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Playing Song Through Multiple Scenes



I have no idea how to do this, I cant find any tutorials for Flash MX.
Can anyone help me? I would really appreciate it!



ActionScript.org Forums > ActionScript Forums Group > ActionScript 1.0 (and below)
Posted on: 03-02-2006, 08:03 AM


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Streaming A Song Through Multiple Scenes...
Is there any way for me to stream an audio file through multiple scenes? I want to make kind of a music video, but I obviously don't want to do it all in one scene. Thanks.

And I'm using Flash 5, for the record.

I Need A Button That Will Change The Song Depending On What Number Song Is Playing
alright i need a last button that will change the song that is playing.

if 5 is playing then change to 4 if 4 is playing than change to 3 the some for the next button.

if you can help than please post thank you

Playing Multiple Scenes At Once
I know I'm not supposed to post twice but the last time I posted I think I posted it in the wrong Forum, ignore the other one pls
Anyways for my question..

Can someone explain to me please on how to have more then one scene playing at once? I would appreciate it! Thanks in advance!

Music Playing Thru Multiple Scenes?
Is it possible to have one continuous music file play through a movie with several different scenes? I don't want the song to restart with each scene, I just want it to be one stream.


Thanks for any help!

Music Playing Thru Multiple Scenes?
Is it possible to have one continuous music file play through a movie with several different scenes? I don't want the song to restart with each scene, I just want it to be one stream.


Thanks for any help!

How Does One Keep A Single Track Of Music Playing Across Multiple Scenes? (MX)
I'm trying to do this "music video" thing, so I have several takes, where each is its own scene, and the scenes go in chronological order. Is there any way where I can get a single track of music to play continuously over all these scenes?

Keep Playing The Looped Sound Through Multiple Scenes In 1 Flash File.
Hello.
I'm new to this forum and new to sound in Flash. I have a file that I need a background (looped) sound to continue to play through all of the scenes. This sound should be controlled in all scenes as well (on - off). I would greatly appreciate it if someone could help me or point me towards a tutorial.

Thank you.

MDeLuise

Keep Playing The Looped Sound Through Multiple Scenes In 1 Flash File.
Hello.
I'm new to this forum and new to sound in Flash. I have a file that I need a background (looped) sound to continue to play through all of the scenes. This sound should be controlled in all scenes as well (on - off). I would greatly appreciate it if someone could help me or point me towards a tutorial.

Thank you.

MDeLuise

How To Stream A Song Over Several Scenes
ok...

lets say i have a 4 or 5 minute animation spread out over 20 scenes. i'd like to have a single sound file (mp3, wav, whatever) to sync up with the animation.

now, obviously, if all the animation was in one scene, i'd just pop the sound file in a layer, and select "stream" to sync the music and graphics. however, in this case, once scene 2 begins, the music cuts off (since there's no stream layer in scene 2)

any suggestions?

Playing A Song
Hello,

What I'm trying to do: have a full length song play on my website.

I know how to import the mp3 file and insert it on the stage, my questions are,

How can I add a stop and play button for it? This is done with action script? I know a little bit about action script, so adding this play/stop button, is it easy to figure out?

Also is there a better sound file I should use to import a song into flash? Are MP3 ideal? or is there another type of file I should use to make it load faster?

Any suggestions that would help are appreciated.

Thanks,
C

Continue Playing Next Song
I made a flash player, it works fine.

It plays the first song automatically, and stops, but i would like the player to also play the next without the user clicking the next button, is this possible?

Song Stop Playing
How to make the song stop playing when going to next scene?
any scripting ?

Current Song Playing
Howdy all

I can make a music player that streams audio from a web host thats no prob
they are normally very simple as 1 to 5 and a stop button
tho I want to have the song title come up sone where.

So they click " 1 " and song 1 plays and shows currently playing whatever.
and when u click song 2 does the same thing but i ddont want song 1 title to stay up it needs to disapear :P

If any one could help that wud be great.

Thanks

DB

Song Playing Function
Does anyone know the function that says "if a song is playing", i need it for an mp3 player im making.

Song Playing With Flash 5
I'm trying to create a Flash Movie that while the song is playing WITHIN the Flash file, I have an image that tells them what song is playing with animation. I've got that part. My problem is when the song is over, I want another message+animation to come up that prompts them id they want to replay the song. The song is 3:40 long, and I'm running it at 12 fps. Is there a way to do that?

Checking If Song Is Playing
I'm making a flash site with 4 frames. 1 Frame for each section of the web site. On the first frame I have attached a soundtrack. There are buttons on the page which bring you to each section of the site. My problem is that when you go back to the first frame, the music plays again, even when the other one is still playing. I'm not sure, but I'm guessing I have to write a function to check and see if the soundtrack is already playing...Can anyone direct me in the write direction.

Error Playing A Song
Hi!
I am trying to play some songs that have been loaded from a XML file.
The XML file is loading everything write.The problem is that when I first run my movie it plays the sound correctly but when I click a button to play another song it stops playing(because I asked to stop) and gives me an error without play another song.

Code:

var xmlLoader : URLLoader = new URLLoader();
var url : URLRequest = new URLRequest("songs.xml");
var Songs :Array = new Array();
var xSongs :XML;

var slc :SoundLoaderContext = new SoundLoaderContext(3000);
var S :Sound = new Sound();
var SC :SoundChannel;

xmlLoader.load(url);
xmlLoader.addEventListener(Event.COMPLETE,onLoaded);

music1.addEventListener(MouseEvent.CLICK,onMusic1CLICK);
music2.addEventListener(MouseEvent.CLICK,onMusic2CLICK);

function onMusic1CLICK(e:MouseEvent):void
{
   playSong(0);
}

function onMusic2CLICK(e:MouseEvent):void
{
   playSong(1);
}

function onLoaded(event:Event):void
{
   xSongs = new XML(event.target.data);
   var lSongs :XMLList = xSongs.song.attribute("url");
   
   for each(var Lista:XML in lSongs){
      Songs.push(Lista);
   }
   
   playSong(1);
   music2.visible = false;
}

function playSong(songID : Number):void{

   SoundMixer.stopAll();
   S.load(new URLRequest(Songs[songID]),slc);
    SC = S.play();      
   SC.soundTransform = new SoundTransform(0.7);
}



and the error message

Error: Error #2037: Functions called in incorrect sequence, or earlier call was unsuccessful.
at flash.media::Sound/flash.media:Sound::_load()
at flash.media::Sound/load()
at SITE2008_fla::s_34/playSong()
at SITE2008_fla::s_34/onMusic1CLICK()

Error Playing A Song From A Xml File
Hi!
I am trying to play some songs that have been loaded from a XML file.
The XML file is loading everything write.The problem is that when I first run my movie it plays the sound correctly but when I click a button to play another song it stops playing(because I asked to stop) and gives me an error without play another song.


Code:
var xmlLoader : URLLoader = new URLLoader();
var url : URLRequest = new URLRequest("songs.xml");
var Songs :Array = new Array();
var xSongs :XML;

var slc :SoundLoaderContext = new SoundLoaderContext(3000);
var S :Sound = new Sound();
var SC :SoundChannel;

xmlLoader.load(url);
xmlLoader.addEventListener(Event.COMPLETE,onLoaded);

music1.addEventListener(MouseEvent.CLICK,onMusic1CLICK);
music2.addEventListener(MouseEvent.CLICK,onMusic2CLICK);

function onMusic1CLICK(e:MouseEvent):void
{
playSong(0);
}

function onMusic2CLICK(e:MouseEvent):void
{
playSong(1);
}

function onLoaded(event:Event):void
{
xSongs = new XML(event.target.data);
var lSongs :XMLList = xSongs.song.attribute("url");

for each(var Lista:XML in lSongs){
Songs.push(Lista);
}

playSong(1);
music2.visible = false;
}

function playSong(songID : Number):void{

SoundMixer.stopAll();
S.load(new URLRequest(Songs[songID]),slc);
SC = S.play();
SC.soundTransform = new SoundTransform(0.7);
}
and the error message


Quote:




Error: Error #2037: Functions called in incorrect sequence, or earlier call was unsuccessful.
at flash.media::Sound/flash.media:Sound::_load()
at flash.media::Sound/load()
at SITE2008_fla::s_34/playSong()
at SITE2008_fla::s_34/onMusic1CLICK()




What is wrong with this code?

3 Mp3s... 3 Bottons... I Need One Song Playing At One Time
Okay... i have 3 songs and 3 bottons

I need to be able to click button one and play song one... and stop all the other songs

then if i click button 2 i need song 2 to play... and stop playing song 1 and 3 ect ect

How do i do this?

Loaded Swf Song Doesn't Stop Playing
I'm making a small music player that loads remote swf files (containing a song) using the MovieClipLoader class. The swf is loaded into a target clip swfContainer_mc. When the stop button is clicked I just tell that clip to stop using this code:
Code:
swfContainer_mc.stop()
This works locally but when the (same) player is tested online, it fails to work. I added this to the code when the stop button is clicked:
Code:
swfContainer.unloadMovie()
But even that failed to work online.

Anyone got an idea or any pointers where to look first?
Something to do with speficic settings for the Flash player?

Tnx in advance,
M.

Problem Playing Song With Next+preious Buttons (Following Kenny's Tutorial)
I have been following Kenny Bellew's sound object tutorial. I am trying to make a music player with previous and next buttons. Until this point, I was able to make a single song play, pause, and stop, but now nothing plays.

I'm on this page of his tutorial.

Anyways, I have a layer named "Sound Objects." I have input this code in the 1st frame action:

// Sound Objects
mySound1 = new Sound();
mySound2 = new Sound();

I have created a movie clip called "emptyMc" and have dragged an instance of it to the stage and have given it an instance name of "buttonMc"

The action code I have entered for it is:

onClipEvent (load) {
nextSound = 1;
}
//
onClipEvent (enterFrame) {

// -------------------BUTTON PRESS
// -----nextSongButton
_root.nextSongButton.onPress = function() {
nextSound++;
if (nextSound>5) {
nextSound = 1;
}
stopAllSounds();
mySoundPosition = 0;
mySoundPaused = 0;
songName = ["brandon"+nextSound+".mp3"];
_root["mySound"+nextSound].loadSound(songName, true);
};
_root.nextSongButton.onRollOver = function() {
_root.menuText.nextText = "Next Song";
};
_root.nextSongButton.onRollOut = function() {
_root.menuText.nextText = "";
};
//
// -----prevSongButton
_root.prevSongButton.onPress = function() {
nextSound--;
if (nextSound<1) {
nextSound = 5;
}
stopAllSounds();
mySoundPaused = 0;
_root["mySound"+nextSound].start();
};
_root.prevSongButton.onRollOver = function() {
_root.menuText.prevText = "Prev Song";
};
_root.prevSongButton.onRollOut = function() {
_root.menuText.prevText = "";
};
// -----playButton
_root.playButton.onPress = function() {
stopAllSounds();
songName = ["kenny"+nextSound+".mp3"];
if (mySoundPaused != 1) {
_root["mySound"+nextSound].loadSound(songName, true);
}
_root["mySound"+nextSound].start(mySoundPosition, 0);
mySoundPaused = 0;
};
// -----stopButton
_root.stopButton.onPress = function() {
_root["mySound"+nextSound].stop();
mySoundPaused = 0;
};
// -----pauseButton
_root.pauseButton.onPress = function() {
mySoundPaused = 1;
_root["mySound"+nextSound].stop();
};
}
// END




I have given instace names to all of my buttons (play,pause,stop,previous song, and next song). Then names of the 2 songs I am trying to load are brandon1.mp3 and brandon2.mp3.


So what am I missing or doing wrong?

GMG Audio Player: How Can I Make The Next Song Start Playing Automatically?
I've recently used the following tutorial to create an audio player.
http://www.gmg.com.au/assets/tutorials/flash-mx-audio/

Everything works great, I'm very happy with it. But, another feature that I'd like to add is for it to automatically start playing another audio file (not randomly) when each audio file ends.

The idea behind what I created is as follows, straight from the tutorial:

Quote:




And repeating all that once again for good luck:

http://www.gmg.com.au/assets/tutoria...-structure.gif

From left to right: we have a media-controller SWF file sharing out our controls to a second SWF file that has our audio media in it which is loaded and displayed by a third SWF file. Get it? Got it! Good.




So, in essence, what I need to do, but am unable to figure out, is to have the end of the audio file in the second SWF trigger the third SWF to gotoAndStop to a specific frame. I'm not sure what code to use, or where to put it.

Please take time to look through the tutorial, as I followed it to a "T":
At very least please view this page in order to get a better idea of how my player is structurally created:
http://www.gmg.com.au/assets/tutoria...o/page-02.html

Thanks in advanced for the help!
Steven

Multiple-song MP3 Player Using AS3
I'm working on a page coded with AS3 (using Flash CS3) and am working on an MP3 player with multiple songs placed in a movie clip on the main timeline. In my online search, I've run across many tutorials for an AS2 mp3 player, but none in AS3. I'm not really interested in embedding an outside SWF, since I really want to get in and get my hands dirty so that I can learn and understand the code more for it.

If anyone's aware of any source code for an AS3 Flash mp3 player, please give me a gentle shove in the right direction!

Thanks yall!

LoadMove - Multiple SWFs, Multiple Scenes
Hey everyone,
I have multiple swf's, each of which as multiple scenes that must be viewed in sequential order whether the user is traveling forward or backward in the project as a whole. Is it possible to return to a particular scene within a swf using loadMovie?

I have tried this: loadMovie("moviename.swf", framelable); to no avail. The only solution I have found is shuffling the scenes and loading a second swf to the server with the scene I need moved to the beginning of the swf. Is there a better alternative?

Thanks

[CS3] A Question About Using Multiple Scenes Or Multiple Movies...
If I wanted to creat a personal site, with say my BIO, Resume, etc, and I wanted to use a format similar to what 2advanced.com uses. Would it be best to use multiple scenes or multiple .fla documents.

The idea is, that when I have a user click a button, or a menu item or whatever, it takes them to a different section of my site, but I want a seemless transistion between pages.

Does that make sense?

Multiple Movie Clips On Multiple Layers (Playing Problem)
Hi dears,

I am also new in flash users. I have created some movie clips and want to play in “mcmovie”. All movie clips are on different layers i.e. movie clips are as follows:

1.mccommercial
2.mccorporate
3.mcenvirnomental…etc

I placed these MCs in on layer1 frame1 mccommercial, on layer2 frame2 mccorporate, on layer3 frame3 mcenvironmental and so on.

I want to play all movies’ clips one by one i.e. mccorporate should be played after completing mccommercial and playing last movie clip, it should be start from beginning.

I will appreciate, if somebody could do me a favor in this regards.

Thank you,


Yasin

I Want To Play My Song..when I Click The Song Button.....
After playing an animation a song starts and i have a button where if i click, another song starts playing and previous one stops like that i want several songs to be played by clicking the desired button for that particular song.....someone gave me following action script but i think it works in flash MX only But i m Using Flash 5....and i want it in flash5..is there anyone who can help me....pleeeeeze..!

ss = new sound();
function loadnewsound (newone){
ss.loadsound(newone,false);
ss.start();
}
loadnewsound("track1.mp3);

//then on the button i have put
on (release){
loadnewsound("track2.mp3");


pleeze help!!!!

Play Song And Show Scrolling Song Name
Here's the scenario, I want to a have song be loading when the page loads. I want there to be a start and stop button and i want a change song button (the song that plays next could be random or in a certain order i dont care). I also want a movie clip im guessing that shows the song title (Mabey an empty symbol thing?) of each song. I would like the song title to scroll contiuously if thats at all possible but if not its no problem.
~Thanks

Playing Different Scenes
Does anyone know how to tell flash to play a certain scene within a movie?

Is it the gotoAndplay or nextscene? Which ever it is, I want it to play scene 3 when one button is selected and say scene 4 when another button is selected and so on.

Thats what I cant figure out.

Thanks.

Playing Scenes
is it possible to play a scene2 when a button is clicked which is placed on scene1.

The code wht i have written is:-
on release()
{
gotoandplay("Scene2",1)
}

Scenes Not Playing
I have a Flash MX Movie with about 17 scenes. At the end of each scene you press a button and are taken to the next scene. The problem is, after the 5th scene, when you press the button to go to the 6th scene, it goes to the 6th scene, but WON'T play the timeline. It just stops on the first frame of the 6th scene.

The same goes for scenes 7, 8, 9 etc. Why?

Playing Scenes
I have a Flash MX Movie with about 17 scenes. At the end of each scene you press a button and are taken to the next scene. The problem is, after the 5th scene, when you press the button to go to the 6th scene, it goes to the 6th scene, but WON'T play the timeline. It just stops on the first frame of the 6th scene.

The same goes for scenes 7, 8, 9 etc. Why?

Playing Scenes
Hi
I have about 14 scenes in my flash movie and for each scene I have a button that when you press it will take you to the next scene. Here is the problem, when I press the button to the next movie it works for all scenes until it gets to scene 12 it just stops playing for no reason, it pauses, it actually does not play, and when I press the button on scene 12 to go to scene 13 it also pauses and does not play, and even scene 14, they all just pause after playing scene 11. My movie is very long, it’s at least 15 minutes long, every scene takes about 1 to 3 minutes playing, and yes I did check my action scripts, there is nothing wrong with my action scripts, I only have "play" in the action script for my scenes. I am having a lot of trouble figuring this out, can anyone please help me?

Playing Scenes
I have two movies and am using 10 scenes for each of my movies. I also have a button for each scene that when you press it it will take you to the previous scene. I am trying to make the button in the first scene of the second movie makes you go to the last scene, which is scene 10, in the first movie. Here is what am using for the button:

on (release) {
loadMovie("movie1.swf",0);
}

Everytime I press the button in the first scene in the second movie, it takes me back to the first scene in the first movie, but I want it to go to scene 10 in the first movie, how do I make it do that? Can someone please help me?

Playing Different Scenes
All,

I am a newb when it comes to playing movies and building websites in flash. I have created a movie which basically is nothing more than an intro to the site. What it does is a shape tween with a box and then it has two movies inside that which also are more shape tweens of two more boxes. What I am trying to do is load this movie for animation of the background for my flash website. Once this is done I need to be able to play scene 2 which has all my content and menus. I have gotten it to work but it does not work. It will gotoAndPlay("Scene 2", 1); but it keeps looping on the same movie and does not actually go to scene 2. I am pretty sure what I need to do is have a listener for the mv_left_info movie to be finished and then go to scene 2 but I do not know how to do this or if this is even correct. If anyone has any suggesstions please let me know. Thanks.

Jason

Scenes Playing Over And Over Again
I am a newby at actionscript and am finishing a beta version of a flash file. If anyone would like to tell me why a scene won't stop playing even though I have added a stop action...I would appreciate it. I tried to make duplicate symbols, and every time I do that the first symbol changes..Is this when you use swap?

[CS3] Help With Using Multiple Scenes Vs Multiple Movies
Hi,

I wanted to create a personal site using Flash CS3. I wanted to a site with different sections outlining different things (obviously). I wanted the site to behave similar to 2advanced studios' site (2advanced.com)

Does that make sense? Do you guys think it's best to use multiple movies or multiple scenes using this technique?

All Scenes Playing At The Same Time
In my Flash movie all three of my scenes are playing at the same time. When the movie loads it looks like all three scenes begin playing at the same time and I can't figure out why. I have tried various coding issues and made sure that all Scenes had a stop command on the first frame. Does it matter if a movie in frame one of a scene doesn't have a stop command in it's first frame....???

The code in my scenes is as follows:
Scene1:
stop ();
fscommand ("fullscreen", "true");
--there is only one frame here with two layers that have embedded movies and action script making them play in the right order
Scene2:
the first frame is labeled "secondSceneLabel" and referenced from a button inside a Scene 1 movie with the code:
on (release) {
_root.gotoAndPlay ("secondSceneLabel");
}
then the Scene2 frame 1 has the following code:
stop ();
with (_root.REsituationMenuClip.fallingBoxes) {
play ();
}
Scene 3:
the first frame is labeled "thirdSceneLabel" and referenced from a button on the main timeline of Scene2 with the code:
on (release) {
_root.gotoAndPlay("thirdSceneLabel");
}
then Scene 3 frame one has the following code:
stop ();
with (_root.approachMenuClip.fallingBoxes) {
play ();
}

I don't know if that was extraneous information and there is something unrelated to this code causing the problem .Maybe it is really simple and I am just overlooking it . Please help when you can.
Thanks,
Christine

Playing Random Scenes
I am trying to set up a quiz that will ask 10 questions each time it is played, but will draw those questions from a pool of a hundred or so. What is the simplest way of having the program 1) go to a random question picked out of a pool, 2) only picking that question once per quiz.

I have literally years of experience with Director and literally minutes of experience with Flash, so I understand the concepts but have no idea how to carry them out in this program. Any help is greatly appreciated.

Playing Music Across Several Scenes....
I am trying to add music to a site, and I followed the Flashkit tutorial "Playing Background Loops Continuosly Across Scenes" successfully. It works, but the music swf takes quite a bit longer to download, so it doesn't start playing until well into the movie. I've got a "loading" animation at the top of the movie - is there a way I can link it to the Level 1 swf, and not just a frame within the Level 0 swf?

Thanks....

Julia

Controlling And Playing Scenes
i'm having trouble playing and controlling scenes. I have a preloader that is in a "preload" scene and then a "main" scene. Basically when the contents of "main" have been loaded by "preload" then it gotoAndPlay("main",1);

What's happening is that the "main" scene is just showing up, and it's not playing any of the animation in the timeline of the scene.

Mulitple Scenes Not Playing :-(
Hi,

I have the following code on a button release:

gotoAndPlay("Movie 1",2);
gotoAndPlay("Movie 2",2);

It only plays "Movie 2" and just goes through the "Movie 1" line of code and doesn't play the movie. How do I play both movies sequentially?

Thanks!

Tracy

Playing Scenes On Different Levels
I am having a little doing something on my current project. its probly something stupid im not doing right. i have a movie clip in the first scene and inside of the movie clip i call

tellTarget("_level0")
{
gotoAndPlay("sceneName",1);
}

it doesnt play the scene i want, it just plays the next scene in the list. anyone have any idea what im doing wrong?

Randomly Playing Different Scenes.
Hi there, I am creating an animation in Flash that will eventually be turned into a screensaver (using the Screentime application). I want to split the movie into several different scenes, each one telling their own separate little 'story'. When the screensaver appears I want it to start at a random scene then when that has been played, to move on to another randomly selected scene. I know there is a Math.random function in Flash to generate random numbers etc, but is there a way that I could use this to randomly play differnt scenes.

I would preferably like to keep it all in one file (with separate scenes) rather than creating a new movie for each different story.

Thanks for any help in advance.

flamingmongrel

2 Scenes Playing At Same Time
am having this weird thing going on with my flash file - i have 2 different scenes where 1 is supposed to play after a button is clicked, but now the SOUND from the second scene plays at the same time as the first scene. it plays for 3 seconds and then stops.

why is this happening?

*stressed*

Playing Sound Through Out All The Scenes
Currently I'm creating a presentaiton on Flash MX 2004 and I'm facing problem with the sound. Here's the script:

music = new Sound();
music.attachSound("Music");
music.setVolume(10);
music.start(0, 999);

The problem is when it enter to different scene, the volume set back to 100% by default.

So how can I make it remain the 10% for the sound volume for every scenes?

Playing Two Scenes At The Same Time?
Hi,

I've tried to put a menu in an external movie clip and then include it into one of my flash scenes. This doesn't work properly for me. 1) The content changes a little bit when I convert, it's details but important ones. 2) Actionscripts are missing, the stop-function for an example is missing.

As you can notice I'm a beginner!

So, What I want to do is playing the menu as a scene, but "on top" of another scene. In other words, I want to put the menu scene on top of another scene (where all the backgrounds and art work is).

Thanks,
Anyone?

Can't Play Other Scenes After Playing One...
Hi guys, I created 5 scenes. On the first one, I have a stop() script. I also have buttons there that goes to other scnes. On this other scenes, I have a button that goes back to the first scene. However, when I jump into these other four scenes, I can't seem to go back to the first one, or go to any other scene anymore for that matter... Do you guys have any idea how this happened? I call my scenes like this in a button instance...



Code:
on(press)
{
gotoAndPlay("MySceneX",1);
}
Thanks...

Playing A Music Across Several Scenes.
Hi,

I'd really appreciate if anyone could direct me as to how music is implemented into a flash movie so that it can play through out several scenes. I don't however, need any sound control such as play/pause/stop buttons.

The problem
I have got 4 scenes and if I place a sound clip over the stage (on the beginning frame of the first scene) the sound clip starts to play again overlapping the previous one when the player enters scene 2 (even though I have not placed any sound clip on scene 2)

Can anyone advise?

Thanks for your time.

Stylice

Flash Expertise level:
Beginner

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