but sometimes in the process you would have to re-instantiate the symbol (or class), and that is not always possible to do without loosing state.
I have built a couple of helper classes (MovieClipGroup and MovieClipMonitor and other attempts) that Bind properties and allow for a collection of movieclips to be scaled, moved, and faded as one unit... not so hard to achieve with a little math and onEnterFrames. However, when it comes to rotation things stop being that straightforward.
(defining a registration point and doing some nasty math :P )
Does anyone have any ideas?
Autosize For A TextField Created Dinamically
It seems that
myTextField.autoSize = "left"
let me change the bottom border but not the right border as I write on it.
is this a bug? or am I missing somthing.
The whole chunk of code that i am using and that can be pasted in the fisrst frame of an empty movie reads:
_root.createTextField("testo", 10, 20, 20, 200, 80);
testo.type = "input";
testo.border = true;
testo.multiline = true;
testo.wordWrap = true;
testo.embedFonts = false;
miformato = new TextFormat();
miformato.font = "Arial";
miformato.size = 17;
testo.autoSize = "left";
testo.setNewTextFormat(miformato);
Thanks in advanced for your help, Eduardo.
Php And Flash - Banner Link Dinamically Changing
Hi!
How can edit the link of a flash with php?
How can i dinamically change the URL where the flash banner links with the help of the php?
Example: asd.swf
It must link to the url:
At 10:00:00 http://www.top.com/inout.php?id=54&idd=90
At 10:00:12 http://www.top.com/inout.php?id=54&idd=950
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