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Target Not Found



I made a "movie symbol" called "sound". Fisrt frame "stop" second frame there is a sound play

I put this sembol in the frame. And i want to sound play, when the action is completed as;

if...........

tellTarget ("/Sound") {
gotoAndStop ("2");
}

But when the action is completed it gives eror;

Target not found: Target="/Sound"

where is the mistake ??

Thank you for your help



FlashKit > Flash Help > Flash ActionScript
Posted on: 07-10-2006, 11:11 AM


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Action On Button, Tell Target, Error=target Not Found
Hello, beings of helpfulness!

I am working at a non-profit and trying to make a website from a Flash template with minimal, but some Flash experience. The template has multiple timelines (main page, content pages, and buttons). This part I am still learning. On the home page, I have an image (mc) that loads, with an instance name of "girls." Menu buttons take the viewer to corresponding content pages, which is when I want the image on the main page to dissapear to make room for the content. When the viewer selects the home page again, I want the image to appear again. At first I put in the following action (except for the home page), alpha=0. It worked! And now it doesn't! I did play with the button timelines some. I tried taking the actionscript out and putting it in again, to no avail.

The action in my button is


on (release) {
tellTarget ("_root.girls") {
_alpha=0;
gotoAndPlay(11);
}
}

And the error I now get is: Target not found: Target="_root.girls" Base="_level0.instance58.instance543"

Any ideas? I'm quite stuck. Thanks so much for any help, or suggestions to do this another way.

I've attached the swf, but the compressed fla was too big. I can email it to anyone willing to fix what is probably very simple, except to the newbie with little but increasing experience!

I'm using Flash MX.

Target Not Found
How can I use "Target Not Found" in Flash 5?

I've got a large site that is dynamically loading smaller .swfs, .xml documents, etc. I'm building pre-loaders for these files and am trying to deal with the possibility that a file I'm trying to load may not be found (perish the thought!) I know that Flash knows immediately when the file isn't found, because (when testing my movie) I can see the error message displayed in my Output window. Only problem is, I can't seem to find any documentation for using this information in a meaningful way.

Right now, the best I can think of is a timed loop (i.e. if it's been five seconds and percentage loaded <= 1, goTo...)

Oh, as a sidebar, Flash seems to return a value of 4 bytes loaded even when no file is found (which is why I'm setting my loop above to "<=1" instead of zero). Any idea why?

Target Not Found?
ok im using this button to geth this movie clip to play, which has a stop action in frame one so i used the following code on the button


on (release) {
tellTarget ("pictures") {
gotoAndPlay (2);
}
}


but that gives me the error

Target not found: Target="pictures" Base="_level0"

pictures is teh name of the MC


what am i doing wrong??

Target Not Found
This message keeps coming up whenever a button is clicked.

Target not found: Target="Start" Base="_level0"

I've looked at the help files and searched on Flashkit to no avail.

If someone can tell me what this means, I would be most appreciative.

Thanks,

Rilian

Target Not Found?
this is a continuation of my previous post "still having target problems"

(i'm using flash 5)

i've got my intro movie playing and the button coming up. the button, that is, that i want to click on and take me to scene 2 where there is another movie.

it all looks like it's going to work and then -
a window now comes up telling me that the target can't be found. it's the only one and i can see it sitting there!! everything is spelled correctly, etc.

the other problem is that this window comes up BEFORE i click the button. i don't have the option to put in the action "on (release)" because it is grayed out. (i'm guessing this is why it automatically plays)

THANKS fo any help!

Target Not Found
Target not found: Target="/char" Base="_level0.text"
This is the error that I see.
I can not understand why it doesen't works. I've put the swf. which was supposed to be loaded in the correct folder.(The folder wich I created for this project)
I created another movie inside wich I called "text" for loading instead of it the swf. It doesen't work. It gives me this error.The problem is that if I put level instead of target then it plays correctly but I don't know how to place it where I want.It seems that it is put where he feels right.
And the biggest question is..............How come that before I have made the same thing with another swf. and it works. Does Flash not accept 2 actions for loadmovie in the same scene?

Target Not Found
I an IF function in a movie clip which tells a movie clip to do something. the end the second movie clip has an instance called "shade" although when i try to play my movie i get an error saying

Target not found: Target="_root.shade" Base="?"

but all other IFs which tell "shade" to do something manage to find it, when i deleted "shade" and try to play it aswell as getting the previous error it also kept saying over and over

Target not found: Target="_root.shade" Base="_level0.instance59"

which is weird because atleast that knows what the Base is

is there any script that i can add to tell that IF what the base is?

Target Not Found?
I'm trying to make a button that causes some words to fade in on cursor rollover, and the words fade out when the cursor leaves. So I made 2 MovieClips of the words, one with alpha tween 0 to 100 (named pfadein), another with alpha tween 100 to 0 (named pfadeout). And put stop actions at the 1st frame and last for both.
Then I made my button and added this actionscript to it:

on (rollOver) {
tellTarget ("pfadein") {
gotoAndPlay (2) ;
}
}
on (rollOut) {
tellTarget ("pfadein") {
gotoAndStop (1) ;
}
tellTarget ("pfadeout") {
gotoAndPlay (2) ;
}
}

Then I dragged the button and MCs onto the stage, but when I tested it, and when I moved my cursor over the button, this window pops out telling me "Target Not Found".
Is there something wrong with my actionscript or something else?
Thanks in advance!

Target Not Found
Target not found: Target="qq" Base="_level0.instance3"

How can I fix this? the movie clip is nammed qq and it is inside another movie clip.

Thanks for any help.

Target Not Found
hello

i am getting this error
Target not found: Target="null" Base="_level0._phy"

i dont why iam getting this error ..

i am getting this error when ever i export SWF from my flash project. ..
i used nothing more in it .. just some action scripts, symbols, movie clips,
instance,

please help me in this

waiting for a kind reply ...
thanks


Ankur Bhatnagar

[F8] Target Not Found
So I'm trying to get cute again by building stacks of buttons dynamically, then labeling them from an external text file.

The code I have so far is as follows:


Code:
loadVariablesNum("patentNumbersVar.txt", 0);

loadVariables("patentNumbersVar.txt", _root);

loadText = new loadVariables();

loadText.load("patent01NumbersText.txt");


onLoad = function(){
movie_mc._x = 75, _y = 50;
};

for (i=0;i<10;i++){
duplicateMovieClip("movie_mc", "movie"+i+"_mc", i);
this["movie"+i+"_mc"]._y = this["movie"+i+"_mc"]._y * i;
this["movie"+i+"_mc"]._x = 75;
this["movie"+i+"_mc"].btnLabel_mc.btnLabel_txt = this["patentButton0"+i];
};
But I keep getting the error message: Target not found: Target="undefined" Base="_level0"

I'm not sure what this means. Any suggestions are welcome!

Target Not Found:
hello

i am getting this errror , i don't know why . please check ...

Target not found: Target="null" Base="_level0._phy"
i get this error while export SWF file from my FLA PROJECT

i have used nothing in the flash file while making my project.

PLEASE help me ... any one

i waiting for a kind reply .. thanks

Ankur Bhatnagar

Target Not Found In Ext Swf
Hi, i need some help please:

I am working on a flash site atm. i am trying to load an external swf into a parent swf. i have managed to load the child swf into a "empty" mc in the parent swf, but for some reason the buttons/links i have setup in the child swf no longer worK?

in the parent swf, i have set the following code to open the child swf:

on (release) {
loadMovie("portfolio.swf", "_root.w2.empty");
}

this loads the child swf fine, but when i click on one of the buttons in the child swf to open a mc, i get the following error:

Target not found: Target="_root.pestell" Base="_level0.w2.empty.weblinks.weburls"

the code for the button (child swf) is as follows:

on (release) {
tellTarget ("_root.pestell") {
gotoAndPlay(2);
}
}

if some e can help me i would be eternally grateful as i need to sort this out today!!!!

p.s both swf were created in flashmx

many thanks

Target Not Found
Target not found: Target="null" Base="_level0"

I am getting this error in my code, which is in a button, I had switch case statements which was not executing cases after case 40, ( i have no idea why) so i created a new switch statement with the same arguments and now although the case is working I get the above error,.. any guesses why?

Target Not Found
I built a flash site for some friends a while back which ended up horribly complicated. I've been out of the Flash loop for about 18 months and can't really remember what I did to put this site together.

The problem I have is this: I've updated a couple of external flash movies that are called by the main movie to save on download times...only loading what is required.

One of the external movies has a little button on a page that links to another MC that has an instance name of poupwindow. Basically when you click the button, a page pops up and hovers over the original page with some info which can then be closed by some more script on a button on the pop up page.

When I modify the external clip and then run the main movie I get an error:
Target not found: Target="/popupwindow" Base="_level0.instance7.target1"

Now the popupwindow instance is part of the external movie and works on it's own when run in a Flash player, but when called by the main movie I get the error. The original clip when placed back in the project folder runs fine and I can't see any difference except a bit of text that I changed...it's exactly the same.

Any ideas on what is going on here and how can I fix it?

I'm using Action script 2 but on Flash CS3 as it's an old project.

Any help appreciated.

...

Sorry, the script I have for the button is:

on (press) {
tellTarget ("/popupwindow") {
play();
}
}

Target Not Found:
hi guys, here is the question:

i hav done 2 movie clips,and i name it clips "Main" and "Menu1" . Clips "Main" are the main scene of my webpage, and there is few button in the "Main" clips which is use to load the external SWF files.. One of the Button is assign to load clips "Menu1". The"Menu 1" clips got few buttons which has been set the target path to a clips to play diffrence frame symbols in that clips.the clips work prefectly without any problem when i play it . but the problem occur when the "Main" clips loaded the "Menu 1" SWF, it can't find any target path which has being targeted in the "Menu 1" clips.. can i know what is going wrong?

Target Not Found
hello

i am getting this error
Target not found: Target="null" Base="_level0._phy"

i dont why iam getting this error ..

i am getting this error when ever i export SWF from my flash project. ..
i used nothing more in it .. just some action scripts, symbols, movie clips,
instance,

please help me in this

waiting for a kind reply ...
thanks


Ankur Bhatnagar

Target Not Found Error PLZ Help..
J0,

I would like to make a movieclip where a character is walking.
I made 2 movieclips.

- PabloLoop: This is a movieclip containing all the motions.
- Pablo: This is a movieclip that contains PabloLoop. It is used to make the pabloLoop movieclip move. So when pabloLoop is playing frames 2-93 the pablo movieclip makes it go left.

When i press "left" everything works fine, but when i press "right",(!!right is only allowed to be pressed after left!!) which works almost the same as "left", i get the following error:

Target not found: Target="_level0.pablo.pabloLoop" Base="?"
Please check the fla for further info:
Download it here

I really don't get it, and am really stuck on this one...
Any help would be greatly appreciated.


Once again the link :
Download it here






Download it here

Target Not Found Error.
I have a scipt that is giving me a problem now. It was working then just stopped not sure way. I have attached the code for one of the buttons. Right now two work and two do not, I get this error when I hit the button when I preview it in flash mx. I check and I do have a flag tag of p1,p2,p3,p4. Not sure why it says it can not find it. Arghhh

Error: Target not found: Target="_parent.b0" Base="_level0.menu.instance131.b03"

Script code:

on (rollOver) {
gotoAndStop(2);
play();
}
on (releaseOutside, rollOut) {
gotoAndStop(11);
play();
}
on (release) {
gotoAndStop(20);
play();
if (_root.link != 8) {
tellTarget (("_parent.b0" + _root.link)) {
gotoAndStop("off");
play();
_root.rr.gotoAndPlay("f3");
}
}
}
on (release) {
_root.link = 3;
}
on (release) {
_root.pa = 3;
_root.menu.pages.play();
}

_root Target Not Found
Hi, i am trying to load an external swf into a movie clip.
I am getting this error message.

Target not found: Target="_root.controlmove" Base="_level0.clip.bar"
What does it mean and how do i fix it?
Thanks,
Mark

TellTarget...Target Not Found
Hi, I've got the following code on a button.

on(release){
tellTarget("frame1"){
gotoAndStop(158);
}
}

I have the instances properly named, and all my other buttons work.
The only difference is that this button and the movie clip are not in the same directories. The button itself is inside a movie clip, and the movie clip is located in root.

The movie clip I want to control is located in root.

When I pressed the target button to locate it manually, they gave me this code: this._parent.frame1

It didn't work.
Any suggestions would be very appreciated!



PS: The error I get is
Target not found: Target="frame1" Base="_level0.instance3"

Thanks
ReneK

GetURL: Target Not Found
Hello,

I am facing a weird message when opening a window. I am using getURL within a class to call a JavaScript function. The function is called fine but there is always a trace to the output 'Target not found: Target="undefined" Base="_level0"'. This seems a bit ambiguous as I have tried a regular getURL specififying the target and the same message was traced. Does anyone know what this is trying to tell me?

Thanks!

Error: Target Not Found
i keep gettin this error:

CODE:

function RandomGen(x, y) {
return Math.round(Math.random()*(Number(y)-Number(x))+Number(x));
}
flash = RandomGen(1, 30);
tellTarget (flash) {
play();
}


ERROR:

Target not found: Target="20" Base="_level0.instance1"
Target not found: Target="22" Base="_level0.instance1"
Target not found: Target="19" Base="_level0.instance1"
Target not found: Target="19" Base="_level0.instance1"

Target Not Found Error
Greetings all!

I must say that learning by "trial and error" gives one an opportunity to see quite a lot of inventive error messages

Here's my latest nut - needing a crack:

In my animation I have a button utilizing the tellTarget command to activate another movieclip (which contains an effect for the button).
The button and the "effect movieclip" (each on their own layer) are inside a movieclip called MC_mm_buttons which again is inside the main .swf

When I test my .swf the output window gives me this error message:
Target not found: Target="/test" Base="_level0.mc_mm_buttons"

Trying to solve this problem, I isolated the button and its effect movieclip simply by making them again, from scratch, in a new document.. everything works fine, so I've got the tellTarget command and the interaction between the button and its movieclip nailed down.

Now, I'm pretty sure that it has something to do with me needing to specify that the effect movieclip (in my real .swf) is inside another movie clip and on a different layer.. still, I don't have a clue how I'm supposed to tell flash that in my script...

So, to sum it all up:

My button and movieclip are in the same movieclip but each on a layer of their own, the movieclip has an instance name of "test" and the button has a script like this:

on (rollOver) {
tellTarget ("/test") {
gotoAndPlay ("in")
}
}
on (rollOut) {
tellTarget ("/test") {
gotoAndPlay ("out")
}
}

When I roll the mouse over the button, the output window gives me this:
Target not found: Target="/test" Base="_level0.mc_mm_buttons"

Wow, thats propably like half a novel Sorry to write this much but it's because I can't post the .swf

Here's hoping that one you seasoned fellas can come trhough for me

-Cheers!

Target Not Found Error
Greetings all!

I must say that learning by "trial and error" gives one an opportunity to see quite a lot of inventive error messages

Here's my latest nut - needing a crack:

In my animation I have a button utilizing the tellTarget command to activate another movieclip (which contains an effect for the button).
The button and the "effect movieclip" (each on their own layer) are inside a movieclip called MC_mm_buttons which again is inside the main .swf

When I test my .swf the output window gives me this error message:
Target not found: Target="/test" Base="_level0.mc_mm_buttons"

Trying to solve this problem, I isolated the button and its effect movieclip simply by making them again, from scratch, in a new document.. everything works fine, so I've got the tellTarget command and the interaction between the button and its movieclip nailed down.

Now, I'm pretty sure that it has something to do with me needing to specify that the effect movieclip (in my real .swf) is inside another movie clip and on a different layer.. still, I don't have a clue how I'm supposed to tell flash that in my script...

So, to sum it all up:

My button and movieclip are in the same movieclip but each on a layer of their own, the movieclip has an instance name of "test" and the button has a script like this:

on (rollOver) {
tellTarget ("/test") {
gotoAndPlay ("in")
}
}
on (rollOut) {
tellTarget ("/test") {
gotoAndPlay ("out")
}
}

When I roll the mouse over the button, the output window gives me this:
Target not found: Target="/test" Base="_level0.mc_mm_buttons"

Wow, thats propably like half a novel Sorry to write this much but it's because I can't post the .swf

Here's hoping that one you seasoned fellas can come trhough for me

-Cheers!

Target Not Found: Target="_root.info1"
Okay my problem arises when I load an external swf to a target on my main movie. now the the external swf works great on its own, it has a few MC's which are called via a simple button script - on release -> tell target -> go to and play .... the target is "_root.info1" . However When the file is loaded into my main movie I get the error message ' Target not found: Target="_root.info1" ' obviously it is trying to find the target in the main movie and not in the external swf. Well I just dont know how to fix it, any ideas ?

Thanks

Easy Q: Target Not Found: Target="downtrigger"
I have an MC thats called 'slider' that will slide around the main stage. When different buttons are pressed it will slide in to place and each place will have a dynamic text field that will scroll the appropriate text. When I test the movie the text is viewable but when I click the scroll arrows I get the following error:

Target not found: Target="downtrigger" Base="_level0.slider"

What I would like to know is where I place the

'_level0.slider' on my tell target script, which is as follows:

on (press) {
tellTarget ("downtrigger") {
gotoAndPlay(2);
}
}
on (release, releaseOutside) {
tellTarget ("downtrigger") {
gotoAndStop(1);
}
}

If anyone is interested in looking at the .fla let me know and I can email it. Much appreciated, by the way I have around 2 weeks to get this project finished!

Target Not Found Error --- Flash 8
Hello,

I have a scrolling area in my flash site - when i have it on the main page/level, it works fine, but when i move it on level 3 in my movie and i click on the scroll pane - i get this error:

Target not found: Target="_root.up" Base="_level0.pages.p3"


This is the script that attached to the 'up' arrow in the scroll bar (again, this works fine when the whole scroll section is on the main level of the movie):

on (press) {
tellTarget ("_root.up") {
gotoAndPlay (2);
}
}
on (release, releaseOutside) {
tellTarget ("_root.up") {
gotoAndStop (1);
}
}



What do I need to change in order to make this scroll work in a level 3 page?

Any help would be greatly appreciated. Thanks!

Target Not Found With LoadMovie Or LoadClip
Oh man, this is the worst. I can't fix it for my life:

So I'm dynamically loading a movieclip and then trying to load a sequence of images into it. I've done it a million times before, but I keep getting the error:


Code:
Target not Found: Target="/mcContentHolder/mcContent/mcLoader" Base="_level0.mcContentHolder.mcContent.mcLoader"
My code looks like this:


PHP Code:



for(i=0, i<=aImages.length, i++){
  var mcImage:MovieClip = this.createEmptyMovieClip("mcImage"+i, this.getNextHighestDepth());
  mcImage.loadMovie(imagePath);




I have tried using a moviecliploader, taking it out of the loop, putting an empty movieclip on the stage...nothing works. I can load something directly into "this" and attach movies to it, but can't load into an empty MC.

Any ideas on this one?

Output Message Of Target Not Found
Hello,
I receive an output message of Target not found: Target="/char1/vhost_mc" Base="_level0.char1.vhost_mc"
The vhost_mc is located in my char1 movie clip.
I think the following code on my button may be giving me the problem -

_root.attachMovie("char1_mc", "char1", _root.getNextHighestDepth(), {_x:600, _y:350});

I'm not sure what the output message is referring to. Any help would be greatly appreciated!!
Thanks

Target Not Found Error Weirdness
I have a really long function with a bunch of xml nodes in it. Eventually the project will be pulling these from a database, but for a demo I'm working on I just threw them in a function. But, I think I've reached my limit or something for the amount of text in a function or an actionscript file or something because I added a few more cases to the switch statement that determines which xml to return and now I'm getting the following error:

Target not found: Target="0" Base="_level0"

Sometimes this is repeated a bunch and sometimes its not. It doesn't make sense to me since the root level which I think this is referring to is always there and the function doesn't have anything to do with loading anything into a target.

Any Ideas?

Dynamic Text Box Problem: Target Not Found
I created a dynamic text box within a MC. When I created the same dynamic text box as a completely seperate movie it works fine. But once I create it within a MC and place that movie clip on the main time line it doesn't seem to work.
This is the error I get:
Target not found: Target="downtrigger" Base="_level0.instance1"

Any help is much appreciated.

Dymantic Text Error & Target Not Found?
I save the text type in the variable name(text) type in location of (assest/text.txt) and inside the saved text i type(text=hope to see ya.) and save with document then when i go to test movie i get a message in the output box "Error opening URL "file:///assets2/text.txt"


and sometimes this shows up on the flash test where the dymanic text is supose to be"_level0.instance1.text" I DONT GET IT CAN ANYONE HELP ME

Probably Easy To Fix But Driving Me Nuts - Target Not Found For Clip
I had programmed my movie without using scenes, but was having trouble with not being able to get the preloader to work correctly. So at the advice of a friend, I split it up into scenes and that helped the loader.

However, now when I try to get a button to play a movie clip, it will not find any of the clips that I have associated since the split. All the ones I did prior work fine. The action script I am using is the same, but none of the new ones seem to want to find the target.

Here is a sampling of the code:

on (rollover) {
tellTarget ("mc_funky_clip") {
gotoAndPlay ("mc_funky_start_sound");
}
}

"mc_funky_clip" is the instance name I assigned to a movie clip I dragged out from the library in scene 6. "mc_funky_start_sound" is the name of 3rd frame in the mc_funky_clip movie clip which actually contains the action script to play the sound for the clip. The first frame of mc_funky_clip has an action for stop(); so the clip will load the sound settings but will not play til I tell it to on rollover.

I tried using the attach function (where I specified to attach the clip to the root) and that will cause the button that calls the clip to actually find the target - but with the attach, the clip always plays in the upper left of the screen (actually plays 'off screen' or just out of my background) rather than where I want it, so calling the instance where I placed it is preferable. What is really odd is it seems like it cannot find the clip on the root (_level0), but then when I use the target tool then click on the clip in the library it always calls the clip _root.mc_funky_clip.

When I test the movie I get:

Target not found: Target="mc_funky_clip" Base="_level0"

I get this even though I have verified that the instance name is there in scene 6 timeline in cell 2 of a layer specified just for this.

I tried associating another clip in the same scene in the same way and I get the same thing. However, all the clips in prior scenes (the ones I associated in this same way prior to splitting the movie out into scenes) seem to work - even if they are not in the first scene.

Any help would be greatly appreciated as I have been stalled here with this problem for a long time now. I will gladly let someone have a look at the .fla file if it would help. Thanks again.


By the way - I am an expert in sound design and music production and will help someone out with a custom sound clip or two for their flash movies if they are able to provide me with a solution.

regards,
-global

Actionscript Problem Drop Down Menu - Target Not Found
I have some problems with an actionscript for my drop down menu, which is a movieclip.
On the main timeline, I have four layers, one for the actions, one with the menu_mc, one with the content_mc (the entire page besides the buttons) and a clock (which probably is irrelevant).
In the actions layer, I have this action for the menu:


Code:
var toOpen:String;
var userHasClicked:Boolean;

checkClicked = function() {
if (userHasClicked == true){
_level0.target_mc.play();
} else{
_level0.target_mc.gotoAndPlay(toOpen);
userHasClicked = true;
}
};

onEnterFrame = function() {
meny_mc.schackforrButton.onRelease = function() {
toOpen = "open_schack forr";
checkClicked();
}
meny_mc.schackidagButton.onRelease = function() {
toOpen = "open_schack idag";
checkClicked();
}
meny_mc.reglerButton.onRelease = function() {
toOpen = "open_regler";
checkClicked();
}
meny_mc.kandapartierButton.onRelease = function() {
toOpen = "open_kanda partier";
checkClicked();
}
meny_mc.kandaspelareButton.onRelease = function() {
toOpen = "open_kanda spelare";
checkClicked();
}
};

userHasClicked = false;
In the content_mc, I have both opening and closing animations. This script is supposed to feel if it should play the closing animation or not.
However, when converting it to a .swf file, it says:


Quote:




Target not found: Target="undefined" Base="_level0"




Unfortunately, I have no idea what it means, nor how to fix it!
Could someone please help me?
I’m starting to feel the panic now!

Target Not Found: Target="undefined" Base="_level0.hero"
For some reason whenever my hero mc jumps i get this
Target not found: Target="undefined" Base="_level0.hero"

the code for the jump is:
code:

onClipEvent (load) {
vel_y = 0;
jumping = true;
speed = 5;
}

onClipEvent (enterFrame) {
if (Key.isDown(Key.SPACE) && !jumping) {
vel_y = 35;
jumping = true;
}
}
onClipEvent (enterFrame) {
fall = true;
if (this.hitTest(_root.floor)) {
fall = false;
vel_y = 0;
grav = 0;
}
if (fall) {
grav += vel;
vel += 1;
if (grav>=10) {
grav = 10;
}
this._y += grav;
}
}
onClipEvent (enterFrame) {
if (jumping == true)
this.gotoAndStop(2);
}
onClipEvent (enterFrame) {
if (fall == true && vel_y<=5)
this.gotoAndStop(3);
}
onClipEvent (enterFrame) {
if (fall == false)
this.gotoAndStop(1);
}


Any idea how i can clean this up or help w/ the target identifier?

thnx in advance

How Do I Rid Of This Error: Target Not Found: Target="OverworldTheme" Base="_level0"
I was making a main menu and I had looping music on it. I tried to make the music stop after I click the play button so I used the following code:


PHP Code:



on (release) {
    tellTarget ("OverworldTheme") {
        stopAllSounds();
    }
}
on (release) {
    gotoAndPlay(2);





And while I play the video and press the button, the following error comes up:

Target not found: Target="OverworldTheme" Base="_level0"

Any advice on how I could fix this?

What Does Target Not Found: Target="_level0.paddle" Base="?" Mean?
Ok I got this line when playing with this game i was creating:

Target not found: Target="_level0.paddle" Base="?"

But I do have a MC named paddle, and it does work but after a while it has this error. Here is the game:

http://www.angelfire.com/sd/LowRyder/pongdeath.html

Play the game and try to collect the red things. Notice how the paddle will run a crumble animation. After a while, it will stop doing this. When it stops, it shows that error message in the debug window. Nowhere in my code does it try to change the paddle's name. The red things are being duplicated off of another MC. Any ideas?
Thanks.

Target Not Found: Target="WIN4" Base="_level0"
Copyed a movie cliped, renamed it as WIN 4, think I got everything right but i get this error when I click on the button: Target not found: Target="WIN4" Base="_level0" ,but the MC loads up and closes just doesn't show the text from the text file. Any help would be great cuz I'm a newbie.

Can't upload file, board says file to big. Message me on AIM, ICQ, or MSN if you cna help me.

Aim: DjSpinStylez
Msn: DjSpinStylez@aol.com
Icq: 82126077

Thanks

[F8] Target Not Found: Target="undefined" Base="_level0"
I am getting this error when running the movie I'm working on. I have looked around, but cannot find a solution or direct cause on the web anywhere. Can anyone here help? Attached is the .fla.

I had to take the content out of scene 2 due to size restrictions, but the error is still the same.

Target Not Found: Target="undefined" Base="_level0"
Can anyone tell me how to get rid of the the following error message that appears every time i publish my movie.

Target not found: Target="undefined" Base="_level0"

Target Not Found: Target="_root.name" Base="?"
my navigation is stored in a mc which uses the tell target. why can´t my mc find the root movie?

thanks!

Target Not Found: Target="nomes.popupwindow" Base="_level0.nomes"
hi , how do i tell the button to open a movie clip.i get this !
Target not found: Target="nomes.popupwindow" Base="_level0.nomes"
i have a movie clip(nomes) that loads on frame 10 say,
and in the movie clip(nomes) i have the button that i want to press and open a new MC ?? i tried with " tell target and
on (release) {
_root.instanceNameOfClip.gotoAndPlay(2); but nothings working

"Target Not Found" - Can't Find Error...everything Works Fine...?
I'm getting the following error message:
Target not found: Target="_root.bodytextMC" Base="_level0"

Everything works fine, but I want to fix the problem anyway. Where should I look and what should I be looking for? It looks like I've targeted bodytextMC somewhere where it can't be found, but I'm not sure.

Also, if you have any tips on making multiple objects move together with better speed, I'm all ears. I have several things moving simultaneously at certain points and when they're all moving together, everything lags.

Thanks.

-freakout

TellTarget Error "target Not Found" When Trying To Play Movie
I'm trying to target a movie from a nested movie and just can't seem to get it right as I keep getting the "Target not found" error.

I've attached the fla and here's what I'm trying to do:
- in layer> NavigationMC: is the MC>"mainMC": inside which is the instance of MC> "webMC" with the instance name of "cat2".

When "cat2" is clicked it should play the mc instance name "aaa" which is the instance of mc "a" in layer 15.

Hope someone can rescue me.

Target Not Found: Target=" " Base=" "
I have a loadmovie command in one of the frames
menu_mc.loadMovie("menu.swf");

The movie i'm loading is a drop down menu.
The movie menu.swf loads in but when i go to click on the button for it to dropdown the output panel pops up saying.

Target not found: Target="/Meny1" Base="_level0.menu_mc.Meny1"

I've attached the file, if it helps.
PS I'm using flash MX 2004 pro

Thank you

Target Not Found: Target=" " Base=" "
I have a loadmovie command in one of the frames
menu_mc.loadMovie("menu.swf");

The movie i'm loading is a drop down menu.
The movie menu.swf loads in but when i go to click on the button for it to dropdown the output panel pops up saying.

Target not found: Target="/Meny1" Base="_level0.menu_mc.Meny1"

I've attached the file, if it helps.
PS I'm using flash MX 2004 pro

Thank you

About "Tell Target Not Found Error" Again.
Please help me! I always get the error:

Target not found: Target="_root.news" Base="_level0.panel"
Target not found: Target="_root.contact" Base="_level0.panel"

when I play my movie,

CyderBlue told me to show my code so here it is:

In my Main movie:

tellTarget ("panel") {
gotoAndStop (120);
}
tellTarget ("_root.contact") {
gotoAndStop (15);
}
tellTarget ("_root.news") {
gotoAndStop (15);
}


In my panel movie:

In frame 15:

stop ();
tellTarget ("_root.news") {
gotoAndPlay (1);
}


In frame 35:

stop ();
tellTarget ("_root.contact") {
gotoAndPlay (1);
}



In my contact movie:

In frame 7:

stop ();
company = "yes";
individual = "no";
dontcare = "no";
recipient = "ajlazarte@yahoo.com";
redirect = "http://www.yahoo.com/confirm"";
tellTarget ("company") {
gotoAndStop (1);
}
tellTarget ("individual") {
gotoAndStop (2);
}
tellTarget ("dontcare") {
gotoAndStop (2);
}

"Target Not Found"
So I'm trying to get cute again by building stacks of buttons dynamically, then labeling them from an external text file.

The code I have so far is as follows:



loadVariablesNum("patentNumbersVar.txt", 0);

loadVariables("patentNumbersVar.txt", _root);

loadText = new loadVariables();

loadText.load("patent01NumbersText.txt");


onLoad = function(){
movie_mc._x = 75, _y = 50;
};

for (i=0;i<10;i++){
duplicateMovieClip("movie_mc", "movie"+i+"_mc", i);
this["movie"+i+"_mc"]._y = this["movie"+i+"_mc"]._y * i;
this["movie"+i+"_mc"]._x = 75;
this["movie"+i+"_mc"].btnLabel_mc.btnLabel_txt = this["patentButton0"+i];
};

But I keep getting the error message: Target not found: Target="undefined" Base="_level0"

I'm not sure what this means. Any suggestions are welcome!

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