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Keyboard Shortcut For 'Next Frame' In Timeline?



Anyone seen anything like this before?

If you're working with many, many frames in the timeline and you could just press a kotkey combo instead of dragging the mouse over there to highlight the next frame, it'd be pretty handy.



FlashKit > Flash Help > Flash MX
Posted on: 07-19-2003, 01:53 PM


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Hi,

I've been searching the documentation but I can't find anything on this: a way to quickly navigate the timeline, especialy move to the beginning and end using keyboard shortcuts.

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Hope someone can help, regards, Danielle.

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Keyboard Shortcut In Timeline
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Keyboard Shortcut For Playhead In Timeline?
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Does anyone know of this shortcut???

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Keyboard Shortcut On Frame
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Assigning A Keyboard Shortcut
Hello there,

I've created a form in Flash that will be used on a website. Like most forms, one can hit the enter button on their keyboards and this will submit the form rather than having to click the button. Is this possible to achieve in Flash?

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Keyboard Shortcut Mapping For F5
Has anyone experienced this:

******BUG******
Keyboard mismatch problem in Flash. The key F5 maps to the capitol letter C. Editing the keyboard mapping set doesn't solve the problem. Using U.S. English (default) keyboard but have in the past used French and British English with other applications.

It is probably a support issue for Apple (though I've only experienced it in Flash). I'm heading over there but I thought I'd let you know in case you've heard from others about this issue.

Steps to reproduce bug:
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Keyboard Shortcut Problem
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Keyboard Shortcut Question?
Hey Guys, I posted this question awhile back on the flashkit forum and no one had an answer for me. Basically, I was wondering if there was a keyboard short cut to move to the next or previous keyframe? I know the keyboard shortcut to move ahead or behind one frame at a time but nothing on moving from keyframe to keyframe. I've searched all over the place for info regarding this and came up with nothing. It would be such a time saver when editing in the timeline.

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S.O.B

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Context Menu Keyboard Shortcut
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Keyboard Shortcut For Entering 'Instance Name'
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Edited: 04/25/2007 at 01:50:57 PM by adam@blueapplestudio

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I'm using a mac, tiger 10.11.4
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Edited: 11/20/2008 at 04:08:31 PM by kisia777

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I'm going crazy trying to find keys which will temporarily give me the selection tool, the zoom tool, and also there seem to be several panels in Flash MX which don't have a close button and I have to scroll all the way down to Close in the panel's options. Must be easier ways of doing this like in all the other programs!

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Well, I have to go back and set all the text to anti-aliased now, so I was wondering is there a keyboard shortcut that I can use to change a text box to anti-aliased quickly?

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Import/export .wxf Keyboard Shortcut Prefs
Can anyone share some insight as to the portability of the .wfx keyboard shortcuts files? I'm planning on making the switch to Flash CS3 (v.9) from MX Pro 2004 (v.7) and would like to migrate my extensive custom keyboard shortcuts rather than have to rebuild from scratch. One big reason I held back from upgrading to v.8 was this very issue. I've been able to successfuly copy my .jsfl files between the corresponding Commands folders with v.7 and v.8, and assumed doing the same with .wfx files would work just as well. After copying over, the custom key set does show up in the app, but all the bindings are lost.





























Edited: 04/24/2007 at 08:44:31 AM by 9re9

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Flash MX 2004 Keyboard Shortcut Woes
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potamus

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FMX2004 Keyboard Shortcut For Tabbed Windows
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For example, in my project I have several .as files as well as an .fla file open. I want to switch b/w them.

Thanks in advance, I know the answer is probably obvious but I can't seem to find it.

Potamus.

Is There A Keyboard Shortcut For Changing Brush Size?
Is there a keyboard shortcut for changing brush size in flash MX?

Just like in photoshop you can use the [ and ] brackets to make the brush incrementally larger and smaller. I'm getting annoyed of going back to the tool bar all the time to change brush size...

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FMX2004 Keyboard Shortcut For Tabbed Windows
Is there a keyboard shortcut to switch between multiple open windows? If not does anyone know how to set it up?

For example, in my project I have several .as files as well as an .fla file open. I want to switch b/w them.

Thanks in advance, I know the answer is probably obvious but I can't seem to find it.

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Shortcut To Tab Between Actionscript & Timeline Panel
Hi guys

I have a shortcut question.

Here I am happily writing my actionscript in my actionscript box, now I want to progress onto the next frame of my timeline (shortcut key . ) however if I press . I just write a . in my actionscript, so how can I tab between my actions panel and timeline panel using just the keyboard?

i know I can click on the timeline with the mouse, but that wastes time.....

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Keyboard Shortcut 'Left Arrow' And 'Right Arrow' Don't Work
I have an iMac running CS3 on 10.4.11

I'm using the normal keyboard that came with the mac, and the arrow keys are not moving the playhead in the timeline back or forward a frame at a time. Is there something I need to do to the keyboard to get this shortcut to work?

Controlling Timeline With Keyboard
I need some help. I am currently designing a game and would like to Pause the entire game when the "P" key is hit and to quit the game when the "Q" button is hit. The code I currently have is as follows and is on an action frame:

keyboardlistener = new Object();
keyboardlistener.onKeyDown = new function()
{
if(Key.isDown(80))
{
if(_root.pause)
{
_root.pause = false;
}
else
{
_root.pause = true;
}

}
else if(Key.isDown(81))
{
_root.gotoAndPlay("reset");
}
}
Key.addListener(keyboardlistener);


If anyone can assist me in getting these buttons working correctly it woul be greatly appreciated.

Keyboard Timeline Control
Hi people. I'm trying something like this:

on (keyPress "<Left>") {
bottom_mc.gotoAndStop(2);
}

But when I put this on the timeline I am told that this action is only permitted but buttons. Can anyone help?

A.

Please Help--Using Keyboard Input To Navigate Through Timeline
I am making a "You Don't Know Jack" type game. My problem is this...

I want to use keyboard input to let a player buzz in, like the z and / buttons. In my movie I have it stop on a certain frame while the players read the question. Then when they buzz in with their key, I want it to goto another frame.

I have tried an invisible button with the on keypress option, but it seems it doesn't detect but about 30% of the presses. I have also tried putting it in a MC and using onClipEvent(enterframe) and detecting keypresses that way, but I do not know how to tell the main timeline to go to a certain frame from inside the MovieClip.

So I guess I want to know this. How do I get a smooth keypress detector on the main timeline that will trigger some variable changes and send me to another frame, OR how do I control the maintimeline navigation from within a movie clip? (Actually both answers would be helpful).

Thanks


Darren

Keyboard Shortcuts For Timeline Don't Work
Hello All,

None of the Timeline keyboard shortcuts for "Move Keyframe" (Up, Down, Left, Right) nor "Select Frame" (Left, Right, Above, Below) work for me. Period and comma move the playhead, and I can copy/paste frames, but I cannot select additional frames and cannot move them up, down, or over with the built-in commands. Other keyboard shortcuts work just fine for me.

I've used the default settings, made my own, tried using combinations that don't use the ctrl, alt, or shift keys for the shortcut... nothing seems to help. I've also used two different keyboards with different drivers, and have reinstalled Flash - nothing fixes it.

WinXP Pro sp2, 1.8 GHz Athlon Processor, 1 G RAM, 500+ Gb drives with plenty of extra space. Flash 8 Pro installed on a drive other than C:.

I have searched the forum and the knowledge index on and off for a few weeks now, but haven't seen anything about this issue.

Thanks to anyone who can give me some insight into this.

Keyboard Events Controlling Timeline
I'm fairly new to this, so it could be something really easy (I hope)
I want to control what frame I'm on with the "F" keys. Right now both F keys bringing me to frame 6 instead of F4 bringing me to frame 4.








Attach Code

stage.addEventListener(KeyboardEvent.KEY_DOWN, reportKeyDown);
stage.addEventListener(KeyboardEvent.KEY_DOWN, reportKeyDown2);

function reportKeyDown(event:KeyboardEvent):void
{
if (event.keyCode == Keyboard.F4);
{
gotoAndStop(4);
}
};
function reportKeyDown2(event:KeyboardEvent):void
{
if (event.keyCode == Keyboard.F5);
{
gotoAndStop(6);
}
};

stop();

Navigating In The Timeline With Keyboard And Mouse
I am currently working on creating a presentation in flash that contains similar functionality that PowerPoint has (minus the cheesy effects and graphics...hence the reason I'm doing it in Flash). What I am needing to do is have the flash movie go back and forth from "slide" to "slide" via the left and right arrow keys on the keyboard. I've thought about setting it up so that when either the left or right keyboard arrow is pressed, it then goes to the previous or next frame label in my movie to display the information present under that frame label. That would require setting up a lot of individually named frame labels. Is there a way to use variables in conjuncture with frame labels so that I can do this more efficiently? I was wondering if setting up frame labels like the following "label1", "label2", etc and then telling flash to go to that frame but adding either a "++" to take the current label and add "1" to it or "--" to subtract "1" from the current label number. Would something like that work?

I've also thought about writing some functions that contain the code to do this and then using those to advance or rewind the presentation. Any thoughts?

I hope this isn't too confusing. Please let me know if you have any idea of how to make this kind of functionality in Flash without having to label everything.

Thanks!!!!!!
phil

Keyboard Shortcuts For Moving Thru The Timeline?
Quick question:

Are there any keyboard shortcuts for moving frame by frame thru the Timeline in Flash? I'm used to video editing apps and am confused. I did experiment and found on my PC if I hold down Shift key and scroll the clickwheel on my mouse, I can move thru the Timeline sort of frame by frame, but this isn't perfect as it's hard to control.

Thanks in advance

Jumping To Another Frame By Using The Keyboard?
Hi all!

Well, I have made a slideshow in Flash 5, and the thing is that on frame 1 there´s a picture that should be shown (it´s stopped there), but if you press the spacekey, then it should go to frame 10 and play.

The same way there, if you hit space when it´s playing (it´s looping between frame 10 and the last frame), then it should jump to frame 1 and stop (and show the picture again).

Here´s the actionscript on frame 1:

stop ();
if (Key.isDown(key.Space)) {
}
gotoAndPlay (10);

But it doesn´t work? I haven´t been doing anything for so long time, so my brain probably have melted down.

Thanks for all help in advance!

Sincerely
Henrik

Should Be Easy. How Do I Get A Frame In A Movie To Go&play A Frame In Main Timeline?
Hi,

I trying to get a frame in a movie clip (that's 1 level down the hierachy) to gotoAndPlay a frame that's on the main timeline that's labeled "Fade1".

How do I do it?

Any help is greatly appreciated.

I'm using Flash 5.

Dan

Cant Get Frame In Main Timeline To Play Frame In Movie Clip
Hi all,

Ok, I want a section of a movieclip to play up until a certain frame on the main, or _root timeline. Then I want a different section of the same movie clip to play. Now I have the movie clip all set up all fine and dandy, yet I cant get it to the frames or 'section' it is playing when it reaches the apropriate frame. I have the following code on the _root timeline frame.


Code:
gotoAndPlay("stop");
(I have a frame label "stop" where it should be) Is this the right code I should be using? It has worked in the past, but it has been in between an on (something) event/action (not quite sure of the correct termanology there)

Please help.

How To Change Current Frame With Keyboard?
I was wondering how you can bind a certain framenumber (or name) to a key on your keyboard, for instance key '1' will take you to frame 1 (and stop), and key '2' will take you to frame 2, and so on.
Does anyone have a solution for this? Thanks in advance.

How Do U Start & Stop MC On Frame 3 On The Timeline & Proceed Onto Frame 4 W/ New MC
1.What I'm doing is setting up a "Cell Phone Slide Show" to load images and .AVI’s (Movie Clips) into the phone screen strictly when the user presses the cell phone button. So, when the user presses the cell phone buttons (“OK”, #1, #2, #3, “CLR”, etc.., an image or MC loads into the cell phone screen.

2.My Time Line consists of 5 Layers: actions, cell phone buttons, cell phone screens items, cell phone, cell phone description

3.“action” Layer uses: stop(); from Frame 1 to Frame 5 – to stop at the last frame 5.

“cell phone buttons” Layer uses: on (release) {nextFrame(); } from Frame 1 to Frame 5 – to proceed to the next frame.

”cell phone description” – from Frame 1 to 5 - loads a new cell phone text description on each frame.

”cell phone” - from Frame 1 to 5 – just a background image of the cell phone.

“cell phone screen items”: I am loading images and Movie Clips on this Layer. For example, Frame 1: Image, Frame 2: Movie Clip (the movie needs to start and stop to go into frame 3). Frame 3: Another Movie Clip (the movie needs to start and stop to go into frame 4).
Frame 4: an image with movie clip label. Frame 6: Another Movie Clip (the movie needs to start and stop to go into frame 7).
Frame 8: an image with movie clip label. Etc…… This will proceed to 30 frames.

I am trying to start and stop these movies on specific frames by adding action within that frame on it’s own separate Time Line:
This Movie Clip time line consists of 70 frames. The Movie Clip is called: “tud_vid1”. I put a Label on frame 1 called: “Start” and put a label on frame 70 called: “stop”

My code for this Movie Clip Time Line is:

_root.tud_vid1.gotoAndPlay(start);
_root.tud_vid1.gotoAndStop(stop);

4.The problem I’m having is instead of the Movie Clip on Frame 3, for example, Starting and Stopping when the user clicks on the cell phone button, and going onto Frame 4 to play the next Movie Clip (with Start and Stop Action) ; the Movie Clip on Frame 3, “Keeps on Looping” and doesn’t move onto Frame 4.

5.How would I set up this “Cell Phone SlideShow” to Start and Stop my .AVI’s on each frame and move onto the next frame and play the next movie from beginning to end or play the next image.

6.I attached a screen shot of my main time line: CellPhone_Timeline1.jpg

7.I attached a screen shot of the separate Movie Clip time line on frame 3: CellPhone_MC_Timeline1

Help Load A Movie (and Frame) On A Specific Frame In My Timeline
I need to Load a movie and go to a specific frame within that loaded movie.


I know how to do this "on press & release" commands but how do I get it to load when a certain frame is reached in my timeline.


Example. When finished preloading it plays frame 25. When it gets to frame 25 I wan't a movie to load and start on a certain frame.

If you need more info or I am not making myself clear, please let me know.

Thanks in advance.

Help With Keyboard Input Functions To Jump To Frame
Is there any way to use the keyboard to type in 2 digits in an on(keyPress "") command?
For example:
on(keyPress"21"){this.gotoAndStop(21);
}
to jump to frame 21?
I am trying to create a slideshow style presentation, but have the ability to jump to various frames (more than 9 frames).

OR

How could I set up ActionScript so that the user can type in a 2 or 3 digit # and then hit enter to jump to that correspondnig frame? I do not want any buttons on screen, just typing on the keyboard.
Right now I have the AS on a button that is on every frame, but off the stage and out of view when the swf is published.

I really appreciate any help.

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