This Pixelfont, To Small?
I don't want reverendflash and [m] starting again discussing about pixelfonts not being or being better than non-pixelfonts. But I was wondering if kroeger 5_53 is large enough, If you want an example of that font look in my footer
Is it too hard to read?
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX
Posted on: 07-06-2003, 04:44 PM
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Small Letters PixelFont
Can any one tell me the name of few Pixel fonts which supports both Capital letters and Small letters. Most of the Pixel fonts support Capital letters only
Pixelfont Problem
I've started working on a new personal project about a month ago. For that, I'm searching for a good pixelfont. I have downloaded a big load of free pixelfonts during the last weeks, but I can't seem to find one single font that suits my needs.
I'm looking for a pixelfont with characters of about 5*5 (max 7*7) pixels. It has to contain both uppercase and lowercase caracters, and the standard special characters. And (this is very important) it has to be monospaced, meaning that the size of each character and the space behind it until the next character, has to be exactly the same. This way, every line in a multiline textbox can contain exactly the same amount of characters.
For those of you who don't understand what I'm looking for exactly, and want to see an example; I've found these fantastic fonts on http://miniml.com/fonts/. All the mono xx_xx fonts are monospaced, but they cost $10 each. They seem to be really high quality, and I would buy them, but I happen to be very, very broke. Can anybody help me to get a free pixelfont that looks like one of those monospaced fonts?
Tx in advance!
Problem With Pixelfont
Hi,
I'm trying to get a dynamic textbox to work with a pixelfont properly. I'm talking about the font called "David Sans" on dafont.com. When I make the textFormat and embed it it all goes well. I've checked that the textfield is on full increments (x=12.0, y=5.0) and the first line of tekst is sharp, the rest of the lines are blurred (most of them).
Does anybody have any idea what can be done about this?
Thank you,
Driehoek
Verdana Pixelfont 8pt?
Hello,
I am looking for a pixelfont or a similar font of Verdana. I have found 3 font's but the smallest of the two is 10pt. The strange thing is that on screen it's 10pt and the flash setting are set to 8pt.
Also i found a little program pixfont http://www.kgroup.ru/ that should be able to transform an normal font to a pixelfont. That Works great but is no smaller than 10pt. Even if I set is to 8pt. The actual font is at least 10pt.
Does anyone of you have or know where I can find an 8pt verdana pixelfont?
Regards,
Celar
Textscroller For Pixelfont Problem..
Hi everybody
I need help on the following issue. I want my scrollbar to
round up or down to the pixel (then my bitmap font will be sharp as a razor . I am not familiar with the "Math.round ( number )" tag, so it would be exellent if you could give me a example.
Thx!!
//script :
mh = 142;
contenth = content._height;
ratio = (contenth - mh) / mh;
if (contenth < mh) {
setProperty ("barre", _visible, "0");
}
//and the next frame (uses label roll) :
ctpos = content._y ;
edpos = ((barre.drag._y) * ratio) * -1;
dgm = (edpos - ctpos) / 5;
if (dgm < -0.05 or dgm > 0.05) {
setProperty ("content", _y, ctpos + dgm);
} else {
}
//and finally:
gotoAndPlay ("roll");
Dynamic Textfield & Pixelfont
hi,
hope that someone can help me.
i have a text scroller with an dynamic textfield and i'm using a pixelfont in it.
looks fine on my comp, but horrible on any other who has not the font installed.
so...click on embed total font.....no different....hm?
see here:
this makes me sick
--> Pixelfont Dynamic - Messed Up
The txt in this site is set to dynamic and shares a font loaded in the main movie.
It works (almost) fine without dynamic and w/ static on...
--> Why is the txt so messed up !?!?
Check it out for youselves -->
www.ztegerz.dk
(thx in advance)
--> Pixelfont Dynamic - Messed Up - Plz Help
The txt in this site is set to dynamic and shares a font loaded in the main movie.
It works (almost) fine without dynamic and w/ static on...
--> Why is the txt so messed up !?!?
Check it out for youselves -->
www.ztegerz.dk
(thx in advance)
Pixelfont Mayhem: Whole Coordinates...NOT
Ok,
I've been struggeling with pixelfonts for a few weeks now. I discovered that a dynamic field using a pixelfont should always be on a whole coordinate. So, if the field is in a MC, then the MC should be on a whole coordinate too. If the MC is in a MC, then THAT MC should also be placed on a whole coordinate...and so on, and so on.
BUT!
NOT ALWAYS!!! Whaaa, it's freakin' me out...
This is what happend. I created buttons using a dynamic text field with a pixelfont. Put them on whole coords. Then, I put the buttons in a MC, on whole coords. Finally, the MC was placed on the "main stage". Quess what? BLURRED PIXELFONT! So, now I used un-whole (excuse my poor english) coords to get the pixelfont right.
Could it be a problem that the buttons where placed on an image? They are like transparant (so, like an area) and they only show the pixelfont field when users roll-over the area. I don't know. That is the only possibility that I know.
If anyone has encountered this problem and has a solution for it, please let me know because I'm a the point of using New Times Roman...
Thanks!
[ Script + Sliding + PixelFont ]
I tried everything, but…
(I already read all the threads about “blurred scrolling pixel fonts” to check if my question was already made and answered)
I have this movie with Y sliding and X sliding which is having an specific blurring problem when sliding backwards in the case of Y sliding and when sliding forwards in the case of X sliding.
All the text boxes and the movies that contain them are set up to integer coordinates. It seems as there is something with the code that is placing the slider in a non-integer coordinate after clicking…. Any ideas? Thank you very much.
PS: I’m referring mostly to the text when stops since while sliding the blur is visible in any direction. It would be great if I can solve that too but by now I would be happy to solve just the text when stops.
The code (written in “base” mc) for the Y Slider is:
onClipEvent (load) {
vf = 314;
}
onClipEvent (enterFrame) {
_y += (vf-_y)/5;
}
each button has this code to move the slider (in which “base” is the instance name of the movie that contains the text and loads the pics)
first button:
on (press) {
base.vf = 314;
}
second button:
on (press) {
base.vf = 38;
}
And so on…
The code (written on “base” mc) for the Y Slider (located inside “base”) is:
onClipEvent (load) {
vf = 0;
}
onClipEvent (enterFrame) {
_x += (vf-_x)/5;
}
each button has this code:
first button:
on (press) {
base2003.vf = 0;
}
second button:
on (press) {
base2003.vf = -180;
}
And so on…
Pixelfont Issue/question
I have an mc and inside the mc is some text using the FFF Business font. When I set the X: -199.2 and Y: 35.5 the text is nice and crisp but when I do x: 200 y: 35 the text is blurry ?? I though you are supposed to round off the x/y coordinates for the text to look crisp ?
Strange Pixelfont Dissorder?
hello all
i have a very strange problem with my pixelfonts. all is fine in flash, the fonts are the correct size, aligned to full pixels and antialiasing is off (or on, dont make no difference). when i export the moviet, it all looks fine. when i look at the swf locally it is fine to. but when i upload it to the web, the fonts are suddenly blured....WHY???? this is driving me nuts. i have set allowscale = flase...but still HELP, PLEASE ANYBODY HELP
Scrolling Text With Pixelfont
How can I alter this code so that the text inside my input scrolling textbox won't be blurry?
Code:
onClipEvent (enterFrame){
if( frameCounter % speedFactor == 0){
if( scrolling == "up" && text.scroll > 1){
text.scroll--;
}
else if( scrolling == "down" && text.scroll < text.maxscroll){
text.scroll++;
}
frameCounter = 0;
}
frameCounter++;
}
Pixelfont 9's & 6's Etc Filling? Very Annoying
the problem is small closed areas in characters filling, yeilding ugly results such as that illustrated below.
Does anyone know how this can de stopped? it looks crap.
Any ideas welcome, cause i'm out. thanks.
Pixelfont 9's & 6's Etc Filling? Very Annoying
the problem is small closed areas in characters filling, yeilding ugly results such as that illustrated below.
Does anyone know how this can de stopped? it looks crap.
Any ideas welcome, cause i'm out. thanks.
Pixelfont Going Crazy After Embed.
Hi,
I'm using a pixelfont I bought online and when I use that font straight in the textfield, everything looks like a pixelfont should do. From the moment I embed the font, it blurs in a strange way. I'll attach a screenshot.
I think all the properties of the textfield are ok, but I'll post a screenshot of that and the embedcode so that you can see what I did and maybe find what the problem might be.
Code I used to embed font:
//****************************
// STYLES
//****************************
normal = new TextFormat();
normal.font = "Sequence";
normal.color = 0xffffff;
Root.paragraaf1_txt.text = inhoud_arr[0].tekst
Root.paragraaf1_txt.setTextFormat(normal)
Root.paragraaf1_txt.embedFonts = true
Pixelfont Embed Problems
Hey!
I have a pixelfont especialy made for flash.
For this example I use Flash 5.
I cant get my pixelfont to show up online.
I have 5 samples that will explain my settings on this page .
Check it out and please let me know if you have a solution for this.
Pixelfont Not Responding To Dynamic Text ?
The txt in this site is set to dynamic and shares a font loaded in the main movie.
It works (almost) fine without dynamic and w/ static on...
--> Why is the txt so messed up !?!?
Check it out for youselves -->
Dynamic Text With An Embedded Pixelfont
The problems are viewable at my want-to-be-a-portfolio-soon-url http://woutersmeenk.nl/v2/
I'm having problems trying to get my font sharp. I import my text from a txt file, when I don't embed the font and run it on the system where the font is installed the type is crystal clear.
But when I embed the font some lines get blurry. The text field is placed at x424 and y24 so the pixelfont should align with the stage pixels.
I think it has something to do with the line spacing setting but that goes in points in stead of pixels so I guess that gives the problem?
A solution I used was breaking up the textfield in lines myself, so 1 textfield for each line. This solution worked but makes my txt file look horrendous and uneasy to update.
The AS I use for embedding the font and importing the txt file is as follows:
ActionScript Code:
loadVariablesNum ("v2.txt", 0);
maintxt.embedFonts = true;
I found some tutorials on this but they don't give me a proper solution, perhaps I should come up with some script that breaks up my lines for me and I tell Flash where exactly the next line should be placed?
I'm pretty puzzled about this and I hope you guys can help me out.
Textfield Align Center And Pixelfont
Hey my fellow kirupians,
I have a little problem with a dynamic textfield. I create it, style it and fill it with text. The text is centered, and sometimes it ends up between two pixels and the text becomes blurry.
Code:
var font:TextFormat = new TextFormat;
font.font = "Fjords";
font.size = 8;
font.color = 0x000000;
font.align = "center";
label_txt.antiAliasType = "advanced";
label_txt.gridFitType = "pixel";
label_txt.selectable = false;
label_txt.setNewTextFormat(font);
label_txt.embedFonts = true;
label_txt.text = xmlModule.attributes.name.toUpperCase();
Unfortunately "pixel" does not work on center or right aligned text fields, so there my solution falls short.
How would you solve aligning a pixelfont centered?
Kind regards,
nitech
HELP : Font Blur Crap With Pixelfont In MX
ARghhh please, help me !
I search for 10 hours a way to render a dynamic text with pixel font and no damn blur
I've tryed the thing with align left, embed all, and _x & _y without any .number (ex : 52 and not 52.7)
but this damn font still blured
Anyone found a good way to do it ?
(even with action script)
the same movie with flash5 was really fine !
HEEEEELLPPP
thx a lot =)
Pixelfont Linespacing...text Gets Blurry As You Go
Last edited by Fig : 2003-01-06 at 12:42.
ok, i'm using alias from fontsforflash and no matter what linespacing I use some of the text starts getting blurry. there's lots of info in their documentation about setting on the whole pixel, using the right point size, etc., and i'm doing all that, but there's nothing anywhere about linespacing. my first few lines of text are clear and after that the spacing is apparently throwing the alignment off the whole pixel and things get blurry. anyone experienced this/figured it out? thanks.
chris
p.s. this should've gone in the flash mx section, not sure how it got here, sorry
Greek Pixelfont Doesnt Show The Signs
hello
I wonder if someone knows how to use a greek pixelfont ( raxel greek from FFF).
The problem is that when I´m using it with dynamic text from an extern txt file, it wont show any greek signs.
I only see signs like these: ,.; : and numbers.
Do I have to run an greek windows or.........
Best regards
micron
Pixelfont: Blurry Issue. Math.round? And How?
[F4] Need help Math.rounding for pixelfont
(Sorry, couldn't edit the title of the posting...)
Dear Flash-guru's,
I am making a flash portfolio for the jewelry that my wife creates.
A test-page can be found on:
http://www.elin-sieraden.nl/test.html
My question is: when you onmouse-over to the right, all texts look crisp.
But moving to the left, they look a bit 'blurry' when on place.
I have the idea that the x-pos isn't rounded exactly. Searching the web, I came on the Math.round function.
But to be honest, I haven't got any idea where and how to implement this in my movie...
I know it is very old AS. It is from the Stckman Barney menu fla.
But anyway, I sincerely hope that you will be able to help me out.
The AS code is right under my message. I hope that this will provide you of enough information.
btw: the texts are in the boxes: box_1 - box_7.
Thanks a lot!
xipe
.................................................. .............................
Code:
box_x = 293;
box_y = 50;
box_number = 7;
line_y = getProperty("/line", _y);
in_menu = 1;
Box_RollBack = 0;
Speed_box = "1.4";
Speed_menu = 4;
Current_menu = 1;
Current_position = 0;
menu_width = 500;
menu_number = 7;
menu_totalwidth = menu_width * menu_number;
setProperty("/menu_1", _x, 0);
setProperty("/menu_1", _y, 0);
tolerance = 1;
for (counter = 1; box_number >= counter; counter = counter + 1)
{
setProperty("box_" add counter, _x, (counter - 1) * menu_width + box_x);
setProperty("box_" add counter, _y, box_y);
set("box_" add counter add ":in_menu", 1);
} // end of for
Code:
if (eval("/:menu_rollback") eq 1)
{
if (eval("/:menu_difference") < eval("/:tolerance") && eval("/:menu_difference") > -eval("/:tolerance"))
{
/:menu_rollback = 0;
/:current_position = (eval("/:destination_menu") - 1) * eval("/:menu_width");
for (counter = 1; eval("/:menu_number") >= counter; counter = counter + 1)
{
setProperty("/menu_" add counter, _x, -eval("/:current_position") + (counter - 1) * eval("/:menu_width"));
setProperty("/menu_" add counter, _y, 0);
} // end of for
/:current_menu = eval("/:destination_menu");
}
else
{
/:current_position = eval("/:current_position") - eval("/:menu_difference") / eval("/:speed_menu");
for (counter = 1; eval("/:menu_number") >= counter; counter = counter + 1)
{
setProperty("/menu_" add counter, _x, -eval("/:current_position") + (counter - 1) * eval("/:menu_width"));
setProperty("/menu_" add counter, _y, 0);
} // end of for
} // end else if
/:menu_difference = eval("/:menu_difference") - eval("/:menu_difference") / eval("/:speed_menu");
} // end if
if (eval("/:Box_RollBack") eq 1)
{
for (counter = 1; eval("/:box_number") >= counter; counter = counter + 1)
{
if (eval("/box_" add counter add ":in_menu") eq 1)
{
current_x = getProperty("/box_" add counter, _x) - (counter - 1) * eval("/:menu_width") - -eval("/:current_position");
box_difference = current_x - eval("/:box_x");
setProperty("/box_" add counter, _x, -eval("/:current_position") + (counter - 1) * eval("/:menu_width") + eval("/:box_x") + box_difference / eval("/:speed_box"));
} // end if
} // end of for
} // end if
Small To Large To Small In Actionscript
Say I wanted an "a" to go from 100 xscale/yscale to 200 then back again as in normal tweening, how would I do this in actionscript? Here is what I thought of but didn't work:
if(this._xscale<>200 and x<>1){
this._xscale+=5
this._yscale+=5
}
}else{
x=1
}
if(x==1 and this._xscale>100){
this._xscale-=5
this._yscale-=5
}
Am I Blind..? Small Small Bugg But Where..
maybe i´ve got my eyes in my ass but I can´t see where it goes wrong...
works fine in flashplayer 6 but not 7 & 8
onClipEvent (enterFrame) {
loading = this.getBytesLoaded();
total = this.getBytesTotal();
percent -= (percent-((loading/total)*100))*.25;
per = int(percent);
percentage = per+"%";
loadBar._width = per;
if (percent>99) {
_parent.gotoAndStop(2);
}
}
somebody?
tnx
Blurry Text Using Bitmap Text (pixelfont) Alternative
I've placed a bitmap text (no anti-alias) inside a movieclip
and it looks crisp and clean when exported to swf.
Now I have dragged a copy of that movieclip on stage
and it becomes blurry/fuzzy as soon as I export it to swf
(the original is still clean/crisp)
Why is this happening and how do I solve the problem?
Thx for listening/AquaStealth
Big MC Made Up Of Small MCs Not Reflecting Change Made To Small MC
Hi, I hope someone can help me. I have a large movie clip (screen size) that is made up of 30 small movie clips called 'element1'. I was hoping to load a small (screen size) external movie clip into this 'element1' movie clip and knock out the existing content. This it does, but because the large movie clip was made up of 30 movie clips I would have expected after the content of 'element1' was replaced with the external SWF file that the whole of the large movie clip (made up of the 30 small clips) would have changed to reflect the change in swapping over the targeted 'element1' movie clip. All that is happening is that only the targeted 'element1' is showing the swap. Do you have to refresh the screen or something?
Any help would be appreciated.
Cheers
Small A.I.?
has anyone written a small A.I. for somthing like Tic Tac Toe? If you have would you please send it to me. I would really like to see this done.
500 Small Swf's Or 1 Big .exe : What Is Best?
Your valued opinion is needed here (yes yes, yours too)!
I have a client that wants an interactieve CD-rom with lots of text, about 45 videos and 500 pictures (nope, no typing error, that's really five hundred).
They also want to have some copyright protection on these pictures. I have made up a little scheme but if you got any ideas, shoot! My idea is to put every picture in a swf of its own (together with a little protection through AS) and load these swf's into the main file (menu/navigation) when needed.
A second idea I have is to put all of the pictures in different scenes of the main file (menu/navigation) and wrap up the whole presentation in one exe-file.
Whaddayathink? What's best, what are possible problems or difficulties, any ideas or experiences you might want to share... Do tell me folks, do tell me!!!
Thanks already
Dubya
Ive Got A Small Job For You
ok does anybody want a small job.
this job will test your talents to the max.
i need a password app and im willing to pay for it.
any help apply within. heheh
Anyone Want A Small Job?
First apologies if i'm not meant to post this in here (moderators please move if neccessary).
I have a project that i'm doing for a cd but I need to print out the full contents of what is loaded into a scroll pane.
Currently we have it working (using flash mx) but if there is a lot of content in the scrollpane it squeezes the text down to fit on a page, what I need it to do is print the content of the scrollpane over serveral pages if neccessary.
I've heard on here that you can do it with flash mx 2004 using printjob, but I only have flash mx and can't justify the expense of upgrading for one project.
If anyone is interested (who has flash mx 2004) in doing this small job for me , I will pay well (especially as it is a rush job and over the xmas period) - i've uploaded a zip file to here if anyone wants to take a look and give me a price it would be appreciated.
Like I said this is a very rush job so I would need it back in the next 3 days max.
Apologies once again if I have posted this in the wrong forum
Small Bug
Well... see, my problem is a relatively simple one. I'm building a battle simulator, and I want to be able to enter two text boxes, one to determine your army's size and the other to determine your enemy's army size.
After you do this, you go ahead to the next frame, and theoretically a piece of ActionScript in the next frame should duplicate a movieclip as many times as you entered for each army.. Each of those movieclips being a soldier, and there's two different movie clips, one for either army's soldier.
However, I'm experiencing a strange problem. When I enter the army sizes, only one of them will duplicate as much as you entered in. The other will only stay at the one movie clip that I put in on that frame.
So, to give you an idea of what happens...
I enter five at the first text box(my army), click the button to go to the next frame. I enter five at the next text box(enemy's), and click the button to send me to the next frame, which is the combat frame. Only my enemy's army has five. My army consists of one single soldier... a bit unfair to my side I'd say. However.
I enter five at the first text box, and enter nothing at the second. When I click to the next frame, my army now has five soldiers while the enemy has only one.
Help please? I'll post up the code as soon as possible.
Note: The only reason that that one soldier is there is because I put one soldier from each army there in the creation, just for reference purposes. I suspect that if I didn't have it there nothing would show up at all.
Small Q
if i create close button i writ this script
on (release, releaseOutside)
{
getURL("FSCommand:quit", "true");
}
on (rollOver)
{
showTips("exit");
}
on (rollOut)
{
hideTips("");
}
*************************
but if i need to make minimize button how can i make it
plz hope to help
Small Job
I'm looking for someone to swap out about 15 pictures on my website. www.ecclesine.com.
All .fla's are very nicely organized. Shouldn't take too long - a few hours tops.
Looking for someone who can turn it around fast and do it right. Pay is $125.
If interested please email me patrickecclesine@yahoo.com
Need A Big Map Small Map Example.
I need an example of the 'big map small map' Flash application.
i.e. where you have a small map, drag a small box around on the small map and have the big map move around.
I have a few examples, but the coding behind it looks much more complicated than necessary. And I'm sure using MX code it should be much simpler.
Any help would be appreciated.
Thanks.
OM
Small Bug
in this flash presentation, I have a FLA called nav.fla
You can see the presentation here:
http://www.redwooddesign.com/staging...e/staging.html
The nav works fine in every case except the first instance of hitting one of the navs... IT DOES NOT FADE IN THE TOP TITLE BAR as it should. The top title bar is a home button so you can see how it is supposed to work if you click back home using it, then click another bottom nav, and you will see the correct fade in. The code looks something like this:
if (_root.home) {
_root.home = false;
gotoAndStop("in");
}
else {
_root.home = false;
gotoAndStop("up");
}
}
Like I said the FLA is called nav.fla
everything is posted to
http://www.redwooddesign.com/staging/asealslife/
Any help is much appreciated. This minor bug is killing me!
Jason
HELP For Small XML Fla
Can someone take a look at my fla.
I can't display the information from the XML into the swf.
I've made a dynamic txt field where i want to display the data but it doesn't seems to work the way i want it to.
TIA
Small One...
It's a doubt of mine, i have a table that occupies more space then the size of my swf. So, the solution would be to put a scroll bar, right? But how do i make it? Just to have sure, i already tied with the UIScrollbar, but obviously it didn't work...
So, anybody can help me out here? Is it any other component, like... Scroll Pane? How does it work?
What do i have to do to put a scroll bar on that table, so that the user can scroll up and down?...
Thanks in advance!
Help With A Small Map
Hi, im pretty much a complete noob with flash but can follow a simple-ish tutorial.
Im using flash 8
Basically what i want to know how to do is, make each island on my small map highlight in some way like change colour for example and some text appear in a space to say the island name and for the island to be clickable to go to a html page about that island.
this is the map i will use (probly), its not a true geographical map as i have changed the spacing of the islands but its kept its basic shape and makes it better for what it has to do - http://www.capeverdebreaks.com/CapeVerde-new.jpg
and this and is basically what i want it to be like http://www.usflashmap.com/samples/xm...index_ext.html
so if you imagine each continent which changes colour with a mouse over is one of the islands in my map.
I hope you understand and looking forward to finding out how it would be done.
Thankyou.
Help With A Small Map
Hi, im pretty much a complete noob with flash but can follow a simple-ish tutorial.
Im using flash 8
Basically what i want to know how to do is, make each island on my small map highlight in some way like change colour for example and some text appear in a space to say the island name and for the island to be clickable to go to a html page about that island.
this is the map i will use (probly), its not a true geographical map as i have changed the spacing of the islands but its kept its basic shape and makes it better for what it has to do - http://www.capeverdebreaks.com/CapeVerde-new.jpg
and this and is basically what i want it to be like http://www.usflashmap.com/samples/xm...index_ext.html
so if you imagine each continent which changes colour with a mouse over is one of the islands in my map.
I hope you understand and looking forward to finding out how it would be done.
Thankyou.
Need A Small Help
HI,
This is the first time i am posting a new thread......
I just need a little help for scripting.......
I am new for Action scripting so i had prepared a layout in flash
and i have put in a Mp3 sound track on stage now i need to put a
sound on/off button, i am able to activate the off button but putting
"all sound off" but i don’t know how to turn it on. But i also want that music to run in the background when the flash is open......
Please help!!!!!!
I know its a very small thing for you guys but difficult for me as i am new to the scripting part....
Small Question Plz ?
Hi guys
I wanna make mask on image and make that mask follow the mouse ... ???
Plz Help me ..
Small But V.V.V Urgent Help::::::
i have mc on frmae 6 of main time line.in this mc i have a button with action on release ,tell target _root gotoand stop at 7(similar code),and it works fine and goes to frame 7 of maintime line.but when i put the same action on the button inside an diff Mc in frame 7 it doesnt work.What could be the reason??? I tried putting this button on the top frame of the Mc also,but no use???
2 More Problems (small)
is there a way to close the flash player from within flash?
can i have a quit button?
i tried searching for close, quit, release, exit.. no luck.
the other problem i am having.
my movie is set up so that u answer questions, get a score, then, it reads ur score and sends u to a new scene depending on what u scored. if u scored between 0-3 u go to scene 2, between 4-6 u go to scene 3, 7-9 scene 4, 10 scene 5.
ok, so in each scene there is 1 frame, 3 layers, 1 layer is the code: stop and the background image, next frame is text, next frame is an MC with sound inside it and a small animation.
scene 2 0-3 works perfectly, scene 3 4-6 works fine except that the sound from 0-3 plays alongside the sound from 4-6, then in scene 4 7-9 the sound from 0-3, 4-6 and 7-9 all play alongside each other. it continues with scene 5 but im guessing u get the idea.
anybody know how to help this?
thanks.
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