No Clue What Its Called?
Hi guys... I have no idea what this is called so I don't know what to search for.... basically I am looking for a popup window (not a seperate browser window!) I found an example in this tutorial discussing preloaders.... but I still don't know what to call it:
Look here: http://www.flashkit.com/tutorials/Ut...-984/more4.php
notice there is a seperate window within the browser window.... thats what I would like to do
Thanks in advance!!
Original_Anjari
FlashKit > Flash Help > Flash General Help
Posted on: 12-31-2003, 12:09 AM
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No Clue What Its Called?
Hi guys... I have no idea what this is called so I don't know what to search for.... basically I am looking for a popup window (not a seperate browser window!) I found an example in this tutorial discussing preloaders.... but I still don't know what to call it:
Look here: http://www.flashkit.com/tutorials/Ut...-984/more4.php
notice there is a seperate window within the browser window.... thats what I would like to do
Thanks in advance!!
Original_Anjari
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Anyone Have A Clue?
Anyone have a clue as to why after I attach a movie using the linkage stuff that I can't change the alpha or visibility of the clip? So code like this :
this.attachMovie("BOX", "box" add X, X);
this["box" add X]._visible = 0;
Does't work but:
this.attachMovie("BOX", "box" add X, X);
trace(this["box" add X]._name);
Does!?!??!?!
Is this just one of those strange flash features?
Any insight, would be very helpful.
Stefan
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NO CLUE
i have posted for this once before and not really recived the response i wanted.
the question was how can i open a program using a flash button, i know it has to do with fs command and exec, but after that im lost.
if someone could give me a link to a tutorial, or even just tell me how to do it, would be of great help.
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No Clue
check http://www.bionicarts.com/flash/index.html
HOw the heck is this interface done. I assume that its a clip that...err...uhm...
Yeah I'm clueless but I really like it. Any ideas out there?
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Umm I Don't Have A Clue
Guys I learn fast and probably have the same interests as many of you do yourselves, or I wouldn't be here. I wanna make flash, I've seen good flash, it's awesome, so awesome it inspired me to make my own. But where the hell do I start? I have Windows Me, a superfast internet connection, and a semi-fast computer. Again, where do I start? Is there a certain program I need, and what is the best FREE(yes, free I'm a student and don't have the $$$ to spend yet), or close to free, way to go about this? Also, where are some good sites to go to help teach me? Thanks, and my appreciation to ANYONE who can get me started at this.
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Who Here Has A Clue How To Do This...?
Printing a loaded jpg inside a blank MC.
Right now I have built a system that works like a slideshow.
There can be some 20 slides... each slide is an MC that I load an image into based on some variables that I pass to the slideshow.
Everything works great, except I want to be able to print the images that I load into the MC's.
Really need a point in the right direction here.
here is a sample of a presentation made from our little app:
http://www.fluidesign.com/cgi-bin/pr...=1031967602557
thanks,
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I Have No Clue...
Hello,
I want to get started in flash animation and make movies and such...But I have no clue where to start. I dont have any softwear or anything to help me get started. (at least as far as I know I dont...)
Please help any way you can thnx.
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Any Clue How To Do This?
saw a really cool website here:
http://www.twice2.ch/splash3.html
cannot figure out how to do the "spinning atom" effect in the lower right corner after it loads. any tutorials out there for this?
thanks!
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Got A Clue On How To Do This?
Is there a way that with this HTML code can have this with in Flash so
that I can create my own box and button and wot not?
The code that im talkin bout:
<tr><td><center><form method="post" action="index.cfm?fuseaction=user.ConfirmComment" .return lengthCheck(this);"> <input type="hidden" name="friendID" value="0000000"> <input type=hidden name=Mytoken value=00000000000000><b><font style="font-size:7pt; color:white;">add comment below</font></b> | <a class="commentlink" href="http://www.myspace.com/index.cfm?fuseaction=user.viewComments&friendID=00 00000">[view/edit comments]</a><textarea id="textarea" name="f_comments" style="width:250;height:90;color:black; font-family:palatino linotype; background-color:white; border: 1px solid silver; overflow:auto;"></textarea><br><center><input id="button" type="submit" value="submit" style="color:000000!important; border-syle:solid!important; border-color:silver!important; border-width:1px!important; font-weight:bold!important; background-color:ffffff!important; padding:0px;"></center></form></center></td></tr>
ThanX!
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Don't Have A Clue....
i'm making 728x90 banners and everytime i put in the click thru code, it doesn't work and i have no idea why. can someone help please?
code - on (press) {
getURL(clickTAG, "_blank");
}
this is the same code i've used for months and now all of a sudden it's not working. i keep getting the same window saying:
no file at the address "path name/undefined"
any suggestions????
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Anybody Got A Clue...?
Ok, so I figured out how to "draw dynamically" in flash. (like on www.wetpaintplesetouch.com) but I have no idea how they created a button to save it, or to send it to other ppl. Anybody got any ideas?
thanks! Terrin
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Need A Clue
Hi,
As of this writing, if you ever visit the french canadian version of msn (http://sympatico.msn.ca/defaultf.aspx) you would notice what iam trying to achieve: the TD bank banner sometimes expands out of the html table where it is loaded/embeded and some portion of it gets bigger to cover some screen places, preventing the visitor to read some other msn stuffs underneath it. The expanded portion comes with a close button just in case the visitor wants the expanded banner off.
I would like to know how they programmed that. You do this from flash only or you have to put some dhtml or javascript in there too? Any specific suggestion or code would be welcome.
Thank you
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Any Clue?
local connection object method...
How can use this method to load a movie in _level10 of main movie
calling the action from a other movie placed in diferent html frame?
any clue?
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Havent A Clue...anyone?
Hi
Probably the stupidest question ever posted here, but you never know maybe someone can help. I have had a flash web site designed for me and have the .fla files, can anyone tell me how I can export the images from the .fla files - So as I can reuse them for eg. lets say a bog standard html site??
Thanks in advance...
Paul
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I Got An Idea But No Clue How To Do It.
I'd like to create a Navigation Bar in Flash.
It's in fact pretty simple but there's one thing I don't know how to do.
The Flashbar got 5 Elements: News, Reviews, About Us, etc.
Now the difficult thing: I want to have a dot which moves on the left side of the bar along the mouse pointer on the navbar.
Means:
If you move your mouse over "News" the dot should be on the left side of news like so: * News (* = the Dot)
If you move down to Reviews the Dot should move along with the mouse like so:
* News
About Us
Reviews
Moves to:
News
About Us
* Reviews
-------
Is this possible? Because the Dot Animation should be smooth in fact.
Thanks for every input!
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Flashvars.. I Really Have No Clue
Hi,
I am trying to make a little flash movie load an image directly from the flashvars parameter.
All I need is to get a single Jpeg into the main area of my movie.
I have searched hi and low to find out how to do this, but i am extremely new to flash and really have no clue.
my variables are
<param name="flashvars" value="imagename=imageName.jpg">
I need to load this up in my flash movie.
How do i make a little this load dynamically into flash ?
I have looked high and low everywhere on the net to find something that can help me easily make this load. I have no idea on what i am looking for.
What would be the action script to make this variable load an image on my screen.
How would i make the flash movie look at the flashvars parameter so it loads the image.
if anyone could shoot me the code to make it happen it would be greatly appreciated.
thanks in advance
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This Is Killing Me... No Clue How To Do It...
Hey,
So basically I have a MovieClip Object (Container) holding MovieClip objects (Holder), making one, big long clip. This part works.
At anytime I am showing 3 of the "Holder" objects inside of the "Container". This is also working. Think of these 3 that can be seen as the previous, the current and the next. I have 2 buttons which allow me to move the Container both ways.
What I cannot figure out is this: I start with the first object being held inside of the "Current", and the second is obviously in the next frame. The previous frame is obviously blank. What I want to do is make it so that if the first "Holder" object is currently selected, I will see the last object of the "Container" in the "Previous" area, and when I go backwards, I can navigate backwards through the list, over and over. Likewise, when the last object if in the "Current" area, I should be seeing the first "Container" object at the start, and I could navigate through it, over and over.
Think of it like a never ending loop. I have tried a bunch of different things, but I am getting absolutely no where... this is the code that deals with it, only using 4 Holders. If anyone could give me a hand it would be amazing.
'Big Long MovieClip (Container)'
Code:
var i:Number = 0;
var mcContainer:MovieClip = this.createEmptyMovieClip("mcContainer", this.getNextHighestDepth());
var loader:MovieClipLoader = new MovieClipLoader();
while (i < 4) {
var mcHolder:MovieClip = mcContainer.createEmptyMovieClip("mcHolder" + i, mcContainer.getNextHighestDepth());
var mcName:MovieClip = mcHolder.createEmptyMovieClip("mcName" + i, mcHolder.getNextHighestDepth());
var mcThumb:MovieClip = mcHolder.createEmptyMovieClip("mcThumb" + i, mcHolder.getNextHighestDepth());
loader.loadClip("image" + i + ".jpg", mcName);
loader.loadClip("image" + i + "thumb.jpg", mcThumb);
mcName._x = i * 190;
mcThumb._x = i * 190;
mcName._y = 0;
mcThumb._y = 80;
i++;
}
Button Code
Code:
right_btn.onRelease = function():Void {
var twMove:Tween = new Tween(slider.mcContainer, "_x", Regular.easeOut, slider.mcContainer._x, slider.mcContainer._x + 190, .1, true);
}
left_btn.onRelease = function():Void {
var twMove:Tween = new Tween(slider.mcContainer, "_x", Regular.easeOut, slider.mcContainer._x, slider.mcContainer._x - 190, .1, true);
}
Thank you
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All Flash....no Clue
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download the source: www.conradabraham.com/aaargh.zip
Any other comments criticism about the work will also help! (be gentle!)
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I Haven't Got A Clue, Maybe You Could Help?
I'm making a website for my Xbox Live clan and i need help, im making it in flash and im a total N00b to anything to do with login and stuff. Can someone pretty please tell me step-by-step how to create a database that when you put your user / password in, it checks to database to check if they are a vaid user and 2) can some one tell me how to create something like an add/edit thing just for 1/2 users so i could edit stuff like about me, actually in my web broswer. Thank-you so much in advice!
Kirupa.com's Flash Noob
-Ryan Shah
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All Flash....no Clue
Hey, I am for the first time making an all flash website but i cannot for some reason get the external swf's to load..i read the tutorial from Kirup and those sample files worked, but mine don't! I've uploaded my work so fa...so if you want, please download it and tell me where on earth am i going wrong!
download the source: www.conradabraham.com/aaargh.zip
Any other comments criticism about the work will also help! (be gentle!)
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Anyone Got A Clue On Moving Clouds
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Anyone got any ideas??
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Have Flash. Haven't Got A Clue What To Do With It
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so how's 3 of the dullest question you will ever hear:
whats the diffrence between a symbol and a movie clip?
How do layer guides work? (they never work when i use them)
How do i make a smiple flash game like 'pong'?
Any help I would be greatful for. i would be even more greatful if you don't laugh at me.
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Newbie - Big Ideas Not One Clue
Ok well I have this idea of making a navigation bar with built in mp3 player
Could anyone help me out?
Ok now wat I would like it to do is have catagories say "Main, Interact, Media etc." and when a user clicks on one of the catagories just underneath comes up a subcatagorie list with like all the links that go with the catagorie.
So say I clicked on MAIN in the subcatagorie there would come up links like "News, contact, affiliation, etc."
Much the same as the one found on this site http://www.mansonusa.com
Now with the mp3 player would I be able to get it so that it has a preload bar on it so that the users can see how much of the mp3 they have downloaded. But when it is loaded is it posible to get the name of the mp3 to scroll across the bar where the loader was found?
I have drawn up a ruff layout of what I was thinking it would look like...Here
Hope you can help me with this
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OK, I have my movie.... you can see it here:
http//www.funkykitten.com
But I want to create one of those wee loading things - but I totally haven't a clue how to go about it, and can't find any reference that will help a total newbie like myself!
Any advice is appreciated, thanks,
Claire
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Haven't A Clue, Any Suggestions?
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While researching, I stumbled on the following site:
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Can someone tell me how, or suggest the best way to accomplish that "organic growing effect", for lack of a better term, they have on the site?
It may be way beyond my expertise, or may not.
Many Thanks in advance
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I Have No Clue Why This Doesn't Work...
I needed a script to generate platforms while the number of them was under 20. This is the script I used ("platform_mc" is the original):
ActionScript Code:
while ( numOfPlatforms < 20 ) {
_root.platform_mc.duplicateMovieClip("platform_mc", "platform_mc"+i, 1);
i++;
numOfPlatforms++;
_root.("platform_mc"+i) = Math.round(Math.random()*650)+600;
// I wanted the object's x value to be between 600 and 650
_root.("platform_mc"+i) = Math.round(Math.random()*395)+5;
// I wanted the object's y value to be between 5 and 395
}
The debugger gives me two errors. They both say "Expected a field name after '.' operator." For both of the lines that tell the new object's x and y values. I don't know why it wouldn'y work. Can anyone tell me what I did wrong?
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Swf Works For Some, Not For Other; I Have NO CLUE What's Wrong;
Ok, I know that's a pretty generic title, but it says it all.
I've posted recently asking for help on checking different flash player versions hoping that this was my problem.
But it's not. I'm using 8,0,22,0 and 8,0,24,0 on my computers at home, and I've had BOTH verified by others that it doesn't work for them on either of these versions. So, obviously, that's not the main problem right now.
Here's what I'm trying. I have a music player that I created. The main timeline has 4 frames. In the first frame, I set up up some variables, and I use the LoadVars function:
Code:
var myLoadableData:LoadVars = new LoadVars() ;
myLoadableData.load( _root.songListFile ) ;
myLoadableData.onLoad = function( success )
{
if( success )
{
var str:String ;
_root.songListText = myLoadableData.songVar ;
}
} ;
(Yes, I do set the text file prior to this.)
On the second frame, I check to make sure that the loadvars has completed, and then I try to create a new instance of my music player:
Code:
// Create the new player
if( _root.myLoadableData.getBytesLoaded() == _root.myLoadableData.getBytesTotal() )
{
if( _root.mp == null )
{
trace( " mp was null" ) ;
_root.dbox.text += " mp was null" ;
_root.mp = new MusicPlayerDetailsClass( _root.songListText ) ;
if( -1 != _root.nextAction )
{
_root.dbox.text += " _root.nextAction: " + _root.nextAction ;
trace( " _root.nextAction: " + _root.nextAction ) ;
gotoAndPlay( 3 ) ;
}
}
}
else
gotoAndPlay( 2 ) ;
Frame 3 does NOTHING. It's a dummy frame. Read on to see why.
I previously was experiencing the same as other users. The player wouldn't play the first song until I clicked stop and then play again. So I tried, in frame 4 (which was frame three at the time), to loop on the current frame, but it would keep starting over at frame one. So to avoid this, I created frame 3 to be a dummy frame and said gotoAndPlay( 3 ), and it started working (going only to frame 3 then 4).
So, here's what I have in frame 4:
Code:
var repeat:Boolean = false ;
if( _root.PLAY == _root.nextAction )
{
trace( " _root.PLAY" ) ;
_root.dbox.text += " _root.PLAY" ;
if( _root.mp.isSongLoaded() != true )
{
trace( " song is not loaded" ) ;
_root.dbox.text += " song is not loaded" ;
_root.mp.loadSong() ;
this.repeat = true ;
}
else
{
trace( " about to play song..." ) ;
_root.dbox.text += " about to play song..." ;
_root.mp.playSong() ;
}
}
if( this.repeat == true )
{
trace( "going to 3..." ) ;
_root.dbox.text += " going to 3..." ;
_root.gotoAndPlay( 3 ) ;
}
else
{
trace( "HERE" ) ;
_root.dbox.text += " HERE" ;
stop() ;
}
ABsolutely ANY help would be well appreciated. This is the last big thing I need to fix before I can deploy a website, and I just can't figure it out for the life of me. Again, it works for some and not for others.
To see a previous post on this, please Look Here.
Gosh, this is driving me nuts!
Oh, and if you want to view the player, you can go to:
www.chadmorris.net/test/flash/MusicPlayer.swf
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All these .swf are loaded externally from a XML file.
Mix'em alltogether and...NOTHING WORKS!!!!!!!! What a frustrating situation...
Please someone help me with this, the deadline is approaching and when I panic, I just can't think properly!!!
Now I know this can be done, I've seen it work on castorama.fr, the catalogues section (upper right in the right sider).
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I attached my flash file in order for you to see...
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In this flash file however nothing works.... not even the stop action i put at the last frame... anyone knows what is going on? This is very weird
thanks
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It is occurring in a rather strange scenario though..
If anyone has any free time to look at my swf / full amounts of code and figure out what is going on.. please reply and we can talk pm. or through instant messaging programs.
I will also provide the fla to anyone who think that they can solve my problem under the strict rule that it is not copied, or changed in any other way except that in the desire to help my requested script.
I'm sure all you will need though is the scripts.
I would really appreciate it if anyone would help me in this. I will return the favor with problems that others have.
I'm definately not trying to get a freebie. I make my living off flash.
Reply if interested.
In the meantime I will use my knowledge to try to fix this error.
If you are busy I don't want to waste your time, but if you are free, and want to meet and help me, I WILL return the favor.
Experienced flash "gurus" or even just "pros" please.
I thank all of you on this forum in advance.
This is THE best forum for flash designers anywhere.
peace.
Ideapictorial
Jerod Nelson
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Greetings,
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But I want to be able to assign the whole name dynamically something like this:
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PHP Code:
function buildMenu(){
tiles = new Array();
for (i=0; i < menuItems.length; i++) {
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IF Im Using This Example, Any Clue How I Could Swap The Text For A Preloader Bar?
If I am using http://www.kirupa.com/developer/mx/p...transition.htm as my example and basis for loading external swfs with a transition, how would I go about adding in a loading bar?
on that website they just use a looping MC that says "loading", what if I wanted to swap that out and have a preloadbar with a percentage. In my rendition of the file its like 22 frames long and in frame 11 (after the doors close) I have a MC that just says text with blinking dots. I really want to just add a preload bar that fills up to 100% after the doors close, and than disappear as the doors open again (frames 12-22). Any help would be appreciated thanks.
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NO CLUE - AttachMovie Question - Flash 8
OK. Normally if I had this situation, I'd make a bunch of external .swfs, and load them. But in this case there are too many tiny mcs to deal with...so...
I have a movie. It has a whole bunch of mcs in its library. It has some buttons. I want to use attachMovie in the following way:
on the button:
Code:
on (release){
_parent.attachMovie ("movieclip_mc","new", 4);
}
This works GREAT with export in first frame checked in my linkage. It doesn't work AT ALL without it checked, and I CANNOT export everything in the first frame because I MUST PRELOAD the entire thing on frame 1.
I've never used attachMovie before, and I am new, new, new to Flash 8 (came from regular MX) so maybe there's something I'm missing.
Any help would be great!
Thanks so much in advance for any advice...
-B
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Check This Problem Out...if U Have A Clue In Action Script
So i made a site that uses this tutorial...http://www.kirupa.com/developer/mx/p...tion.htm ...BUT I have nice buttons which are a Movie Clip which have an Invisible button inside so i can have on (rollover) commands...How would i make this call my invisble button inside my movie clip from my main scene?.... I hope u understand and thanks
buyhitarea_btn.onRelease= function() {
if (_root.section != "profile.swf") {
_root.section = "profile.swf";
_root.transition.gotoAndPlay("closing");
}
};
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A Bit Of Code To Make A Checkers Board..i Have No Clue What The Problem Is
i have a function 'tile' which either creates a tile on the board itself or a checkers piece depending on the option chosen.
heres the code, if u can find a mistake, please tell me..
function board(){
_root.k=0
_root.scale=8
function tile(x, y, c, t){
function tiler(mc, c){
ca=['0x000000', '0xffffff', '0x999999', '0x777777']
with(mc){
lineStyle(1, ca[c], 0)
beginFill(ca[c], 100)
moveTo(0, 0)
lineTo(s, 0)
lineTo(s, s)
lineTo(0, s)
lineTo(0, 0)
}
}
if(t==0){d=createEmptyMovieClip(x+'t'+y, _root.k); s=_root.scale }
else{ d=createEmptyMovieClip(x+'p'+y, _root.k+65); s=_root.scale/1.5 }
d._x=x(_root.scale); d._y=y(_root.scale)
tiler(d, c)
}
b=new Array()
for(x=0; x<8; x++){ b[x]=new Array(); for(y=0; y<8; y++){
if(x%2==0){
if(y%2==0){
tile(x, y, 0, 0)
if(y<3){ tile(x, y, 2, 1) }
if(y>5){ tile(x, y, 3, 1) }
_root.k+=2
}
else{ tile(x, y, 1, 0); _root.k++ }
}
else{
if(y%2==1){
tile(x, y, 0, 0)
if(y<3){ tile(x, y, 2, 1) }
if(y>5){ tile(x, y, 3, 1) }
_root.k+=2
}
else{ tile(x, y, 1, 0); _root.k++ }
}
}
}
}
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