"TEST IN PLAYER"
Hi, there! I just noticed recently that when I go to File, Test, In Player, my swish file no longer plays. I get the "generating SWF" with the progression bar, but nothing happens after that. What am I doing wrong? Thanks!
FlashKit > Flash Help > Flash Newbies
Posted on: 02-09-2002, 04:26 PM
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Works In Test Player But Not On Flash Player
Does anyone know why a SWF that loads another SWF works great in the test player but not in the Flash player?
The problem I have specifically is any _root references in the loaded SWF (calling mehods in the original Timeline) does not work in the Flash player, but works just fine in the Test Player.
Thanks
Test For Flash Player
Hi ive finished me movie and everything, and its going on the front page of me site.
Now i want to have a test function, so that it detects wether the user has a flash player, if they do, then the page continues to load as normal, if no flash player is detected, then it redirects them to the old page.
Does this script need to be in the html, or in the flash movie.
Is it also 100% reliable,
Cheers
LEe
Test Player's Version
hi
do you know how to get the users' flash player version and directing page in case it's lower then flash player 6?
ray
Published Player Test
I'm finding some strange things happening with my flash MX 2004 Pro.
Maybe I’m just burnt from this project I’m on but strange things have been happening.
One simple one today was I made two buttons that were close to each other. I added a function that creates a sound Object and starts the sound object.
It's a short button rollover sound. When I publish the swf for playback in flashes playback by "Ctrl Enter" it acts strange.
A) Try rolling back and forth between the two buttons slow and fast and you will get a timing issue. Sometimes the sound will cut off sometimes it will happen delayed not very consistent.
Now when I play it back through a browser window and do the same actions it is smooth and seamless. No stops delays.
Or if I just double click on the swf file and play it through the player it works ok too.
It only happens from playback from the fla file.
Can someone please do me a favor and open the file and test it in the published view of flash program and see if the get the same results.
I am about to remove flash and install it again. I don't want to have to do that as I have a bunch of components in there that I would have to reload all them and other bits that would be a big pain in the butt.
LINK TO FLA
How To Test A Sluggish Player
I have a Media Center that streams video.
take a look if you want.
www.relevant.tv
It uses a lot of the cpu and when I embed it into a web page it gets very choppy. I have a FlashCom Server but I am not using it to stream. I am using it to pull data. I have had issues trying to get the com server to stream video since it I don't play real time video. I play video files on a playlist.
What is the best way to test to see what is cause the player to play sluggish? Any help would be great.
Thanks,
-toe
Radio Player Help To Test
Hi
im learning AS3 and as first project i started with a Radio player and then add to it a simple particle system i created.
So i need help to test it because some clients have reported low performance and even runtime errors but i cant see them .
http://masgdl.com/tests/radio/index2.php
Thanks .
PS .
it is an internet amateur radio from mexico.
The Flash Test Player
this is a list of what many of the features in the test player do.
btw for those that didnt know, the player shows off the bounries of your stage, so if you cant get the backround to go farthenough, it prob has already.
ok. i will tell you how to access a few...
in the test mode:
View|
-bandwith profiler. shows the loading speeds of diff modems.
-streaming porfiler. shows the streaming loading speen, or with out a preloader.
-frame by frame graph. shows the parts of your movie that may cause slow loading.
-quality. you can test your movie quality at diff settings, and if you have the bandwith profiler on, see what will load best for your viewers.
-mike
Flash Player Test + Movie In Inc.php
Hey I am building a php site with alot of inc.php being sucked into the initial template - anyway in one of the inc.php I want to include a flash published test for flash player + gif - to test and tell me if they can continue through to a separate flash mini-site. The test is in .html to start with and I have copied code into my inc.php file - Problem is it (the flash.mov + gif) is not appearing - Just wondering does flash not sit inside a inc.php or any tricks to get it there!!!
Thanks heaps
Josh
Swf In Test Movie And In Flash Player Are Different?
I'm really stuck!
I've created a flash file and when I use Test Movie within Flash, it runs as expected ( 3 small animations on 1 page). However, when I double click on that swf outside Flash, so that it runs in the Flash Player, the output is not the same. The animations are now static, and the masks are no longer visible.
I'm using Flash MX and I've attached the zipped swf and zipped fla respectively
Has anyone any ideas?
Any help would be very much appreciated!
Philippa
Specify 'test' Properties For Flash Player?
New here so not sure if this is in the right area. Also not sure if I'm missing something obvious? - Just wondering if there's a way to be able to test a movie from flash and specify that the player only utilise the most basic of host machine properties i.e. use only the 'standard' fonts on the machine, etc? Would be handy for making sure I've embedded all the fonts I should have without having to disable the fonts on my machine first.
Any ideas greatly appreciated.
Flash Player Vs. Test Movie
Hello,
I'm creating a particle Flash 8 compontent, but am having some issues with performance. When I test the component in Flash 8 ( by using test movie ) , it rocks. Even in the component inspector, it rocks. But when I export it and run it in the Flash Player ( in the browser ), there is a major difference in performance. Event if I set "_quality" to "low".
What can I do to to fix this? And why is it that the performance is so different between the two?
Thanks for any help in advance!
How To Test For Older Player Versions?
hi
i developed a flash movie in FMX 2004 and published for playerversion 7 cause i think it uses some of the new features.
is there a way to test it in older players too? i wanna see how it behaves, but i have only version 7 installed on my system and i dont think i can reinstall an older version.
in particular im looking for version 5 and 6.
thanks!
How To Test Flash Player Version (and Is This My Problem)?
Hi Everyone,
I'm still new to flash, and I can't figure this one out for the life of me.
I've got a music player that cycles through my list of songs. It works for me, but it doesn't work for everyone.
Problem:
When you launch the player and hit the play button for the first time, it just says "Loading..." but never plays. If you press stop, then play, sometimes it will work and sometimes it will not.
Difficult to debug:
This is really difficult to debug, because it does NOT happen on my work computer, home computer, or laptop. Neither does it malfunction on some co-workers' computers.
BUT, it does malfunction on other co-workers' computers, and on my parents' computer.
So, it happens sometimes, and not others. I checked with different browser types, as well, and it doesn't seem to be browser specific. I have seen it work in IE6 and Firefox, but I have also seen it not work on IE6.
I'm wondering if it doesn't have something to do with using an older version of the Flash Player. I'm developing with Flash 8 Pro, so could this be a source of the problem?
If so, how do I check (in Actionscript) if the client is using the correct version of the flash player, and if not, display a message asking to upgrade?? I've seen this many times, but I don't know how to do it.
Also, just as a note, I've tried publishing my music player swf as a Flash Player 7 file, but that didn't fix the problem. And, unfortunately, I don't have the luxury of check many co-workers' computers because this isn't work related.
If you'd like to take a look at the player, and post what you find (either songs play, or you get stuck on the "loading..."), I would GREATLY appreciate it!
The link is www.chadmorris.net/test/flash/, and just click the "listen" button.
Thanks so much for the help!
Chad
Test Player Detection IE7 Without Uninstalling Flash
Hello all, I'm trying to test Falsh Player detection code. Trying to see if there's a way to test IE7 without uninstalling the Flash player.... I'd like to see what it looks like to users without the correct version of Flash...
Anyway, want to temporarily turn off Flash in a page so I can see what it looks like to non-flash player 8 users?
thanks!
btw - using the Flash Detection Kit...
john
Works In Test Mode, Player Is Blank
I've just started a project in AS3 that displays properly in Test Mode, but when the .swf is run, the window is blank.
Here's the sequence of events in the main .as file:
1. Load an external XML file.
2. Populate an array with the XML data, randomize the array, then split it in two.
3. Call a function in another .as file to draw a triangle, put the Shape into a Sprite, add the Sprite to the Stage, and put a handler on the Sprite.
4. Call a function to create a TextField instance, and add it to the Stage.
5. Do some trace stuff with the Sprite handler (MOUSE_DOWN) for checking.
Grateful for any help with this. Code below.
-------------------------------------------------
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.utils.*;
import flash.text.*;
import RenderStage;
import NavButtons;
public class LoadWordList extends Sprite {
private var _wordsLoaded:XML;
private var _arrCount:int = -1;
private var _wordListArray:Array = new Array();
private var _btmHalfList:Array = new Array();
private var _topHalfList:Array = new Array();
private var _nextTri:Shape = new Shape();
private var s:Sprite = new Sprite();
private var _listPtr:int = 0;
private var _wordHolder:TextField;
// load the xml word list and call listener on completion
public function LoadWordList() {
var listLoader:URLLoader = new URLLoader();
listLoader.dataFormat = URLLoaderDataFormat.TEXT;
listLoader.addEventListener( Event.COMPLETE, populateWordListArray );
listLoader.load( new URLRequest( "wordlist.xml") );
}
// if load successful, populate array with loader data, then call function to split list
private function populateWordListArray( event:Event ):void {
try {
var wordList:XML = new XML( event.target.data );
for (var i:uint = 0; i < wordList.word.length(); i++) {
_wordListArray[i] = wordList.word[i];
}
randomSortthenSplitList();
} catch (e:TypeError) {
trace( "Check wordlist.xml for syntax" );
trace( e.message );
}
}
// randomize the word list
private function randomSort(a,b):Number {
return Math.round(Math.random() * 2) - 1;
}
// split the randomized list into two halves
private function randomSortthenSplitList() {
_wordListArray.sort(randomSort);
_btmHalfList = _wordListArray.slice(0, (Math.round(_wordListArray.length/2)));
_topHalfList = _wordListArray.slice(Math.round(_wordListArray.len gth/2), _wordListArray.length);
setNav();
}
//instantiate navigation button, register listener
private function setNav() {
var placeNextBtn:RenderStage = new RenderStage();
placeNextBtn.drawTri();
var nextTri = placeNextBtn.triangle;
//wordHolder.x = stage.stageWidth/2;
s.addChild(nextTri);
s.x = stage.stageWidth - _nextTri.width/2;
s.y = stage.stageHeight - _nextTri.height/2;
addChild(s);
s.addEventListener(MouseEvent.MOUSE_DOWN, nextTriClick);
// TEMP: text field to display image name
placeNextBtn.makeWordHolder();
_wordHolder = placeNextBtn.wordHolder;
_wordHolder.x = stage.stageWidth/2;
_wordHolder.y = 0;
addChild(_wordHolder);
}
// TODO: check for end of array and switch to second if reached
// call image display function
// call sound player function
internal function nextTriClick(e:MouseEvent):void {
_wordHolder.text = _btmHalfList[_listPtr];
var imgName:String = _btmHalfList[_listPtr] + ".gif";
trace(imgName);
// TODO: insert array length test here
_listPtr += 1;
}
}
}
Frames? Flash Player Test? Logistics...
I usually build sites using frames with either a flash navigation, or HTML equivalent in one frame, and the content in the other. The selection of a flash or HTML navigation is based on a flash player test on the index. For example (apologies for the purple, style guides…)
www.accelerate.uk.net
Speaking to friends they recommend avoiding frames to improve search engine compatibility. Therefore I am considering embedding Flash navigation into HTML content (probably using Tables), but I am worried about the implications, such as the navigation reloading with every page (obv not a problem with frames).
Does anyone have any thoughts on the subjects or recommendations as to site composition (flash/HTML).
Thanks in advance
It Is Impossible To Accurately Test For A User's Player Version
OK - after two days of experimenting, trial and error, all sorts of actionscripts, etc, I've come to a conclusion.
There is no foolproof, works-every-time way to test for a users Flash player version using just actionscript.
Prove me wrong - I would love it. But I am almost positive that it cannot be done without including some external JAVAScript.
Flash MP3 Player Doesn't Load Songs On Test And Live Site
Hi,
I've downloaded the files for the 'Flash MP3 Player 3' from the tutorial on this site and I can get the songs to play fine when I open up the .swf using the Flash standalone player (all the necessary files and songs are in the same folder), but I can't get it to work on my MAMP set up nor on my live site. Any ideas why that might be?
Do I need to set the target for the source files or something before publishing?
Thanks
Flash 8 Quiz Guru Needed: Make Link Appear For Next Test Only If Test Taker Passes.
Greeings, all,
Flash 8 has quiz templates which are coded for multiple choice, true/false, text statement, and matching types of questions, along with hotspots and probably anoher type I am forgetting. The test taker makes their selection(s) or answers, and clicks a "check answer" button. They then get a feedback statements depending on whether they have answered correctly or not. Many questions involve multiple selections to be correct, but all must click on the "check answer" button to advance to the next question.
The point is that all of this functionality is coded in the component(s) which make the template so versatile. A copy of my .fla shouldn't actually be needed (I am guessing here), because the component code is what I believe needs tweaking, at least the part where the final percentage of correct answers is calculated at the end of the test, and that percentage is compared to a user-defined passing percentage score.
I think this requires a Flash Quiz Guru, who knows just how to connect the pass or fail result to a new button or a "go to" redirect. I don't know whether the same effect could be accomplished by frame scripting, but I expect tweaking the component(s) code would seem a more direct approach.
I cannot fill in the blanks for any idea that is just an idea. If anyone can code this, make it work and test it, and direct me to where the snippets must be placed, I would be deeply grateful. This is about education, not a game or commercial razz-ma-tazz.
Are there any Flash Quiz Guru's who can help me out with this?
Thank you.
regards,
stevenjs
____________________________________
"I am but an egg."
--Stranger in a Strange Land
Flash Quiz Guru Needed: Make Link Appear For Next Test Only If Test Taker Passes.
Greeings, all,
Flash 8 has quiz templates which are coded for multiple choice, true/false, text statement, and matching types of questions, along with hotspots and probably anoher type I am forgetting. The test taker makes their selection(s) or answers, and clicks a "check answer" button. They then get a feedback statements depending on whether they have answered correctly or not. Many questions involve multiple selections to be correct, but all must click on the "check answer" button to advance to the next question.
The point is that all of this functionality is coded in the component(s) which make the template so versatile. A copy of my .fla shouldn't actually be needed (I am guessing here), because the component code is what I believe needs tweaking, at least the part where the final percentage of correct answers is calculated at the end of the test, and that percentage is compared to a user-defined passing percentage score.
I think this requires a Flash Quiz Guru, who knows just how to connect the pass or fail result to a new button or a "go to" redirect. I don't know whether the same effect could be accomplished by frame scripting, but I expect tweaking the component(s) code would seem a more direct approach.
I cannot fill in the blanks for any idea that is just an idea. If anyone can code this, make it work and test it, and direct me to where the snippets must be placed, I would be deeply grateful. This is about education, not a game or commercial razz-ma-tazz.
Are there any Flash Quiz Guru's who can help me out with this?
Thank you.
regards,
stevenjs
____________________________________
"I am but an egg."
--Stranger in a Strange Land
Flash Quiz Guru Needed: Make Link Appear For Next Test Only If Test Taker Passes.
Greeings, all,
Flash 8 has quiz templates which are coded for multiple choice, true/false, text statement, and matching types of questions, along with hotspots and probably anoher type I am forgetting. The test taker makes their selection(s) or answers, and clicks a "check answer" button. They then get a feedback statements depending on whether they have answered correctly or not. Many questions involve multiple selections to be correct, but all must click on the "check answer" button to advance to the next question.
The point is that all of this functionality is coded in the component(s) which make the template so versatile. A copy of my .fla shouldn't actually be needed (I am guessing here), because the component code is what I believe needs tweaking, at least the part where the final percentage of correct answers is calculated at the end of the test, and that percentage is compared to a user-defined passing percentage score.
I think this requires a Flash Quiz Guru, who knows just how to connect the pass or fail result to a new button or a "go to" redirect. I don't know whether the same effect could be accomplished by frame scripting, but I expect tweaking the component(s) code would seem a more direct approach.
I cannot fill in the blanks for any idea that is just an idea. If anyone can code this, make it work and test it, and direct me to where the snippets must be placed, I would be deeply grateful. This is about education, not a game or commercial razz-ma-tazz.
Are there any Flash Quiz Guru's who can help me out with this?
Thank you.
regards,
stevenjs
____________________________________
"I am but an egg."
--Stranger in a Strange Land
(Authoring Mode-test Scene-test Movie )Different Results WHY?
(Authoring mode-test scene-test movie )Different results WHY?I will get mad working on a quiz for a month plz help: im working on quiz game -frame by frame- its 15 scenes each scene contain about 70 frames with 70 action script :go to and stop - go to and play - stop every thing is fine till scene No. 11 in the authoring mode when choose from control menue enable simple buttons - enable simple frame action : its working fine scripts executed fine but when going to test movie mode some scripts doesnt work WHY? what mistakes i have done? what should i do ? how can a void such a problem ? any suggestions PLZ??? Thanks in advanced
Buttons Work In Test Scene But Not In Test Movie...WHY?
Hi all,
I have buttons in a movieclip i've used
_root.
and the buttons work when i do test scene but when i try and test movie the buttons link back to the wrong screen. why is this? There is no apparent reason as the scripting seems fine.
Loading Test File In To A Dynamic Test Box
i am making a flash app and part of it is being able to enter the name of a text file in an input text box and hit a button and if there is a text file with the name you entered in the same folder as the swf it will load it in to the dynamic text box. attached Is a file of how far i got on my own.
thanks
How Do You Test Preloader In Test Movie?
hey... another question...
how do i test my preloader in the Test Movie?
when i use Test Movie the file is already 100% loaded so i dont know if my preloader is workin or not. is posting it in the web the only way to test if the preloader is working? thanx in advance. peace and prayer
alex
Test Scene Vs. Test Movie
Whenever I have done work in flash, these two commands have always worked the same. However, this one time, I test scene and the thing works exactly as I would like it to. When I test movie, one of my movie clips doesn't show. I can not find any problems in the code, and the layers all seem right, does anyone know of a difference between these so that I can look for a different problem? I have been racking my brain and the brains of others for about a week now on this. Thank you for any help.
Steve
Test Scene Vs. Test Movie
I have Scene 1 as a loader, and Scene 2 as my movie...
when I "test scene" for Scene 2 the quality looks great!
but when I "test movie", my Scene 2 movie looks like crap!
Anyone know why!? I went to "publish settings" and put all my settings at highest quality possible. jpg's are at 100, and flash settings are all at 100 and best quality.
They are imported jpg's by the way. And look great until I export or even preview as a flash movie. (????)
Thanks.
Test Scene Different Than Test Movie
I am doing a picture page in flash and for some reason it works when I do test scene, but it doesn't work when I do test movie. Does anybody know why this is happening.
[MX04] Diagonal Line Hit Test Or Drawn Line Hit Test
i have this guy who maves around and you can draw i gave it an instance name of "linesd" i dunno and i want to make it so the square will not go through the line that i draw in the swf. if you cant help with that can you help me with diagonal line hitTest i ban do vertical and horozontal ut diagonal is realy hard because it does the hitTest for the movie clip box not the line itself
-jakeA
Movie Works Properly In Test Mode, But Only In Test Mode.
I have a button that has a gotoAndStop action, sending user to specific label in the timeline. This button works fine when I test the movie. But when I open the file directly from the swf - well, it's strange. It appears to go to that frame, but the contents of the frame is missing. What might be the problem? Again, it all works fine when I test it (Ctrl+Enter.)
thanks.
Variables Help - Test.swf?one=test
I was wondering if anyone can help me, flash seems to be able to handle variables input from the browser ok
e.g.
http://www.tobeon.co.uk/test/test.swf?one=hello
however I don't know how to get it to accept variables for other levels
(example in link above I cant get the variable "two" in the movie "movie" to work)
things like _level0.one=hello and _level0.movie.two=hello doesn't seem to work
any help it is v important?
Thanks in advance
"Test Scene" Acting Differnet Than "Test Movie"
I am trying to build a cartoon. I am going through allot of pain staking measures to sync up stuff. It is behaving (mouths and sounds) different in Test Scene, than Test Movie. I am using 20 fps. Is that a good idea?
I am issing something major? This is making me nutz.
Any ideas?
Thanks,
: grey :
Percentage Test Of A "Hit Test" ?
Hi all,
Ok, we can do hit test with movies and coordinates but, how can we test if two movie clips collide (for example a trashcan and a garbage) in more than 50% ?
I mean if the garbage fills more than 50% of the area of the trashcan how can i grab this ??
Any ideas ?
[F8] 2 Flash Objects - Audio Player Passes Pause To Video Player
I have 2 flash objects on my html page.
One is a video player and the other is an audio player.
The video player starts playing by default.
I'd like to somehow set this up so that if someone clicks on the audio player, it automatically pauses the video player.
Please note that these are 2 SEPARATE FLASH OBJECTS on my HTML website. I'm not developing an all Flash driven website.
The audio player was added as an afterthought, originally there was only going to be a video player on the page.
How can I send a pause command from the Audio Player to the Video Player?
FOO
How Do I *completely* Uninstall Flash Player And Then Install The *full* Player?
I lost the ability to to hear the audio on YouTube videos and other (e.g., news feed sites) videos served via Flash Player. Several people who encountered this problem claim to have solved it by reinstalling Flash Player. This has not helped me, though the Adobe sites I download from all serve up either the Flash Player *plugin* or the ActiveX player (I prefer Firefox to IE).
The uninstallers I've downloaded from Adobe run in a few seconds, and I suspect are not doing a complete uninstall. If I search my registry for "Flash" or "Macromed" I find many, many entries. Is there a special utility that will do a complete cleanout of Flash registry items and files?
Is there a site where I can download the *full* player, not just the plugin?
One point of information about my problem, however, that makes me think it is not a problem with the Flash Player itself is that I've also lost all Windows sounds (which I find mostly annoying, so I don't mind that), and there's no Windows sound icon in the system tray.
I *am* able to play (and hear) mp3 and wma files played directly off my hard drive. So I think the sound card and audio device drivers (mine is SoundMAX Digital Audio) are fine.
I've gone through the various "solutions" that fixed this for others--codecs replacements, cookie clearing, regisry repair utilities, I even reinstalled the audio driver from the Gateway disk.
I'm stumped and am almost tempted to buy an external (USB) sound card and try directing Flash to it.
But I'm sure there's another solution.
Oh, this is XP SP3 (upgraded to SP3 *after* the problem manifested).
- Willie
Edited: 08/30/2008 at 11:43:16 AM by WillieGWilliams
Windows Media Player Or Real Player Through Flash
Not sure if this can be answered all that easily, but does anyone know of a way for streaming video to be displayed through a flash movie. My guess is that it has something to do with java script and Active X. If anyone know any possible directions I can go with this, it would be greatly appreciated. Thanks - J
Kallok Music Player V.1.0 (stand Alone Flash Mp3 Player)
Hello! Ive been working on a flash music player that will be able to play music on a website or you can use it as a stand alone player.It is expected to come out late July.It will be a free player,possibly a ultra version for about 5.00 sometime after v.1 comes out.Hopefully people will like this I already got a lot of work into it. If you wanna see a preview of what it loks like (non working) go to http://www.k-player.cjb.net .If anyone is interested in adding or helping out email me at webmaster@sei-inc.com !My webdesign site is being rebuilt but it will be kallok.com.More info about that some other time.
FLash Cd Player .cda Files Launching Media Player?
So I need a solution to this problem. I dont know if it can be solved in flash but any help would be great. I'm making an Enhanced cd. If you pop it in you cd rom it autolaunches a flash movie. There are two options one to goto the website contained on the cd the second to listen to the audio files. Is there a way to launch a media player or open the .cda files with flash so when you click the listen button it starts the cd? help. It needs to play in a cd player otherwise this owuldn't be a problem.
[CS3] Trying To Make 2 Player Tetris Game With 1 Player Code
So I picked up a Tetris tutorial from Webdesign.org made by Tutorialscene.org.
Instead of just copy and pasting the code I went through every line in the tutorial typing it in manually. So I have a kind of decent idea of what's going on in the code but I'm no expert by any means.
I know that for two games I'd have to have seperate key inputs which I've figured out how to do. Up, Down, Left, Right for player 1 and W, S, A, D for player 2. Down however does not work and it's moving pieces around on the 1st player screen.
Basically to make it as easy to get what I'm trying to do across I'm posting the 2 swf's and the fla below.
This is the one player version:
http://www.cycloneinjapan.com/upload...1/tetris-1.swf
Works fine.
This is the broken 2 player
http://www.cycloneinjapan.com/upload...r%20broken.swf
And here is the fla.
http://www.cycloneinjapan.com/upload...tetris%202.fla
If anyone can give me some pointers or help me out it'd be greatly appreciated.
Site Working Under Player 9.0.47 Or Later, But Not Older Player 9 Versions
Hi all,
I've discovered that all my as3 websites are fine with flash player 9.0.47.0 or later but not older sub versions of player 9. The problem seems to be located after the preloading of the site but I can't figure what is happening exactly.
I've checked my code and I don't do anything special. I load the Root, than some XML, and then I jump to the third frame and init the site. There are some movieclips on frame 2 for preloading purpose.
I would really like to understand what's the difference between those flash player versions that causes my website to stop after the loading, in all versions between and including 9.0.16.0 -> 9.0.45.0.
Here are two of those problematic websites :
www.dankastudio.fr
www.robinsonlesbains.com
www.asylum.fr
Thanks a lot,
Greg
XSPF PLayer, Webjay.org, Flash Player Woes.... What Do You See?
Hi All,
I'm working on making a jukebox, which, to me works in Firefox on Mac, and IE 6 in Windows.... can you guys check it in your browsers and let me know what you see, and if it works? My client says that it isn't working, but I've tried it in all browsers and to me, it seems to work.
Here's the URLs that have the jukebox code on it:
http://donohoemusic.com/index.php?page=projects
http://donohoemusic.com/index.php?pa...-book-of-songs
I'm not really sure what's going on, whether or not he needs to update his flash player, run another browser or what...
To create the jukebox, I logged into Webjay.org, and made the list, hard coding where each MP3 was on the server, as well as the images. then I outputted the code and pasted it into my cms made simple pages.
Could any of those elements be conflicting? For now, I just want to see if it's working for everyone else.
Thanks for the help!
God Bless!
Josh
PS. I'm using Webjay.org, XSPF player and CMS made simple and I'm on Mac/firefox, win/IE 6
Player In Flash - Open URL In Player Player_.swf?mus=http://URL
Good night friends, all right?
I am new in flash and would like a their small help.
I did a player in flash for got her legal. The problem is that the project grew and I now want to open with the database. Tava thinking of something as player_.swf?mus=http://www.link.com/music.mp3
Would anybody know how can do so that my player flash does it open the musics this way?
The project structure is +/- this way:
I have a field input, with the variable "music". Have a button with the name music_btn.
I put the music in this field and pressure the button and the music starts to touch
Action Script:
------------------------------------------------------------------------
This.music_btn.onRelease = function(){
Musica_sound = new Sound(_root);
Musica_sound.loadSound(music,true);
}
------------------------------------------------------------------------
What I wanted to do was to pull for database URL and to put for URL in player. player_.swf?mus=URL
Please, they could help?
Thank you very much at once!
Pop Up Audio Player Silencing Page Player
I recently added a pop up player to my site, which pops up the audio player in a new window if you care to listen while navigating other pages (or want to listen without having the songs start over each time you change a page, because i'm working primarily html, and only using a flash player, so each time you load a new page it starts over). What i'm wondering is if there is some kind of global function that will have the media player on the page check if the pop up player is playing, and if it is, then not to start the audio. I'm not sure if that makes sense or not, but basically i want one audio player to be playing at a time, so you don't have songs clashing against each other.
Updating File From Player 6 To Player 7...can't Get It Working Right
I need to migrate this file from FP6 to FP7 and i thought it would be as easy as just declaring the variables and making some changes here and there, but apparently not. I also need to find a way to delete an onEnterFrame when mouse is not moving, but then stat it back up again, when the mouse starts moving.( I figure it will help cut down on processor load ). Anyway, attached is the file i need some help with. Any help/suggestions etc woud be appreciated.
Oh...Also... if anyone can think of way to make the same effect work on buttons/mc's within external clips loaded into a container, that would be much appreciated as well... everything i have tried has been unsuccessful..
thanks in advance
Publish To Player 6, Will Not Play On Player 8, News To Me
In my years of using flash, and publishing movies for 'different players' I just realized that a movie published for Flash Player 6, will not work if you only have Flash Player 8 installed!! This is not what I was to believe about F8.
Is this really right? I only realized this because I completely cleaned out my computer of all kinds of 'temp' this and that, registry entries, and also clearing nearly everything to do with active x and shockwave components.
So, I really thought that a movie published for Player 6 would play on any computer that had Player 8 installed. NOT THE CASE !
Can anyone backup this statement?
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