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KIOSK With Browser Clean Up Routine?



Hi, I'm trying to make a standalone flash kiosk with a browser clean up routine. Which means that when a user has opened a browser (or several) from the kiosk and wondered of, leaving a 'mess' of browsers, I'd like to close them all after a certain time of inactivity ... I've been fumbling with both flash, and javascript alone, but can't seem to come up with a solution. Has anyone got any ideas on how to do this? Or do anyone know if Director has the ability to control a browser? ANY hinst or directions are very welcome ... Thanks a lot!



KirupaForum > Flash > Flash 8 (and earlier) > Flash MX 2004
Posted on: 03-31-2005, 03:32 PM


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See Related Forum Messages: Follow the Links Below to View Complete Thread

KIOSK With Browser Clean Up Routine?
Hi,

I'm trying to make a standalone flash kiosk with a browser clean up routine. Which means that when a user has opened a browser (or several) from the kiosk and wondered of, leaving a 'mess' of browsers, I'd like to close them all after a certain time of inactivity ... I've been fumbling with both flash, and javascript alone, but can't seem to come up with a solution.

Has anyone got any ideas on how to do this? Or do anyone know if Director has the ability to control a browser?

ANY hinst or directions are very welcome ...

Thanks a lot!

Generalising A Routine
Hi,

I've developed a routine to magnify an image on rollover and shrink it again on rollout that I plan to use quite a lot. Parameters include size etc.

I'm fairly new to AS, but familiar with Lingo. What is the easiest way in Flash MX2004 Pro to match Director's easy application of a single script, with adjustable parameters, to numerous movieclips without having to paste the same code over and over again to each MC?

Need A Conversion Routine
I suck at math, so I'm scratching my head over this. I've got a controller for video playback. It's 320 pixels wide.

The _x for the playback head is 0 at the start of the video, 320 on the last frame. The user can drag the playback head to skip around in the video.

I need an algorithm to convert the _x of the playback head to the appropriate frame in the video. (Each video is a different length.)

Any takers?

Preloading Routine
is it possible to preload an external .swf from the main movie while the preloader routine stays in the main movie, not in the external clip? it does not work in my case ... I may do something wrong ...

I have a mc called "loader" on the main timeline in the main movie.
I want to preload an external .swf called "animation.swf"
on the first frame I have:

loader.loadMovie("animation.swf");
preloaderbar._xscale = 0;

on the second frame:

BytesTotal = loader.getBytesTotal();
BytesLoaded = loader.getBytesLoaded();
Bytes = Math.round(100*BytesLoaded/BytesTotal);
preloaderbar._xscale = Bytes;

on the third:

if (Bytes<100) {
Bytes = Bytes+1;
gotoAndPlay(2);
} else {
gotoAndStop(3);
}

the external clip is beeing loaded, ofcourse (loader.loadMovie("animation.swf"), but the progress bar is not increasing at all ....

What do I do wrong?

Sort Routine?
Hello,

Here's my pb: i duplicate some MCs into 1 MCs, i also have a delete button that removes the duplicate MC if you click on it...
Now i was wondering how to do to always have the MCs to rename so they are always sorted.

MC.MC1
MC.MC2
MC.MC3
...

Not sure i'm so clear. Like if i remove MC2 of MC, i'd like MC3 to rename to MC2. This should work whatever clip and with whatever amount of MCs...
Any ideas how to do that?

Sort Routine?
Hello,

Here's my pb: i duplicate some MCs into 1 MCs, i also have a delete button that removes the duplicate MC if you click on it...
Now i was wondering how to do to always have the MCs to rename so they are always sorted.

MC.MC1
MC.MC2
MC.MC3
...

Not sure i'm so clear. Like if i remove MC2 of MC, i'd like MC3 to rename to MC2. This should work whatever clip and with whatever amount of MCs...
Any ideas how to do that?

User/password ASP Routine
I do not know actionscripting well at all, but I need to figure out how to do a simple script that sends user to a reject type page if password is incorrect and access if OK. Does anyone have anything on this? A tute or complete script would be sweet if you know of one. Thanx.

Variable To Set The Routine Values
Hi

All is it possible to use a variable to set the routine values, something like this?

ReturnTo = home;

on (release) {
gotoAndStop (ReturnTo);
}

Thanx in advance
Blnukem

Getting Out Of A Button On Press Routine
I've got an on press routine with serveral "IF" statements.

Is there a way of exiting a routine once a condition has been met.

I do a lot of VB and I would use EXIT SUB, is there an AS equivalent.

Many Thanks

John

[CS3] How To Make This Routine Dynamic?
Hi guys i have a form and upon clicking "edit" the textInput fields would becaue editable ..

so basically im trying to do this:


Code:
on(release){
tf_plantation.setStyle("borderStyle", "inset");
tf_plantation.enabled=true;
tf_plantation.editable=true;


}
tf_plantation is just one of 20 fields that i have to apply this AS code to..

i could simply hardcode it all.. but i was thinking of a way to make this easier... something like a function that i can call per textInput field.. like so:



Code:
enableInputs = function(tf){

eval(tf).setStyle("borderStyle", "inset");

}

ofcourse that didnt work..

i also tried


Code:
enableInputs = function(tf){

this[tf]setStyle("borderStyle", "inset");

}

That didnt work either.. eval and [] works great with dynamically setting variables or properties but doesnt seem to work w/ this one.. component stuffs perhaps?

Getting Out Of A Button Press Routine
I've got an on press routine with serveral "IF" statements.

Is there a way of exiting a routine once a condition has been met.

I do a lot of VB and I would use EXIT SUB, is there an AS equivalent.

Many Thanks

John

Help Me Troubleshoot This Drawing API Routine
Hello all. I have a pretty simple script that allows you to draw multiple rectangles using the drawing API in MX. I need to create multiple MC containers, so that I can later do other functions to these areas.

Now, what I can't figure for the life of me is why the rectangles are drawing in the way they are. If you copy this script into a blank file and run it, you'll see what I mean. Why is it duplicating/replicating/echoing as you draw? If you debug and list Objects, it is creating the MCs properly, so where are these other lines coming from? I'm sure this is something simple to fix, that there is some recursion going on, but I can't troubleshoot it.

Helps me please...






Code:
drawLevel = 0;
drawOK = "yes";
this.onMouseDown = function() {
//
if (_root.drawOK == "yes") {
this.createEmptyMovieClip("rect"+drawLevel, drawLevel);
sx = _xmouse;
sy = _ymouse;
drawing = true;
drawLevel += 1;
}
};
this.onMouseMove = function() {
//
if (_root.drawOK == "yes") {
if (drawing) {
cx = _xmouse;
cy = _ymouse;
beginFill(0xFFCC00, 10);
lineStyle(1, 0xFFCC00, 100);
moveTo(sx, sy);
lineTo(sx, cy);
lineTo(cx, cy);
lineTo(cx, sy);
lineTo(sx, sy);
endFill();
}
}
};
this.onMouseUp = function() {
//
drawing = false;
};
stop();

Help Me Troubleshoot This Drawing API Routine
Hello all. I have a pretty simple script that allows you to draw multiple rectangles using the drawing API in MX. I need to create multiple MC containers, so that I can later do other functions to these areas.

Now, what I can't figure for the life of me is why the rectangles are drawing in the way they are. If you copy this script into a blank file and run it, you'll see what I mean. Why is it duplicating/replicating/echoing as you draw? If you debug and list Objects, it is creating the MCs properly, so where are these other lines coming from? I'm sure this is something simple to fix, that there is some recursion going on, but I can't troubleshoot it.

Helps me please...






Code:
drawLevel = 0;
drawOK = "yes";
this.onMouseDown = function() {
//
if (_root.drawOK == "yes") {
this.createEmptyMovieClip("rect"+drawLevel, drawLevel);
sx = _xmouse;
sy = _ymouse;
drawing = true;
drawLevel += 1;
}
};
this.onMouseMove = function() {
//
if (_root.drawOK == "yes") {
if (drawing) {
cx = _xmouse;
cy = _ymouse;
beginFill(0xFFCC00, 10);
lineStyle(1, 0xFFCC00, 100);
moveTo(sx, sy);
lineTo(sx, cy);
lineTo(cx, cy);
lineTo(cx, sy);
lineTo(sx, sy);
endFill();
}
}
};
this.onMouseUp = function() {
//
drawing = false;
};
stop();

Cant Get 'Movie Loaded' Routine To Work. Please Help.
Im working on a movie that loads a second movie that contains a series of images. The first movie then processes, resizes and displays the images on the second. Within this first movie there is a simple routine that checks the bytes loaded, etc. and is supposed to loop until the image movie is done loading.

It works fine offline but when I first load the movie online it shows that the image movie (i.e. its bytes) have been loaded but it wont display. Apparently, it continues the script before it's finished loading. If I refresh, the images are cached and it works fine.

Any help would be appreciated. If someone is willing to take the time, I could send them what I have if my description here isn't enough.

Also, I know I could easily set up a pre-loader at the beginning of each image movie that talks to the first but id like to avoid it if i can since I plan on having several image movies.

Please help,

-Joe http://www.indivision.net (see for yourself at what happens! goto ART-->FINE ART, then refresh... hehe)

Help To Translate Animation Into Script Routine
HOW CAN i TRANSLATE THE ATTACHED ANIMATION INTO ACTION SCRIPT IN ORDER TO PRODUCE THE SAME MOVEMENTS CHANGING JUST THE GRAPHIC ELEMENTS IMPLIED ???
MANY THANKS !

Preloading Routine Including Attached Movies?
hi,
can anybody help me with preloading problems. I have much content in movieClips that get attached, they get preloaded by the movie before the first frame, so I can't put a preload routine in front. now i want to load the whole thing into another movie or above and control the loading out of that movie. I can't find a way to do this, how do I get hold of the getBytesLoaded() und getBytesTotal of that Movie? please help me

Good Routine Fails When Placed Inside A Listener
Hello,
I have a routine that dynamically loads photos into movie clips. It works fine. However, when I put the routine inside a listener, it does not work.
Here is the routine that loads the photos fine:

Code:
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
Here is the exact same code inside a listener. I verified that the listener actually runs by placing a trace statement inside it. But no photos appear on the screen.

Code:
DGlistener = new Object();
DGlistener.cellPress = function(evt){
if(evt.target==AirplaneIndexPhotos_dg){
trace ("Listener was Fired");
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
}
}
AirplaneIndexPhotos_dg.addEventListener("cellPress", DGlistener);
stop();
What am I missing?
Thanks for any help at all?
Tony

Good Routine Fails When Placed Inside A Listener
Hello,
I have a routine that dynamically loads photos into movie clips. It works fine. However, when I put the routine inside a listener, it does not work.
Here is the routine that loads the photos fine:

Code:
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
Here is the exact same code inside a listener. I verified that the listener actually runs by placing a trace statement inside it. But no photos appear on the screen.

Code:
DGlistener = new Object();
DGlistener.cellPress = function(evt){
if(evt.target==AirplaneIndexPhotos_dg){
trace ("Listener was Fired");
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
}
}
AirplaneIndexPhotos_dg.addEventListener("cellPress", DGlistener);
stop();
What am I missing?
Thanks for any help at all?
Tony

Simple Sort Routine For A Text Field
Does anyone have an example script that will take the contents of a dynamic text field and sort it?
Such as:
one
two
three
four
----will become:
four
one
three
two

lines are separated by line breaks
thanks

Flash Actionscript 3.0, Dynamic Jpeg Routine
Hi all. I am a newbie to Flash and action script.

I bumbled through this with AS2. I would like to learn how to do this in AS3:

From within an HTML page, I have this:

<html>
<body>
<noscript>
<object classid="clsid:d27c..." codebase ="

Calling A Sub Routine Of Function In HTML Page From FLASH Button?
I am trying to work out how to call a routine that is located in the script of a page from a FLASH button on that page. Placing the onClick in the object in HTML doesn't seem to work. Any thoughts??

Cheers, Kirkus

[FMX04]Good Routine Fails To Work Inside A Listener
Hello,
I have a routine that dynamically loads photos into movie clips. It works fine. However, when I put the routine inside a listener, it does not work.
Here is the routine that loads the photos fine:

Code:
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
Here is the exact same code inside a listener. I verified that the listener actually runs by placing a trace statement inside it. But no photos appear on the screen.

Code:
DGlistener = new Object();
DGlistener.cellPress = function(evt){
if(evt.target==AirplaneIndexPhotos_dg){
trace ("Listener was Fired");
var photoNameArray:Array = Array(["images/abson.jpg"], ["images/cfs.jpg"], ["images/illusion.jpg"], ["images/indiancurry.jpg"], ["images/italiano.jpg"], ["images/tell.jpg"]);
var nImages:Number=photoNameArray.length;
var PhotoArray:Array=Array();
for (var i:Number = 0; i<nImages; i++) {
var photoMC = this.createEmptyMovieClip("photoMC"+i, i);
PhotoArray.push(photoMC);
var tmp:MovieClip = PhotoArray[i];
tmp.loadMovie(photoNameArray[i], i);
tmp._x=180+(i-1)*(210);
tmp._y=0;
}
}
}
AirplaneIndexPhotos_dg.addEventListener("cellPress", DGlistener);
stop();
What am I missing?
Thanks for any help at all?
Tony

Kiosk?
Would regular buttons work for a touch screen?
(like a kiosk)

Kiosk
I am working with our local state fair to create some educational kiosks for kids. I'm using Flash MX to create educational games.

My question, is there a way to show these in some type of kiosk mode so that kids don't jack with the operating system? What I plan to do is to simply give them access to a mouse and the monitor. I'll have the keyboard and tower locked away.

Obviously, this kiosk window would need to stay up for the duration of each day and not be able to be closed....so that subsequent visitors can start where the former left off (or restart the game).

Is this a code issue or am I in need of another outside program to handle the SWF file?

Any assistance or advice would be greatly appreciated.

Thanks!

Derrick

Cd Kiosk
Hey all!

Just wondering, does Flash MX let you create kiosk applications that can be burnt to CD? I know this is something Director is capable of, but can Flash do it? Cheers.

poLka

Time Out For Kiosk
Help! need to create a time out to go from scene to scene for a kiosk, can anyone lead me in a good starting direction. or do I have to import into director.

Flash MX Kiosk
Can flash mx be used to build an interface for a kiosk? Is there a link with information on building flash kiosks?

Kiosk Help Please Reply
OK so i am making a kiosk for my resume/portfolio. the thing is i have made all the movies, saved them all individually as .flas and linked all the .swf together. but when i go to publish, and i go to click on a link, it leads to a blank screen, so it is not finding the next screen??

how can i combine them all into one neat movie

thanks.

PS; i have been using the loadmovie function to jump between movies

Kiosk Application
Hi ... After spend lots of hours carefully reading the posts in each forum (maybe I missed a few) I finally post mine to get some help here... I'm a new flash user and I'm developing a project of a series of pages with a selection test, in one of the scenes, I have a form users should fill, I'm not familiarised with forms and I'm looking for a good tutorial/example. (I recently get Flash 8 and follow the form_component sample instructions but the actionscript don't seem to work, only when I copy paste the sample actionscript) anyway, I need to setup a couple of details for this form: The collected information must be saved for another scene and then add a button to print this collected form information plus an extra information text on the print section. How can I make this form save the information the user enter and how can I make it print to a local printer? this application will be used in a kiosk.
...Another issue is that I have to use a personalised button as the send behaviour, I can't make it work through skin the button component, I'm probably missing something... Any help will be fantastic. Thanks

Kiosk Application
Join Date: Mar 2002
Posts: 15

kiosk application
Hi ... After spend lots of hours carefully reading the posts in each forum (maybe I missed a few) I finally post mine to get some help here... I'm a new flash user and I'm developing a project of a series of pages with a selection test, in one of the scenes, I have a form users should fill, I'm not familiarised with forms and I'm looking for a good tutorial/example. (I recently get Flash 8 and follow the form_component sample instructions but the actionscript don't seem to work, only when I copy paste the sample actionscript) anyway, I need to setup a couple of details for this form: The collected information must be saved for another scene and then add a button to print this collected form information plus an extra information text on the print section. How can I make this form save the information the user enter and how can I make it print to a local printer? this application will be used in a kiosk.
...Another issue is that I have to use a personalised button as the send behaviour, I can't make it work through skin the button component, I'm probably missing something... Any help will be fantastic. Thanks a lot

Kiosk Design
can anyone point me to some good resources on interactive kiosk design such as websites, books, tutorials, etc.?

thanks!

Kiosk Keyboard
Hey guys Im having some trouble getting my keyboard to work proporly. Basicaly I have 12 input fields and when the user selects the input feild I want them to be able to type only within that feild. How ever I cant figuer out how to do that?

Any help would be great many thanks in advance.

Here is the file Im working with

[F8] Kiosk Setup
I am trying to find a new SWF Desktop application that turns your flash swf files into kiosk on your laptop - but for Vista...

Any suggestions would be greatly appreciated!!!!

Ronda

I Need A Reset For A Kiosk
I'm working on a Flash based kiosk. What I need to do is have it reset to frame one if it hasent been touched in 15 seconds. I really can't figure out the best way to do this. Can someone help?

Thanks,
Rich Allen

Kiosk Timing
Hi, I have searched before submitting this thread but to be ohonest do not know what I am searching for!

I have a full flash movie which is three parts. It is going on to a koisk and when it is inactive for say 3mins it must loop to the start.

I really don't have a clue how to do this. Any pointers would be a saving grace.

Cheers

Lindsay

NASA Kiosk
I work at Marshall Space Flight Center/NASA and I'm attempting to modify a kiosk that we built for the US Space & Rocket Center here in Huntsville, AL. I'm fairly new to Flash and our regular Flash guy is on vacation until late next week and we need to make some modifications the kiosk. The kiosk is running on a computer at USSRC with a mouse attached (the keyboard is stashed behind the display). The kids are finding the keyboard, plugging it in, and messing with stuff. We need to disable the right mouse click. We are purchasing Jugglor to accomplish this since we can't seem to come up with an Actionscript to do it. Now I need to disable 'escape' so it will stay in full screen mode. I also need to disable Ctrl+Q so it won't quit and write some code that will recognize a new quit sequence. Does anyone have any ideas about how I might do this? I, and the space program, would appreciate it greatly. Thanks.

Php Form For Kiosk
Hi
I need to create a form that upon submitting will populate a database without popping up any new windows. I assume that this is php just like the email form tutorial with some modified code. Any resources or tips on how to do this easily would be greatly appreciated.
Thanks

_evan

Flash Kiosk On LCD
Hi Folks,

I'm working on an interactive kiosk to be dispayed on a 40" (hopefully smaller) LCD TV (Samsung).

Any tips on what size I should design my movie to be? I know when hooking up to LCDs I get all sorts of possible resolutions, many of which look distorted.

I'd appreciate some advice from anyone with experience at this - what size to build the movie and what LCD TV resolution to aim for to get the sharpest images.

Thanks!

FLVs On CD-ROM Kiosk...
I have an hour long seminar I have made into an FLV file that has 31 que points... I am using the Flash FLV Player compoenent to display this in flash so the user can have control of naviagting the cue points...

my problem is when I burn this to CD for people to use... I get very long delays when the CD seraches for the next que point....

Any body experience this... or have any ideas on how to fix this...

any ideas are welcome.

Thanks!

Developing For A Kiosk And Cd-rom
I'm developing an interactive application for a kiosk and the dimensions I've been given are 2650 x 1600. The kiosk will have a beefed up CPU and RAM but this application will also be burned CD-ROM and used as a marketing tool as well. And user system stats will vary of course.

This project is photo and video heavy so stretching images will look like crap in Flash.

My concern is that if I create the stage at 2650 x 1600 and use a frame rate of 30 fps it will drag be okay on the kiosk but probably drag rear on the CD-ROM.

So my question is what dimension and frame rate is a good catch-all for this project with the consideration of video and photos, if any? Thanks.

Kiosk Application
Join Date: Mar 2002
Posts: 15

kiosk application
Hi ... After spend lots of hours carefully reading the posts in some forums (maybe I missed a few) I finally post this topic to get some help here... I'm a new flash user and I'm developing a project of a series of pages with a selection test, in one of the scenes, I have a form users should fill, I'm not familiarised with forms and I'm looking for a good tutorial/example. (I recently get Flash 8 and follow the form_component sample instructions but the actionscript don't seem to work, only when I copy paste the sample actionscript) anyway, I need to setup a couple of details for this form: The collected information must be saved for another scene and then add a button to print this collected form information plus an extra information text on the print section. How can I make this form save the information the user enter and how can I make it print to a local printer? this application will be used in a kiosk.
...Another issue is that I have to use a personalised button as the send behaviour, I can't make it work through skin the button component, I'm probably missing something... Any help will be fantastic. Thanks :shock:

Creating A Kiosk With Flash.
Please let me know if anyone has had any experiences with creating kiosks using flash. Is there anything I should avoid or know.

Thanks

Flash Kiosk Reliability
Hi,

I'd like to ask if anyone who has experience with creating a kiosk app can give me some feedback on reliability. How long will a presentation run before one can expect hangs or crashes?

In my case I've created a small shell that loads 30 swfs ..(1-30 mb)...in and out...using "this.unload movie" at the end of each swfs timeline.

I've searched around and can't seem to find much info on what to expect once this is installed...Will it run 24/7 or do we need to daily restart WinXP? How do I advise my customer to manage the system?

If anyone can advise me or point me to a resource I'd appreciate it.

Thanks!

Looping Several .swfs Together For Kiosk
I need to be able to string several .swf files together to make them loop for a kiosk.
I also need to have a series of buttons that would allow you to skip from one .swf to another and would then play the loop from that point on.

Any ideas?
TIA,
Carolyn

Interactive Map Kiosk Design
Hi, I am having trouble with a project that I am working on at college.

I have created an interactive map kiosk. When a user rolls over certain 3D buildings on the map (which are buttons) I want to display a photo in the frame of a polaroid I have created which is on the main stage. any one help?

Flash Kiosk App And Java
I want to use Flash 8 to build an interactive kiosk application... Our backend uses Java Data Access Objects... Can flash make a call to Java objects? We're considering exposing the java objects as a webservice... but not having much success... Any help would be appreciated...

of course we have a short deadline!

thanks in advance... KevyKev

Kiosk, Mac Projector FullScreen
I've created a mac projector and it goes fullscreen but you still see the application window. How can I make a mac projector NOT show the application window and just go entirely fullscreen? This doesn't happen with a windows exe file nor with .swf. The file runs faster and smoother as a projector so finding a solution to this would be ideal.

Thanks!





























Edited: 08/30/2007 at 09:24:15 AM by scitekmike

Kiosk Touchscreen (URGENT)
hi, hope someone can help me.
well im creating a touchscreen application, i have this code:

Code:
System.useCodepage = true;Stage.scaleMode = "noscale";
import com.mosesSupposes.fuse.*;
ZigoEngine.register(Fuse, FuseItem, FuseFMP, PennerEasing);

MovieClip.prototype.bt = function(){
this.onRollOver = function(){ ZigoEngine.doTween({target:this, scale:150, ease:'easeOutQuint', seconds.8});
this.swapDepths(1000)
}
this.onRollOut = function(){
ZigoEngine.doTween({target:this, scale:100, ease:'easeOutQuint', seconds.8});
}
}

setup = function(){
for (var i:Number = 0; i<82; i++){
this["f"+(i+1)].bt();
}
}
setup();
well this is my code, what it does is that i have 82 squares in the movie when i roll over any of them then they scale to 150% and when i roll out they scale to 100%
when when i try this to touchscreen i found that the rollover and rollout dont work in touch screen i have try with dragover and dragout and i dont found anything
can someone help me to solve this ??
thanks

Mouse Inactivity For Kiosk
I searched through different inactivity actionscripts but couldn't find what I was looking for. Can someone please help me?

I have a standalone/movie (fullscreen) for a kiosk and need a script that will detect if the mouse is inactive for 5 minutes. If so, I need it to go to and stop on a label on the timeline. Please indicate where the script(s) should reside.

Any help will be greatly appreciated. Thank you!

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