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Object Movement In Flash 8



How can I make an object move faster or slower in a straight line by user input values? Also, how can I make its distance from an endpoint simultaneously smaller or larger? Thank you.



KirupaForum > Flash > ActionScript 1.0/2.0
Posted on: 04-09-2006, 06:25 PM


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Flash MX: Independent Object Movement
I hope that this topic hasn't been discussed ad nauseum; I searched the forums for similar discussion threads to no avail.

I completed the Flash MX object movement tutorial found at http://www.kirupa.com/developer/mx/movement_keys.htm without any problems. I then wanted to add a second instance of the beetle symbol to the stage and assign it both a new instance name and a different set of keyboard keys that would control its movement.

When I test the movie, I am able to control each symbol instance with its assigned keys. (The instances move and rotate as they should.) However, when the first instance rotates and moves to the right, the second instance "slides" with it. That is, the second instance's assigned keys have not been pressed and it doesn't rotate, but it moves right in unison with the other instance.

Can anyone explain how it is possible to separate the two instances so that they truly move independently?

Matt

Flash MX: Independent Object Movement
I hope that this topic hasn't been discussed ad nauseum; I searched the forums for similar discussion threads to no avail.

I completed the Flash MX object movement tutorial found at http://www.kirupa.com/developer/mx/movement_keys.htm without any problems. I then wanted to add a second instance of the beetle symbol to the stage and assign it both a new instance name and a different set of keyboard keys that would control its movement.

When I test the movie, I am able to control each symbol instance with its assigned keys. (The instances move and rotate as they should.) However, when the first instance rotates and moves to the right, the second instance "slides" with it. That is, the second instance's assigned keys have not been pressed and it doesn't rotate, but it moves right in unison with the other instance.

Can anyone explain how it is possible to separate the two instances so that they truly move independently?

Matt

Object Movement Based On Mouse Movement
Not sure how to word this but. I have a object on the stage lets say that is 300 pixels wide. The actual stage is only 100px wide. I want to be able to "pan" the object left and right based on mouse position/movement. I saw a tutorial for it a while back but cant seem to find it. Anyone have a link to a tut or can throw out a little source code? It would be greatly appreciated.

[Flash 8] Question About Object Movement Through A Maze.
I am attempting to make a game with 12 maze levels. I have all the mazes made, and all I have left to do is the coding. I am using this guide:

http://www.webwasp.co.uk/tutorials/b...n/tutorial.php

No matter what I do, my object jumps over the walls in LOTS of different places. I have followed all the suggestions on that guide to fix that, but nothing is working.

Is there a better way to create a maze with code that acutally works? I have searched all over and can't find what I am looking for. Any help would be greatly appreciated.

Flash Object Movement [according To Real-Time]
Would it be possible to make 2 themes on my flash website [1st Theme: Ork, 2nd Theme: Mahirim] and have them both tween in and out between the 2 themes over a period of 1 hour Real-Time.

Sometime like in the example.
Day = Theme 1, Night = Theme 2.

Example

I plan on using 1 Image and tweening the colors from Green > Blue > Green > Blue again, the 2 moons in the themes will be Green and Blue with the background image tweening from a Green tint under the Green Moon to a Blue tint under the Blue Moon. Its a concept theme for a gaming clan, there are 2 sides to the clan which is represented by 2 of the characters our members will play ingame. Im wanting the site to switch from Character 1 Theme to Character 2 Theme, throughout the day. Maybe do 1 full circle every 30mins, so the entire scenario is played completely in 1 hour.

Is this possible using Flash CS3, and if so how would i go about doing it?
Thanks in advance.

Fullscreen Flash With Dynamic Object Movement ?
Hi all,

http://www.mono-1.com/monoface/main.html

I have found this site which combines fullscreen flash with dynamic object repositioning.
The flash content repositions itself until there is no more space. Does anybody have any ideas how to do this or
URL s for tutorials ???

On kirupa I have found this tutorial but it only shows how to publish content.
http://www.kirupa.com/developer/mx2004/fullscreen.htm
only repositioning the whole .swf file not the content itself

thanks.





























Edited: 02/02/2007 at 03:33:46 PM by Kaneon

Movement Of One Object Dependant On The Movement Of Another Object
I am trying to get the browser to move the levers which in turn moves a constant laser beam.

The two levers control the beams position if you move the top beam it moves left to right, and the side beam controls the horizontal movement. I only want the beam and the levers to be moved to the following.

Horizontal lever between positions 10 and 2 o'clock (the levers rotate at a central point)

Vertical lever - between 2 and 4 o'clock

The laser beam to be moved anywhere in the red circle but once the lever is not being moved then the beam also stops moving.

I appreciate this is a big ask and would be grateful for any help

Please see attached.

Object Movement
Please please please help me.

i'm trying to get an object to move useing the cursor keys but it just isn't working the basic code I'm using is this:

OnClipEvent (enterframe)
If(Key.is Down(key.UP)
_y-=5

I don't know why or how this works but when I type it in my MC moves of the screen without a button being pressed. This is a nightmare. Does anybody know and easier way (id so explain in lamens terms as i'm not very good)

please please please help as I want to make a game but can't even get the thing to move

cheers

Object Movement
Hey all, Im looking for this tutorial, and Im really sorry but I just happened too forget what the name is but it starts with T. Here is an example.

http://www.whitehorse.com/

Basically what I want too do is move an object quickly too the right then it slows down smoothly then comes too a complete stop. When you view that site, you will see the top line moving quickly too the right then it starts to slow down smoothly then it stops.
Can someone help me please. I know there may be some actionscript involved but I cant find the tutorials anywhere

[F8] Object Movement
I am trying to make the user move an object around the screen with the arrow keys. I created a movie clip in which I created a ball, then dragged the ball onto the main stage, given it an instance name of "ball", and added the following actionscript to Frame 1 of the main timeline.

code: if(Key.isDown(Key.LEFT)) {
ball._x -= 5;
}
if(Key.isDown(Key.RIGHT)) {
ball._x += 5;
}
if(Key.isDown(Key.UP)) {
ball._y += 5;
}
if(Key.isDown(Key.DOWN)) {
ball._y -=5;
}

What I told it to do is move the ball 5 pixels to whatever direction the user wants. It is supposed to work, except that it doesn't. What am I doing wrong?

Object Movement
I am creating a simple game where I want the user to be able to move an object around the screen using arrow keys. I have looked around the forum the syntax on how to do this, but so far it has not been able to run. Any help would be greatly appreciated.

-Kyle

Object Movement
I'm using this function to move an map. This map can best be desribed as a tic-tac-toe board... a 3x3 grid. I'm trying to replicate a mapquest sort of thing... buttons on the sides of the viewport move the grid (in this case 300 px up/down or left/right). This works fine and dandy, but if lets say the very top left sqare of the grid is in view, and I click the button to move it 300 pixels to the left (which then shows the top center square), the same button will not move it again to the right to the 3rd square on the top. Basically this function only moves the map to predetermined positions in the movie... how do I just have it move it 300px +- in either direction from it's current position on the map? I've toyed around with this for a bit and the only thing I came up with is to use flags telling me which sqare is visible, then use if statements to determine the amount of movement (300, 600, or 900px) There has to be an easier way.


(on button)
on(release) {
_root.moveMap(_root.map, -300, 0);
}

(function in the root timeline)
function moveMap (objToMove, newX, newY){
objToMove.onEnterFrame=function(){
this._x-=(this._x-newX)*.7
this._y-=(this._y-newY)*.7
}
}

anyone care to help?

Object Movement
I am trying to get an several objects to function differently when several different movie clips are pressed. I put this code on the object:

onClipEvent (load) {
_x = -120;
div = 8;
endx = -120;
}
onClipEvent (enterFrame) {
_x += (endx-_x)/div;
_root.news.onRelease = function() {
endx = -120;
};
_root.aboutesef.onRelease = function() {
endx = 210;
};
}

If I put the same code on another object, it doesn't work. Any ideas?

This is the tutorial I am referencing. http://www.actionscript.org/tutorial...em/index.shtml

I am wondering how to put that on multiple clips and have it work.

Help In Movement Of Object
i am involved in creating flash games for kids in this non-profit organisation and well this time round they want something like this..if a child answers the question correctly, the ball moves forward, otherwise the ball remains at the same place..now they want to show the ball moving forward if it is answered correctly, can i know how this should/would be done?
please note, im not a real pro in scripting any help is greatly appreciated..

eg. is below
org position
O
ans1 correct
--O
ans2 wrong
--O
ans3 correct
----O

thanks
murtaza

Help In Movement Of Object
i am involved in creating flash games for kids in this non-profit organisation and well this time round they want something like this..if a child answers the question correctly, the ball moves forward, otherwise the ball remains at the same place..now they want to show the ball moving forward if it is answered correctly, can i know how this should/would be done?
please note, im not a real pro in scripting any help is greatly appreciated..

eg. is below
org position
O
ans1 correct
--O
ans2 wrong
--O
ans3 correct
----O

thanks
murtaza

Object Random Movement
Hallo, please can you help me?
How can I generate a continous random movement of a small
gif object(a ball for example) on a part of the screen?
Do I Have to give coordinates? Can I set the speed parameters?
the movement must be unstoppable...until a click on a button

Thank you very much

Bernie Lomax

Mouse / Object Movement
Hey peeps,

I'm doing a website, and I have a pattern at the top of the site. I want this pattern to move very slowly in the opposite direction of the movement of the mouse. In fact the top bar is a big image that is masked. That way I want to have constant 'dynamics' in the site, although it is very slow.

Any ideas on how to do this?

Thanks

-sploenk-

Random Movement Of An Object
does anyone know where I can get some code to make an object move around randomly and somehow set parameters to how crazy it is moving around?

Thanks peeps!

A Sequence Movement Of Object With AS
OK first of all I want to acknowledge that I read, followed, and understand the tutorial on how to move a MC with actionscript. It help me a lot. Now the next step is how to make a 3rd or 4th movement. Or even better a movement of another MC.

Example:
1. AS tell MC "pic 1" to move _x+=30 until it reaches _x=200;

Now my question is once it reaches 200 how can I make it to perform another action like turn to _y.

I have tried
if (this._x==200){
this.y+=30;
}
but then again how do I tell it when to stop? Maybe I should use a for instead of if. Anyway please send me your sugestions.


if my explanation got you confused, then just imagine I want to mave a Z on the screen from a moving MC, from AS.

Limit Object Movement?
Hello all-
How can I limit the movement of an object when dragged? I made a Hexagonal board game with Flash5 and wish the pieces to only be able to move one space per dragging. Any help?
Thanks-

Object Movement Slider
hi everyone, i'll like to know if anyone of u knows bout this..
i need a slider bar where u can slide to control another object moving in cirular motion..

i need help reali fast..hope u guys will help thanks alot...

Object Movement Code
I have the following code to move a bar across a project based on mouse position. However, it doesn't work.

Code:
onClipEvent(enterFrame){
if(_root._xmouse>=401){crossera._x=600}
if(_root._xmouse<=400){crossera._x=200}
else{crossera._x=0}
}
Any thoughts?

Text Or Object Movement
ok i have an object i want that object to do a spiral like the top of a hurricane or a funn it starts out far and then spins for a min and then comes to a middle end point and stops if someone could help me that would be GREAT thanks !

How To Duplicate Object Movement?
well I have this frame as a movieclip called field. And inside it, there's another mc that is moved by the cursor keys called box. Now I have created another movie clip called boxclone. I want boxclone to make the same movement as the box in the field. I know it has something to do with localToGlobal but I don't know how to setup the code correctly...

Object Rotation And Movement
I am currently trying to make a game where an object is rotated/aimed (360 degree rotation) using the 'left' and 'right' keys on the keyboard, and then a mouse press on the object will bring up a power selection bar (similar to the ones found in golf video games) and releasing the mouse will project the object in the selected direction/angle with the chosen power level (so the power rises when the mouse click is down and the power is chosen when the mouse is released).

Right now I have coded part of the game, however, it is not exactly how I would want it. I currently have a rotation selected by the tracking of the mouse pointer on screen, though that is not what I had originally planned.

Moreover, the powerbar I have implemented currently is just a movie clip with each frame setting a powerlevel variable to a higher level (as was suggested by a poster here previously). I will also be using a different movieclip object for a different animation of the object to be played when the object is being projected.
I am just looking for a simple projection and landing of the selected object.
This game will be a two player (turn-by-turn) game.

Any help on the simplest way of implementing this would be greatly appreciated, as I am currently clueless.
Thanks.

Button Object Movement?
I am having trouble with having an object move when a button is clicked.

When the game user clicks a button that I have on stage a objects is told to move up -= 2 pixels. I have it set up as a mouse event.CLICK

It works but you have to click the button over and over to have the object move. I want to have it set-up so when the button is held down after the click the object will move continuously up. Rather than having to click over and over.

the code look like this.

button_btn.addEventListener(MouseEvent.CLICK, onClick);

function onClick(event:MouseEvent):void
{
object_mc.y -= 2;
}

Any help would be great.

Thanks

Object Movement Question ...
Hello all! Thank you for reading my thread. I am trying to animate a pair of brackets that ease into place next to a button ... after that button has been clicked. I have included a page from 24-7 media that has this effect on their menu ... so you can see what I mean. I can do this a very hard way ... BUT ... I am looking for a way to do it with actionscript ... maybe by telling it the x and y coordinates ... and having some kind of easing script in there ... so it eases into place ... and doesnt just stop. Can anyone help me with this ... or point me towards a thread that I might have missed that would help me? Thanks so much.

http://www.24-7media.de/rieger/

Sincerely,
Brian Griffith

How To Duplicate Object Movement?
well I have this frame as a movieclip called field. And inside it, there's another mc that is moved by the cursor keys called box. Now I have created another movie clip called boxclone. I want boxclone to make the same movement as the box in the field. I know it has something to do with localToGlobal but I don't know how to setup the code correctly...

Object Movement Using Actionscript
I've been trying to move a movieclip using actionscript by changing the coordinates of the movie clip

here's my code

i named the movieclip "bola"


Code:
on (release) {

for (t=0; posy != 0; t++) {
posx=(3 * t * Math.cos(60))
posy=(3 * t * Math.sin(60) - 0.5 * 9.81 * t * t)
_root.bola._x = posx
_root.bola._y = posy
}
}
but something's missing me... because when i press the button the movie moves to position x=0 y=0 and not the projectile movement that i want ...
is the for cycle wrong ??

can anyone check what's wrong with my code ???

Object Movement Slider
hi everyone, i'll like to know if anyone of u knows bout this..
i need a slider bar where u can slide to control another object moving in cirular motion..

i need help reali fast..hope u guys will help thanks alot...

Stopping Object Movement In X And Y
Hi all,
I want to tell flash that when a object reaches my desired end position, then stop moving in x or y.

// 1st Script:

onClipEvent (enterFrame) {
_root.cube._x += 1;
}

// 2nd Script:

onClipEvent (enterFrame) {
_root.cube._x += 1;
if (cube._x == 50);
_root.cube.stop();
}

Let me know where im going wrong?

Many thanks

ORANGE900

Object Movement With Cursor Keys
Can anyody help me?
I am trying to get mu movie clip to move around the screen using this code:

onClipEvent (enterFrame)

if(Key.isDown(Key.DOWN)

_y+=5

When I test the movie, my MC just moves down the screen without me pressing any buttons. I can't figure this one out. I need my mc to move in all for directions the code above is just a snipet for the down command.
I hope this makes sense to sombody as I'm going mad trying to get it to work.

Cheers

Smoot Object Movement On Key Event
Hi all,

For a keycommand on my bmp spaceship i'm using following code...

myKeyListener = new Object();
myKeyListener.onKeyDown = function () {
if (Key.isDown(Key.UP)) { MySpacer._y ++;};
if (Key.isDown(Key.DOWN)) { MySpacer._y --;};
if (Key.isDown(Key.LEFT)) { MySpacer._rotation = MySpacer._rotation - 10;};
if (Key.isDown(Key.RIGHT)) { MySpacer._rotation = MySpacer._rotation + 10;};
}
Key.addListener(myKeyListener);

But if i see my spaceship moving when keys pressed then its not a smoot movement... someone can help me please ?

Thnx in advanced
Ludo

Slowing Down Object`s/text`s Movement
Hi all,

pls help to make my movie dinamic. Cann`t find out how to sloww down object`s/text`s movement at the end of it`s animation (Object is moving from point A to point B and it has to slow down before point B untill it stops).

Thanks in advance for your help.

Rgrds,

Nerijus.

To Manage The Dimensions And The Movement Of An Object
I have a rectangle to the inside of my filmato one through of the variable ones that I will load from database a this rectangle will have to change to dimension and lease (from the point with cordinate x,y will not end to the point with cordinate x1, y1) I must possibly have the possibitą to change the inclination of the rectangle. there is someone that has already made something of similar and są which code I can apply to my rectangle in order to make that that as soon as I have described? Thanks

Object Movement Based On Variable
I have a certain movie clip moving on actionscript.
onClipEvent (enterFrame) {
if (Key.isDown(Key.DOWN)) {
_y -= 10;
}
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.UP)) {
_y -= -10;
}
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
_x -= 10;
}
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x -= -10;
}
}


How could I use a variable to get this to work?

Object Movement With Mouse Click AS3
I'm using Flash CS4.

And I am a newbie- I have no idea what I'm doing.

Okay, so I have an AS2 code that I want to "convert" it into an AS3 code. All the code does is make the obejct in the screen (a circle->movieclip) move to wherever it is clicked. It can go in any direction. I've attached it on here.

So, my question is, if you could help me change that into an AS3 code, and please, explain and be simple. I really a, new to this. I know almost nothing.

Here's the code I used:


Code:
onClipEvent (load) {
rad = 0.0174532925199433;
speed = 5;
moving = false;
}
onClipEvent (mouseDown) {
moving = true;
m = {x:_parent._xmouse, y:_parent._ymouse};
}
onClipEvent (enterFrame) {
if (moving) {
mcx = _x-m.x;
mcy = _y-m.y;
_rotation = -Math.atan2(mcx, mcy)/rad;
mr = _rotation*rad;
if (Math.sqrt((mcx*mcx)+((mcy)*(mcy)))>speed) {
_y -= speed*Math.cos(mr);
_x -= -(speed*Math.sin(mr));
} else {
_x = m.x;
_y = m.y;
moving = false;
}
}
}

Restricting The Movement Of An Object On Its X Axis
I have an object that is being moved along it's x axis a certain amount each time an button is pressed. I want to be able to restrict the movement of that object along it's x axis so that it can not go past a certain point. how could I do this. Sorry that I do not have any code to offer, any help would be greatly appreciated.

thanks

PLEASE HELP: Move Object By _mouse Movement
Move object by _ymouse movement
I hope some of you can help me with the following problem.

Actually i want to move a movieclip by the _y movement from the mouse.
So i made this function and it doesn't work:


ActionScript Code:
this.onEnterFrame = function() {
        if (_ymouse>710) {
                musicplayer.gotoAndPlay("over");
        } else if (_ymouse<500) {
                musicplayer.gotoAndPlay("out");
        }
        delete this.onEnterFrame;
};

the following works but is not what i want:


ActionScript Code:
this.onEnterFrame = function() {
        if (_ymouse>=710) {
                musicplayer.gotoAndPlay("over");
                delete this.onEnterFrame;
        }
};

If the _root._ymouse is bigger then 710 it must move the movieclip called musicplayer > musicplayer.gotoAndPlay("over"); .

If the _root._ymouse <= 500 the movieclip called musicplayer has to gotoAndPlay("out").

I don't want to use invisible buttons or what so ever.

Thanks in advance.

Greetz,

Teknik

Object Rotation With Mouse Movement
hi all, can anyone help me to obtain an effect similar to this one? (visit the following link)

http://www.sony-latin.com/handycam/.../3d_dvd101.html

i already know that the rotation moving over the squares on the bottom is made with a "on rollover...gotoandstop" action..isn't it?... but i don't know how to control the rotation using the mouse.
try to click and drag the camera image in the example...
i don't mind about zoom and y-axis rotation, i'd just need x-axis rotation...any suggestion?

thanks...bye

Object Movement Relative To Mouse
code:

if (_root._xmouse>_level0.circle._x) {
_level0.circle._x = (_level0.circle._x+10);
} else {
_level0.circle._x = (_level0.circle._x-10);
}

I've used the above code to make my object movement realtive to mouse. Now, How can I make the object center on the screen when there is no mouse on the screen?

Movement Of Object With Action Script
Hi,

Im kinda new to action script so I have a very simple question. I wanted to move object (lines) from one point to another with the help of action script. also these lines should duplicate and change their thickness and their transparencies (alpha values) while they move. Please help.

Thanks In Advance.

Object Pan Based On Mouse Movement
I recently found a nice tutorial for image panning based on mouse movement in AS 2. I'm still getting aquainted with AS 3 and am not getting the expected results after conversion.

As some background, I have a horizontal bar (divided into five sections) at the bottom of my stage that is going to serve as a menu bar for loading different flash movies into a player. There will be five different "chapters" to choose from but only three can show at any given time in the menu bar via a mask on top of it.

My goal is to have the menu bar pan to the right or left depending upon the direction you move your mouse over it, but the bar should not go past its left-most and right-most edge (the left-most edge of the bar should not go further right than the left-most edge of the mask; the right-most edge of the bar should not go further left than the right-most edge of the mask). I apologize if that explanation is confusing.

Code:







Attach Code

chapterBar_mc.addEventListener(MouseEvent.MOUSE_MOVE, panChapterBar);

function panChapterBar(e:MouseEvent):void
{
var dir:Number = 1;
var mousePercent:Number = chapterBarMask_mc.mouseX / chapterBarMask_mc.width;
var mSpeed:Number;

if (dir == 1)
{
mSpeed = 1 - mousePercent;
}
else
{
mSpeed = mousePercent;
}

e.target.addEventListener(Event.ENTER_FRAME, determinePanBounds);
e.target.destX = Math.round(-((e.target.width - chapterBarMask_mc.width) * mSpeed));
e.target.enterFrame;
}

function determinePanBounds(e:Event):void
{
var speed:Number = 4;

if (chapterBar_mc.x == chapterBar_mc.destX)
{
delete chapterBar_mc.enterFrame;
}
else
{
chapterBar_mc.x += Math.ceil((chapterBar_mc.destX - chapterBar_mc.x) * (speed / 100));
}
}

Button Triggered Object Movement
alright i know i can tell a target to change it's position on(press) of a button.

i would like to rewrite

Code:
on(mouseOver){
box._x+5;
}
so that you don't have to keep putting the mouse on and off the button but you can just leave the mouse over the button and the object will move

i'm sure it's a simple solution i'm just not thinking of at the moment, your help is greatly appreciated

thx

Random Movement Object Problem
I've been try to use the Random Movement code from the Flash MX section but I can't seem to get it to work right when I put it at the mid-section of my document.

I've been trying to tweak the code to adjust how far the objects will move and it works a little but some of the objects will stay stray to the top, I think because it is due to this.diffx and this.diffy.

I also tried putting it in it's own movie, but when that happens the object doesn't move anymore. It simply teleports form one position to another and I have no clue how to deal with that either.

Thanks for any help.

Object Movement On Uneven Ground
Say that I have an object named "tank" and the object on which the tank will travel on is named "ground". The ground will be an uneven surface, a bump in the middle. How would I make the actionscript force the tank to travel on top of the ground (even up and down the hill) when the RIGHT keyboard button is pressed. Any help is greatly appreciated


Move Object By _ymouse Movement
Last edited by -Karlein- : 2005-02-28 at 11:04.
























I hope some of you can help me with the following problem.

Actually i want to move a movieclip by the _y movement from the mouse.
So i made this function and it doesn't work:


ActionScript Code:
this.onEnterFrame = function() {
    if (_ymouse>710) {
        musicplayer.gotoAndPlay("over");
    } else if (_ymouse<500) {
        musicplayer.gotoAndPlay("out");
    }
    delete this.onEnterFrame;
};


the following works but is not what i want:


ActionScript Code:
this.onEnterFrame = function() {
    if (_ymouse>=710) {
        musicplayer.gotoAndPlay("over");
        delete this.onEnterFrame;
    }
};


If the _root._ymouse is bigger then 710 it must move the movieclip called musicplayer > musicplayer.gotoAndPlay("over"); .

If the _root._ymouse <= 500 the movieclip called musicplayer has to gotoAndPlay("out").

I don't want to use invisible buttons or what so ever.

Thanks in advance.

Greetz,

Karlein

Makings An Object Spin With The Mouse Movement?
I have a circle I am wanting to spin with the mouse directions. Do I use actionscripting? I have no idea how this works but have seen it a couple of times and would like some help.

Thanks

Object Movement Within Navigation Relative To Mouse
Hi,

I'm trying to figure out how to create navigation similar to this:

http://www.hillier.com/home/

I want a bar to follow above the site's navigation so that when a user's mouse goes over one of the links the bar will follow.

I'm fairly new to this all and haven't been able to find an answer anywhere else. Any help would be GREATLY appreciated.

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