Listbox, Within A Movie Clip, And A Button On The Main Timeline
Hey guys, I've been a silent user of this site for ages, but now comes the time when I have to ask a q' of my own.
I have a List Componant (menu1), which undergoes a motion tween, within the movie clip (drop_down), this list contains the names of the other scenes, and is designed to allow the user to pick what scene to play, which eventially leads back that that scene.
Then I have a button, called goButton, on the main timeline, which needs to allow the user to actually go to the scene in question. Below is the code that im currently using, but im fairly sure i need to start afresh as apposed to edit this, but any help would be much appreciated, the person who actually figures this out gets my eternal gratitude (this is for a fairly major project).
The Code That Is On The Same Timeline As The List Component:
PHP Code:
menu1.addItem({label:"0.357", data:"0.357"}); menu1.addItem({label:"7&7", data:"7&7"}); //and then loads more after that
var listHandler:Object = new Object(); listHandler.change = function(evt:Object) { switch (evt.target.selectedItem.data) { case "0.357" : trace("0.357") //_root.superSelect = "0.357"; //break; case "7&7" : trace("7&7") //_root.superSelect = "7&7"; //break; default : trace("something else") //trace("unhandled event: "+evt.target.selectedItem.data); //break; } } my_list.addEventListener("change", listHandler);
The Code That Is In The Button:
PHP Code:
on(release) { if (megaSelect == "null") { gotoAndPlay("Preamble", 1); } else if (megaSelect == "0.357") { gotoAndPlay("0.357", 1); } else if (megaSelect == "7&7") { gotoAndPlay("7&7", 1); } else if (megaSelect == "Alabama Slammer") { gotoAndPlay("Alabama Slammer", 1); } }
As you can see im currently trying to pass the variable megaSelect from the list to the button, preamble is meary an empty scene that occures between the loading scene and the Main Menu scene, any help what so even will be greatly appreciated. To see the Flash in its current, highly unfunctional state, lol, have a look at http://www.wickedmixer.com/mixer.html
FlashKit > Flash Help > Flash ActionScript
Posted on: 04-11-2007, 07:05 PM
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Hi people.
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And here is the site in action http://scrivener07.i8.com/
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onClipEvent (enterFrame) {
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I think the main advantage to created a movie clip symbol as opposed to doing the animating in the main stage and timeline is that it can get very cluttered very easy. But I am really frustrated that you can't see the animation of movie clip symbols when scrolling through the through the frames in the main timeline. It makes working with movie clips next to impossible for me. I'm sure I'm not understanding something.
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Here is my actionscript I has thus far.
on (release) {
_root.gotoAndPlay(75);
}
Basically I want all of my buttons to play frame 75, however after that each button has a different frame that I need it to go to and play. So frame 75 is basically a transition to the other pages. Each page has that same transition. Any ideas on how to accomplish this?
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Any help with this is much appreciated. Since the forums updated i haven't been able to search any topics. So if this question has been previously asked, I'm sorry.
Alright, I have the main timeline of stop just as a movie clip begins to play. When that clip is done, what is the command i put into the last frame of the timeline of the movie clip to make the main movie timeline get going again?
I'm sure this is simple to someone out there. Thanks in advance!
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Hey all,
Any help with this is much appreciated. Since the forums updated i haven't been able to search any topics. So if this question has been previously asked, I'm sorry.
Alright, I have the main timeline of stop just as a movie clip begins to play. When that clip is done, what is the command i put into the last frame of the timeline of the movie clip to make the main movie timeline get going again?
I'm sure this is simple to someone out there. Thanks in advance!
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HELP!
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A Button That Plays An MC Clip, But Goes To A Diffrent Frame On Main Timeline
Hey all
Newbie in need of some help, am using Flash MX 2004. Ok, im trying to deisgn a photography site and need some help with the buttons. When you click between pictures (Clicking on the thumbnails) I want a disolve to white, between the images, so theres a smooth transition.
How I thought I could do this is to have an MC, that is called into action when the button is clicked. So the process would be like this......
On click-play movie
-jump to frame X and stop.
The movie would be a second or so long, but the jump to frame would have to be done quicker than that, and underneath the MC- if that makes sense.
I know that this can be done by using diffrent scenes, but I have about 100 pictures to put on and dont really fancy making 100 scenes!
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Question... I have a movie (main movie) that loads another movie (movie 2) automatically. Movie 2 contains a button that loads yet another movie (movie3). Now I’m having trouble with this next part... When movie3 loads I want "main movie" to stop where it’s at in the timeline and stop all other loaded movies until the user clicks another button where upon movie 3 will go away and "main movie" will resume. Movie 2 is like the paper clip guy in Word and movie 3 is my help movie. Therefore, it can be accessed at any point during the main movie and I don’t want to use a goTo command to jump to a frame label or scene. Does anyone have any idea how to control the play on the main timeline from within a loaded movie (not a movie clip)?
Movie Clip In Graphic Referenced By Main Timeline
I'm trying to place a scroll bar/text box smart clip atop a graphic being referenced by a button on the main timeline. the text box is declared as a variable and the smart clip loads a text file into the text box. I can get it to work within it's own scene, but in the main movie the text isn't loading into the textbox. For a reference I'm using the same navigaion as the Flashkit featured.fla and same movie structure. Any ideas?
STILL Problem Controlling Main Timeline With Movie Clip
Okay, here's what I need to have happen.
I have a picture album. When a button is clicked, I want it to give a certain value to a variable and then go play a movie clip of a "page turning", and then assign the movie clip an action at the end of the page turn that says if that variable equals "this", then go and play a certain frame in the main time line. Then different buttons will each play the page turn and then go to a different frame according to what variables I assigned them.
Here's what I've got for the button:
on (release) {
_root.a=="1"
_root.gotoAndPlay ("turn")
}
and this is on the last frame of the movie clip:
if (_root.a == "1") {
_root.gotoAndPlay("Scene 1", "page2");
}
The movie clip just loops, and doesn't go play what I want even when there's a stop command at the end, it just stops on that frame in the clip.
What am I doing wrong?
Viewing Movie Clip On Stage (main Timeline)
I want to view a movie clip on the stage (main timeline) so I can get coordinates for some objects in the clip. However, I dragged an instance of the clip to a frame in the main timeline, and all I see is a black dot with a registration point (representing the clip.) How can I view the clip (short of copying and pasting frames from the clip to the main timeline) on the stage to get coordinates of objects in the clip? Thanks.
Assigning Actions From A Movie Clip To The Main Timeline
I have created a drop down menu in a movie clip.
When the user selects a button in the drop down menu I want it to go to a different frame on the main timeline.
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I have tried the root property action but it doesn't seem to work when I test the movie.
Maybe I am typing it in correctly or something, can anyone help?
Is there a better way of achieving this?
Passing Variables From The Main Timeline To A Movie Clip.
Hi. I have (successfully) taken variables from a txt file and had them display in some dynamic text boxes on the main timeline of my movie, BUT, I would like them to show in a movie clip (within that movie) instead of showing on the main timeline/movie. The movie is here (the variables aren't shown there) and what I wanna have done is have the variables load up in the main timeline, but when the user presses the launch shoutbox button, I want the variables to be shown in there, get me? So how would I go about passing the variables from the timeline to that movie clip?
Thanks in advance, Chris.
Controlling Main Timeline From Movie Clip Buttons
Hello,
I have a drop down menu that is a movie clip, when you mouse over it, It drops down and 5 buttons are displayed. So when i put action scipt in it to make the main timeline go to a different flag, It doesn't work. this is what i have tried so far.
Code:
on (release) {
gotoAndPlay("_root", "dorms");
}
Code:
on (release) {
gotoAndPlay("Scene 1", "dorms");
}
Code:
on (release) {
gotoAndPlay("dorms");
}
Anybody help me
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