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UI Text Input Ques.



Ok so Im making a form in flashmx2004..I drag out onto the stage the UI compnent textinput box..now I want to make this box multiline but it doesnt give me the option to do so. Do I have to make input boxes in a different way?



Ultrashock Forums > Flash > Flash Newbie
Posted on: 2005-08-29


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INPUT TEXT - How To Restrict Number Of Lines Of Text A User Can Input Into Textbox
In a flash form I've created I have a input textbox. I don't want the user to be able to input more than 7 lines of text. Is this possible to do? I know that I can set a value for 'max char', but this is not useful for me -- it's essential that the user cannot input more than 7 lines of text.

How can I limit the number of lines a user can input into a textbox?


Thanks!
Glenn

Help With Email Form - Input Text Boxes Not Allowing Input
i placed an email form into a movie clip in this site...and the input text boxes are no longer allowing me to type into them.

the email form (which i got from flashkit), as it's own file, works fine, so i know it's possible...but for some reason when i take the movie clip from one file and drag it into the one i'm working on...it loses that input text funcionality. All the actionscript is the same...everything is identical...i don't get it.

i even tried to place it on top of a movie clip within the main content clip thinking maybe because it was an mc within an mc within an mc that had something to do with it...but not the case.

any help you can provide is appreciated.
(attached file was saved as MX..orig is in MX 2004 Pro)

thanks.

oh, also....how would i load movie clips to different layers?...if i understand some things i've read here, that will help me speed up the site overall...as it is VERY slow in browser. but...maybe i'm wrong.

Remove Input Text On Input Text Box Select?
Right now I've got an input text box with an instance name of EMail and Var of EMail. Then in my AS I've got:

code: var EMail:String = "Enter Your Email Address";

which puts "Enter Your Email Address" in the text box when it displays. What I'd like to do is when a user clicks inside the box to enter their email address is for that string to disappear.

Input Text To Show Up In Input Text Box In Later Frame
Hi, I am making a game where the player enters his or her name into and input text box at the beginning and then prints out a certificate at the end with his or her name on it. This is the actionscript I am using, however, this only allows me to have the box where the player enters his or her name to be on the same frame as where the text appears.

input_txt.onKillFocus = function () {
user_name = input_txt.text;
input_txt2.text = user_name;
}
_global.style.setStyle("fontSize",30);

I was wondering if there was anyway to modify this script to make it so that the name appears in the input_txt2 box in a later frame.

Thanks,

Lindsay

Nav Ques
Hey guys I seem to remember a thread regarding how to make this kinda of NAV :

http://dopepope.com/ntps/Build_onff/


Anyone remember the thread or have a link on a tutorial to dup that kind of load jpg and have the window resize automatically...thanks all

What Are The Best Ways To Capture Input From An Input Text Field?
Hi,
I don't know ASP, CGI, PHP etc. I do, however, have a flash form with two input text fields named “E-mail” and “Name”, and a submit button.

How can I set this up so a user can input the info in these two fields and click the submit button to some how send me the data - Via Email? txt on the server? Anything...

Also, if this is not possible, what is the simplest way to learn PHP or whatever is most appropriate to get these goals accomplished.

Thanks,
Stephen

_parent. Ques
im trying to load an external jpg. and the file name of this jpg is the name of the mc 2 levels above the command.
if u dont understand this is thi code im trying to use

Code:
x = _parent._parent._name;
loadMovieNum("x".jpg, 1);

i also tried putting th eparent crap in the load move itself like this

Code:
loadMovieNum("_parent._parent._name".jpg, 1);

and its still not working. any one able to give some advice

AttachMovie Ques
Hi -
I'm using the code below to bring mcs from the Library to the stage. It works fine until I tried to add the x,y at the end.
I thought there was a way to include _x and _y coordinates to the same statement as the attactMovie. Is there?

TIA the correct way to accomplish this.

jl







Attach Code

mc_btn2.btn2.onRelease = function():Void {

attachMovie("Q2WithGame","Q2Game",this.getNextHighestDepth,[_x=45,_y=110]);

};

Simple AS 1.0 Ques
AS 1.0
I have this code in a keyframe on the main timeline:

var score = 0;
if (score == 2500){trace("winner")}

Othe stage in the maintimeline i have a dynamic text field I labeled "score" in the var box. The instance name is "pts" but i wasnt sure if i needed an instance name anyway here. The score box works fine as far as keeping score but when it reaches 2500, I dont get my trace. What am I missing? Thanks

-Chris

Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo

this

so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin

PLEASE HELP

Attaching MC Ques
hi.. anyone out there can give me a tutorial which teaches attaching a MC to another MC?? urgent..

Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo

this

so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin

PLEASE HELP

Flash Ques
please can you explane me how can I make this file like on this site:
http://www.t-s-k-b.com .You go on this site and press SAKUBA WORKS and then button Painting/Drawing

I would like to make a picture gallery like in Painting/Drawing: So how I can make when the mause on the button to show small image of the picture and when I press the image to open the picture how is on the site(not in a new window)?
Please tell give me advice how could I make it!
thank you

Another Loading Ques
Is it possible to make the movie load let's say... only the 1st 2 frames of movie that has 8?

Button Ques
Ok real dumb ques..I have this animation..u can dl it from here: www.zeroxposur.com/test/nav.fla
So what I want to do is have 5 buttons fade in ..onto the bar as it finishes its animation..but I dont know how to do it.. Can anyone point me in the right direction. Thanks

Easy AS Ques.
ok so I have a flash doc..theres a an MC called target on mainstage that has the entite site in it (doing a fullscreen centered website)..now I have MC nav buttons on the stage (inside target). Inside one of the nav buttons I have a line of AS that says


ActionScript Code:
this.onRelease = function(){
    _root.target.loadMovie("bioresume.swf", "loader");
}


Now im not sure If im doing that right..but what i want to happen is; after u release the button, load the ext swf into the empty MC called "loader". But what seems to be happening is it loads the ext swf but everything else on the site disappears. See I originally had this as my AS cause i thought this made sense but it ends up not doing anything:


ActionScript Code:
this.onRelease = function(){
    loadMovie("bioresume.swf", "loader");
}


So if anyone knows what I did wrong, much appreciation. Heres the site link if u want a visual:

www.josephsernio.com/test

Easy As Ques.
Ok for some reason the end of this code doesnt work.. on release, i want it to take me to frame 2..and it wont...btw this a movie clip that has button properties through AS:



stop();

this.onEnterFrame = function(){

if(rewind == true){

prevFrame();

}

}

this.onRollOver = function(){

rewind = false;
play();

}

this.onRollOut = function(){

rewind = true;

}

this.onRelease = function(){
gotoAndStop(2);

}

MC Loader As Ques.
im working with the moviecliploader AS..so a button loads an ext SWF and also has a percentage loader .. so on my mainstage i have a loader mc (instance name "loader")and a holder mc (instance name "holder")..heres my AS on the main timeline:

var mcl:MovieClipLoader = new MovieClipLoader();

var mclL:Object = new Object();

mclL.onLoadProgress = function(target,loaded,total) {
loader.percent.text = Math.round((loaded/total) * 100) + "%";
}

mclL.onLoadInit = function() {
loader._visible = false;
loader.percent.text = "";
}

mcl.addListener(mclL);





Now i have another MC that houses about 20 or so buttons..so within the buttons MC i have say this for one of the buttons:

b4sub.onRelease = function() {
_root.loader._visible = true;
_root.mcl.loadClip("LevisCampaign.swf",holder);



And unfortunetly it doesnt to load the ext. swf..did I code the _root incorrectly?

Thanks for your help.

Fscommand Ques
Hi all, I was working with fscommand, when it struck me what FSCOMMAND stands for.

"Future Splash Command"

Can anybody confirm this, or am I mad, lol

Later

ORANGE900

Converting Input Text To Non-input With Actionscript
Is it possible to set a text field whose property is Input to Static Text with Actionscript?

LoadVariables Button Ques
Hello all. I have this code attached to a button calling up a different text file to a dynamic text field and it works fine, except I'm having to hit the button "twice" for it to work. Can't figure out why. Can someone enlighten me please?


code:

on (release) {
scrolltext = scrolltext1;
loadVariables ("scrolltext1.txt", scrolltext1);
}

Thanks in advance

Easy - Pong AI Ques.
Ok just to see if I could do it(never really got into game programming) I tried to make a pong game everything works so far but I have a problem with this:
Flash code:

PHP Code:



onClipEvent(enterFrame) {
if(_global.cspeed == 0) {
}else{
    if (this._y != _root.ball._y){
        if(_root.ball._y < this._y){
                this._y -= _global.cspeed;
        }else if(_root.ball._y > this._y){
                this._y += _global.cspeed;
        }else{
                this._y = this._y;
        }
    }
}
}




The problem is that instead of moving smoothly up the screen it looks like it s shaking up and down really quickly, but I would like it to be smooth.
Please help.

Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade

I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me

Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade

I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me

Quick Mask Ques
Im sure this is an easy one.. on the foofighters website http://www.foofighters.com When U click a button that flourish/swashy graphic looks like it is unwinding or growing rather. I would like to get the same effect.. Its obviously a mask of some sort. I know who to mask, im just figuring its a mask that is animated somehow. Anyone have an idea? Appreciate any insight into this. Peace

-R

Quick Actionscript Ques.
Ok so im building a portfolio website and basically if you click on the art image it goes tothe next art image..I have it set up so the art images are buttons and when u click it, it is coded to goto next scene..On one scene however the art image is a movieclip (fading effect)...now how do you write the actionscript so if you click on the movieclip it goes to the next scene? I dk im right but...my guess is to put the MC within a button symbol? But I dk. Thanks guys.

Motion Guide Ques
Hi all,
Is it possible to create a motion guide, so the object connected to the motion guide is always in the centre of the screen.

What I mean is, if we were trying to go from point A to point B
we could see the full journey of the object travelling along motion guide in the centre of the screen.

A-------->--------->-------->------B

The sort of thing I mean is included, but with no motion guide instead, the car remains in the centre of screen and is able to move around the track which in turns moves the the track below.

Thanks for your time, sorry for the broken language. Hope you can help.

--------------
FLA = MM2004

<> QUICK QUES RE:Positioning After Dupe
Hi Im using a while loop and the dupliacteMovieClip() to dupe a certain number of my Mc's. I want to postion each duped Mc after its created with setProperty but I cant figure out how to do this within the same loop.
It complains in output box:

Symbol=playlist_Mc, Layer=Layer 2, Frame=1: Line 9: Expected a field name after '.' operator.setProperty(_root.playlist."box" + count, _y, vertpos);

Obviously I cant do the <"box" + count> bit, but how else can i do it?
(see code below)



Code:
onClipEvent(load){

var vertpos = 46;
var count = 0;
//create
while(count!=4)
{
duplicateMovieClip(_root.playlist.box, "box" + count, 1);
-->this doesnt work//setProperty(_root.playlist."box" + count, _y, vertpos);

trace(count);
count++;
}
//position
}


-Rich

Pleez Help With Random Keyframe Ques.
I have four different movie clips on four different keyframes (2-5) the first key frame has a clip with an invisible button over it. WHat I would like to achieve is onMouseover of the button in the first frame......I would like the playhead to randomly gotoAndStop on of the other frames (2-5). To give the illusion of random movement. The on mouseout return to the first keyframe. any help greatly appreciated....either a .fla I can study or some AS would be great.

Probably Simple LoadMovie Ques. For JPEGs
I have a target MC that I want to load some JPG's into in my Flash Movie. The Target MC's dimensions are 650x500px. The JPG's are the same. When I attempt to load them, I can notice that something has changed in the tone of the movie clip (I had the target MC a grey color then that color disappears) but the JPG does not load.

I tried a smaller JPG, like 1/4 the size, and it loaded OK. ANyone have a suggestion?

Action Script Ref Code Ques
Hello i keep getting this this action script error when i attempt to render this swf could some one explain what this error message means ......i am not sure what the variables are looking for ....... the version is Flash 8 - the action script is below and the error message is below that.......

#include "lmc_tween.as"
//classes are loaded on this frame
var state:com.collection.State = new com.collection.State(this);
// start program
var main:com.collection.Main = new com.collection.Main(this)
//
bg_img.tween("_alpha",100,1,"linear",.5)
stop()

Error message (below)

**Error** Scene=Scene 1, layer=actions, frame=5:Line 1: Error opening include file lmc_tween.as: File not found.
#include "lmc_tween.as"

**Error** Scene=Scene 1, layer=actions, frame=5:Line 3: The class or interface 'com.collection.State' could not be loaded.
var state:com.collection.State = new com.collection.State(this);

**Error** Scene=Scene 1, layer=actions, frame=5:Line 5: The class or interface 'com.collection.Main' could not be loaded.
var main:com.collection.Main = new com.collection.Main(this)

Total ActionScript Errors: 3 Reported Errors: 3

Action Script Ref Code Ques 2.0
Hello please see this link it is a follow up to the thread i created before....i am stil trying to figure this error out when i generate the flash swf it works but not properly... below is a link to what the swf looks like there are buttons that should show and i get this message (shown below) in the flash error box that says (output) when i hit ctrl+enter to generate the swf.... any suggestions...?

b1,b2,lgText,redText,arrow,a:link,a:hover
yo

http://www.amjaydesign.com/mainCol.html


http://board.flashkit.com/board/showthread.php?t=744878

Simple Ques About Blue Border Box
I'm using flash 8. When you draw something or import a picture flash 8 puts the blue border box around it. Well mine is gone. If I draw something and click on it it is a broken shape. How do I get the blue border box back?thanks

Loading Clips Into Levels? -quick Ques
Hi, I need a quick bit of code or at least somebody to give me an idea on how to actually have a clip load itelf into a specific level depending on the value of a variable. I want to do this as my duplicateMovieClip() code is putting MC's on higher levels than other elements (other Mc's) in my movie, and one of these elements in perticular needs to be the 'highest'.

I tried using setProperty() as below but it doesnt work, flash complains (I gather it doesnt consider '_level' as a property?)

Code:

setProperty(need2BHighest_Mc, _level, highestLevel);




Any help appreciated

Html Code Inside Flash Ques
I have a client who wants me too put some html inside the flash actionscript. He's not sure it will work and I'm not sure if it's possible or how to do it. Here's the code any suggestions thanks

<form action="/gift/save/1234" enctype="multipart/form-data"
method="post">
<input name="file" type="file" />
</form>

Input Text Field Won't Allow Input
We are having a really strange and stupid sounding problem with a text input box. It appears but won't allow any input. Before you shout 'stupid newbie' yes the properties are correctly defined as input text etc.

The input field is in a movie clip i.e. _root.myClip but we have never had this problem before. It is probably something obvious to to prevent us pulling out all of our hair has anyone got any idea why this is happening. We have tried forcing the text box focus etc but to no avail.

Help us!!!!!!!

How To Input Text Without Input Textfield
hi,

does anyone know, how i can display user input text without a textinput field ?

what i'm trying to achive is a message that is displayed on screen like in multiplayer games:

you press "t" for talk, and you see what you write in a kind of console but without changing to a text field

thanks

Trasfering Text From One Dynamic Text Box To A Input Text Box On A Differnt Page?
Ok so I have a text box set up which receives the date on a callendar which you click on. On another page (a seperate html file) I have an input text box for receiveing this text.

I've been trying to do this using various methods using getURL, but, I can't get it to work. This is becoming tedious especially as I'm not able to test it without having to reupload the files.

If someone could please inform me on how I should do this I'd be vary greatful.

If you need any further information I'll reply as soon as possible.

Input Boxes - Then Printing A Frame With Dynamic Boxes With The Input Text In Them...
I have created a flash document with input text... I put the input text with a a variable for each.. I need to print the variables on a seperate page. I used a bounding box inside a movie clip and the printing is working correctly... However it is not reading my input boxes into the dynamic text boxes..

What I did is I have the input boxes on the root timeline........ You input it and go through a few frames and you get the option to print from a button (which is printing 2nd frame of a movie symbol) NOTE: the printing is working correctly using #b.... This is what I have on the 2nd frame of the movie clip for the dynamic text boxes to read the input boxes and place those variables inside of those dynamic text boxes so it will print them as they inputted them...

Here is what I have for my button:

on (press) {
print(_root.Printing, "bmovie")
}


Here is what my variables are on the input boxes which are sitting on the root timeline, each word is a variable:

curious
passionate
accountable
resourceful
commited
teamwork
open
engerizing

External_focus
Clear_thinker
Imagination_courage
Inclusive_leader
Expertise


INSIDE THE PRINTING MOVIE I HAVE A FRAME WITH THIS ACTION ON IT FOR THE DYNAMIC TEXT BOXES TO READ THE INPUT TEXT BOXES:

External_focus1 = _parent.External_focus;
Clear_thinker1 = _parent.Clear_thinker;
Imagination_courage1 = _parent.Imagination_courage;
Inclusive_leader1 = _parent.Inclusive_leader;
Expertise1 = _parent.Expertise;
curious1 = _parent.curious;
passionate1 = _parent.passionate;
accountable1 = _parent.accountable;
resourceful1 = _parent.resourceful;
commited1 = _parent.commited;
teamwork1 = _parent.teamwork;
open1 = _parent.open;
engerizing1 = _parent.engerizing;


FOR SOME REASON IT IS NOT PRINTING MY INPUT BOX INFORMATION IN THE DYNAMIC TEXT BOXES.... DOES ANYONE KNOW WHY?

Long Text Doesn't Fit Inside Single-line Input Text Field
Hi, I've been browsing these forums for a long time but this is my first post.

I'm creating an interface by which a user can design and order their own customized decal. Please see my example (I've added my script at the bottom of this post):
http://www3.sympatico.ca/sin.young/decaldesigner.html

My issues are:

1. I've set the character limit to 21, but if you were to type in 21 "W"s into the input field for whatever reason, or choose a wider font, the text shifts to the left and some of the characters become hidden as they don't all fit. I'd like to make the width of the text to always fit inside of the width of the white area. I can't figure out how to make this work.

Here's an example that does pretty much what I'm trying to describe: www.stickerjunkie.com.


2. I have the Standard Colors combo box working perfectly but can't seem to get the Fonts combo box working.

Any hints or links to actionscript tutorials/help that might be useful to my predicament is extremely appreciated.

// display colors and formatting
decalColor = new Color(decal);
color1 = new Color(decalColor);
//
function changeColor(comp) {
decalColor.setRGB(comp.getSelectedItem().data);
}
//Standard Colors array
standardcolors = [{label:'STANDARD COLORS'},
{label:'White', data:0xffffff},
{label:'Black', data:0x000000},
{label:'Silver', data:0x9c9c9c},
{label:'Gray', data:0x636b73}];

collistStandard.setDataProvider(standardcolors);
collistStandard.setSelectedIndex(0);
collistStandard.setChangeHandler('changeColor');
//
//Fonts array
myfonts = [{label:'FONTS'},
{label:'Arial', data:'Arial'},
{label:'Serpentine', data:'Serpentine'},
{label:'Enviro', data:'Enviro'},
{label:'Forte', data:'Forte'}];

fontlist.setDataProvider(myfonts);
fontlist.setSelectedIndex(0);
fontlist.setChangeHandler('');

Passing User Input Values(text Form) Into A Text File
Hey,

I've created a form-like input to receive user input in the form of text in a frame. Now, I would like to pass that input into an external text file. I hope to get help to implement this. Let's assume that this app will be only used locally and not over the web.

Thanks

Loading Text Files Into Multiline Input Text Boxes
Can someone tell me if it is possible to load text files (.asp, .txt, .css, .js) into a multiline input text box in FlashMX?

I have a text box called "textArea" that I want to use as the text editor for any text file on the server.

myTextStream = "somefile.xxx";
textArea.text = myTextStream;

Problems With Formating Text Cursor In Input Text Field II
You have a cursor which you move with your mouse, and when you type text in form field you have another cursor which is in this FlashKit form colored black.



I want it to be white.

There isn't a tut. to do that.


__________________
Buby

Input Text Fields Colours To Fade In And Out On Entering Text?
I am uploading a file with input text field that changes colour when you click in it - this is great, but what if i wanted the following:

in the initial state, the text box is grey as you can see, but when i click inside it, it fades to pink instead of suddenly just changing to pink. And likewise, when i click outside the box it fades back to grey.

You will see what i mean if you view the file.

it's mx not mx2004

Thanks.

Making A Input Text Field Remove Text When Clicked
Hi,

I would like to know how would you remove text within a Input textfield when clicked. For example Barney's New York website has this field with text displaying Enter Email to subscribe, so when u click on the field it will remove the text when clicked.

"Click on the fallowing below, so you would know what exactly what I'm talking about."

http://www.barneys.com

Thanks!

Abel Gudino(Creativemindz.biz)

[MX04] How Do I Make A Dynamic Text Always Have The Exact Same Text As An Input?
Well, I want the player of my game to be able to type in the name they want, but the script in the frame I have does not work.

I have two movie clips on the same frame. One is a character selection menu that allows you to put in your name using an input box called ", choose your face, etc., then you click the blue button to close that movie clip (Skips to empty frame 2 in the movie clip), showing the actual level, where your HUD that is supposed to show your name that you typed in the input text box is.

I put this non-working code in the frame:
_root.charactermenu.playername.text = _root.player_HUD.player_name.text;

Yes, I am aware that I put an underscore in one, and not in the other. It is to prevent confusion.

The first part is the input text and the second is the HUD part.


Can anyone help me get this working?

Actionscript: Email Text From An Input Text Field Problem.
I am having difficulty with my email example.
I am using Flash mx2004 pro 7.2

(This example needs to be viewed in a explorer browser)

My first problem is that when you type in the & Character into the input text field.
The text following the & Character cuts out when sending info to the outlook program..

The code on my send button looks like this:

on (release) {
getURL("mailto:Youraddress@domain.com?subject=Stan dard title"+"&body="+body);
}


I would also like to find out if it’s possible to retain text format from a copy/paste job into a input text field that translates all the way to outlook.


Thanks for any suggestions you may provide.
~Josh

MouseChildren = False + Text Input = No Text Selection Cursor
I need to be able to set mouseChildren to false and still see the text selection cursor when rolling over the field. Everything is currently working correctly except the text selection cursor has changed to the regular pointer. Any ideas?

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