Smooth Tweens ?
Hi Everyone!!!I hope you're having a great day, first of all...! Question:I am designing a movie with a simple jpg moving from left (outside the stage)to the middle of the stage. Then it stops and when a button is clickedit simply moves to the bottom (outside the stage) to "dissappear" I see it perfectly fine on the web with IE 6.0, but on Netscape ... it sucks! http://www.joel.bz/test/instructors.htm (in case you wanna look)I have someone who told me that on their end (miles away from me)it looks "choppy" and "jerky" and just not smooth no matter whatbrowser (ANY!) or platform (MAC, WIN) combination. Does anyone know a way to avoid this ????I've never come across this before.... Thanks!Aioros
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX 2004
Posted on: 12-02-2004, 12:00 AM
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How Do I Get Smooth Tweens?
or rather how do you. I'm scrolling a JPG. When I increase the frame rate the pics glitch when I decrease the frame rate the scroll jerks. What are your best tips for getting a clean tween?
-pickaname
Smooth Tweens - Possible Or Not?
Hi I've got an intro for a clients website which involves a large block tweening from right to left, however no matter what I do the edges flicker and the whole motion appears jerky. I've tried adjusting frame rates (from 24 up to 100), adding extra frames within the tween but too no avail. Is there anything I can do to improve this or is it just a case of the users' PC not being able to handle it?
I've been reading other posts on this forum which suggest actionscript as an alternative but would this really make the difference or not?
I am hoping I don't have to tell the client that he'll have to accept a little bit of flicker!!
andy
using flash mx 2004
.fla attached
Smooth Tweens ?
Hi Everyone!!!
I hope you're having a great day, first of all...!
Question:
I am designing a movie with a simple jpg moving from left (outside the stage)
to the middle of the stage. Then it stops and when a button is clicked
it simply moves to the bottom (outside the stage) to "dissappear"
I see it perfectly fine on the web with IE 6.0, but on Netscape ... it sucks!
http://www.joel.bz/test/instructors.htm (in case you wanna look)
I have someone who told me that on their end (miles away from me)
it looks "choppy" and "jerky" and just not smooth no matter what
browser (ANY!) or platform (MAC, WIN) combination.
Does anyone know a way to avoid this ????
I've never come across this before....
Thanks!
Aioros
Smooth Motion Tweens
how do you make motion tweens that start up slowly then get faster and before they stop they slow down again til they finally stop.
know what i mean?
thanks!
Smooth Tweens With Bitmaps Ect
CAN ANYONE TELL ME HOW TO GET MY MOVIES RUNNING SMOOTHER IVE PLAYED AROUND WITH THE FRAME RATE BUT IT APPERS VEY JERKY ON CERTAIN TWEENS
Smooth Motion Tweens
How can you make your motion tweens smooth? They all seem to be jerky when previewing. All of the registration points are fine, but the tweens look more like a flip card movie than a smooth flowing tween. Any ideas would be a great help.
Need A Smooth Motion Tweens
I have a Simple effect on my text. Outlined Text on the mask layer, and a white box that moves across the outlined text on the sub mask layer. Everything works, the text seems to have a Shine across it but the Box that moves across it that is motion tweened, skips like 15 pixels in between each frame. Is there any way to smooth the motion tween?
Thanks alot!
Smooth Slow Tweens F8
I've run into this problem numerous times when trying to create an effect where a graphic scrolls accross the sceen in a flash movie. I get this jagged movement that I thought was supposed to be cleared up by using tweening. It happens whether I import a png or an swf exported from illustrator.
All I want to do is make a smooth slow tween. Any suggestions?
[MX04] Smooth Tweens
Good day all - I have learned a lot of great things here but have yet to post, until now.
I have a small Flash site that I am working on and the only problem I am having is a tween on one page. The tween just looks choppy.
The link is here http://www.whitestardata.com/dja/ and the 'home' page is where the issues are. (the page where the house images move from left to right.
The images are rather small (30k average each) and all tweens were done via actionscript.
Any ideas / advice would be appreciated.
Thanks in advance.
Mark
Sick Of My Tweens Not Being Smooth. Please Help?
I am not understanding why a simple alpha tween is staggering my processor every time and just making the tween seem slow and not smooth.
I basically have a black movie clip that covers my screen, and i want it to fade up. I've tried using mctween for this and on the timeline, and it doesn't seem to make a difference.
the fact that it's large shouldn't really matter, cause it's all vector.
i feel like on some high end flash sites, i see really nice, smooth tweens all the time. But why is it that mine seem so far away from that?
I've looked at cacheasbitmap, but is that the answer? My frame rate is 30...and I don't have all sorts of animation at the same time.
What are the tricks to get just really smooth tweens?
Thanks.
Sick Of My Tweens Not Being Smooth.
I am not understanding why a simple alpha tween is staggering my processor every time and just making the tween seem slow and not smooth.
I basically have a black movie clip that covers my screen, and i want it to fade up. I've tried using mctween for this and on the timeline, and it doesn't seem to make a difference.
the fact that it's large shouldn't really matter, cause it's all vector.
i feel like on some high end flash sites, i see really nice, smooth tweens all the time. But why is it that mine seem so far away from that?
I've looked at cacheasbitmap, but is that the answer? My frame rate is 30...and I don't have all sorts of animation at the same time.
What are the tricks to get just really smooth tweens?
Thanks.
Anyone Know Of A Smooth Way To Join Tweens?
using
var t = new mx.Transitions.Tween(myMC,"_x",undefined,0,100,20)
t.onMotionFinished = function(){
new mx.Transitions.Tween(myMC,"_y",undefined,0,100,20)
}
leaves a pause...Id like to not have that pause, anyone know a slick trick to avoid the pause?
Smooth In And Out Transition Tweens
Hello, I am new to the forum and to flash. I hope I can learn a lot here. Thanks for reading.
I am trying to make a photo gallery that has smooth in and out tween animation transitions.
1. On frame 1 there is a button that looks like:
on(press){
gotoAndPlay(2);
}
2. On frame 2-10 there is a shape tween of a square getting bigger
3. On frame 10 there is a stop(); action
4. On frame 10 there is a button that looks like
on(press){
gotoAndPlay(11);
}
5. On frame 11-19 there is a shape tween of a square getting smaller
I want to add code to the button that tells the movie to finish the tween animation from frame 11-19 and then, once the movie reaches frame 19 to jump to frame 36.
The code has to be related to pressing the button on frame 10, not a global frame action on frame 19 because I want other buttons to tell the movie to play through frame 19 and jump to a different frame than 36.
Sick Of My Tweens Not Being Smooth. Please Help?
I am not understanding why a simple alpha tween is staggering my processor every time and just making the tween seem slow and not smooth.
I basically have a black movie clip that covers my screen, and i want it to fade up. I've tried using mctween for this and on the timeline, and it doesn't seem to make a difference.
the fact that it's large shouldn't really matter, cause it's all vector.
i feel like on some high end flash sites, i see really nice, smooth tweens all the time. But why is it that mine seem so far away from that?
I've looked at cacheasbitmap, but is that the answer? My frame rate is 30...and I don't have all sorts of animation at the same time.
What are the tricks to get just really smooth tweens?
Thanks.
Sick Of My Tweens Not Being Smooth. Please Help?
I am not understanding why a simple alpha tween is staggering my processor every time and just making the tween seem slow and not smooth.
I basically have a black movie clip that covers my screen, and i want it to fade up. I've tried using mctween for this and on the timeline, and it doesn't seem to make a difference.
the fact that it's large shouldn't really matter, cause it's all vector.
i feel like on some high end flash sites, i see really nice, smooth tweens all the time. But why is it that mine seem so far away from that?
I've looked at cacheasbitmap, but is that the answer? My frame rate is 30...and I don't have all sorts of animation at the same time.
What are the tricks to get just really smooth tweens?
Thanks.
Shape Tweens, Graphic Symbols, Motion Tweens
I am working on learning assignment for school and i want to make sure i did this right. i do not have a manual to look this up.
i am supposed to use shape tweens, Could someone tell me a definition and how to create them.
I also need a definition between a graphic and raw artwork?
i am making a small animation and I need to use shape tweens using raw artwork? i used the rectangle tool and the brush tool and made a scene on its own layer. i did not convert it to a graohic symbol. is that an example of a shape tween or am i totally off? and it plays behind the motion tween animation i created on various other layers.
anyone?
A Smooth Scroller, A Real SMOOTH One :O(
hi there
in a previous posting, one told me that the macromedia scroller component takes a lot of memory, wel i checked it and that is absolutely true...(!!)
but you have to be honoust, it's a damn good text scroller....
does anybody have a super simple but SMOOTH alternative, because sorry to say, but all the scrollers that i have seen on the flashkit site so far, are very jerky.... :O/
Greetz
melvin
Smooth Bar Preloader - Truly Smooth...
I have been making flash movies for a long time now, and have used many different preloader that claim to be smooth or whatever.
Unfortunatly I have yet to find a truly smooth preloader. They always end up stopping for a little bit or a choppy bar animation (skipping from say 40% to 50%)
2advanced and all the big namers all seem to have perfect preloader that go through each percent perfectly and no chopping of the bar at all.
Can anyone point me in the direction of maybe a good component or preloader source you have used and are satisfied with?
Thanks a bunch fellas
Tweens, Tweens And Tweens
This is not a question of 'how-to' tween but
the problem that i've run into is in flash 5 created a video, all done and said, went back to up date in MX and looked in the Library and there were duplicates of tweens, tweens that I had done in the inital stages of the project, you name it was there...
I didn't import a library from another project, so, question, why do i still have the tweens for things that had been deleted or changed? I'm not aware of a tween memory.
It's probably fixable by the click of a button, but it's a waste of file size, so any help would be appreciated.
thanks in advance
kirsten
I Need A Lil' Help With My Tweens Please
could one of you flash mx'ers take a look at my file and tell me why the characters in my movie clip (contact_mc) are tweening funny, even though they seemingly look okay on the frames. also, is there an easier way (actionscript, perhaps?) to get actual typed-in text to fade in and out on RollOver and RollOut, respectively?
thanks
cook
Tweens
Hello all. I am working on an animation in MX in which I have created an old cardiac monitor that use to use needles to display the patients rythym on the paper. Anyhow, I have the needles on the stage and they will move in different way due to different lead on the monitor. The problem that I am having is when I change the tween of one needle movie clip it influences the others. I have tried placing them in diffent folder and even renaming them to corespond to the individual needles but it dosen't work. I need to know how to tween simular movie clips with out influencing the other tweens. Any ideas?
Thanks in advance.
Task
Tweens ?
hi
i sometimes get files in the library called tween ... what are they ?
Mx.tweens
well im doing my site in mx.tweens...
btw new to the forums :P
but w/e.. anyways i wanted to do something like...
http://www.eggrollindustries.com/hoo.swf
and this is what i got so far...
http://www.eggrollindustries.com/mxtween.swf
at first i thought i could use some kind of if statement with a recycling preloader.. when you clicked a button it would unload the current external .swf then the nav box would move to the center and you would would preloader the next external swf.. then move back up and load it....
heres a code sniplet:
nav_mc.myButton5.btn5.onRelease = function() {
_root.current.enabled = true;
this.enabled = false;
_root.current = this;
moveIt(400, 100, 0, 0);
};
so my question would be... once you click a button... in that function how would you tell it to move to a specific x and y and preload... maybe something like this?
total = Math.round(_root.getBytesTotal());
loaded = Math.round(_root.getBytesLoaded());
per = loaded/total*100;
_height = per;
if (loaded == total) {
moveIt(200, 100, 0, 0);
_root.currMovie = "anexternalmovie";
container.loadMovie(_root.currMovie+".swf");
}
}
and then the "externalmovie" would be the other box that would popup...
(im trying to make it move to the center... load.. then move to another location after loading. heh its kinda hard to explain but yea.
how would i do something like the hoo.swf? would i use a recycling preloader and ex. swfs? and how would i tie it together lol? big post for my first but ive been asking other places but they dont really help...
Too Many Tweens
Hey, just a quick question for anyone who can help. Basically i do a lot of my animation in Flash using motion tweening and I find a huge problem wit the amount of tweens I end up having in my library. I thought that if i did them as mc's this would help. Is there anyway of not having them show in the library or an easier way (apart from actionscripting instead of tweening). Many thanks in advance.
Help With Tweens
when i make things move in flash using motion tweens and such effects it seems to work fine when i play it through the timeline
but when i hit ctrl + enter (test movie) i cant see the tweens happening...
any suggestions as to what it is im doing wrong?
Tweens In AS?
hey, is is there any sort of code to get a color or shape tween?
[CS3] Help With Tweens
(Actionscript 3.0) hey. I'm working on a project where i'm trying to get letters to fade from alpha - 0 to 100. IT AINT WORKING! anyways, what it does, is when i try to preview it, it shows the letter automatically, and - Get this - it is in a completely different font!!! If anyone knows the source of this problem, or can tell me how to fix it, it would be appreciated. thanks a bunch.
AS Tweens
so ive looked at the tutorial on this site, and its fine and all but im trying to apply it to a site im creating. All i really need is a specified Mc to easeIn or out depending on what button is pressed.
ive included my fla, any help would be appreciated
Tweens
hi there!
to make tweens by code, we have 2 options:
mx transitions [ex. new Tween(ball_mc, "_alpha", Strong.easeIn, 100, 0, 3, true);]
or laco tween classes [ex. my_mc.tween("_x",300,3,"easeOutElastic",1);]
as we know, using second option (laco tweens) we can delay a tween, by puting a number in seconds at last (see my example).
my first question is:
is there an option to delay a tween , made with mx.transitions?
my second question is:
considering that we cand use 2 values at the same time with laco tweens [ex. my_mc.tween(["_x","_alpha"],[200,5],10); ]
do we have the same option using mx.transition classes?
i already tried but it seems not to work....maybe i miss something here...
Tweens?
if i want to make a little clip of characters singing along with a song, would several tweens be the most appropriate way to do it?
Tweens
While working on a lil project (a signature file actually) ive noticed my library has been filling up with Tween## graphic symbols.
Im guessing it is doing this because I add a motion tween on a vector graphic instead of converting it to a symbol and then tweening it but I am not sure, if someone could clear this up for me mebbe I could keep my library's size down
Thanks
For Those Asking About Tweens
I highly recomend Lee's new tutorial on http://www.gotoandlearn.com about animating with fuse kit. It will save you a lot of headache and trouble. Fuse kit is quite impressive as an external tweening class.
Tweens?
if i want to make a little clip of characters singing along with a song, would several tweens be the most appropriate way to do it?
Tweens
I'm trying to make a simple animated logo for my band's website, and for some annoying reason, when I use tweens to make the initials IHB (the band's called In-House Band) move to the centre of the screen, they dissapear. This is only during the movement itself, and it actually reappears when the final keyframe is reached. Why doesn't it work?
As V. Tweens
I know tweens vey well, but i dont know how to use AS to move stuff. is it better to use AS versus tweens? please look at my current project here
Would it be practical to use as on all that?
Because i know it was easy to do with tweens + layers
If you think i should use as for this please let me know
Any tutorial links would be neat too.
thanks alot
Animating Without Tweens
Hello:
I am quite sick and tired of using animations with tweens.
It takes forever to load up when I use tweens. I was wondering could somebody please help me to understand how I could animate without using tweens. Just a small example at that would help me alot. Or a small tutorial on a website would help me also. Thankyou:
Xanthus
Looping Tweens
Hello. This mite be a simple question, but can anyone tell me how to loop a shape tween.
i.e. i have a circle that "morphs" into a square, using a shape tween over 30 frames. once frame 30 has been reached (the square) i want the tween to run backwards, i.e. the square "morphs" back into a circle.
Thanks a lot.
Actionscript Vs. Tweens......
Hello all.
A question: Is there a distinctive reason why I should use Actionscript over "basic" motion tweening in my movies?
ie. Does it lower the filesize? Does it play smoother? etc...
I know the general answers - ie... If you had 100 movieclips would you want to animate each mc or just write a single script and apply it to all movieclips? I would use actionscript in this scenario.
But, what if I only had 5 movieclips and traditionally animating and tweening them were not a big deal. Should I use actionscript or "basic" motion tweening?
I'm just trying to understand when to use a particular technique and when not to use it. The books I have read are great at telling you how to write the specific code but they do not relay the reasons why I should use code.
I have seen some cool effects generated with actionscript but duplicating those same effects with "basic" motion tweening can be done. Which technique would you recommend me using? And why?
Thank you in advance!
Copy Tweens
I have created a movie clip that tweens a symbol to fade in, then back out. I placed this in the main movie timeline and I like the way it looks. I would now like to do the exact same tween to several other objects(to appear at different times in the main movie).
Is there some kind of method to copy this tween to the other symbols inside their own movie clips? Or do I have to rebuild the tween for each separate symbol?
Broken Tweens
new to flash... for some reason my tweens have stopped working,... (motion and shape). im pretty sure im making them right (make keyframe, go a couple frames over, insert key frame and move object, click on create motion tween). everything still looks the same, the frames turn purple with the dotted line though them..... but there is no animation, just the object jumping at the end of the "tween" to the last frame.
WHAT THE HELL DID I SCREW UP???
Button Tweens
I'm only half new to Flash (Been using it for half a year, little action script ability, most other) But I ran into a problem when spiffyfying (great adjective don't you think?) some buttons.
I forgot how to add tweens to button states because I hardly ever do.
I want to add a tween to the 'over' state, so that when you roll the mouse over it the tween plays.
Thanks Flash mastas.
Motion Tweens?
Hi.. I am creating a full website in flash.. I had it pretty nice but then something screwed up on it... so that when I pushed the button, it reloaded the current scene...
So, I was wondering if it had anything to do with my motion tweens.. because in my library you see like "tween1", "tween2" and so on... 1 for every tween i ever created during the movie...
IF i delete the tween's in the library it deletes the ones in the timeline/stage... So how can I get rid of these unwanted things if thats what's screwing me up??
Thanks in advance..
- Jblack144
Broken Tweens
I have an animation with several tweens. Everything worked fine and I saved a good version of the .fla file. I then tried some new stuff out on it, saving it with a different name. When I went back to my last good version of the animation, most of my tweens are broken!! The shape hints are all in place (at least they are the green and yellow colors, not red). This has affected the first 1/2 to 2/3 of my tweens in the time line. The last 1/2 to 1/3 of the tweens work fine.
ALL the tweens show unbroken "working tween" arrows in the time line.
Has anyone else had this sort of trouble? I have about 5-7 shape hints per shape.
That's not the strangest thing, though. Now, ALL the SAME TWEENS from ALL the different files are broken! These are files with different names and some stored on different drives!
Oh, and I am not 100% sure, but I think one tween didn't work at first, then after poking around trying to figure out what went wrong, it suddenly worked!
AUGH!
Any help?
Christopher Ferro
cferro@cet.edu
[Edited by Cacambo on 04-09-2002 at 08:59 AM]
Help - My Tweens Are Always Jerky
My motion tweens always appear really jerky. It's almost like you can see each frame movement. I've tried playing with the fps rate and easing, but it always appears jerky. How can I make it appear smooth?
Thanks for your help!
juliefaye
Duration Of Tweens (AS)
hi
i'm really new to actionscript, only just starting now...
i've been reading through the archive to try and learn about simple tweening with AS and i've found some good stuff
what i was wondering is : how does tweening work in terms of time? if my tween is like this
onClipEvent (enterFrame) {
if (this._x<60) {
this._x=this._x+2;
}
or something equally simple, does the piece run once per frame? e.g would the object move 2 units on the x axis each frame, or is scripting independant of the timeline, and just continually running? if so, how do you manage to make things tween for precise times?
thanks to all
Stuart
also, if i want to tween with motion guides, it has to be done normally right (no AS)?
Many Tweens In One Scene?
I'm starting to put my website together. I've read the tutoirals and the lessons in Flash MX but I must be one of the weirdos that wont learn unless I'm givin a guide. A visual, teacher etc... I never learned by reading but by seeing and asking.
My first scene will be a kind of warning/entering scene. It will have a scrolling text area and a enter button underdeath as well as some flashing effects and some sound effects. I haven't started yet because I'm alittle confused about something.
How exactly do I make it were I can have multiple tween animation effects like a flicking scene, before the images and text appear with the enter button?
-------
B]And how after I've done all the animation stuff to that point... Make the movie stop but have a constant moving background like rain or something?[/b]
-------
B]And then once I've completed the little intro of the site, when they click enter what do I have to have written into my ation script code to open up another scene in the flash?[/b]
---------------------------------------------------------------------
And if it is possible can someone also please explain exactly how scenes work? Are they like different pages in flash like a HTML url just within the movie? Or what. I'm sort if learning as I go and hope someone can help me out the best they can.
Is there perhaps a place that can visually show me how to make or use action scripts if theres one thing I am going to have the most problems with it is going to be action scripts...
Thank you, I hope you guys can answer my questions... I'll check back often.
------
NormanTheDoorman
Help With Smoother Tweens
Hello All,
I'm looking for a little help with an animation I'm working on. You can see an example by going to http://www.asset-point.com/v2. Right now it's at 20fps and it rings in at a decent 44K so it's not that bad..like a big jpg or something. Ignore the spelling errors, the text is just a filler for now.
Anyway, I'm looking for suggestions on getting the opening image and some of the other tweens to move a lot smoother, and it seems like changing the fps isn't doing anything. Could anyone suggest another way I can make this tween and or the whole animation look crazy sexy cool. Thanks all.
FYI, those images are not converted bitmaps, they are hand drawn using a combination of actual images and touch-ups. I think it gives it a slighlty more human feel. The comm room itself took f'in forever. (Pause it and zoom in on various parts)
Thanks in advance!
Motion Tweens.......
anyone know a good tutorial for creating dynamic motion tweens like the ones you can see on the estudio site????
www.estudio.com
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