Loading External Layered Audio Swf
Attempting to add a 30 sec. audio swf into an existing fla scene which begins after a preloader. It's an animated intro which should just play when ani begins. I am not to concern about syncing but upon loading (_root.loadMovie("introsong.swf", 1); I get a white stage while the music plays. I know this must be something in the way I set up my frames. Can't see through the forest. Can anyone help?
Thanks in advance, Gazzer
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX 2004
Posted on: 06-14-2004, 09:12 PM
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Loading External Text Files From Different Layered Buttons
Hi,
My menu is a drop down menu with many different layers. I removed all the dropdowns because I have not recieved the content yet.
I want to load an external text file into a dynamic text file when a button from a different layer is clicked.
I have already tried:
Code:
//VAULT
vaultbut.onPress = function() {
myLoadVar.load("undercons.txt");
myLoadVar.onLoad = function(success) {
if (success == true) {
bodytext.htmlText = this.undercon;
}
};
}
However nothing seems to respond. Can anyone help me? Thanks. I've included the .fla.
Loading External Audio Into An .EXE
I'm making an alarm clock and I want the user to be able to choose there own .MP3 to use as the sound.
1.) How do I get it to open up a "window's search window" to find there mp3
2.) Once they have chosen it, how do I relate that to the application.
Any help or tips would be greatly appreciated!
Loading External Audio?
Is there a way to load an external audio file into flash dynamically?
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Thanks
Rick
Loading External Audio, PLEASE HELP
ok im using Flash Mx 2004. I need to know how to load my audio into the swf from an external source..
ya..thats it haha, seems simple enough. please help. thanks you in advance.
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External Audio Not Loading
I created an mp3 player as a class project, the user enters the file location and the audio file is loaded into the player. Here's the link:
http://www.geocities.com/darkest_hour666/ASmp3.html
When i tested it in flash and through IE while it was on my computer, it worked fine, but when i put it on the net and tested it i got the message telling me it didn't load.
I disabled norton internet security and it still doesnt work.
When the user adds the file, it gets "file:///" put infront of it, saved to an array, then loaded into an audio object.
Thanks,
Brendan Smith
Loading External Audio - Please Help
Hi,
I've been trying to find a good tutorial that could help me with this without success.
I'm sure this is something pretty simple.
I've made a website for a client entirely with flash, and there is music looping on the background. My client asked if I could load the audio file externaly so he can change it himself.
thanks for your help
Trouble Loading Webcam With Swf Layered Above
Hello,
I am trying to use a webcam feed as the background to a series of animated swf files. I'm using ActionScript2 and have an initial empty swf that uses loadMovieNum to load in a swf with a video object for the webcam feed and also loads a few other swfs on higher levels. Everything works great when I test the movie from Flash - it loads the webcam feed and loads the other animation swfs, and it works fine online in a browser. BUT it will not work locally when the swf is opened with the Flash Player or locally through a browser. This is for an art exhibition that may not have Internet access, so ideally it will all work locally on the computer through the Flash Player, but no luck. Any ideas?
[MX04] Loading External Audio
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Hi,
I was doing this tutorial I found for loading external .swf movies, and it seemed to work fine, however there is no longer any audio on the .swf file it loads.
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Thanks!
Layered Rollover Not Working After Loading Into Another Movie
Hi all,
I recently came across this thread, which came in handy for a project I'm working on in which I wanted to create a navigation element where only the currently selected link was visible, while the rest of the navigation links would appear and disappear when the user rolled over and rolled out of the area containing the nav.
I was able to successfully modify the code in the thread referenced above to achieve my desired results, however, now when I try and load the .swf containing the navigation element into another .fla file with loadMovie, the rollover doesn't work properly anymore. I figure this has something to do with a path not being correct or something since the actions aren't in the main timeline anymore, but nothing I've tried so far to fix it has worked. My actionscripting skills are limited and new, so any help would be greatly appreciated.
Here is the code in question:
Code:
rollOverListener = new Object();
rollOverListener.onMouseMove = function(){
if(!invisible.hitTest(_xmouse, _ymouse)){
invisible.enabled = true;
Mouse.removeListener(rollOverListener);
invisible.onRollOut();
}
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invisible._alpha = 0;
invisible.useHandCursor = false;
invisible.onRollOver = function() {
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updateAfterEvent();
Mouse.addListener(rollOverListener);
topNavAbout.gotoAndPlay("navfocus");
}
invisible.onRollOut = function() {
topNavAbout.gotoAndPlay("navblur");
}
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Sound/Audio Plays While Loading External Swf AS3
Hi,
I'm using the following to preload external swf.
Actionscript Code:
stop();
import flash.display.*;
var request:URLRequest = new URLRequest("main.swf");
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);
loader.load( request )
function loadProgress(event:ProgressEvent):void
{
var pcent:Number=event.bytesLoaded/event.bytesTotal*100;
loading_bar.scaleX=pcent/100;
percentage_text.text=int(pcent)+"%";
}
function loadComplete( event:Event ):void
{
navigateToURL( request,"_self");
}
But around 70%, some times 20% the sound of external swf plays. How can I define it so that sound does not play. This script above is what i decided to use as an alternative while I get my other problem resolved in this thread: Pre-loading external swf file
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Hi guys I'm new to Actionscript.org I have a major issue. My website is http://www.ctournis.com and where I will talk about is on the projects section of my website. As you can see for each one of the events I have a tween fly out menu come out on roll over. The way I have done this is by creating a movie which I drop into the over section of the button. So far so good. I then create a separate movie which is embedded in tween which acts as my loader. I use action script to load the external elements into the loader. The reason I use an other movie is because if I don't the element uploads as the tween is happening. If you look at the "Tech Team Teaching" you can see this in action with the picture. How ever on some of the other tween menus I need to do the same with audio or video. The problem I have is that when I do this the video plays and sound play as soon as you enter the projects page....without rolling over the button it just plays in the back ground. I have tried all sorts of code combinations.
For video1:
var fs4Connect:NetConnection = new NetConnection();
fs4Connect.connect(null);
var fs4Stream:NetStream = new NetStream(fs4Connect);
fs4Stream.play("fs4.flv");
var fs4metaListener:Object = new Object();
fs4metaListener.onMetaData = onMetaData;
fs4Stream.client = fs4metaListener;
var fs4video:Video = new Video();
fs4video.attachNetStream(fs4Stream);
addChild(fs4video);
function onMetaData(data:Object):void
{
}
fs4video.x = 1;
fs4video.y = 1;
For Video 2:
var fs4Req:URLRequest = new URLRequest("fs4.flv");
var fs4Video:Video = new Video();
fs4Video.load(fs4Req);
fs4Video.addEventListener(Event.COMPLETE, onComplete);
function onComplete(event:Event):void
{
fs4Video.play();
}
fs4Video.x = 1;
fs4Video.y = 1;
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Loading External Movieclip For Audio Player Doesnt Work?
I am having trouble getting the following to work.
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External Audio
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External Audio Help
What's wrong with this code? I'm trying to have audio as external mp3.
ActionScript Code:
myAudio = new Sound(myAudioMC);myAudio.loadSound("mix.mp3", isStreaming);myAudio.setVolume(20);myAudio.start(0, 999);
Multi Layered SWF Site
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How can I correct this??:
Layered Movie Navigation
Hi I wonder if any one can help...
Say i have a movie on layer 1 with a button on it, the button loads a movie on layer 2 that covers this button. Layer 2 also has buttons.
Can you in some way make the button on layer 1 unusable when the movie is loaded on 2? I also need the button on 1 to become re-clickable when layer 2 is closed....
I hope that is clear!! haha
Any help will be gratefully recieved!
Thanks
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Hi All,
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The test swf's are here:
http://www.xtinemakeup.com/xtine_full_site.html
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The source files are here:
http://www.xtinemakeup.com/flash/
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Hi all,
I have created a Web page using layers. The top most layer contains a Flash movie that takes up the entire width and height of the page. I have set the wmode to transparent and have content in lower layers that shows through the Flash movie.
The problem happens when I try to print the html page using the IE print. It prints out only the Flash content and nothing is shown behind it.
Does anyone know a way around this?
Thanks.
_t
[F8] Evaluating Layered Mcs As Text
I have a hierarchy of clips (a->b->c);
I want to access clip 'c' from 'a' directly.
I tried a["b.c"], but that doesn't work. I noticed a[b][c] works, but I can't use that as is because I need the "b.c" part to be in one string.
Exit Swf In Layered Html
hello,
we have a full-screen swf file that is on the top layer of an html layered website. we would like the close button to exit the swf, but not close the html page. What code would we put on the close button? Remember, we don't want the html to clode, just the swf!
Any help would be greatly appreciated!!!
Thanks!
CS3 Multi-layered Mask
Hi. I'm using flash CS3.
I have a two large images - idential other than the colors of some parts.
I want to slowly show the difference by progressivly (animating masks) revealing parts of the second image over the top of the first.
In order to work, the mask needs to have different parts on different layers.
I have the bottom layer being the original image.
Above that is the changed one.
Above that is a graphic, containing the layers of the masks sliding into place.
It works - but only with one mask.
Does anuone know how to have multiple masks effecting the same layer?
Matt
[F8] Div Layered Mc's Processing Time
I am relatively inexperienced with Flash. I know just enough to get myself into trouble as you will see here...
I am creating a website with the bulk of the material in flash. All was going well until the client asked for a twinkling effect on the static textured background (created in PS). I was able to find a file on the web and apply that code to a flash file to create this effect. I layered this in Dreamweaver in div layer 1, the main web content (combo of html & flash) on div layer 2.
The problem is that it slows down all my animation in the main content. Plus I previewed it on a MAC and the quick flash intro I created crawls at agonizingly slow speed!!!
Does anyone know a better, "lighter" way to do what I need to do? here is the link to my site , in progress...
http://bokx109.com/working/intro.htm
This is the AS2 code in frame 1 on "blink1000.swf" (in div layer1):
var numStars:Number = 250;
for (i=1; i<=numStars; i++) {
_root.attachMovie("star", "star"+i, i, {_x:Math.random()*Stage.width, _y:Math.random()*Stage.height, _alpha:Math.random()*100});
_root["star"+i].rotSpeed = Math.round(Math.random()*8+2);
_root["star"+i].tranSpeed = Math.round(Math.random()*10+5);
_root["star"+i].tranDir = Math.floor(Math.random()*2);
trace(_root["star"+i].rotSpeed);
_root["star"+i].onEnterFrame = function() {
if (this.tranDir == 0) {
this._alpha += this.tranSpeed;
if (this._alpha>100) {
this.tranDir = 1;
}
} else {
this._alpha -= this.tranSpeed;
if (this._alpha<40) {
this.tranDir = 0;
}
}
this._rotation += this.rotSpeed;
};
}
I know I'm missing something. Any guidance from you more learned folks would be very much appreciated!
Importing Layered PSD Into Flash
Hi,
Previously I used to import layered PSDs into my Flash Mx 2004, but now all of a sudden I can't import them.
I remember I have to change some setting in photoshop which makes it easy to export layered PSDs into other softwares, but somehow cannot do it now.
Anybody please help.
Thanks,
KS__
FLASH And HTML Layered
Is it possible to put your Transparent flashmovie in a sort of seperate layer above your HTML and then make html pageswaps in the layer below. On top of that is it possible to put another layer of HTML above your Flash movie and have for instance pull-down menu's fall over the flashmovie?
---------- <- HTML with pulldowns etc.
---------------.................--- <- Flashmovie with Transparency
--------------------------------------------------------------------------------- <- HTML with your content etc.
Problem With Layered Masks
hi there, i desperately need your help!
i have a flash website intro with 6 movie clip buttons.
everything went well until i made those movie clips into masks.
only 3 of the masks keep working.
the other 3 show the masked picture, but refuse to react on mouse events.
each mask is on a different layer and the masked pic is in the layer that's directly underneath. i've grouped them in folders too.
i noticed that the order in which i place the mask layers in the timeline affects which movieclip button masks works and which ones don't...
other than that, i don't have a clue u_u
Random Layered Gallery
Hi guys it is my first time here and like many others my reason to post for the very first time is because i need help, i hope that in the future i can contribute in the community.
I´ve taking nature photographs for a while and i´ve created something like a layered gallery, it consists in many photographs fading from 0%-100%-0% alpha, you always have photographs at the same time in different alpha timing. Now i´ve been doing this by creating a new layer for each picture but it has become impractical to create 100 layers for 100 pictures and it has a beginning and a start (from pic1 to pic100 and pic 1 again).
Since i have many photographs now i want to do the same thing without the need of creating new layers each time, also a random picture selection so this "layering" movie has no end and would be different each time. I´m uploading a sample of the project so you can check it out (the filesize limit here cause serious damage but you´ll get the idea). Can you guys help me solving this? i am trying to understand the action script and everything but i am not being able to solve this since i am a beginner in this. Thank you.
Layered Roll Overs...
Hi...
I have a problem.
I have 2 buttons sitting side by side. I want the rollovers for each button to sit on top of the button beside it... But because of the way the layers work, one of the buttons is always on top of the other one. So one of the rollovers will sit on top of the object beside it, but the other one's rollover sits behind the other one.
This is probably really dumb and easy... but I can't, for the life of me figure out how to get around this...
I have tried putting them both on the same layer ...
help
Layered Flash Banner
Has anyone seen those flash ads that fly all over your page?
Army has alot of them, go URL and watch what comes out of the bottom left.
Does anyone know how to make that happen? I am pretty knowledgeable in flash but I have absolutley no idea how do to that.
Thanks
Streaming Audio From External Mp3
Objective: To make a jukebox in flash that loads external mp3 files into flash movie. (I need it also to buffer/ for streaming audio)
Problem:
1.What is the equation to figure how much time should it buffer before playing mp3 and not run into it downloading.
2. Can an external mp3 be controlled in a flash movie /suchas "pause", "stop", "play", "volume" "get time remaining" ect.?
3. (refer to question #1) Modem speed are not constant. So a 56k modem loading(4.7kB/s) will not be a constant variable.::what is the actionScript to accommedate the time of buffering to the changin speed of veiwer modem.
4. Any comments that can help me achieve my objective other than the problem posed are more then welcomed.
Thanks for you time ::Patrick
Streaming Audio In An External SWF
I have a SWF with music and a preloader that is loaded into another movie. After the SWF is loaded, the preloader appears and does it's job. It does a partial load and then the play head jumps to the frame that has audio (which is in an MC on the main timeline), but the audio won't start playing until it's fully downloaded!!!
The audio in the external SWF is set to 'stream'. I'm assuming that it should automatically start streaming. Or is there something else that I need to write in to tell it to do so?
Streaming Audio In An External SWF
I have a SWF with music and a preloader that is loaded into another movie. After the SWF is loaded, the preloader appears and does it's job. It does a partial load and then the play head jumps to the frame that has audio (which is in an MC on the main timeline), but the audio won't start playing until it's fully downloaded!!!
The audio in the external SWF is set to 'stream'. I'm assuming that it should automatically start streaming. Or is there something else that I need to write in to tell it to do so?
I'm using Flash 5.
External Audio Source?
hey guys,
I've made a "audio player" for a site.
but i then realized..damn, Im gonna have to save a new swf file for every single audio this way!, (around 100 )
I think u can load an audio clip from an excternal souce right? instead of having to save 100 differnt swf's. eating up more bandwidth then I really need to use.
so far I have this
FIRST FRAME :
this.onEnterFrame = function () {
if (stopped!=true) {
myMusicDurationText=_root.myMusic.duration/1000;
myMusicPositionText=_root.myMusic.position/1000;
}
}
AND MY PLAY BUTTON
on (press) {
//Sound is not playing and has not been paused
if (playing!=true) {
if (paused!=true) {
playing=true;
paused=false;
stopped=false;
myConditionText="PLAYING";
myMusic.start();
//
} //closes paused!=true
//
//Sound has been paused
if (paused==true) {
playing=true;
paused=false;
stopped=false
myMusic.start(myMusicPosition,0);
myConditionText="Playing";
_root.myMusic.onSoundComplete = function() {
myMusic.start();
} //Closes function
} //Closes paused==true
//
//END
}//Closes playing!=true
//
}//Closes on press
I also have a pause button and stop,
can anyone help me get external .mp3 files to play in the swf, and what would I put in my normal html code if I were to do so.
..thank you
[F8] Preload External Audio?
I did a rather large flash project for a client a while back and did all the audio externally because there are 30 sound clips that are used throughout the piece. Now the client wants to put the project up online and i'm worried about the audio lagging since it is external. Is there a way to preload it or is it necessary to do so? I have is set up as a variable which looks like this
Code:
//setting up the variable
var dynamic_sound:Sound = new Sound();
dynamic_sound.onLoad = function() {
dynamic_sound.start(0,0);
};
//when the audio is actually called
dynamic_sound.loadSound("sound.mp3", false);
I noticed when I did a simulate download that the sound only delayed by a second, which would be fine if thats what will happen when it's online, but will that be the case? So if anyone could help shed some light i would be greatly.
Thanks in advance for you time and help.
[CS3] External Swf Audio Problems
I have an external swf that I'm loading into an empty movieclip. I need to be able to play, stop and adjust volume for this swf.
The swf is built up of different scenes (I know now that I should have made movieclips instead) Each scene plays up different audio that's streaming and insync with the movie.
Problem 1 :
I've added a stop and play button - to control the movieclip that's loading the external swf - but the sound keeps playing ... I need to be able to stop and start the movie and the sound should stop and resume when the play button is pressed...
Problem 2:
I have also been able to adjust the volume but as as soon as the movie changes to another scene the volume is restored to normal.
I'm using AS2.
I need help!!!!!! HELP!!!!!
Thanks in advance
[F8] Streaming Audio In External SWF
Hi there,
If anyone could help me with my question I'd be extremely grateful.
I have embedded audio in a swf that plays fine in that swf but when i load it externally through another swf the audio doesn't work. The rest of the movie appears fine but I can't get the audio to work. Unfortunately for this project I have to embed the audio and not load it externally through xml
The code I'm using on the play button of the 1st swf is:
on (release) {
Audio = new Sound(this);
Audio.attachSound("Audio");
Audio.start(0, 1);
Audio.setVolume(20);
}
Would anyone have any ideas??
Thanks for reading.
L
External Audio Playback
Hello.
I have a really simple question but its something i am struggling with to do well.
I have around 12 audio files in a folder i wish to upload with my flash site. I would like to have them play directly from that location so they can be changed them easily. They all number 1 - 12.
I also have 12 buttons. How can i set-up an action-script that with play the associated file from the folder when the button is pressed?
Thanks for your help.
James.
Using External .swf Linkage Audio
Because flash doesn't loop external mps file correctly, there is always a pause in the loop. The work around is to load the AIFF, or WAV, file into the .fla and let Flash compress the audio file, then the loop works without the pause. The problem with this is that when I have many music loops it takes a long time to publish and test, so in AS 2 I would publish .swfs that compressed the raw audio file and gave the audio file a linkage. Then I would load the .swf into the main .swf and access the loaded .swfs linkage file. The code looked like this:
_root.createEmptyMovieClip ("soundsMC",_root.soundsMC.getNextHighestDepth ());
instructionsContainer = _root.soundsMC.createEmptyMovieClip ("instructionsContainer", _root.soundsMC.getNextHighestDepth ());
instructions = new Sound (instructionsContainer);
instructions.attachSound ("instructions theme");
This worked perfectly. But this method does not work in AS3.
This is what I've tried in AS3:
Attach Code
public function initView ():void {
loader = new Loader ();
targetStage.addChild (loader);
loader.contentLoaderInfo.addEventListener (Event.INIT, loarderLoaded);
loader.load (new URLRequest("sound/fishhole_old.swf"));
}
//
private function loarderLoaded (event:Event):void {
trace ("loarderLoaded");
loader.contentLoaderInfo.removeEventListener (Event.INIT, loarderLoaded);
var ldrInfo:LoaderInfo = event.currentTarget as LoaderInfo;
var libMedia:MovieClip = event.currentTarget as MovieClip;
var FishHoleOldMusicMCClass:Class = libMedia.loaderInfo.applicationDomain.getDefinition("FishHoleOldMusicMC") as Class;
var music:FishHoleOldMusicMCClass = new FishHoleOldMusicMCClass();
//var music:Sound = new FishHoleOldMusicMCClass();
//var music:MovieClip = new FishHoleOldMusicMCClass();
music.play(0, 1000);
}
Buffering External Mp3 Audio
What is best way to buffer large mp3 files? If I want to fast forward
halfway through a 20MB mp3 file, does flash need to download 10MBs of the
file before playing? Would it be best to split the mp3 into smaller files?
Thanks
Preload Audio From External .swf
Hello everyone,
First of all, I love this site. Been coming here for several years and always found a solution to my problems... Except for now.
Here's what I'd like to do. I would like my audio to be in an external file, I'll call it sction_a.swf, and then call them from my main file index.swf. I set up the linkage on all of them, created the sound objects in the _root and they worked fine when starting the sound objects from whithin section_a.swf.
Thinking that all is well, I tried to call on the sound objects from index.swf and they wouldn't start. Do I have to start the sounds in a different way? How can I achieve this? Thousand Thanks!!
Controlling The Speed Of Layered Objects
I have three layers each with its own object. I want to move each object across the screen at a different speed. The first layer moves fast(spaceship), the second layer moves slower(comet), and the third layer moves very slowly(planet).
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