Rollout / Release Movie Clip Help
I have copied and updated this code (below) and it works as expected :-) ref: MWC linkCan you please advise how I can creat a mouse click event that takes the mc to a different timeline event say to destination frame #65?Please note, I am using multiple buttons and would like the code references for multiple button references.ThanksAttach Codebutton1.onEnterFrame = function() {(fade) ? button1.nextFrame() : button1.prevFrame();}; button1.onRollOver=function(){_root.fade = true;}button1.onRollOut=function(){_root.fade = false;}
Adobe > Flash General Discussion
Posted on: 04/29/2007 07:39:50 PM
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- Release To Movie Clip
- Can You Put A Release Action On A Movie Clip?
- Making A Movie Clip Appear On (release)
- [MX04] Movie Clip On(release) Help..
- On Release Unload Movie Clip
- **Button Help...on Release..movie Clip**
- On Release Function On A Movie Clip
- **Button Help...on Release..movie Clip**
- On Rollover, On Rollout, On Release....etc
- On Rollover, Rollout, Release
- Buttons And On Release Or Rollout
- On MC1 Release, Make Rollout On Another MC?
- Detect Rollout Of Movie Clip
- I Need A Rollout To Trigger A Movie Clip..
- Conditions For A RollOut On A Movie Clip
- Reverse Movie Clip On Rollout
- Conditions For A RollOut On A Movie Clip
- Button Release Affecting A Movie Clip
- How Do I Make A Movie-clip Play On Release?
- How To Play Movie Clip On Release Of A Button?
- Slider Won't Release, And Hit Area For Movie Clip
- Cancelling RollOut Action On Release
- Need A Hand With Rollout/release On Gallery
- [F8] ? RollOver/RollOut/onPress,Release
- Stopping A Rollout Script On(release)
- Rollover, Rollout, Release Cleanup
- RollOver, RollOut And Release Acting Up
- [F8] Help With Rollover And Rollout On Button Movie Clip
- Movie Clip - On(rollOver) On(rollOut) Issues
- Rewinding Movie Clip From Rollout Frame
- Movie Clip That Plays In Reverse On Rollout
- Movie Clip Button RollOut Issue?
- New Movie Clip -- Want To Play At Certain Frame Upon Button Release
- Release A Button, And Be Able To Control A Movie Clip W/ Mouse
- Make Graphic (or Movie Clip?) Appear On Button Release?
- Loading Dynamic Text Using On(release) In Movie Clip?
- Loading Dynamic Text Using On(release) In Movie Clip?
- Playing Movie Clip Symbol After Button Release
- Buttons - Using RollOver, RollOut AND Release At The Same Time?
- McButton Question: Stop RollOut Until Release Is Done
- OnPress In The Middle Of A Rollover/rollout Movie Clip
- [help] Using RollOver And RollOut On A Movie Clip With Buttons Inside?
- Movie Clip/button Issue With Rollover/rollout AS
- Draggable Objects Get Stuck On Pointer When Release Over Movie Clip
- [F8] How To Create Multiple Actions From On Release Of One Button/movie Clip
- Changing Combo Box Highlighted Label On Movie Clip Release...
- Movie Clip Complete Animation Upon Rollout, Not Play Backwards
- How To Play Different Movie Clip Depending On Which Side Of Button You Rollout Of?
- LoadMovieNum To Specific Frame, And RollOver-rollOut Click Release Outside Bug.
Release To Movie Clip
I need to know how to cause a movie clip to appear at a specific place on release using AS. I want it to leave everything else the way it is, so it can't use the main timeline. I hope I'm being specific enough, but if I'm not just ask me to redefine what I mean.
Thank you! Please Help!
Can You Put A Release Action On A Movie Clip?
I want like an on release (like in a button) on a movie clip? Is that possible? is it like the keyboard thing
click.isdown or whatever? Can it be done? I don't want a button put on a movie clip though!
Making A Movie Clip Appear On (release)
I have a scene that has a bunch of text on it with a text button. I wanted to know if there is some actionscript code that when a user presses the text button a movie clip appears on top of the page of text. Or do I have to put the movie clip on a separate layer and make it transparent?
Thanks,
Jeff
[MX04] Movie Clip On(release) Help..
heres the site for a visual...
http://www.carolyngomer.com/NEWSITE/index.asp
the 'buttons' there are movie clips...in the movie clip:
Code:
on (rollOver) {
gotoAndPlay(2);
}
on (releaseOutside, rollOut) {
gotoAndPlay(11);
}
on (release) {
getURL("about.asp");
}
but it wont getURL!! any idea why?!
thanks!
On Release Unload Movie Clip
I have a movie clip that creates confetti when you get to a frame in my movie.
Here is the action that starts the confetti:
numConfetti = 200;
for (i=2; i<=numConfetti; i++) {
confetti1.duplicateMovieClip("confetti"+i, i+100);
}
on the layer beneath that action I have my movie clip with the following actionscript:
onClipEvent (load) {
function reset() {
//generate the random color
R = random(256);
G = random(256);
B = random(256);
colorHexString = R.toString(16)+G.toString(16)+B.toString(16);
colorHex = parseInt(colorHexString, 16);
hairColor = new Color(this);
hairColor.setRGB(colorHex);
//generates random movemtn onscreen
xSpeed = random(3)+1;
ySpeed = (Math.random()+1)*random(5)+1;
if (ySpeed == 1) {
ySpeed = (Math.random()+1)*random(5)+1;
}
direction = random(2)+1;
//randomly places confetti at the top of the screen
position = random(550)+1;
_x = position;
_y = 0;
}
reset();
}
onClipEvent (enterFrame) {
//makes the confetti fall
_y += ySpeed;
directionChange = random(10)+1;
if (directionChange == 1) {
direction = random(2)+1;
xSpeed = random(3)+1;
}
if (direction == 1) {
_x += xSpeed;
}
if (direction == 2) {
_x -= xSpeed;
}
if (_y>400) {
reset();
}
}
This all works fine.
On this frame I have a button to jump back to a previous frame. I need the movie clip of the confetti to unload on the release but its not!! I must be missing something! Here is the actionscript I have on that button:
on (release) {confetti1.unloadMovie()
gotoAndPlay ("turn6b"); stopAllSounds();
}
**Button Help...on Release..movie Clip**
Well, I'm working on my portfolio site, and Im working on the links right now. I have a link "home" heres the script for it.
on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
I have also made a movie clip on a different layer, that I want to play when you click on the "home" button. the movie clip is called home_page
I thought the correct code would be this
on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
on (press) {
_root.home_page.gotoAndPlay(1);
}
It says no script errors, but it fails to work. Can anyone help me? I hope to have my site up by this weekend.
Thanks in advancedd.
On Release Function On A Movie Clip
i got this scramble text effect at this site
http://www.onebyonedesign.com/flash/...ectflash=false
and when u rollover the text it does the scramble text effect i wanted to know if u can also put a on release function and have it load an swf into and empty movie clip
**Button Help...on Release..movie Clip**
Well, I'm working on my portfolio site, and Im working on the links right now. I have a link "home" heres the script for it.
on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
I have also made a movie clip on a different layer, that I want to play when you click on the "home" button. the movie clip is called home_page
I thought the correct code would be this
on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
on (press) {
_root.home_page.gotoAndPlay(1);
}
It says no script errors, but it fails to work. Can anyone help me? I hope to have my site up by this weekend.
Thanks in advancedd.
On Rollover, Rollout, Release
hi anyone!
i canīt have all of the above actions on the same hit area. i have two pictures i wanna use. rollover and rollout functions ok, but the release action refuses to funtion together with the rollout one. it functions if i take away the rollout fuction. rollover and rollout works fine together. rollover and release workfine together. but not all three.
on rollover: picture2
on rollout: picture1
on release: picture2
why canīt the "release" action work together with the rollout one?
the two buttons i work with are different mc.
thanks
cam
Buttons And On Release Or Rollout
hello
ive created a button that should play an animation when you hover over it with your mousepointer and when you click on it that a reversed animation occurs.
however with the down event i have to keep the mousebutton pressed in if i want to view the full reversed animation
so when i click that button like everyone does
(nodbody's gonna keep the mousebutton pressed in when clicking on a link) i only see a glimpse of the reversed animation followed immediately by the initial animation because my mousepointer is still hovering over the button
ive tried solving it with movieclip buttons but unfortunately flash only seems to recognize the same _over and _down events
and i need a release or a rollOut event
im outve ideas
On MC1 Release, Make Rollout On Another MC?
Iīm using MC as buttons for rollover pourposes.
Each MC has a rollOver, rollOut and onRelease actions for itself.
When I MC is pressed, it stays on the over state.
Is it possible to make it go back to itīs UP state when another MC is pressed?
I was thinking on something like this on MC2 (second MC to be pressed)
on (release){
_root.mc1_mc.rollOut();
}
But its not working.
Is there a similar way of doing this?
Thanks a lot
Detect Rollout Of Movie Clip
I need a reliable way to determine that a user has rolled out of the movie clip even when the mouse is rolled out very fast. Any help would be appreciated.
I Need A Rollout To Trigger A Movie Clip..
When you rollover an image it goes from 30% blur to 0% and rollout triggers 0% blur to 30% blur again. Does anyone know how I can do this with action script?
I was thinking maybe a button with rollover - load movie and rollout load movie - but I am struggling with the coding.
please help!!
Conditions For A RollOut On A Movie Clip
I have a movie clip (mc1) which when rolled over, another movie clip (mc2) fades in (sort of like a drop down menu). When you roll off of mc1, mc2 fades away. However, I would like mc2 to stay visible if the mouse is over it. I only want mc2 to fade away if the mouse is rolled out of both of mc1 and mc2 not only mc1.
Hope this makes sense, please help, thanks.
Reverse Movie Clip On Rollout
Hi,
I'm doing something fairly complex for me, but probably pretty simple for some of you.
I have a movie clip of a plant growing. When you rollover a button called sampleText_btn, the movie clip starts playing, and when you roll out of it, the movie clip reverse/un-grows the plant. The problem is, the rollover/rolloff feature only works the first time you rollover. I believe the problem is that the rolloff function reversing the movie clip does not get disabled and it continues to counteract the rollover function of playing the clip forward.
Any suggestions? I tried setting an if/else in the reverse function to make it not go to the previous frame once reaching frame 1, but it did not work. Do I have to set true/false variables or something????
Here is my current actionscript...
ActionScript Code:
stop();
//Define Function plantGrow[url="http://www.russellsresume.com/webdesign/vineGrow04.html"]http://www.russellsresume.com/webdesign/vineGrow04.html[/url]
function plantGrow() {
delete (plantShrink)
plant_mc.play();
}
//Define Function plantShrink
function plantShrink() {
plant_mc.onEnterFrame = function() {
plant_mc.prevFrame();
};
}
//Call Function plantGrow on Rollover
sampleText_btn.onRollOver = (plantGrow);
//Call Function plantShrink on Rollout
sampleText_btn.onRollOut = (plantShrink);
Conditions For A RollOut On A Movie Clip
I have a movie clip (mc1) which when rolled over, another movie clip (mc2) fades in (sort of like a drop down menu). When you roll off of mc1, mc2 fades away. However, I would like mc2 to stay visible if the mouse is over it. I only want mc2 to fade away if the mouse is rolled out of both of mc1 and mc2 not only mc1.
Hope this makes sense, please help, thanks.
Button Release Affecting A Movie Clip
I'm having a bit of trouble with something...
I'm trying to make a release on a button effect another movieclip somewhere on the screen. I assume that I can use the "tellTarget" command, but I don't know how to label the target movie clip so that this will work.
Please Help...
How Do I Make A Movie-clip Play On Release?
I have a button on layer 1. Layer 2, below it, is a movie clip (a bar that extends outward, then down.. text appears respectively based on what button you press).
How do I tell flash to play the specified movie clip on the release of the button? Right now I have a stop action in the top layer/first frame of the movie clip, so it shouldn't run (until the button is pressed).
Also, I would like to put a small "x" in the bottom of the move clip box's description so that when pressed it either deletes the clip so that it goes away completely (maybe dissolves, via some alpha script?).. any ideas would help. I'll figure out how to make it work, I'm just having trouble getting the button/movie clip script working correctly.
How To Play Movie Clip On Release Of A Button?
eh, I thought I knew how to do this...it seems so simple but for some reason my method is not working.
I want to play a simple two frame movie clip(stop action included inside of it, yes, so it doesnt repeat over and over again) on release of a button. so i figure the script should look something like this, where no01 is the instance name of the movie clip and (1) is the first frame of the movie clip.
on (release) {
no01.play(1)
}
that is on release and play(MovieClip) actionscript commands there...but it's not working. i don;t understand why, seems simple enough. so if any one has any ideas and can point me in the right direction, it'd be much appreciated. the sooner the better too. thanks a bunch in advance!!!
Slider Won't Release, And Hit Area For Movie Clip
Any help would be much appreciated!
I'm trying to create a slider that you can *ahem* slide when you click on it, and it will also control the opacity of a seperate movie clip as its dragged. I sorta have it working, BUT, its won't release when I let go of the mouse button.
Code:
on(press) {
startDrag(this,true,0,0,100,0);
}
onClipEvent(mouseMove)
{
var base_opacity = _root.opacity.slider._x;
trace ("base opacity = " + base_opacity);
setProperty (_root.mc_base_skintones, _alpha, base_opacity);
}
on(release) {
stopDrag();
}
Also, I'm looking for a way to make the slider pop to where the user clicks along the sliders path (sorta like a Hit area for a button). Is there a way to do this in a movie clip?
Cancelling RollOut Action On Release
Need some help from some scripting gurus:
I have a button,
It has a rollOver command, a rollOut command, and finally an onRelease command.
Here's the script:
on (rollOver) {
gotoAndPlay ("web");
}
on (rollOut) {
gotoAndPlay ("webout");
}
on (release) {
gotoAndPlay ("webhit");
}
Challenge:
I want to keep the rollOut action from executing if the "release" command executes.
Flash 5, Mac OSX.2
Thanks,
Clay
Need A Hand With Rollout/release On Gallery
hi guys, i have created a sort of 'mexican wave' style rollover here and it works...sometimes. The problem is that when I roll off quickly then the enlarged box doesn't go back to its original size. You'll see what I mean.
Cheers,
Nickelyacht
[F8] ? RollOver/RollOut/onPress,Release
My mind is completely frozen on something that appears very simple yet I'm not getting to effect I want.
I have a Button (text) that I was able to create it to randomly move up-down-sideways, all within about 4-5 frames. It looks pretty cool because it looks like the Button is shaking from an Earthquake. However I only want this to occur upon RollOver and on RollOut I want it to Stop.
Then on Press,Release the Button will bring you to another Scene.
What I did was name my first Instance (button_btn) by double clicking on that it brought me to the Up-Down-Over-Hit field which I Modified that as a MovieClip and called it (Button_clip) then inside that I named the 3rd Instance (Button_mc). this is where I placed my movement effect over the 4-5 frames. On the last frame, I simply placed a goto frame 1 and play [Action] which makes it a constant movement.
So I changed that to start the movement on frame #5 instead and placed a Stop command at frame #1. Thinking onRollOver the Instance would goto frame #5 and start it's effect then onRollOut the command would be goto frame #1 and Stop.
Logically it seems I'm on the right path but it's not working when I test my Scene. I can upload the .fla if necessary.
Thanks
Stopping A Rollout Script On(release)
Hello, this is probably very easy, hopefully someone knows how to kill this function.
i have a script on a movie clip that plays its timeline forward on rollover and backwards on rollout. the script is located on the movie clip itself and looks like this:
on(rollOver){
this.gotoAndPlay(1);
}
on(rollOut){
var speed:Number = 40;
function goprev() {
if (_currentframe == 1 ) {
clearInterval(nIntervals);
//trace("Stop");
}
prevFrame();
//trace("going back");
}
var nIntervals = setInterval(goprev, speed);
}
on(press){
this.gotoAndStop(6);
}
So this MC is on another mc which is on the main timeline. THe parent mc scales up when you onRelease the inner mc. the onrelease code is on the root timeline and looks like this:
stop();
this.theatre.door.onRelease = function(){
theatre.door.gotoAndStop(6);
gotoAndPlay(2);
So after i click on the inner mc it is supposed to stay stopped on its 6th frame, and its parent mc scales up. But after i click on it, the timeline of the inner mc still reverses frames on rollout. how can i make it so it sticks on the last frame on release?
Rollover, Rollout, Release Cleanup
Its been about 2 years since my last post, but I have gotten back into flash, and while working on a site for a local company, I came across a nav idea for their product line. Everything I have coded works great, but was wondering if there was a way to the code a lot simpiler then what I have made it. It currently is using 7 global vars for each button, along with a lot of if statements on each button itself. Basically the buttons have a rollover animation, a rollout animation, and when you click on a button it holds the rollover animation, and will release another button that is being held. I will post the .fla for ease since the code is lengthy. On the main timeline I set the global vars, and each movieclip has its own actions as well. Thanks in advance!
here is the source file:
http://www.mobmototb.com/justin/supe...ash/header.fla
for this interested in seeing the site (still in development ):
http://www.mobmototb.com/justin/supertrak/
RollOver, RollOut And Release Acting Up
This must be a very basic question, but I'm lost on it.
The premise is simple. OnRollOver button 'A' gets color 'X', onRollOut button 'A' gets color 'Y', onRelease button 'A' gets color 'Z'.
Now, ofcourse, when a button gets pressed, it gets a highlight color. But as soon as the user rolls out, the onRollOut part kicks in a changes the color back to 'Y', while it should remain at 'Z' as long as no other button is clicked.
This is a very basic problem, but I'm still asking. Is there a way to solve this easily? Do I need to start using booleans and if statements to fix this?
[F8] Help With Rollover And Rollout On Button Movie Clip
hello,
i only know the very basic actions with flash just so you know.
i have a movie clip on the "over" frame of my button and this works fine, when i rollover the mc plays.
what i need (i think) is some script so that on rollout the movieclip reverses.
please help ive looked everywhere and i can only find old script that doesnt work, im presuming they are for older versions.
thanks
Movie Clip - On(rollOver) On(rollOut) Issues
I've just upgraded to Studio 8 and create all of my buttons for the sites I make as movie clips. I'm having an issue in the on(rollOver) and on(rollOut) states.
It does go to the animation in the movie clip correctly, however, if you mouse over it and out again quickly the frames inside the movie clip seem to "trip over" each other and it seems as though the movie clip loses its place in the timeline.
What's the easiest way to remedy this? Is there a script? Easier way to make animated buttons?
Any assistance is greatly appreciated.
Thanks.
Rewinding Movie Clip From Rollout Frame
Yes, I made a movie clip. On rollover, it plays 2 which is drawing a square around text. I want it to rewind on rollout till the 1st frame. Hope you understood it. How can i?
Movie Clip That Plays In Reverse On Rollout
I have the following code which is applied to the movieclip
on(rollOver){
_root.over = true;
_root.off = false;
}
on(rollOut){
_root.over = false;
_root.off = true;
}
onClipEvent(enterFrame){
if ((_root.over)&&(this._currentframe <= 10)){
this.gotoAndStop(this._currentframe + 1);
}
if ((_root.off)&&(this._currentframe >= 1)){
this.gotoAndStop(this._currentframe - 1);
}
}
I am trying to target the instance for the movie clip as when I apply the code it just plays all the movie clips rather than the instances of the buttons. Could you help me edit the code to target the movie clip that I apply the code too.
Movie Clip Button RollOut Issue?
I am building movie clips to use as buttons. The clip has 30 frames, 15 for a rollover effect, and 15 for the rollout effect.
I was using this code:
on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(16);
}
But if you rollOut before the timeline get to frame 15 it jumps forward and play the entire rollout effect.
What I want is for it to stop at the point of rollout and play back to the starting point.
I hope I making this clear. Of course Thanks in advance for any help. You guys are always great!
TSL816
Release A Button, And Be Able To Control A Movie Clip W/ Mouse
Hello. I'm trying to make a movie where after clicking on a button named maunal, you can control a movie clip with mousemove. Unfortunatly, I can't find the problem in the script. On the button I have:
on (release) {
manual == true
tellTarget ("manual") {
nextFrame();
}
tellTarget ("auto") {
prevFrame();
}
}
On the movieclip I have:
onClipEvent(mouseMove){
if (manual == true) {
nextFrame();}
}
My guess is it's in the manuel == true, but I don't know why. Any clues? Thanks,
-A
Loading Dynamic Text Using On(release) In Movie Clip?
Hey all,
I'm making a site in Flash MX, and I have dynamic text boxes so that the data can be easily changed. For navigation I'm using rollover buttons.
My rollover buttons are actually movie clips. I don't like to use buttons for rollover animations because when you roll off of them, they jump back to their normal state without a smooth transition. This doesn't look too good.
When a user navigates the site and clicks, I want the rollover buttons to load up dynamic text in 2 different boxes (header and content) from a .txt file on the server.
I did this successfully with regular buttons, but for some reason, the exact same actionscript doesn't work with the movieclips. How come? I did this from a tutorial on this site. Heres my code for the movie clips:
Code:
on (rollOver) {
this.gotoAndPlay("roll_on");
}
on (rollOut) {
this.gotoAndPlay("roll_off");
}
on (release) {
loadText = new loadVars();
loadText.load("contactContent.txt");
loadText.onLoad = function(success) {
if (success) {
// trace(success);
scroller.html = true;
scroller.htmlText = this.contactContent;
}
};
loadText = new loadVars();
loadText.load("contactHeader.txt");
loadText.onLoad = function(success) {
if (success) {
// trace(success);
header.html = true;
header.htmlText = this.contactHeader;
}
};
}
Thanks for your help!
Loading Dynamic Text Using On(release) In Movie Clip?
Hey all,
I'm making a site in Flash MX, and I have dynamic text boxes so that the data can be easily changed. For navigation I'm using rollover buttons.
My rollover buttons are actually movie clips. I don't like to use buttons for rollover animations because when you roll off of them, they jump back to their normal state without a smooth transition. This doesn't look too good.
When a user navigates the site and clicks, I want the rollover buttons to load up dynamic text in 2 different boxes (header and content) from a .txt file on the server.
I did this successfully with regular buttons, but for some reason, the exact same actionscript doesn't work with the movieclips. How come? I did this from a tutorial on this site. Heres my code for the movie clips:
Code:
on (rollOver) {
this.gotoAndPlay("roll_on");
}
on (rollOut) {
this.gotoAndPlay("roll_off");
}
on (release) {
loadText = new loadVars();
loadText.load("contactContent.txt");
loadText.onLoad = function(success) {
if (success) {
// trace(success);
scroller.html = true;
scroller.htmlText = this.contactContent;
}
};
loadText = new loadVars();
loadText.load("contactHeader.txt");
loadText.onLoad = function(success) {
if (success) {
// trace(success);
header.html = true;
header.htmlText = this.contactHeader;
}
};
}
Thanks for your help!
Playing Movie Clip Symbol After Button Release
hi, i have two symbols, a button and a movie clip. ideally, after the button is pressed, the movie clip starts to play. how can this be done? i have been able to get this outcome by, in the button, inserting a keyframe in "Over" and putting the movie clip inside. likewise with "Down" (but i am required to hold down the button) .. so, what i would like is just 1 mouse press. but how?
is it?
on ([press, release])
{
something
}
Thanks for the help.
McButton Question: Stop RollOut Until Release Is Done
Hi,
I'm using a movieclip as a button, and I've got it working the way I want, except that I want to prohibit the rollout function from taking place if the release function is playing.
What's the best way to fix that?
Should I set a variable on the timeline and have the rollout function check that status before doing the goto?
Thanks
Code:
this.data_mc.onRollOut = function() {
data_mc.gotoAndStop("_up");
}
this.data_mc.onRelease = function() {
data_mc.gotoAndPlay("_release");
}
OnPress In The Middle Of A Rollover/rollout Movie Clip
Basically I have a movie clip where the user rolls over a graphic and another graphic on the screen goes from small to large. When they roll out, it goes back to small. What I want to do is have it so when they click the first graphic, the second graphic that has become large will do something else. can i put this in the same movie clip and how? thanks
[help] Using RollOver And RollOut On A Movie Clip With Buttons Inside?
I have an mp3 player that sits off stage. There's a tab sticking out for it. When you moust over this tab (which is inside the mp3 player mc) I need the player mc to gotoAndPlay("over"); which is the player animating onto the stage. Then when you rollOut it will gotoAndPlay("out"); Which is the player animating back off stage.
Now I can do all of this easy, but then none of the buttons inside the mp3 player mc don't work because flash thinks the whole movieclip is one big button. How can I get this all to work. I hope that makes sense.
Movie Clip/button Issue With Rollover/rollout AS
I have movie clips on my root timeline that are controlled with onRollover/onRollOut actionscript. Basically, when you rollover it will play the movie clip from frame 2 - 7. When you rollout it goes to frame 8 and plays through to frame 1. On frame 7 of the movie clip is another movie clip that has buttons in it. The buttons do not act as you would expect, and I'm pretty sure it's because of the rollover/rollout actions on the parent movie clip. How do I solve this issue?
Draggable Objects Get Stuck On Pointer When Release Over Movie Clip
Hi, hope someone can help. i've got movie clips that can be dragged around scene and perform a hit test when dropped over the correct target. however, if i release the object over another movie clip that isn't the correct target, the object im dragging gets stuck on the mouse pointer and i have to move the pointer to an empty area and double click to release
im using the following...
Code:
object_mc.onPress=function(){
object_mc.startDrag();
}
object_mc.onRelease=function(){
object_mc.stopDrag();
any ideas? thanks. x
[F8] How To Create Multiple Actions From On Release Of One Button/movie Clip
Hi...this is a basic question but for the life of me can't make this work. Maybe it can't.
But i have a button (inside of a movie) and am using actionscript on the movie clip to control on rollover, release and out. Can i create two actions under one commmand like on (release)???
so the code might look something like this:
on (release) {
_parent.gotoAndPlay(54);
_root.mcMaster.gotoAndStop(3);
}
on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(8);
}
on (release) I wanted to finish the remainder of the mc in which the code resides...and then at the end of playing that jump to a frame in a parent mc. BUT i need to jump to a specific frame in that parent MC...based on the button that is released...so the first instruction for on (release) says finish this mc and then goto and stop on frame 3 of the root.
does that make sense? i know i'm approaching this completely wrong...is there a better way someone could suggest? like play this mc to this point and then jump here.
Changing Combo Box Highlighted Label On Movie Clip Release...
Hi,
I have a combobox and 4 movie clips.The names of the 4 movie clips are Mango,Orange,Grapes,Melon.I have 4 labels in the Combo box called Mango,Orange,Grapes,Melon.The data for the combo box is mango, orange,grapes,melon respectively.Now when i click and Release these movie clips,i want the combo box to highlight the clicked movie clip label.I have provided the Labels and the data for the combo box by using the Properties Inspector and NOT BY using the actionscript.
For example,if i clicked the Mango movie clip,i want the Mango label to be highlighted.If i click on the Orange movie clip, I want the Orange label to be highlighted.If i click on the Grapes movie clip, I want the Grapes label to be highlighted and If i click on the Melon movie clip, I want the Melon label to be highlighted.
I would greatly appreciate it if anyone can help me with this problem.Thanks in advance.
Movie Clip Complete Animation Upon Rollout, Not Play Backwards
I have been trying for several days now to get a movie clip I'm working on to continue animation if the mouse is moved off of the clip before it finishes. I worked through the tutorial to get the clip to play backwards instead of simply jerking to the first frame, and although this is somewhat helpful, what I really need is for the movie clip to continue its full animation once, like I have seen on some menus (for example, when you move the mouse down a nav bar and the buttons leave a 'trail' after the mouse as each one completes its animation). Thank you in advance for any help you can give me.
How To Play Different Movie Clip Depending On Which Side Of Button You Rollout Of?
I am trying to build a series of large buttons where when one is rolled over it grows and the other three buttons move to the side. It's supposed to be like this: http://www.sony.com. This cannot be achieved with individual movie clips because they wont react to one another. So all the animation has to be done in one movie clip. I thought of doing it with a series of movie clips overlapping each other that play when you roll over a certain invisible movie clip, but I dont think that will work. How can I do this? Is there a way to make it play a different movie clip depending on which side of the button you roll out of? Something like Rollout.left or something like that?
LoadMovieNum To Specific Frame, And RollOver-rollOut Click Release Outside Bug.
Hi,
I am puting a photography website together, and am having a little trouble linking thumbnails, which are contained in a SWF file with its own menu, to the larger versions of the pictures contained in another SWF. The way I have it set up is-
the code for the picture button is-
on (release) {
loadMovieNum("e.swf", 50);
}
This loads the slideshow external SWF file, into level 50, which replaces the current movie which was also in level 50. However- the problem is- it loads the movie from frame one- and I want it to load the movie and stop at frame 44, where the larger version of the picture is.
I want it to be something simple like- loadMovieNum("e.swf",50,44) something simple that wont mess up the way i've set things up- I need the movie to load into level 50, and start at the 44th frame.
How can I do this without a completely different strategy?
Second, I have a slight bug that I cant seem to get rid of-
I have an info bttn on my slide show SWF, and i set it so on rollOver, it jumps forward two frames, which is a frame with captions on it- and on rollOut, it jumps back two frames, to the original picture- The bug is- if the user clicks on the info bttn, and releases somewhere outside of it, it completely messes up which frame it returns to- like it forgets to rollOff and return to its original position or something. Any suggestions?
The code I have for this is simple- and because I dont know how to tell it to go forward two frames, i just repeated next frame- as you can see-
on (rollOver) {nextFrame();nextFrame();
}
on (rollOut) {prevFrame();prevFrame();
}
Thank you.
Brian Wytcherley.
A rough version of the site is online at www.iwontgiveup.com
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