[AS3] Engine Revving Sound Imitation
My shot on an attempt to imitate vehicle engine revving noises. Coded in AS3, but should be able to achieve the same result with AS2.
Let me know what you think. I'm not sure if this is the best way to imitate engine noises.
Flash CS3 FLA can be download from http://www.uf3k.com/v7/Game-Virtual+...rce%29-14.html
[AS3] Engine Revving Sound Imitation
My shot on an attempt to imitate vehicle engine revving noises. Coded in AS3, but should be able to achieve the same result with AS2.
Let me know what you think. I'm not sure if this is the best way to imitate engine noises.
Flash CS3 FLA can be download from http://www.uf3k.com/v7/Game-Virtual+...rce%29-14.html
Key.isDown() Imitation Classes Crashing Processes? (Flex 3)
Hi folks, been lurking around here for a couple weeks and as a means of learning Flex 3/AS3 I've been attacking various programming projects. My latest one is intended to be a very simple platform game but I've hit a roadblock.
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler) seems to prevent any further code from executing in the program.
I have tried using senocular's replacement classes after attempts to code my own failed, but it seems to do this regardless.
Does anyone have any ideas why this happens? If I add an event listener to the Application instead, it will not register any keydowns unless a textfield or something along those lines is present, which is no good to me.
Basically I would just like to get all this KeyDown and KeyUp code out of my main application's mxml file in a clean way.