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Video Not Visable


is there anyway I could send some kind of code back to the html page that embeds the streaming video that tells me weather or not the video is being displayed to the website visitor. For example the first 10 users that visit my page can see the video but the 11th can not. I would like a custom message displayed to the 11th user that tells them to try again in 5 minutes for example. Does anyone know the code in how I would accomplish this




Adobe > Flash Media Server
Posted on: 02/15/2007 12:08:20 PM


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Video Not Visable
is there anyway I could send some kind of code back to the html page that embeds the streaming video that tells me weather or not the video is being displayed to the website visitor. For example the first 10 users that visit my page can see the video but the 11th can not. I would like a custom message displayed to the 11th user that tells them to try again in 5 minutes for example. Does anyone know the code in how I would accomplish this

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Mc Visable Outside Stage
anyway to stop mc's etc being visable outside the stage area once published?

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Movie That Seems Not To Want To Be Visable Using IE 6
I have a movie that seems not to want to be visable on a Tosiba Laptop using IE 6, however flash movies from other sites are visable using this browser and laptop and the movie is visible on other computers. Does anyone know what could be wrong? My code is as follows:

<object classid="clsid27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="820" height="102">
<param name="movie" value="banner.swf">
<param name="quality" value="high">
<embed src="banner.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="820" height="102"></embed>
</object>

Thank You

Kevin

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Dynamic Text ....not Visable
i have a swf in that i have a movie clip with frame labels.
all the the frame labels have text, which are dynamic text which is selectable.

the problem is i have a text scroller in one of the frame labels and if i choose dynamic text and make it selected when published it's not visable.
static text works fine but dynamic text doesnt..

i need to use dynamic text selectable as the fonts are not fuzzy..

im not sure if anyone has come across this problem..

if you know any advice i would like hear it

cheers
mdesign

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How Come My Invisable Buttons Are Visable?
I have a bunch of invisable buttons on top of movie clips which play to reveal the jpg beneath.

my problem is that some of the rows of invisable buttons obscure the movieclips and jpg underneath... they are 'visable'

also, in flash, the invisable buttons are shown in 2 different colors a transparent color and an opaque color, although they are instances of the same button

why are the invisable buttons visable? HELP!

thanks for your time,

quazi

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ActionScript - Layer Visable?
I know this can be done, but how? When I click a button it makes a layer visable.

Please Help Me.


EDIT: also is there away to make a button move to top when you click it?

EDIT: Sure Help Everyone But Me.

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ContextMenu Visable=false?
hello .
i have a quick question .
i understand how to disable the built in context menu items ,
but i am having 1 problem ..
i cannot figure out how to disable "forward","back"?
i would like to have the ContextMenu just show "settings","about Macromedia Flash Player7"
any clues would be greatly appreciated..
cheers

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Dynamic Text Is Not Visable
i'm making a portfolio site and i have dynamic text in two different places.

- the loading percent for the load bar
and...
-the scrolling text in my bio

if i open a new document and try to use dynamic text, it shows up fine.
I even tried to copy the frame from the new document and paste the frame into my movie. The text did not show.

I deleted all my masks the text still does not show.

I tried copying the frames of my site and place it into a brand new file, the text still doen't show.

Any suggestions?

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ContextMenu Visable=false?
hello .
i have a quick question .
i understand how to disable the built in context menu items ,
but i am having 1 problem ..
i cannot figure out how to disable "forward","back"?
i would like to have the ContextMenu just show "settings","about Macromedia Flash Player7"
any clues would be greatly appreciated..
cheers

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Dynamic Text Is Not Visable
i'm making a portfolio site and i have dynamic text in two different places.

- the loading percent for the load bar
and...
-the scrolling text in my bio

if i open a new document and try to use dynamic text, it shows up fine.
I even tried to copy the frame from the new document and paste the frame into my movie. The text did not show.

I deleted all my masks the text still does not show.

I tried copying the frames of my site and place it into a brand new file, the text still doen't show.

Any suggestions?

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Making Clips Visible/not Visable
This statement makes a mask visable:

setProperty ("/mask", _visible, 0);

How do you undo this statement to make the mask unvisable when you no longer what it on your screen?


___________________________________
Thanks,

Grant

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hi there
i used this simple text scroller, with an externail txt file, in all my pages....(www.pasha.be)

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is there something i can do about it, the fonts in the txt is just a plain arial.....

thanx
melvin

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so basically...
i've made this simple header for a site,
and everything works great when i preview it in flash.

but when i publish it, and put it in dreamweaver none of my buttons are visable or usable.

i'm not the quickest at flash, but i made somehting liek this before, and it worked fine both ways.

i think it has something to do with using text in the button activated movie clips, but im not sure.

please help me straighten this out.

fla:http://www.embraced-dc.com/bandi/menu.fla
swf:http://www.embraced-dc.com/bandi/menu.swf

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i made a dropdown menu for the top of my website. the problem is the links list is a bit lengthy and goes off of the stage. so is there a way for those links to remain visable even if they extend off of the stage and even go over other html stuff on my page?

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[F8] Making Text Visable/invisable
Im trying to make damage numbers show can anyone help please? this is my code for the enemies random damage:

PHP Code:




_root.hp-=lbatk + Math.round(Math.random()*lbmaxatk);






this is the code I use for making the text visable/invisable:

PHP Code:




onClipEvent(enterFrame){
test_txt._visable=true}






this is the variable for the dynamic text:^

PHP Code:




_root.hp-=lbatk + Math.round(Math.random()*lbmaxatk);






So what im trying to do is make the text pop up with the damage in the variable above. Thanks I really need help with this because no rpg is good without the damage showing ^^

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Global Visable=false Syntax?
Hi all,

New-ish to actionscript 2.0. I'm scripting the button commands in my flash application and was wondering if there was an easy way to globally hide all ui screens instead of having to discretely identify each and every screen.

i.e. is there any way to replace the following with some sort of global.visable=false command?


Code:

overview_nav_btn.onRelease=function(Void)
{
var x:String="transgenic.tg_overview";
trace(x)
_root.application.main.home.visable=false
_root.application.main.home.hm_overview.visable=false
_root.application.main.home.hm_about.visable=false
_root.application.main.characterizations.visible=false
_root.application.main.characterizations.char_overview.visable=false
_root.application.main.reports.visible=false
_root.application.main.reports.rp_overview.visible=false
_root.application.main.new-case.visible=false
_root.application.main.new-case.nc_overview.visible=false
_root.application.main.reports.visible=false
_root.application.main.reports.rp_pverview.visible=false
_root.application.main.transgenic.visable=true
_root.application.main.transgenic.tg_overview.visable=true
}
Note: if my application were only this large, it wouldn't be much of an issue to create script for each section to show and hide screens as needed. But when complete there are about 5 sub-screens to each of the above screens, as well as 4 other sections each with multiple screens and subscreens. When I hit a navigation button I want to hide ALL screens and subscreens, then rebuild the visable.

I'd rather do something like this:


Code:
overview_nav_btn.onRelease=function(Void)
{
var x:String="transgenic.tg_overview";
trace(x)
global.visable=false
_root.application.visable=true
_root.application.main.visable=true
_root.application.main.transgenic.visable=true
_root.application.main.transgenic.tg_overview=true
}
Basically I'm wanting to put my navigation buttons for this section on the _root.application.main screen instead of having to define the same buttons over and over on each sub-section. The downside is I'll have to discretely define the rebuilt visable ui with each button click. The upside is I'll only have to define about 7 buttons once, instead of defining 7 buttons 50+ times each.

Any help would be most appriciated.

--Ouka

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I am a newbi - I now enough to get into trouble quickly

I have a page with 4 rows of buttons - I need to activate only a couple -

I want to create a rollover state for each that displays - a text box and bigger picture of the smaller button

The problem I have is I want "only" the active button with its picture and graphic to be seen on the stage - not the other 3 active buttons as well.

I have biult my buttons with the text box and graphic picture in them.
layer1 - text
layer 2 - picture
layer3 - graphic mask - yes I tried to mask out the other buttons on the stage
layer 4 - action state

I have the 3 active buttons on one line of the timeline - and an actionscript line for code.

I have tried this code in the actionscript keyframe1 - doesn't work - useing instance names of buttons

on(rollover) }
button1.visable=true;
button2.visable=false;
button3.visable=false;
}

on(rollout) }
button2.visable=true;
button3.visable=true;
}
Do I need to put the code on the buttons ?

Help - "please"

I know I am doing this the hard way - I bet

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Setting Dynamicaly Created Movie Visable In Loop
I have a loop which, from an array, attaches a new movie for each array value. I need to set all the visable state to false, but I keep geting errors:

Here the loop:

Code:
for(i=0;i<array.length;i++){
mc = _root.attachMovie("theClip", "myClip"+i, _root.getNextHighestDepth());
mc.theSubSmiley.loadMovie(array[i]);
[myClip+i]._visible = false; <------------------error !!myClip0, myClip2, myClip3.. ect ect...
}
How can I set each movie as the loop attaches movies?

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this is quite possible a stupid question but,

i have a movie which is 600x500, it has animation inside of it but some of the tweens go over the border (outside of the 600x500 stage).

I have used the noScale setting so the user canot scale the movie.
But in flash player when i expand it and in my web browser you can see the gfx that go over the border of the movie.

I just want it so the user cannot scale and also so outside of the 600x500 stage nothing is displayed, so in a browser for example the 600x500 flash movie would sit in the middle with a thick white border around it (depending on screen resolution).

What do i need to do to achieve this? thanks

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Any ideas are welcome.

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Is there a better way to do this? Thanks ahead of time for any of pointers... I'm still learning...

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XML Image & Video-playing Gallery Issue. Video Doesn't Hide When Online.
Hi guys,

I've created a gallery using kirupa's tutorial that loads in, through xml, both images and streaming video swfs.

here's the link (then click on 'Real Art', then on 'Roster' in the menu):

http://www.studiotonne.com/tira/

All links (xml and content links in the xml) are pointing to an online server, so it should work offline in the same way it does online.

So offline, it all works fine and browsing through the gallery in the Roster for each artist, selecting each number in the gallery closes the current image/video and displays the new one, as it should.

Online however, the issue is different. For instance, clicking on 'Build', then on number 5 in the gallery (which is a streaming video embedded in a swf pulled in via xml), it streams in the required video. However, upon trying to select a different picture in the gallery, or choosing to view the gallery of a different artist, the video doesn't want to disappear and allow other images to be seen, as it does when viewed offline.

I'm sure its quite a simple thing to make the streaming video swf that the xml loads in, to disappear. I just don't understand why it works properly offline, whereas online, the video issue occurs.

Could it be a netConnection or netStream issue?

Here is the code for the build gallery in the roster:


Code:
stop();
function loadXML(loaded) {
trace("XML loading...");
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
description[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
}
firstImage();
displayPages();
} else {
content = "file not loaded!";
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("clientupdates/build/xml/build.xml");

p = 0;
this.onEnterFrame = function() {

filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
/*
if(blnPreview) {
previous_btn._visible = false;
next_btn._visible = false;
} else {
previous_btn._visible = true;
next_btn._visible = true;
}
*/
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}

function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}

}
function firstImage() {
trace("firstImage");
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);

// Only show the artwork data unless we're not in preview mode
//if(!blnPreview) {
desc_txt.text = description[0];
picture_num();
//}
}
}
function picture_num() {

current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
trace("Pic num:" + current_pos);
}

function displayPages() {
for(var i=1;i <=12; i++) {
if(i <= total) {
this["PageMC" + i].pgNum.text = "a";
this["PageMC" + i]._visible = true;
} else {
this["PageMC" + i]._visible = false;
}
}
}

function setPage(pageNum) {
if(pageNum>=0 && pageNum <total) {
picture._alpha = 0;
picture.loadMovie(image[pageNum], 1);
desc_txt.text = description[pageNum];
picture_num();
}
}


var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);
Thanks for reading guys. I hope you can help.


Jerome

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Hi guys,

I've created a gallery using kirupa's tutorial that loads in, through xml, both images and streaming video swfs.

here's the link (then click on 'Real Art', then on 'Roster' in the menu):
http://www.studiotonne.com/tira/

All links (xml and content links in the xml) are pointing to an online server, so it should work offline in the same way it does online.

So offline, it all works fine and browsing through the gallery in the Roster for each artist, selecting each number in the gallery closes the current image/video and displays the new one, as it should.

Online however, the issue is different. For instance, clicking on 'Build', then on number 5 in the gallery (which is a streaming video embedded in a swf pulled in via xml), it streams in the required video. However, upon trying to select a different picture in the gallery, or choosing to view the gallery of a different artist, the video doesn't want to disappear and allow other images to be seen, as it does when viewed offline.

I'm sure its quite a simple thing to make the streaming video swf that the xml loads in, to disappear. I just don't understand why it works properly offline, whereas online, the video issue occurs.

Could it be a netConnection or netStream issue?

Here is the code for the build gallery in the roster:

Code:

stop();
function loadXML(loaded) {
trace("XML loading...");
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
description[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
}
firstImage();
displayPages();
} else {
content = "file not loaded!";
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("clientupdates/build/xml/build.xml");

p = 0;
this.onEnterFrame = function() {

filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
/*
if(blnPreview) {
previous_btn._visible = false;
next_btn._visible = false;
} else {
previous_btn._visible = true;
next_btn._visible = true;
}
*/
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}

function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}

}
function firstImage() {
trace("firstImage");
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);

// Only show the artwork data unless we're not in preview mode
//if(!blnPreview) {
desc_txt.text = description[0];
picture_num();
//}
}
}
function picture_num() {

current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
trace("Pic num:" + current_pos);
}

function displayPages() {
for(var i=1;i <=12; i++) {
if(i <= total) {
this["PageMC" + i].pgNum.text = "a";
this["PageMC" + i]._visible = true;
} else {
this["PageMC" + i]._visible = false;
}
}
}

function setPage(pageNum) {
if(pageNum>=0 && pageNum <total) {
picture._alpha = 0;
picture.loadMovie(image[pageNum], 1);
desc_txt.text = description[pageNum];
picture_num();
}
}


var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);
Thanks for reading guys. I hope you can help.


Jerome

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Hey guys, and many thanks to all the gurus for taking the time to help us none gurus out.

I'm using Flash CS3 with AS3, and using .swf to stream .flv

Here is want i would like to do:


I have some video clips that i am playing in a .swf (MAIN.swf)(i am doing this via streaming .flv) and its working fine. What i would like to is have a shorter video (SMALL.swf)(which will also be a .swf via .flv) play before the MAIN.swf, and i want to rotate or change the SMALL.swf every 3 times the SMALL.swf gets played and keep the MAIN.swf constant. With a cycle of about 3 diffrent SMALL.swf's going down a list SMALL1.swf, SMALL2.swf, etc. I would, if it is an all-in-one .swf, to have a preloader. Kinda like this:

Page loads...
Preload....
SMALL1.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL1.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL1.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL2.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL2.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL2.swf...plays....MAIN.swf.....done.

Page loads...
Preload....
SMALL3.swf...plays....MAIN.swf.....done.

etc.....

I'm pretty sure you have to store a varible somewhere, somehow to keep up with the loads.

I'm not sure where to begin with this, Im not the best at AS...so any code you can give me would be awesome. Thanks
__________________
Sorry....I can't spell to save my life...Enjoy

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How can I target a certain video (define the contentPath) with a link on an HTML page thru the window.open javascript command.

For instance:

This link will open videoA.flv

This link will open videoB.flv

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I also read this somewhere:

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One more question, what is the optimal framerate for a music video? 30?

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Hi,

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In push mode clients continiously stream data to the server.

push consumes more bandwith because it is a constant stream-it does not care if there are users who want to view live stream or not-it just streams.

pull is more intelligent way of publishing because it only generates traffic between clients and server if someone wants to view the stream.

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Simply put, that means having a video loop for the background of each 'page', with links to other pages. Each of these links would travel through a video transition to reach the next page.

I am an experienced Java programmer; After Effects user and DVD Author but I have to admit that as a beginner to Flash, I find the number of ways you can embed video... symbols... media server etc. quite confusing.

All I want to do is have my loops and transitions as FLV files on my normal HTTP server, play the current loop while precaching the possible transitions etc.

I am very happy to research the precise coding aspect of this but I am hoping someone can tell me which of the (apparently numerous) methodologies available is the best one to go down.

Do I need to have all my objects in the timeline, or can I have a single object and reassign the video with code?

If it helps my video loops and transitions are 400x300 and around 4-10 seconds, so the bandwidth requirements aren't unreasonable.

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When I do my flash work, I usually keep my flash files in a directory that's not the same as my php or html files.

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When I upload the html that calls my flash movie , for example siteswf/movie.swf

it would normally play fine as long as the html and the .swf are uploaded. but for some reason the .swf won't play because it wants the flv and the skin of the flash 8 movie (flv) to be in the same directory as the html file calling it. How do I fix this so I don't have to put the movies and the skin in the same directory as my html files?

-Line

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FLASH 8 Video / Flv/skins In Subdirectory Cause Video Not To Display.
When I do my flash work, I usually keep my flash files in a directory that's not the same as my php or html files.

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When I upload the html that calls my flash movie , for example siteswf/movie.swf

it would normally play fine as long as the html and the .swf are uploaded. but for some reason the .swf won't play because it wants the flv and the skin of the flash 8 movie (flv) to be in the same directory as the html file calling it. How do I fix this so I don't have to put the movies and the skin in the same directory as my html files?

-Line

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Hy!

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how can i get the video zu a lower layer or the other layers to top? or what other ways are possible to solve my problem?

thx
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Hey everyone.
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Here is my actionscript for playing the video

Code:

var nc:NetConnection = new NetConnection();
nc.connect(null);

var ns:NetStream = new NetStream (nc);

theVideo.AttachVideo(ns);

ns.play("antena1wheel_1.flv");

When i preview it, it comes up with the white stage, and you can hear the sound... but no sign of any video.

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Tim =)

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Hi everyone,

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The scenario:
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Hi,

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Thanks in advance
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I have an uncompressed video at 720x486. I need to encode it to Flash video at 640x480. When I import it into Flash Video Encoder, I use the custom settings to output a 640x480 movie at 30fps and 550kbps using the VP6 codec.

Flash video outputs a 720x486 movie.

What am I doing wrong?

http://www.dorseygraphics.com/forumphotos/flashvideo.png

Thanks,

---------------------S

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