Tips For Synchronizing Animation With Sound File
Hi guys,
I'm trying to make an animation that synchronizes with a sound file (.mp3). Right now, the way I'm doing it is to play the sound file in ActionScript, and then code the animation in the main timeline in different frames. (for example, in frame 5, I'll signal an object to fade in, and then in frame 10, I'll signal another object to fade in, etc.) So basically you can think of it as I'm trying to make a simple music video.
However, I found out that when I publish the .swf file, although the animation and the sound seem synchronized in the way I intended it to be on my computer, when I view the animation on another computer, the movement of the animation seem "off-beat". I'm guessing that it's because I was viewing the animation on a slower computer. How should I approach this project so that the "music video" will look the same on all computers? For those of you who have made lots of music videos in Flash before, any tips for how to synchronize the sound and the animation so it will run smooth on all computers?
Thank you very much in advance.
KirupaForum > Flash > Flash 8 (and earlier)
Posted on: 09-17-2007, 07:20 AM
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Sound Synchronizing With Animation
this is a new problem that has developed for me. i have a movie that is 8 minutes long. i have worked very hard on it. i use voiceovers and music thru it. (more over the voices then music). i set al the sounds to STREAM. my movie plays at 24 FPS and the sound properties are set to- MP3- medium-24kbps. when i test an individual scene in my flash toon, it plays perfect. sound is synchronized beautifully. when i export the entire SWF thats 8 minutes long the sound starts out fine, but then after about 4 minutes of playing the sound begins to cut off b4 it has finished playing thru. in simple terms, when someone is talking in my toon theyre voice is cut off short.
then i tried switching the sound properties to ACPDM (i think thats how it is spelled). this time the sound plays all the way thru but it starts playing the sound b4 the character who is talking even moves they're lips. i tried speech and it did the same thing. i tried raw but eveything sounds terrible. this problem is very frustrating and if u have ne info on how to correct this please inform me.
now i want to mention i havent tried actionscript yet because actionscript is greek to me. i tried reading up on the tutorial on this site but I can seem to pick it up very well. thank you for taking the time to read this and i pray someone can give me the solution.
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I made an amimation for a class, the voice and mouth matched when i played it inside flash, but once i published the animation the voices and the mouths were way off. The voices played faster, i played with the frame rate but that didn't work. I was just wondering if there was anyway to fix that.
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Intro: We (my friend and I) have put together a flash animation to which we have added music. This movie needs to play at the start of a Powerpoint presentation at a meeting at the beginning of March.
The Problem: on my friend's PC (Pentium 4, 3Ghz), the music and animation are perfectly in sync, but when we transfer it to any other computer (usually slower), the animation starts to LAG after about 8-10 seconds and continues to do so (with increasing interval) up to the end of the movie (about 52 seconds).
The what-we-thought-was-a-solution: In a few of the forum threads, the Sync - Stream option is mentioned. However, using this option the animation runs FASTER than the music and this happens on any PC (slow or fast processor).
Another what-we-thought-was-a-solution: Using a preloader. However, the preloader never shows as being fully loaded (in the short look we get at it, it shows 2%, never a full bar) and sound and animation still go out of sync.
The Question: Does anyone know what's causing the synchronization issue (e.g., processor speed)? What's the easiest way to fix it so that synchronisation is perfect regardless of the PC the animation is played on?
Also, we have browsed the forums and have seen the action "LoadSound" mentioned. Can this be a solution to our problem? We did not find information about "LoadSound" in any of the tutorials.
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Intro: We (my friend and I) have put together a flash animation to which we have added music. This movie needs to play at the start of a Powerpoint presentation at a meeting at the beginning of March.
The Problem: on my friend's PC (Pentium 4, 3Ghz), the music and animation are perfectly in sync, but when we transfer it to any other computer (usually slower), the animation starts to LAG after about 8-10 seconds and continues to do so (with increasing interval) up to the end of the movie (about 52 seconds).
The what-we-thought-was-a-solution: In a few of the forum threads, the Sync - Stream option is mentioned. However, using this option the animation runs FASTER than the music and this happens on any PC (slow or fast processor).
Another what-we-thought-was-a-solution: Using a preloader. However, the preloader never shows as being fully loaded (in the short look we get at it, it shows 2%, never a full bar) and sound and animation still go out of sync.
The Question: Does anyone know what's causing the synchronization issue (e.g., processor speed)? What's the easiest way to fix it so that synchronisation is perfect regardless of the PC the animation is played on?
Also, we have browsed the forums and have seen the action "LoadSound" mentioned. Can this be a solution to our problem? We did not find information about "LoadSound" in any of the tutorials.
Thank you very much.
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-do this with the most timing accuracy possible
It looks like using the ExternalInterface is the way to handle JavaScript interaction (if not the only way). From what I'm reading it looks like adding cuepoints with AS to the .FLV is the best way to syncrhonize events to the video. Am I on the right track, or is there a better way to do this.
Also, as a second question, I'm looking for a way to integrate swish-type text effects with all the text being dynamically added to the movie via JavaScript and ActionScript as well. So I can't use Swish or anything to compile .SWFs beforehand, unfortunately. Are there any 3rd party effects libraries that will allow me this kind of flexibility? Thanks!
-Alex
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