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Video Preview Larger Than Video Space


Hi,
I have added a video preview to my videos but when the page loads they appear larger than video space. Then when I click play it jumps down to it's smaller size. Does anyone have a fix for this?
Thanks!




Adobe > ActionScript 3
Posted on: 10/14/2008 06:38:20 PM


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I have two questions,

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2. How do you publish your .swf so it scales when the browser is resized?

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Edited: 07/10/2008 at 02:58:14 PM by yevri

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I created a flash video in Flash 8 imported it into Dreamweaver. It previews great in Browsers, but when I posted to the web it does not appear. What am I doing wrong? I have attached the code.







Attach Code

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="382" height="291" id="FLVPlayer">
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<param name="quality" value="high" />
<param name="scale" value="noscale" />
<param name="FlashVars" value="&MM_ComponentVersion=1&skinName=Halo_Skin_3&streamName=../movies/Sequence02&autoPlay=false&autoRewind=true" />
<embed src="FLVPlayer_Progressive.swf" flashvars="&MM_ComponentVersion=1&skinName=Halo_Skin_3&streamName=../movies/Sequence02&autoPlay=false&autoRewind=true" quality="high" scale="noscale" width="382" height="291" name="FLVPlayer" salign="LT" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />
</object>

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Hi guys,

I've created a gallery using kirupa's tutorial that loads in, through xml, both images and streaming video swfs.

here's the link (then click on 'Real Art', then on 'Roster' in the menu):

http://www.studiotonne.com/tira/

All links (xml and content links in the xml) are pointing to an online server, so it should work offline in the same way it does online.

So offline, it all works fine and browsing through the gallery in the Roster for each artist, selecting each number in the gallery closes the current image/video and displays the new one, as it should.

Online however, the issue is different. For instance, clicking on 'Build', then on number 5 in the gallery (which is a streaming video embedded in a swf pulled in via xml), it streams in the required video. However, upon trying to select a different picture in the gallery, or choosing to view the gallery of a different artist, the video doesn't want to disappear and allow other images to be seen, as it does when viewed offline.

I'm sure its quite a simple thing to make the streaming video swf that the xml loads in, to disappear. I just don't understand why it works properly offline, whereas online, the video issue occurs.

Could it be a netConnection or netStream issue?

Here is the code for the build gallery in the roster:


Code:
stop();
function loadXML(loaded) {
trace("XML loading...");
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
description[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
}
firstImage();
displayPages();
} else {
content = "file not loaded!";
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("clientupdates/build/xml/build.xml");

p = 0;
this.onEnterFrame = function() {

filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
/*
if(blnPreview) {
previous_btn._visible = false;
next_btn._visible = false;
} else {
previous_btn._visible = true;
next_btn._visible = true;
}
*/
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}

function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}

}
function firstImage() {
trace("firstImage");
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);

// Only show the artwork data unless we're not in preview mode
//if(!blnPreview) {
desc_txt.text = description[0];
picture_num();
//}
}
}
function picture_num() {

current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
trace("Pic num:" + current_pos);
}

function displayPages() {
for(var i=1;i <=12; i++) {
if(i <= total) {
this["PageMC" + i].pgNum.text = "a";
this["PageMC" + i]._visible = true;
} else {
this["PageMC" + i]._visible = false;
}
}
}

function setPage(pageNum) {
if(pageNum>=0 && pageNum <total) {
picture._alpha = 0;
picture.loadMovie(image[pageNum], 1);
desc_txt.text = description[pageNum];
picture_num();
}
}


var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);
Thanks for reading guys. I hope you can help.


Jerome

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Hi guys,

I've created a gallery using kirupa's tutorial that loads in, through xml, both images and streaming video swfs.

here's the link (then click on 'Real Art', then on 'Roster' in the menu):
http://www.studiotonne.com/tira/

All links (xml and content links in the xml) are pointing to an online server, so it should work offline in the same way it does online.

So offline, it all works fine and browsing through the gallery in the Roster for each artist, selecting each number in the gallery closes the current image/video and displays the new one, as it should.

Online however, the issue is different. For instance, clicking on 'Build', then on number 5 in the gallery (which is a streaming video embedded in a swf pulled in via xml), it streams in the required video. However, upon trying to select a different picture in the gallery, or choosing to view the gallery of a different artist, the video doesn't want to disappear and allow other images to be seen, as it does when viewed offline.

I'm sure its quite a simple thing to make the streaming video swf that the xml loads in, to disappear. I just don't understand why it works properly offline, whereas online, the video issue occurs.

Could it be a netConnection or netStream issue?

Here is the code for the build gallery in the roster:

Code:

stop();
function loadXML(loaded) {
trace("XML loading...");
if (loaded) {
xmlNode = this.firstChild;
image = [];
description = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
description[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
}
firstImage();
displayPages();
} else {
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}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("clientupdates/build/xml/build.xml");

p = 0;
this.onEnterFrame = function() {

filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
/*
if(blnPreview) {
previous_btn._visible = false;
next_btn._visible = false;
} else {
previous_btn._visible = true;
next_btn._visible = true;
}
*/
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}

function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
desc_txt.text = description[p];
picture_num();
}

}
function firstImage() {
trace("firstImage");
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image[0], 1);

// Only show the artwork data unless we're not in preview mode
//if(!blnPreview) {
desc_txt.text = description[0];
picture_num();
//}
}
}
function picture_num() {

current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
trace("Pic num:" + current_pos);
}

function displayPages() {
for(var i=1;i <=12; i++) {
if(i <= total) {
this["PageMC" + i].pgNum.text = "a";
this["PageMC" + i]._visible = true;
} else {
this["PageMC" + i]._visible = false;
}
}
}

function setPage(pageNum) {
if(pageNum>=0 && pageNum <total) {
picture._alpha = 0;
picture.loadMovie(image[pageNum], 1);
desc_txt.text = description[pageNum];
picture_num();
}
}


var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);
Thanks for reading guys. I hope you can help.


Jerome

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__________________
Sorry....I can't spell to save my life...Enjoy

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how can i get the video zu a lower layer or the other layers to top? or what other ways are possible to solve my problem?

thx
Kam1kaz3

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Hey everyone.
I used to be fairly good at flash, and then i had a break. Now i'm struggling with this really simple problem, that no one else seems to be having...

Here is my actionscript for playing the video

Code:

var nc:NetConnection = new NetConnection();
nc.connect(null);

var ns:NetStream = new NetStream (nc);

theVideo.AttachVideo(ns);

ns.play("antena1wheel_1.flv");

When i preview it, it comes up with the white stage, and you can hear the sound... but no sign of any video.

Thanks, and appologies for my stupidity...

Tim =)

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I would also appreciate if you could direct me to some tutorial where similar thigns can be done.

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Hi everyone,

I'll skip the "I'm new to flash.. yada yada", you probably find out when reading this anyway, since I think this might be a basic thing.

The scenario:
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Problem:
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The video clips are .flv's at different labels in the timeline, is this the right procedure?

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Hi,

I am new to actionscript.
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Any help will be highly appriciated.

Thanks in advance
Ruchi

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Flash video outputs a 720x486 movie.

What am I doing wrong?

http://www.dorseygraphics.com/forumphotos/flashvideo.png

Thanks,

---------------------S

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Hi,

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Similarly if I use the 'import video' function of Flash Pro 8 I get the same issue - yet FLV video created using Sorenson Squeeze works fine, so I'm fairly confident that my code is OK.

Even more bizarrely, if I use the FLVPlayback component that ships with Flash 8, that seems to read in the metadata OK!

argh!

Just to confuse things even more, the flash help for NetStream.onMetadata says: "The Flash Video Exporter utility (version
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Help me obi won kenobi - your my only hope....

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So,
This is a good one. I have a number of videos in an interactive program I'm doing. It's standalone, and the videos are vertically oriented. They'll play back on an LCD screen flipped on it's side and displaying 768x1366. I have it running in flash vertically so that when I play it back on the kiosk, I rotate the display 90 degrees in the display driver. I tried to program this so it ran on it's side, but the transitions and other effects I was doing were much choppier for some reason, so I decided to just go with rotating the display. At any rate, it was all going well until we realized that we needed captions on the screen. I did this in AS3, so I loaded up some XML files, set the caption target to my own text box, and when I went to run the program on the vertical screens, now all the video looks like static and is distorted. I removed my customer caption box, and when played in the default box, it also looks crazy. When I have the display driver set to standard, it looks fine. And, if I remove the caption component from the videos, the whole thing plays fine. I can actually see the videos start to play, and as soon as the captioning kicks in, they go nutty, and the program stays that way. I should say that the videos go crazy, but all the graphics in the program are distorted too, so it's not like the video is the only thing.
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- B

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stop();

this.canteen_btn.addEventListener(MouseEvent.CLICK,clickListener1);
function clickListener1(event:MouseEvent):void {
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//gotoAndPlay("intro");
}

The AS on Frame (2) is:

stop();


this.homepage_btn.addEventListener(MouseEvent.CLICK,clickListener3);
function clickListener3(event:MouseEvent):void {
gotoAndPlay(1);

}


Thanks





























Edited: 05/13/2008 at 10:13:39 AM by TheDesertHermit

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I've visited several sites with lots of video and most of them rarely jump above 30-40% CPU. BILLY BUSSEY'S is pretty similar as far as video content to the site I'm working on (lots of 3d animation) and it's way more efficient. I will post a link to my site tomorrow once I get it tidied up a bit more.

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