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Time Controlled Flash


I am considering designing a screen saver by making a flash file and using SWF Studio to convert to a screensaver. The file is to be a countdown to an important date. I'm new to actionscript and would like advice as to the best way to do this. How do I get the info to change at a pre determined date/time? say a daily screen that says "X days to go !" ...I understand that there is a date object but am unsure how to use this. Any help gratefully received.

Tahnks




FlashKit > Flash Help > Flash ActionScript
Posted on: 07-09-2001, 08:23 AM


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A Time Controlled Movie
hello, i was wondering, how do you add time to a random .swf movie? i have different .swf appearing each time you hit a refresh button and i was wondering how to add a timer so that the .swf changes every 15 seconds. right now my script looks like this...

randomClips = new Array("d+l A_news.swf", "maashaven B_news.swf", "maashaven A_news.swf", "gipsy A_news.swf", "gipsy B_news.swf", "d+l B_news.swf", "gw A_news.swf", "gw B_news.swf","soundscapes A_news.swf", "soundscapes B_news.swf");
//this is on one line//
//next lines reads this//
function randomBackground() {
randomNumber = random(randomClips.length);
loadMovie(randomClips[randomNumber], "_root.mtClip");
}
randomBackground();

what is the time script and where would it go?

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Hi

We have recieved a new brief for a website and what we need to is change a piece of text automatically depending on what time of day it is. For example

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A Time Controlled Movie
hello, i was wondering, how do you add time to a random .swf movie? i have different .swf appearing each time you hit a refresh button and i was wondering how to add a timer so that the .swf changes every 15 seconds. right now my script looks like this...

randomClips = new Array("d+l A_news.swf", "maashaven B_news.swf", "maashaven A_news.swf", "gipsy A_news.swf", "gipsy B_news.swf", "d+l B_news.swf", "gw A_news.swf", "gw B_news.swf","soundscapes A_news.swf", "soundscapes B_news.swf");
//this is on one line//
//next lines reads this//
function randomBackground() {
randomNumber = random(randomClips.length);
loadMovie(randomClips[randomNumber], "_root.mtClip");
}
randomBackground();

what is the time script and where would it go?

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ex.

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I Buy You A BEER If You Can Help Me Out ---troubles Creating A Time Controlled Loop
What I want to do is create a loop witch is controlled by time:

after 10 seconds it must go to the frame with label '"foto1"
after 20 secs it goes to "foto2" ect etc until after 40 secs it is on "foto4"
THEN (after 50 secs) is must go back to "foto1"

I tried differnt ways to do this but still can't get it working, here are 2 of the scripts:

onClipEvent (load) {
tijdbegin = Math.floor(getTimer());
}
onClipEvent (enterFrame) {
tijd = (tijdnu-tijdbegin)/1000;
tijdnu = Math.floor(getTimer());
if (tijd>10 && tijd<11) {
_root.gotoAndStop("foto1");
}
if (tijd>20 && tijd<21) {
_root.gotoAndStop("foto2");
}
if (tijd>30 && tijd<31) {
_root.gotoAndStop("foto3");
}
if (tijd>40 && tijd<41) {
_root.gotoAndStop("foto4");
tijd -= 40;
}
}

*this one must reset the timer to 0 after 40 secs but this way does not seem to work

The second one:

onClipEvent (load) {
tijdbegin = Math.floor(getTimer());
}
onClipEvent (enterFrame) {
tijdnu = Math.floor(getTimer());
tijd = (tijdnu-tijdbegin)/1000;
if (tijd>_root.a && tijd<(_root.a+1)) {
_root.gotoAndStop("foto1");
}
if (tijd>_root.b && tijd<(_root.b+1)) {
_root.gotoAndStop("foto2");
}
if (tijd>_root.c && tijd<(_root.c+1)) {
_root.gotoAndStop("foto3");
}
if (tijd>_root.d && tijd<(_root.d+1)) {
_root.gotoAndStop("foto4");

}
}

*The first keyframe has the following actions:
stop ();
a = 10;
b = 20;
c = 30;
d = 40;

*On the keyframe labelled "foto4" is has the following actions:
_root.a += 10;
_root.b += 10;
_root.c += 10;
_root.d += 10;

*Problem here is that when it reached frame "foto4" it jumps to "foto3" and starts looping between "foto3" and "foto4" and it only shows "foto4" in a flash

Hoping someone can help me out here.......
[Edited by kweker on 12-19-2001 at 05:56 AM]

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Edited: 06/23/2007 at 08:04:10 AM by strongfrakk

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EDIT: attachments removed due to inactivity of this thread

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I'm creating a side I dont want to make in frames, but when pushing a button it loads a new HTML with the same swf, but the button has to stay highlighted. Usually it reloads the swf and it starts at the beginning...

any ideas on how to do this?

thanks

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jason

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I should have posted this one here the first time around:

--->Click Here

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