Setting Stage Dimensions
Hello,
Is there a way to set the stage dimensions from the code? I can set the stageWidth and stageHeight properties, but when I read them back, I still see the values set in FlashDevelop project options dialog.
Thanks.
ActionScript.org Forums > ActionScript Forums Group > ActionScript 3.0
Posted on: 11-09-2008, 09:09 PM
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Setting The Stage Dimensions And Color
Hi guys
How can i set (Initialize) the Height , Width and background color of the main Stage with action script ?? Is this possible without using the Graphical tools
Setting Image Dimensions
I am trying to incorporate a blurred transition with images using photoshop and flash. Thats the easy part and is already taken care of. Check out my beginner site. At the bottom is a picture of my head (LOL).
My ultimate goal is to use actionscript or whatever i have to soi that when the mouse is over the image, it not only fades into the picture, but enlarges the picture.
Can i do this?
All help is appreciated
I have attached the FLA file.
Setting .jpg Loaded Dimensions
Hello,
I know how to load .jpg's but they stretch over the whole screen. How do you set the dimensions to reflect the actual dimensions of the .jpg?
Setting Browser Dimensions
Can anyone tell me how to set the dimensions of my browser window to a size of my choosing, without having to use a pop-up or a secondary window.
Setting .jpg Loaded Dimensions
I am trying to load a .jpg into my flash, and when I go to publish it stretches the image instead of keeping it to its actual dimensions
Setting Browser Dimensions?
Anyone know how to make a new browser window open into predetermined dimensions? The goal is to click and have a jpg image pop up in a new browser window, I want to make sure that it pops up in a window that fits the jpg size. I don't know what I need to put in the code to do that.
Thanks in advance for the help!
Nebraska girl
Setting Dimensions… Heeelpppp
I am busy designing the basics for a website on Flash MX 2004 with very minimal knowledge.
The problem is that I cannot set the page size (Ctrl+J) to different dimensions for each individual frame. I am beginning to question if whether it is even possible to set the page size individually under a different frames.
Could you flash boffs please help me, as setting up this site is quite important. This would make me very happy and maybe you all could help me even further.
En Iesous, hagios awaiting helpful replies
Setting .jpg Loaded Dimensions
I am trying to load a .jpg into my flash, and when I go to publish it stretches the image instead of keeping it to its actual dimensions
Setting GetURL Window Dimensions
Hello,
I'm using a getURL command (from Flash) to launch/open an html page that then plays a QuickTime movie. How do I specify the dimensions of this html page? How do I tell it to not have any scroll/menu bars or other browser stuff and be just a plain window?
This is how it looks now:
on (release) {
getURL ("movie.html", "_blank");
}
Setting Dimensions In The Flash Window
Fellow Flashers,
Many sites have a standard html page for their index page with just one button which launches the flash site. When the site is launched, it is opened up in a completely stripped down browser window (there are no forward backward buttons or address bar etc.).
How do I specify a flash file to open in a separate window, and how do I set properties and dimensions to this window?
Help is very appreciated.
Thanks.
Problem Setting Dimensions Of My Class
Hey,
I am having a problem setting the dimensions of my custom class, Link. (Link extends Sprite)
I have a Bitmap class being added to my Link class every time one is instantiated, which takes a loader's content to display the external image.
I find this problem REALLY strange, but when I set the dimensions of my Link class within ITSELF:
public class Link
{
public function Link()
{
this.width = [number];
}
}
... it works just fine with the bitmap in there and everything.
However, when I set the dimensions of the image outside of the class, on an instance of my Link class, my Link just disappears.
link:Link = new Link(image);
addChild(link);
link.width = [number]; // *pop* disappears
Why is this happening?
In my project, I am making sure that the loader inside my Link class has completed loading before I set the size outside of the class using the event handler for that.
Thanks,
Andrew Merskin
Displaying A SWF At It's Original Size Without Setting The Dimensions
Hi All
This sounds such a simple request, but doesn't seem to work.
Basically I'm allowing the user to upload their own SWF files to their web
site via a web browser (ASPupload).
I don't want to limit the dimensions that they have to use in their SWF
files so I want to simply extract and display their chosen SWF file without
specifying the width and height of the file. For some reason IE can't
handle this and displays a very squashed representation of the SWF, eg my
code is currently:
<TABLE CELLPADDING=0 CELLSPACING=0>
<TR><TD ALIGN="CENTER" VALIGN="CENTER">
<OBJECT CLASSID="clsid27CDB6E-AE6D-11cf-96B8-444553540000"
CODEBASE="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#3,0,0,0">
<PARAM NAME="SRC" VALUE="skins/<%=mymoviefilename%>">
<PARAM NAME="LOOP" VALUE="0">
<EMBED SRC="skins/<%=mymoviefilename%>"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/"
TYPE="application/x-shockwave-flash" LOOP=0>
</EMBED>
</OBJECT>
</TD></TR>
</TABLE>
If I simply add the exact WIDTH and HEIGHT dims of the SWF file to the
OBJECT tag then it works fine.
Unfortunately ASPupload can only extract the height and width dims of JPGs
and GIFs so I can't even extract and dynamically add the dims at the same
time either.
Please note that I have already tried the PARAM="SCALE" VALUE="NOSCALE" and
this seems to create a cropped version.
Does anybody know of a way round this?
Many thanks.
Rgds
Robbie
Displaying A SWF At It's Original Size Without Setting The Dimensions
Hi All
This sounds such a simple request, but doesn't seem to work.
Basically I'm allowing the user to upload their own SWF files to their web
site via a web browser (ASPupload).
I don't want to limit the dimensions that they have to use in their SWF
files so I want to simply extract and display their chosen SWF file without
specifying the width and height of the file. For some reason IE can't
handle this and displays a very squashed representation of the SWF, eg my
code is currently:
<TABLE CELLPADDING=0 CELLSPACING=0>
<TR><TD ALIGN="CENTER" VALIGN="CENTER">
<OBJECT CLASSID="clsid27CDB6E-AE6D-11cf-96B8-444553540000"
CODEBASE="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#3,0,0,0">
<PARAM NAME="SRC" VALUE="skins/<%=mymoviefilename%>">
<PARAM NAME="LOOP" VALUE="0">
<EMBED SRC="skins/<%=mymoviefilename%>"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/"
TYPE="application/x-shockwave-flash" LOOP=0>
</EMBED>
</OBJECT>
</TD></TR>
</TABLE>
If I simply add the exact WIDTH and HEIGHT dims of the SWF file to the
OBJECT tag then it works fine.
Unfortunately ASPupload can only extract the height and width dims of JPGs
and GIFs so I can't even extract and dynamically add the dims at the same
time either.
Please note that I have already tried the PARAM="SCALE" VALUE="NOSCALE" and
this seems to create a cropped version.
Does anybody know of a way round this?
Many thanks.
Rgds
Robbie
Set Stage Dimensions On The Fly?
I'm doing a popup flash image viewer and was wondering what the easiest way to do this would be. (using mx04)
I'm passing the image width and height to the swf as well as the html that renders it, so... can I somehow resize the stage to fit the entire image, or set the stage width/height when the movie loads?
Is there a publish setting trick that will resize to a dynamic clip once it's loaded?
My solution right now is to limit the image size to 1024x768 (which is the current static stage dimensions,) loading the image to a holder clip at 0,0 and then resizing the browser window to the image's dimensions. I haven't gotten that far yet, but I'd like to be able to support any size image, large or small.
I could just do a boring html image viewer, but I want to layer other swf's on top of the user image swf, as well as have a preloader for the image, since most images will probably be around 100k for this project.
Thanks for any ideas &/or help!
Stage Dimensions
hi!
is the stage dimension really limited to 2880*2880 or there are ways to get rid of that?
I changed the width and height values in the html but at 4000 px circa the pictures are cutted anyway.
any idea?
thanks
m
Modify Stage Dimensions
Is it possible in Flash 8 to modify the dimensions (width and height) of the stage with ActionScript ?
If it is not possible with ActionScript, is it possible any other way ?
I know that it is possible to modify the width and height properties of the "embed" tag in html, but I don't think that modifies the stage dimensions, but modifies the whole swf dimensions.
I want to modify only the stage, not the content (for example, I want the stage to be bigger, but I want the text inside the swf to be the same).
Changing The Stage Dimensions
Hey guys i'm creating a site that requires a large stage size(800 x 1167). My problem is when i switch to certain links of the site the content only fills up about half the stage size. Is there a way to change the flash stage size throughout my movie via actionscript or other methods i'm not aware of?
Here is the URL.
http://arcmediasolutions.com/onerecordings/
notice the homepage takes majority of the stage, but if you hit any of the other links there will remain a huge bottom portion that is not being used.
Control MC Dimensions On Stage
Can you control the dimensions (w, h) of a MC that's placed on the stage (and not created via actionscript)? I'd like to change the height and width of a MC that's on the stage via flashvars, is this possible?
Stage Dimensions As MC Boundaries
Hi,
I just saw someone's hit test problem get solved based on two MCs being hit tested.
See Here
What is the best way to go about hit testing the stage boundaries? Say, if you want objects to bounce around the stage endlessly. Thanks.
Loader + Stage Dimensions
I am trying to have a MovieLoader.swf loader load an arbitrary Flash movie, coolMovie.swf, and play it using the Loader class. In particular, coolMovie.swf could be an AVM1 movie as well as AVM2, and I want to be able to resize Loader however I want.
However, it seems that the loaded content, coolMovie.swf, can look at stage.stageWidth (or stage.width in AS2) and get the stage width of MovieLoader.swf! For example, this is problematic when coolMovie.swf uses the popular v-cam code snippet, which resizes the movie based on the value on stage.width, always trying to force itself to take up the entire stage.
This seems like a violation of trust -- loaded movies should not be able to know or care about the width of my stage, if I don't want them to. If only I could provide a stage width and height to the child movie, or force it to use its own stage width and height -- but there doesn't seem to be any way to do this, as far as I can tell. Does anyone have any ideas?
Edited: 02/17/2008 at 10:08:01 AM by mrwelsh
Tracing Stage Dimensions
Hey y'all, I'm sure this is an easy one...
How do I trace stage width and height in AS3? I traced stage.width, and it gave me the width of the artwork, not the stage.
dp
Changing Stage Dimensions
Hi,
I am hoping this can be done and also for some direction as I have no idea where to start and AS3 is still pretty new to me so please be kind.
I have two swf's both of which have been compiled for AS3 Flash player 9 etc:
intro.swf
banner.swf
The intro.swf is a flash video and works exactly how I want it too however when it finishes it just rewinds itself and then waits for the user to click play again (Note the majority of code is in a Class file). Ideally what I want is when it finishes it opens the other swf (banner.swf) which I am not entire sure how to do in AS3. The other issue I have is the stage dimensions of both swf's.
Intro.swf = 500 x 440
banner.swf = 800 x 300
Keeping in mind that this will be delivered on the web I don't want huge white space around the banner.swf when it plays. Is there a way in which after the intro finishes it loads in the other swf then determines the content dimensions and changes the stage dimensions?
What I am looking for help on?
How to tell the intro.swf when the video has finished to load banner.swf
Get flash to change the stage properties from 500x440 to 800x300
I look forward to any help provided.
Kind regards
David
Lock The Stage Dimensions
Hey everybody, this is my first post, but I've used the forum alot, and it's amazing how helpful everybody is.
So I'm creating an online catalog. The way it works, is I have a main FLA which I call "catalog.fla". Within that, there is a MovieClip that calls other SWFs, which represent each page of the catalog.
The SWFs that are called have 2 MovieClips, each one loads a JPG into it. The first loads a 368x440 JPG, and the 2nd loads a 1104x1320. I want the Stage for the SWF to remain the size of the smaller JPG (368x440 pixels), but because the Stage stretches to fit the largest object, it ends up messing up the look of the main page, "catalog.fla".
What I need to know is if there is a way to make the Stage stay the same size no matter what. So the SWF Stage will not stretch to fit the larger JPG, but, instead it shows only a part of the larger JPG (although the whole JPG is there, just not shown (almost as if it was clipped)).
Any help would be GREATLY appreciated.
ps. I found another post that sounded right, but it didn't seem to work... That post was http://www.actionscript.org/forums/s...ight=lock+size
Thanks again!!!
Stage Dimensions From HTML
Hi you guys,
Quick question for you guys...
I've created a pretty nifty player. It could play videos up to whatever size, smaller or most likely bigger. However! my stage is 600x600 lets say... Is there a way through html or flash, AS - whatever - where I could reduce or increase the size of the stage without resizing the content within flash?
Thanks!
AS3 - FlashDevelop And Stage Dimensions
I am currently using FlashDevelop for building AS 3 projects and have one question. How can i set the stage height and width since there is no timeline and document properties in FD like those in Flash IDE. If i trace from FD current 'stage.stageHeight' and 'stage.stageWidth' i get 367 and 571 values but how can i change that dimensions?
thanks,
best regards
RotationX, And Y And Stage Dimensions Bug
Hello, I am trying to crate animations using the new properties rotationX, rotationY and rotationZ. So since they are new there isn't much info on the web and I found a really nasty bug. So rotationX (for example) is working all fine it rotates the object and everything looks ok, but after I change the stage dimensions it ignores the new x and y coordinates of the movie clip and animates using the old positions, here is a simple example that illustrates what I said:
Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
side.addEventListener(Event.ENTER_FRAME, onEnter);
function onEnter(e:Event):void
{
side.x = stage.stageWidth / 2;
side.y = stage.stageHeight / 2;
side.rotationX += 4;
}
Basicly i rotate a mc on the stage using rotationX and I've added some stage properties (scaleMode and align) and when I resize the stage the mc is positionned correctly but the rotation has different perspective.. does anyone have an explanation about this problem? Thank you.
Getting Actual Stage Dimensions Of Loaded Swf
I have an container mc which acts as a kind of preview window for loaded swf files. The loaded swf's need to scale to either the width or height of the container mc (depending on which is the greater) and maintain aspect ratio. The problem I have encountered is that if I load in an swf and retrieve its _width or _height to determine what percentage it needs to scale, if there is no content on the first frame then it reads it as 0 when in fact I need the actual stage size of the swf and not the content width when it loads in? can anyone give me any pointers?
I also would like to disable any fscommands that may appear in frame 1 of the loaded swf (as this interferes with the _root swf) - is this possible?
Quick Question: Stage Dimensions
Just out of interest, what stage dimensions are people using? I use 800 by 600 but I never really considered the best size that works and looks best. Any comments very welcome
Thanks
Flash Develop And Stage Dimensions
I am currently using FlashDevelop for building AS 3 projects and have one question. How can i set the stage height and width since there is no timeline and document properties in FD like those in Flash IDE. If i trace from FD current 'stage.stageHeight' and 'stage.stageWidth' i get 367 and 571 values but how can i change that dimensions?
thanks,
best regards
Change Dimensions Of Flash Stage
Is there a way to change the shape of the stage? Say if I wanted to not have a square work area but have a triangle or L-shaped area (for arguments sake).
Aligning Based On Stage Dimensions
I know this topic has been covered already, but I'm still hazy on it and why my scripts aren't working.
I'm trying to write a class that simply positions and resizes display objects. I find myself frequently centering things on the stage, so I was trying to write a class to do it more easily. But I keep getting the "1119: Access of possibly undefined property width through a reference with static type Class." error, and another for the height.
It's my understanding that for a class to access the Stage object's properties, it has to be a displayobject and it has to have been added to the display list. Is that right? So the class will have to inherit movie clip or sprite or something similar?
I've tried that, and I'm still getting the same errors.
ActionScript Code:
// Main.as - document class
package com.testFiles
{
import flash.display.Sprite;
import flash.display.Shape;
public class Main extends Sprite
{
var clipMover:ClipMover = new ClipMover();
var square:Shape = new Shape();
public function Main():void {
drawSquare();
centerSquare();
}
private function drawSquare():void
{
with(square)
{
graphics.lineStyle(0,0x000000, 1);
graphics.beginFill(0x000000, 1);
graphics.drawRect(0, 0, 100, 100);
graphics.endFill();
}
addChild(square);
}
private function centerSquare():void
{
addChild(clipMover);
clipMover.centerOnStage({target:square});
}
}
}
ActionScript Code:
// ClipMover.as -- the displayobject manipulation class
package com.testFiles
{
import flash.display.Stage;
import flash.display.MovieClip;
import flash.display.DisplayObject;
public class ClipMover extends MovieClip
{
public function ClipMover():void { }
public function centerOnStage(settings:Object):void
{
var displayObject:DisplayObject = settings.target;
trace('Centering: '+displayObject);
displayObject.x = (Stage.width / 2) - (displayObject.width / 2);
displayObject.y = (Stage.height / 2) - (displayObject.height / 2);
}
}
}
I'm sure this is something simple, but I'm stumped. It seems like there should be an easier way of doing this since the Stage is such a universal thing. (Then again, I'm still new to object oriented programming.)
Finding Absolute Stage Dimensions
In a sample app, I'm using a [SWF] meta tag to hardcode the dimensions as 520x630. However, depending on the graphics I draw in my main sprite, main.height or main.stage.height (is there a difference?) can be 900+ pixels. How can a sprite have dimensions larger than the visible area of the SWF? Is there anyway to dynamically determine the size of the visible stage? I want to avoid hardcoding the WxH everywhere when I layout sprites.
Quick Question: Stage Dimensions
how do I access stage and its width and height in AS3?
I need something like this
myMovieClip.x = [ stage width / 2 ]
how do I write it?
thanks!
Stage V Screen Dimensions (and Co-ordinates)
I am having a real headache trying to find information about stage v screen sizes. Creating .fla files, my default stage size is 55x400 pixels. This stage sits in the middle of my screen surrounded by workspace. Viewed as a .swf, the movie fills the screen. Moving objects will happily move around over the entire screen. Fixed objects are positioned within the 550x400 pixel limits.
I tried resizing the stage at 1100x800 pixels (four times the default?). The stage is larger, but I can't see what I'm doing!
Suggestions on how can I utilise the whole screen?
I would also like to be able to place objects using coordinates. Is there any way I can do this outside the default stage size?
I have searched through a number of manuals but have found no references to help with this. This may be because it's so fundamental that I'm supposed to know it - unfortunately, I don't!
Help gratefully received.
Help Limiting The Published SWF's Dimensions To Those Of The Stage
I've run into a problem in the "Programming an RPG" tutorial from SeiferTim, but it's a problem that affects all of my Flash use. In the tutorial, the author has you move a movieclip off the stage (-50, -50) in order to get rid of it, but when I publish the SWF and enlarge the display window, the graphic is hanging out at (-50, -50), which is visible.
My question is: is there any way to limit the boundaries of the published SWF to whatever the size of the stage is?
Stage Dimensions Get Messed On Resize
I got this script, which creates a centered rectangle in my movieclip to be used afterwards as the container of a photo gallery interface.
Code:
var squaretwo:Sprite = new Sprite();
squaretwo.graphics.beginFill (0x333333,0.6);
squaretwo.graphics.drawRect(50,50, stage.stageWidth-100,stage.stageHeight-100);
squaretwo.graphics.endFill();
square.addChild(squaretwo);
This works perfect when I launch the thing from the movie in its original state. But If I happen to resize it (particularly if the resized display area has different proportions), the whole thing goes awry. It goes off the center and, depending on the case (I don't seem to find a consistent rule here that determines the behavior), draws a rectangle thay may be bigger or smaller than the intended size.
Any ideas on how to correct this?
Note: If the square is displayed and I resize the screen there is no problem, but if I close it, resize the screen, and then open a new one, it gets messed up.
Code For Changing Stage Dimensions?
Well, the title sums it up pretty well... Is there some action script I can use to adjust the actual dimensions (width and height) of the stage while my flash movie is running?
My project: I just got a mac mini and I'm currently learning how to make Mac Dashboard Widgets. Since I only know how to do flash - that's what I'm using. Unfortunately, the mac dashboard does not support transparent backgrounds for swfs. Hence, it would be nice if I could have the actual stage dimensions change according to the dimensions of my movie clip (in my current project) - maybe this will create the illusion of a transparent background?
Thanks for all your answers.
Draggable Object Within Stage Dimensions
I've got a simple draggable box, but when it's dragged about the stage, I don't want it to "disappear" if part of it is beyond the boundaries of the stage (in my case 780x412). Is there any way to stop a draggable object from "vanishing" beyond the border?
Thanks!
How To Obtain Stage Dimensions Of A Clip From AttachMovie?
I'm loading SWF files dynamically, and wish to find out the stage dimensions of the attached SWF files.
However, using _width and _height of the MovieClip only returns me the visible width and height. So if the first frame of my SWF only occupies 50% of the stage height, I would be getting the wrong stage height.
Any ideas on how to retrieve the values accurately?
Thanks
Javascript Div Show Results In Wrong Stage Dimensions
Hi there,
i am having some problems with the IE6 and IE7.
The following problem does not happen in FF, Opera and Safari.
I have a <div style="display:none"></div> box in which an Flash Object is located.
With javascript this <div> gets displayed and so the flash object runs as normal from now on.
I am working width the dimensions of the flash, stage.width and stage.height, and both are 0.
If i run this test in a NonIE browser the Dimensions are in Example 300 and 250. And also if on page load <div style="display:block"></div> is set the dimensions are correct.
Has anyone an idea why Mr. Internet Explorer is doing this and or has anyone an idea how i could fix this problem?
Greetings
Constraining SWF To Exact Dimensions So Items Off Stage Do Not Show
I am new to flash and feel sure there is a setting somewhere that I am missing and hope someone can help me. I am an ad developer. When I create my ads and export my swf file, it looks fine in my computer because it opens in the flash software and the window it opens in is the exact dimensions of my stage. This ad is also fine when I upload it to my site. However, when I publish a swf to send to a client for approval, they usually will be viewing that file in IE or some other browser. I have noticed that when this happens, things that are off stage often show (problem #1) and the file maximizes to the size of their browser (problem #2). What can I do to keep this from happening? I currently have the publish settings for dimension to "match movie".
Thanks in advance for the help! I love flash if I can just get it to work for me!
Accessing The Stage Dimensions Of An External Movie Clip
Hi Guys,
Im trying to downgrade an AS3 project i have and i've run into a bit of an issue.
Specifically... when loading an external movieclip using MovieClipLoader i want to access the stage height and width of the movie.
I have tried using:
Code:
theListener.onLoadInit = function(target_mc:MovieClip, httpStatus:Number) {
trace(target_mc._width);
};
But this gives me the size of the movie... and there are animation assets that move off the stage and are making the movie bigger than the stage. I intend to mask these in my loader movie.
I have managed to do similar in AS3 using contentLoaderInfo.width, is there a way to get this info in AS2?
Typically i don't have access to the external swf to add any security changes to the file!
Thanks for any help
Changing Dimensions Of The Whole Movie (stage Size And All Elements)... [MX2004]
Hi there...
Is there a way to easily change the stage size of a movie and all the elements within?
It can be done manually bit by bit (selecting and shrinking elements only applies for the currently viewed block of frames), but I've got 750 frames and many layers... and that makes it a nasty business... so needless to say I'm hesitant to go through that if there is in fact a fast, convenient method out there!
Thanks for any help!
Detect Load(ed)Movie Stage Dimensions And Tell Flash Player?
Here's one for you Flashers.
See this site:
http://www.webbersurfboards.com/deploy/swf/shell.html
Anyone know how he is getting the load(ed)Movie to increase the size of the Flash Player in the browser, thereby being able to load different size swfs using 'loadMovie'...so the div it sits in allows a browser scroll when it's needed (and a table below with the html copyright.
Has anyone done this before, or know where I can find a tutorial?
Thanks
{Dilution}
Setting The Stage...
sup everybody,
i have kind of a specific question... i have been making my flash sites on a stage size of 750x464 and embedding and centering them. i wanna format kind of like this one... http://www.realityslip.com/rs.htm but i don't know how to approach it. do they make a movie, build some slices for the background in photoshop? how are they seeing to it, it fits anybodys screen? any kind of good formula would be greatly appreciated.
Setting The Stage Please Help
I am working on a presentation that will run on a 37 inch monitor. Do you guys have any idea what to set the intial stage size at in Flash to run on this size "monitor"? I am having problems with bitmapped images. Any help you can give would be great. I am new to Flash (can you tell).Thanks!
Setting The Stage On Export?
is there a way, without having to go through and re-scale eveything that i can set a new boarder for the movie, so when i xport it to display 100%, it will scale the area i designated, instead of the whole stage????
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