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Playing A Movieclip In A 1-Framed Movie



Does anyone know how to do it ? To play a symbol in a 1-framed movie, any help would be appreaciated..

I kinda suck at ActionScripting while Im way better at combining XML & Flash



FlashKit > Flash Help > Flash ActionScript
Posted on: 07-17-2003, 03:23 PM


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3 Framed Preloader.
I want my preloader movie to run as per normal, while the rest of the site loads.
As soon as it loads I want an "enter" button to appear.

How do I do this.
Is it....
In the first frame the preloader.
If frame loaded goto 2
In frame 2
Animate the enter button in
On the enter button on release goto 3
3 contains the site.

Is this right?

Link To Framed Dreamweaver
Hi people,

I've done this before and it worked but for some reason i've forgot.
Could you tell me, when i've got two frames. 1 Content and 1 Main frame.
The flash movie is in frame(Content). I have buttons in the movie to open htm pages in frame(Main).
How on earth do i code the buttons. Do i need the full url or just part eg.
on(release){
geturl(About.html, Main);
}
Code might be wrong as i do not have flash on this computer.

Thanks for your help..

Ivor

Found in a early post sorry...

[F8] Framed Swf Cuts Out Sound I Need To Fix This
Hi, I need help with a swf calling problem. I'll try to explain it as clearly as possible.

I created a swf that has the action to call another swf ( in this case, an internet game called Copter. you probably have heard of it.). when I call Copter into my swf, the game swf appears, but most of the sounds are missing during gameplay! I am thinking that it is a problem with how Flash tries to stop files from calling other files. I need help with solving this problem. If you would like to see my example, click here to see what I have and here to see what the game was like before.

Ryan
Co-Webmaster of Wintallo.com

Framed Swf Cuts Out Sound I Need To Fix This
Hi, I need help with a swf calling problem. I'll try to explain it as clearly as possible.

I created a swf that has the action to call another swf ( in this case, an internet game called Copter. you probably have heard of it.). when I call Copter into my swf, the game swf appears, but most of the sounds are missing during gameplay! I am thinking that it is a problem with how Flash tries to stop files from calling other files. I need help with solving this problem. If you would like to see my example, click here to see what I have and here to see what the game was like before.

Ryan
Co-Webmaster of Wintallo.com

Framed Sites And Search Engines
Hi,

I have a framed site. how do I keep search engines from listing the top pages or bottom pages? I only my homepage listed with all the pages that make up the frame.

Also, I have seen sites where if you try to enter from the TOP or any "loose" frame it redirects you to the correct entrance.

anyone know how to do that as well?

thanks
Renee

Using LoadMovie Across A Framed HTML Page
Hi,

My problem is this...
I have an HTML page with top/bottm frames. In the top frame is a movie that acts as a menu.

I want to be able to use the loadMovie action to load movies into the bottom frame from the menu in the top frame. I've played around with it but can't get it to work. I think the main problem is with the formt of the 'target' part of the loadMovie action?

Any help on this would be greatly appretiated.

Thanks

Flash In Framed Html Page
Hi!
I'm new to this forum and I'm french so don't be to hard on me!!

I have this problem: In a framed html page, I want a flash button in frame "A" to start another flash movie in frame "B".

How can I do that!

Thanks in advance!!

Flash Menu In Framed Website
I'm using Flash 4 currently, but I was wonering if anyone knows how to make a menu work with frames? I tried setting the "window" option to "mainframe" which is what I named my bottom frame, where I want the information to go to, but it's not working If anyone knows how to fix this, PLEASE let me know.. it's the last bit of what I need to do to get my website up and running!

Thanks
~Derek

Flash Menu In A Framed Web Site.
I need help with a menu i am trying to make work with a CD-Rom served or Hard drive served Help Documentation for the department I work in. I have the site created and as of right now I have a menu for every main page I have. I am trying to cut down on the size by having one frame (Left hand) as my navigation frame and I want the right hand frame to handle all of the content pages, I have approx 20 to 30 content pages. There should only be one menu to deal with and update as I add more documents. The menu works fine as far as expanding and contracting to reveal submenus, It just will not work with the content pages. I know it is something I am not doing or something I am doing that is incorrect.
Has anyone tried this and successfully achieved their goal?
Any input would be appreciated.

Thanks,

Open Up Framed Html Than Google Search HELP
i have a google search in my flash page and i need to know how i can first open up a html w/ a frame and then in the main screen it has the search that i typed in my flash page

can it be done of not
if it can will you PLZ help me

thanks

Loading A Multi-framed Mc Into A Single Frame Mc
Found something about this a while back and can't seem to find it again.

I had tried loading an mc with about 20 frames into a single framed mc via loadClip. Ran into all sorts of conflicts. The 20 frames were set manually in the flash API. The single frame is how I code all my flash.

There was a post that detailed exactly why that wouldn't work. Using MX...

Anybody have an explanation or can point in the right direction?

Thanks.

Looping 1-framed Animated Actionscripted Background (starry)
I was very surprised this wasnt asked before O.O i did my search

Anyway heres my question - what would be the most efficient way (trying not to compromise on all the other things going on at the same time (this is just an animated background, a game plays on the higher lvl, i just want this under it)
To have a star-field background, where stars float up randomly from top to bottom and with random sizes and positions.

I know this much: make a single star. check.
Make the background layer. check.


Code:
for (N=0; N<=22; N++) {
_root.attachMovie("Star", "cell"+N, 0);
_root["cell"+N]._x = Random(550);
_root["cell"+N]._y = 0;
_root["cell"+N]._xscale = Random(5);
_root["cell"+N]._yscale = Random(5);
_root["cell"+N+speed] = Random(5);
Next N
^Places 22 stars. (i think). Check.
I then need a script that runs in between "placements" of the stars, and makes them float down. (with the randomized speed).

I'm just having logical problems with "where to place the codes" Because there arent actual "subroutines" i can access on... Time values, maybe? like every 2 seconds it makes new / deletes old / and moves the stars that are currently out? or is there a better way.

In other words, i tried to phrase my question to get the most "alternative methods" to achieve what i want. (In case you havent guessed, i am demonically contributing to the already hellish amounts of SHMUP's online... (its a good exercise - no flame plox))

IN OTHER WORDS - its just a randomized starfield running on 1 frame completely actionscript made (excepting the background solid color + the star movieclip. should be very small in size.)


ACTUALLY: EVEN BETTER WAY: a script that constantly checks up on values / movieclips and then executes stuff on them - but while still leaving enough space in between "check ups" so that the other layers can keep "doing their thing"

Check If Movie Clip Finish Playing Before Playing Next
I'm trying to figure out how to create a conditional variable script to check to see if one of the 4 movies are finished before starting the next selected one.

I have 4 menus with 4 movie clips that have an opening and closing animation in them.
When clicking the one of the buttons I would like it to check and see if any of the movie clips are in the open position. Then have the movie that is in the open position play it's closing animation. Then play the selected category movie that the person clicked on.

I know it's all done with variables but just cant figure out how to put it together.

here is what i have so far.

menuStatus = 0;
trace(menuStatus);
but1.onPress = function() {
if (menuStatus == 0) {
menuwork.gotoAndPlay("start");
menuStatus = 1;
} else if (menuStatus == 2) {
resetMenus();

}
};
but2.onRelease = function() {
if (menuStatus == 0) {
menuwhoweare.gotoAndPlay("start");
menuStatus = 2;
}else if (menuStatus == 1){
resetMenus();
}
};
function resetMenus() {
if (menuStatus == 1) {
menuwork.gotoAndPlay("close");
menuStatus = 0;
} else if (menuStatus == 2) {
menuwhoweare.gotoAndPlay("close");
menuStatus = 0;
}
}

thanks for any help in advance

Playing A Movieclip From A Button In Another Movieclip?
i have a mc with a button in it. when i click the button, i want another mc to play 'over the top of it'

i think this is to do with levels (is the second mc at level1 or 2? and how to i target it from my button (with actionscript?)

thanks in advance

Playing A Movieclip With A Movieclip Button
I am using AS 2.0 I have an animated movieclip (holder_mc) that contains 4 buttons (one is profile_btn). I also have a seperate movieclip named profileTitle_mc. I guess my question is how do I go to different frames of the main timeline from a button inside a movieclip? Right now, holder_mc is on frame 2 of the main timeline and profileTitle_mc is on frame 3 of the main timeline. I've switched the code around a lot, but I can't get the button to switch to the 3rd frame.

this.buttonHolder_mc.profile_btn.onRelease = function() {
this.gotoAndPlay(3);
};

If there's a better/easier/foolproof way of doing this please inform me

Thanks!

Playing MovieClip?
I have a symbol that is a movie clip in my flash menu I am making. I want the movie clip to play when the user mouses over the symbol. How do I do this?? Thanks for replies!

Movieclip Not Playing
I have a button with this code which checks the answers of a basic drag and drop based family tree exercise but when I click on it the trace function IS returning the right value, however my movieclips aren't playing. Have I coded it wrong, because I've messed around with it as much as I can with my limited knowledge so if anyone can offer any suggestions i'd definately appreciate it!!


Code:
on (press) {
if (_root.Fword1._x == _root.Mum._x) {
trace ("CORRECT");
_root.correct.gotoAndPlay(2);
} else if (_root.Fword1._x != _root.Mum._x) {
trace ("WRONG");
_root.Cross2.gotoAndPlay(2);
}
}

Playing A MovieClip Once...
I have a movieclip that I want to have play once everytime a frame it's contained in, is loaded... how do I do this?

(I need help as fast as I can get it...)

Movieclip Not Playing
hi all,

On the only frame on my first layer of my movie, i have the following lines of code:

windowsbanner.gotoAndPlay(2);
windowoptions.gotoAndPlay(2);
windowstext.gotoAndPlay(2);

So when my movie is loaded, the above three lines of code are required to run. The problem I am having, is only 2 of them are running correctly.

The windowsbanner.gotoAndPlay(2); line is not playing. If I change the frame number to say (5), when the main movie is played, you can see my windowsbanner movie remains static on frame 5 instead of playing.

Does anyone hav any idea why this is?

Incidentally, i have the same line of code on a button, which when pressed, it works perfectly well and plays the movie successfully.

Your in frustration.

Kris.

Playing One Movieclip After Another In As3
In as2 I am using:

_parent.gotoAndPlay(_parent._currentframe + 1);

to have one movieclip play and then when it finishes the next movieclip plays. How do I do this is as3?

How Do I Get A Movieclip To Keep Playing Over And Over?
how do i get a movieclip to keep playing over and over?
this might seem like a newbie question, and it is, but of course because it is from a newbie. me!

How Do I Get A Movieclip To Keep Playing Over And Over?
how do i get a movieclip to keep playing over and over?
this might seem like a newbie question, and it is, but of course because it is from a newbie. me!

Movieclip Playing Only Once
Hi all,
I have an... intersting problem. Something tells me it is a really simple one.. I hope so

I have been build a full site in flash, and I am now working on the menu for the index page. I have dropdown menus that will (eventually) slide down and reveal new options each time a menu option is clicked. The problem it, it only works once for each button! When I hit the first menu option, it opens the sub-options (exactly like it should). I then press the second menu option, and it closes the sub-menu of the first, and opens the submenu of the second (again, exactly like it should) the problem occurs when I then press the first or second menu option a second time. Nothing happens. I have even put in a trace, just to see if the button-press script actually plays, and I get nothing.
Is there a way I need to reset the buttons when they close their respective sub-options? Below is the main actionscript of my movie.

openmenu = _root.nothing;

_root.About_mc.Aboutb_btn.onPress = function () {
    openmenu.play();
    openmenu = this._parent;
    openmenu.gotoAndPlay("Over");
};

_root.Classes_mc.Classes_btn.onPress = function () {
    openmenu.play();
    openmenu = this._parent;
    openmenu.gotoAndPlay("Over");
    };


Thanks for your help!

Movieclip Not Playing
I have this small problem which I can not figure out.

I made a Movieclip which fades between 3 words (textfields). The 3 words are each on a seperate layers and I tween every layer in an out (alpha tween) with a slight shift in time.  When I play it in the library it work perfectly.
However, when I drag an instance of the movieclip to the first and only frame on the scene and test it, it doesn't work. It just displays the 3 words on top of each other.

Anyone?

Playing A MovieClip...
hey all, I have a very simple question, wich might take you guys just a second to solve;

how can I have a movieclip playing forward on a mouseover on the right part of the window and how can i have it playing backwards on a mouseover on the left part of the window.
like the 3D Logo Animation tutorial from lee, but then rotation direction is depending on the mousepossition (interactive).

Thanks a million,

kristian

Playing Section Of A Movieclip
Hello guys,
I was working on my webpage and couldn't figure out this problem: What action do you asign to a button to play a part of a movieclip - for example from frame 2 to frame 6 without having stop action on frame 6 - so that I could use the same timeline for different button (that would make play frame 2 - 12 without interruption)...????
Thanks for help
Pavel

Movieclip Playing Property..
Hi Folks,
this time a pretty simple question : )
is there a simple way to know if my movieclip is actually playing ? I want to control it (stop&play) from a unique button in my main Scene.. without creating a dedicated value.

thank's to all.
Regards.

Leb'z

Playing Movieclip From The Begining
I have inserted a button from frame 1 to frame 60. I have inserted a movieclip in the upper layer. I want when I put mouse over the button the movie clip should play from the begining. How can I do sl. Please help

Thanks
Salim

Playing Movieclip From The Begining
Hello

I have made a movieclip and I want to run it when we put mouse over a button and whenever I put mouse over the button I want it to start the movieclip playing from the begining but I am facing some problem. The movie clip is starting from the begining but alternatively once it is coming and the other time it is not. But I want it to always play and never to show blank.

I also want it(movie clip) to be visible always, once we put mouse over the button.

I have attached a .fla file (sample of what I have made). Please help me .

Thanks in advance
Salim

Playing A Movieclip Reverse?
Is there a way to play a movieclip reverse. That is strating with last frame :P

Playing MovieClip Backwards
ok guys, I'm lost.
I sooo suck at Flash

I have a menu im making. When you rollover one of the links, I have a movieclip I want to open. At the end or whatever point you rollout of the link, I want the clip to play backwards till the start of the clip.

I only know how to go fowards. prevFrame only worked a frame at a time, of course. I am just gonna post the FLA and if anyone would be so kind to either show me the code or trick out the FLA with it and post it back, I would be most appreciative. I have always loved the help on this site...top notch.

Take care!
And thanks in advance!

Playing A Movieclip In Reverse
I have two movie clips (MC1 and MC2). The timeline of each contains: 1) a button and a stop action on the first frame, 2) an opening animation on frames 2 through 20, 3) a static image and a stop action on frame 21, and 4) a closing animation on frames 22 through 50. When you click on the button on frame 1 in either movie clip, it plays frames 2 through 21 and stops.

I want MC1 to do one of three things to MC2 when the button in MC1 is clicked: 1) if MC2 is on frame 1, it should stay there and do nothing; 2) if MC2 is playing between frame 2 and 20, it should play in reverse from the current frame back to frame 1; 3) if MC2 is on frame 21, it should play the closing animation starting on frame 22.

The same thing would happen to MC1 if the button in MC2 is clicked.

I don't know how to write the actionscript to do this! Please help!
Thanks!

If MovieClip Is Playing Check?
Hello

I made a button that when clicked, it would make a movieclip stop playing if its playing and play if it was stopped. Heres the code.

on (press) {
if (_root.movieclip.[code to check if its playing go here]) {
_root.movieclip.gotoAndStop();
} else if (_root.movieclip.[code to check if its stop go here]) {
_root.movieclip.gotoAndPlay();
}
}

The code I can't figure out should go in the [].

Playing Only One Of The Layers In A Movieclip?
is it possible to play only one of the layers in a MovieClip?

I have a movieClip with 2 layers. Layer 1 is a video - Layer 2 is a button with a Keypress on the button, to be able to play the video by pressing key 7 on the keyboard. Dont ask me why - but someplace in my movie I want to be able to play the MovieClip without the Layer with the buttons, so that it is not possible to start the video by pressing the 7 key.

[F8] Playing Movieclip In General
This code is within an onRelease of a button so it works fine within a function when that button is clicked:


Code:
button.onRelease = function() {
if (_global.object1 == "end") {
movieclip1.gotoAndPlay ("start")
}


BUT I dont want movieclip1 to play if object 1 is ==end when the button is CLICKED!! I just want it in general, if say object 1 == end then just play movieclip1.

I took the code out of the function and it didnt work. Anyone know how I would do this?

[AS3]Moving And Playing A Movieclip
I'm trying to move a Movieclip with Keyboard presses and have it play as long as I am holding down the key. The code I have added below seems to move the clip but the Movieclip only plays the first few frames then pauses. I can't seem to figure it out. Any help is appreciated.

Code:
mclip.step=5;
mclip.pause= 1;

this.addEventListener(Event.ENTER_FRAME, listeners);


function listeners(e:Event):void
{

stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener);

}
function keyDownListener (e:KeyboardEvent):void
{

if(e.keyCode==Keyboard.LEFT)
{

mclip.scaleX = 1.0;
mclip.pause=0;
mclip.x-=mclip.step;
mclip.gotoAndStop("walkingleft");
}
else if(e.keyCode==Keyboard.RIGHT)
{

mclip.scaleX = -1.0;
mclip.pause=1;
mclip.x+=mclip.step;
mclip.gotoAndStop("walkingleft");
}

}

function keyUpListener (e:KeyboardEvent):void
{

mclip.gotoAndStop("pause");

}
The movieclip moves but doesnt play completely.

Test If Movieclip Is Playing
Hi All

Any suggestions? I need to test to see if a movieclip is playing?

There is a stop action throughout a movieclip that I am using. When the playhead reaches the frame with the stop action in it, I want another movie to do something.

Any help would great.

Phil

P.S. I would rather not set a variable in that frame and have it detected by the other movie. BUT, if this is the only way, then will have to do that.

Thanks

[CS3] Checking If A Movieclip Is Playing Or Not
I need to do a really simple thing since I've just star learning actionscript.. I'm using actionscript 2.0

I have a movieclip with movement tweening which starts from a still position. By pressing a button it begins to move, and if I press the button again it must stop. My problem is that I can't check if the movieclip is in movement or it's stopped.
Important thing: if I press the button just once, my movieclip must keep on moving in an eternal loop. Thanks in advance for the help

---Mark Harris---

Playing One Movieclip Instance AFTER Another
Help!

I’m new to actionscripting and have been stuck on what I imagine as an ‘easy’ yet fundamental problem with flash. I’ve created a simple menu with 4 option buttons. When each one is clicked upon, it will play a movieclip instance to the right of the buttons. There are 4 movieclip instances to the right of the buttons which are all at frame 1 of their timeline where there is a ‘stop’ action. Each instance plays (it constructs a graphic to the right of the buttons) until a ‘stop’ action is encountered half way through (frame 40), the graphic then de-constructs after the stop action (frames 41 to 80). So what I want to happen is that, say, when button 1 is clicked upon, it will deconstruct whatever graphic is currently displayed (play whatever instance is currently displayed - frame 41 onwards), and then after that it will construct the graphic for button 1 (play instance 1 – frames 2 - 40). I have no problem in knowing what is the currently playing movieclip instance (deconstructing the graphic), it’s constructing the graphic AFTER the deconstructing has finished. So, in essence, I want to play 2 movieclip instances ONE AFTER THE OTHER – when one movieclip has finished, then play the next one. The way Flash works, when I play 2 instances, they run concurrently.

Code for clicking on button 1 at present (where buildRHS1 is the instance label for constructing the graphic for button 1, buildRHS2 is the instance label for constructing the graphic for button 2 etc.)


Code:
on (release) {
if (option == 2) {
buildRHS2.gotoAndPlay(41);
} else if (option == 3) {
buildRHS3.gotoAndPlay(41);
} else if (option == 4) {
buildRHS4.gotoAndPlay(41);
}
option = 1;
buildRHS1.gotoAndPlay(2); //I want this to play AFTER buildRHS2 or buildRHS3 or buildRHS4 has finished playing
}
I've tried different ways of trying to achieve this but with no success (like checking if buildRHS2._currentframe = buildRHS2._totalFrames, but after that check has been done, the playhead moves on).

Please have pity on an ex-Authoware programmer and help him aboard the good ship ‘Flash’ – I’ve been stuck on this problem for an embarrassingly long time!

Thanx in advance,

-Brian

MovieClip Playing Problems
Hey, guys.

I need some help because it seems that I am having problems with this. In order for you to understand my problem I will have to explain what is going on with my movieclip hiearchy. I can't supply the files. I have a main swf (flash1.swf) file that is embedded into html. Within flash1.swf I load another external swf (flash2.swf). This flash2.swf is where all of the goods are at . But in flash2.swf there is a movie clip within a movieclip, and this movieclip does not want to play. They are there, but they wont play! Furthermore, this non playing curse only happenes when i test flash1.swf and the flash2.swf is loaded externally. If I test the flash2.swf itself, than the mivieclip does play without a problem. Is there some kind of limitation to the depth of movie clips on swf files loaded externally?

Way To Check If MovieClip Is Playing?
Is there a way to instantaneously check if a MovieClip is playing?

If not, how stupid!

Preloader With A Movieclip Playing At X %
Hi,

This is a true challenge for people who loves to script i think. I want to play superior
movieclips if x % is loaded. This way people get keep busy with an animation so they don't get bored and leave you're website. Great idee! or not ?! but it is not a new tric. Can someone help me with this? A sourcefile is very usefull! I'm not a pro...Please mail the sourcefile to nrgnl@hotmail.com. I have a start below but is doesn't work. Major thanks !!!

ActionScript Code:
var started = false;
var total = _root.getBytesTotal();
var loaded = _root.getBytesLoaded();
var procent = (100/total)*loaded;
balk._xscale = procent;
procent_01 = Math.round(procent);
procent_02 = procent_01+"%";
if (procent>=20) {
if (started == false) {
_root.mcstart.gotoAndPlay("start");
started = true;
}
}
if (procent>=100) {
gotoAndPlay("Preloader", "end");
}

How To Stop Movieclip From Playing?
Hi, newbie here. I have a problem stopping or unloading a movieclip. I created an empty movieclip in my main timeline and loaded another movieclip(notswf) into it using the code below.

this.attachMovie("levitate", "home", 2);
stop();

I put the above code in the first frame of my main movie as i want the movieclip "levitate" to start playing automatically

(levitate is the name of movieclip i want to attach)
(home is the name of the empty movieclip)

It works. However how do I stop this movie from playing when I go to another frame or page? Thanks in advance.

Reverse Playing A MovieClip
Fellow Flash Users,
I'm a newbie trying to figure out how to play a movieclip in reverse. What is making it difficult for me is that Flash doesn't have an ActionScript command included to make this easy to accomplish. I would really appreciate it if any kind soul out there can take a look at my attached FLA file and help me out. Thanks in advance.

Playing Different Movieclip Levels
This I believe is a simple question but confusing to me and would be a huge help to understand. I'm using AS3 and am looking to play a movie inside a movieclip that is on the main timeline. I want to use a button that is also on the main timeline. I understand the _root and _parent to get a movie to play that is "on top". How do you script a button to play a movie that is "below" or a child?

Thanks in advance!
Luke

Playing A Movieclip While Preloading
I am trying to figure out how to connect a preloader with a movieclip I made. Essentialy what I want to happen is for the heart graphic to start out black and white and as the percentage preloaded increase, the color version of the heart I masked will appear. Here is the link to the .FLA file. I have a basic mask over the colored version of the heart that I motion tweened to move. Now that I have this setup, how do I plug it into a preloader to enable it to sub as a load bar. Partially coloring the image as more of the document is loaded.

Thanks for your help on this.

Greg

Link:

www.gregwrightdesigns.com/heart_loader.fla

Movieclip Stop Playing
ok, i'm trying to get a movieclip within a movieclip to stop playing when it reaches its last frame.

let me describe my problem:

it should start playing when the user rolls over the movieclip that is containing it(i'll call this mc1, and the movieclip within it mc2). i've put a stop action in mc2's last frame but it won't stop and plays again and again. one thing i should point out is that there is a variable in mc1 that tells the movie whether it's ok to play the movie in reverse when the user rolls over mc1, if this is false, that means that it plays normally(not in reverse). i'm using "play()" to play mc1 when the user rolls over it and this is where i think the problem is; even though the last frame of mc2 has a stop action, it is somehow told to play again?

anyways, this is just a guess, i haven't figured out why or how to fix it. i'm not sure if my explanation was too hard to understand so i'll try to clarify it if anyone wants me to. if anyone can give me a solution, it would be very much appreciated.

-i'll try to upoad a fla asap

MovieClip Stopped Playing By Itself
Hi all,

I encountered this weird problem that my movieclip stopped playing at
a certain frame by itself. I have a movieclip with as3 code in it, and it will
have animation when you rollover. I put this movieclip in another movieclip.
I was working fine, however after I added some other things, it just stopped
working. Another weird part is that I put it in four movieclips and it will work in
the first one but not the others. It will just stop at a certain frame no matter
if I write something in that movieclip or I write something outside of it to tell
it to play.... Anyone has this kind of problem before? Thanks.

-christine

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