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Volume Control Triangle


Hi all!

I'm currently working on a Flash mp3 player, and was wondering if you guys could help me find some tutorials or give me some pointers on how to create a basic volume control triangle for controlling the volume of the audio. I want to create something like the one at the top of this site:

http://www.apocalyptica.com/

I found many tutorials on how to make a volume control using a slider and a draggable "thumb", but could not find any on how to make one that uses a triangle. I've got all the playback functions working, and having a triangle volume control would be the cherry on top!

Thanks in advance,

tbeanz




ActionScript.org Forums > ActionScript Forums Group > ActionScript 3.0
Posted on: 09-02-2008, 06:15 AM


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Flash 8 FLV Playback/Custom UI Volume Components With Global Volume Control
I'm creating a multi-scene swf with several FLV Playback - Player 8 Component videos on different scenes/frames.

I want to use the FLV Playback Custom UI Volume Bar so that when a user makes a volume adjustment during one FLV Playback viewing that volume adjustment will remain throughout the other FLV Playback video viewings.
This will prevent the viewer from having to make volume adjustments for each viewing. However, I want to enable the volume change to be made and changed at any time throughout any of the video viewings. Another aspect of this is that the FLV Playback Component has a volume setting that would have to be overridden by the global custom UI volume setting.

Is this possible? If so, how would this be done?

Thanks!

James
jamesk@pacificmm.com

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[F8] FLV Playback/Custom UI Volume Components With Global Volume Control
I'm creating a multi-scene swf with several FLV Playback - Player 8 Component videos on different scenes/frames.

I want to use the FLV Playback Custom UI Volume Bar so that when a user makes a volume adjustment during one FLV Playback viewing that volume adjustment will remain throughout the other FLV Playback video viewings.
This will prevent the viewer from having to make volume adjustments for each viewing. However, I want to enable the volume change to be made and changed at any time throughout any of the video viewings. Another aspect of this is that the FLV Playback Component has a volume setting that would have to be overridden by the global custom UI volume setting.

Is this possible? If so, how would this be done?

Thanks!

James
jamesk@pacificmm.com

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is there a way to control the volume from level 0 on a movie in level 1 without too much work involved?

i e. a small modification of

______.setVolume(50);

where ______ is the movie in level 1 that i want.

Any help would be much appreciated!

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Hi, I'm a newbie and tryng to make my first volume control slider. This is the scipt associated to the button symbol:

on (press, dragOver) {

startDrag ("", false, -18, 0, 18, 0);

}

on (release, releaseOutside, dragOut) {
stopDrag ();
_root.music.setVolume(50+(_x*3));
}

It works fine but I wish it worked during the button dragging not when it is released.

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Good evening,

I've been tried to build a control volume in flash but whitout success.
In the first frame of my main time line i add my sound

s = new Sound();
s.attachSound("som");
s.start();

Then i put my movie clip with the following actions:

onClipEvent (mouseDown) {
startDrag (retangulo, true, 50, 150, 100, 250);
dragging = true;
}
onClipEvent (mouseUp) {
stopDrag ();
dragging = false;
}
onClipEvent (enterFrame) {
if (arraste == true) {
_root.s.setVolume(250-_y);
}

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I just can't get this....

I'm going through Joe Jabon's tutorial to add a pan and volume control in my movie but I get to the step where I'm setting the actions on the sliders and I can't find the darn action for pan. I found set.pan and get.pan but they don't do what I need to do which is:

OnClipEvent (enterframe) {
pan = 2*_parent.panslider.drag._x;
_parent.mysound.setPan(pan);
_parent.panAt = Math.round(pan);
}

I got the onclip event no problem but can't find the other actions in the menus provided. Is there an option somewhere where it inserts a blank line and I can fill it out?

Kinda doing this as a last resort since I've looked everywhere to find out how to do this...

Charles.

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I've created an on/off volume control, and it works perfectly... but what I want to do is when you click the off button, don't have it "Stop All Sounds". Instead, I want it to set the volume to 0, and obviously have the on button set volume to 100. How can I achieve this goal? Thanks

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Can somebody help me to get my volume controler to work. I have the slider built but the fllowing part of the script wont work..
------
_root.MyAudio.setVolume(level);
------

I know the problem but need a solution....I don't have the audio in a seperate movie nor is it being controlled from the library. The sounds clip is ON the timeline because I am streaming it in order to control text coming in at certain points.

So how can I control the sound volume if it is on the timeline is my main question??? Is there some type of SetAllVolume action or anything like that?

Thanks
http://www.e-simpson.net

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Have got a flash music player which when a track is selected loads in a movie with the streamed track on the main timeline onto level2. I`ve got a slider control set up but am having difficulty in linking the slider to control the volume.

Any ideas?

thanks in advance

jonathan

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Thanks
Chanse Turner

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I have this working code for a volume slider:-

vol = -100+Volume._x;
_root.Sound1.setVolume(vol);

When the slider is moved to the left the volume increases. When it is moved to the right, it decreases.

I am trying to swap this around so the left decreases the volume and the right increases it.

I have tried swapping the values in the code:-

vol = +100-Volume._x;

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Wow, I'm full of questions tonight. Anyway, about the volume setting. I don't want the volume to control a single object only... I want it to control the master volume. I just want two buttons to be able to set the volume either all the way up or all the way down. Fading would be nice, but isn't necessary. And no, I don't want to use the "stopallsounds" thing, since the sounds can still come back when you go into another section. I'm probably missing something very easy here, but I get stumped like this sometimes... Thanks in advance for any help!

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Hi folks!
I am trying to control the volume of a sound clip through soundobject.
This is what I have done.
Imported a soundclip in a new Flash movie. Under the linkage I named this as "Lousound". On the first frame of this movie, I have attached the following code:

_global.sndtrack = new Sound(this);
sndtrack.attachSound("Lousound");
sndtrack.start(0,999);

I have exported this movie as mysound.swf. On my main movie I have an empty mc. On the first frame of this empty movieclip, I have attached the following code.

loadMovieNum("mysound.swf",20);
_level20.sndtrack.setVolume(20);

Though the sound plays fine, the volume remains at 100 and not reduced to 20. What am I doing wrong?
Thanks a lot!!

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Hi folks!
I am trying to control the volume of a sound clip through soundobject.
This is what I have done.
Imported a soundclip in a new Flash movie. Under the linkage I named this as
"Lousound". On the first frame of this movie, I have attached the following
code:

_global.sndtrack = new Sound(this);
sndtrack.attachSound("Lousound");
sndtrack.start(0,999);

I have exported this movie as mysound.swf. On my main movie I have an empty
mc. On the first frame of this empty movieclip, I have attached the
following code.

loadMovieNum("soundflash.swf",20);

Once loaded into my main movie I have following code, which set this sound object initially to 5% and then to 100%.
this.onEnterFrame = function(){
if(_level20){sndtrack.setVolume(5); }
trace(5);
};

On the next frame I have 100% of this sound

this.onEnterFrame = function(){
if(_level20){sndtrack.setVolume(100); }
trace(100);
};

Now I have a volume controller. I want the volume controller to control this sound object. On the slider I put following code and it did not work.

onClipEvent(load) {
_root.volslider.drag._y +=50;
}
onClipEvent (enterFrame) {
vol = _root.volslider.drag._y+50;
_level20.sndtrack.setVolume(vol);
}

But still the volume is not changing. Could anyone please tell me what I am doing wrong?

Thank you for time.

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-Dyce

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I need to import SWFs with audio into an MC of another movie. Each of these SWFs has it's own audio source and volume control, but when they are imported into the MC of the main movie, the audio plays, but the volume control stops working.

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How do I fadeout a loop?

I'm using this for the sound control:

_root.bgm = new Sound(music);
_root.bgm.attachsound("loop2");
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_level0.bgm.start(0, 999);

is there a way to fade it out with a button click?

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http://www.flashkit.com/movies/Sound...8331/index.php

I need to know how to make the volume control on the file above max out at the max volume. Please let me know how to do it if it is possible. Thanks.

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can some one show me how so make a volume button that increase's the volume and a button that decreases the volume. I can do the buttons but i dont know the code

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Howdy I'm hoping somebody can either provide a link or explination of a volume control feature. All I have is a plus "+" button and a minus "-" button which will raise or lower the volume. Furthermore I have a graphical indicator that "goes up" or "down" depending on the volume. I think I can figure this last part out once I have an understanding of how actionscript controls volume.

I'm running Flash 5. Any help is good help.

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For a music player how do you do volume control? like a lil slider that controls the volume

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I have created a simple music player and now I need to be able to let viewers control the volume. I have created a series of stacked bars (buttons). I would like people to be able to click on the bar that represents the volume level they want. Also, if a person clicks the bars half way up how do I keep them lit, like on their over state, to show how high or low the volume is. Thanks
www.thediveband.com/mediaplayer.htm

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Hi,
I'm using this script to control the volume of an audio file that is located in the library of this MC.
How can I modify this script so it would control an audio file which is not in th elibrary, but being externally loaded (streamed)?

Thanks for your help.

Joe

myMusic = new Sound(this);
myMusic.attachSound("mySound");
myMusic.start(0, 99);
slider.control._y = -50;
slider.control.onEnterFrame = function() {
myMusic.setVolume(0-this._y);
}
slider.control.onPress = function() {
startDrag(this, false, this._x, -100, this._x, 0);
}
slider.control.onRelease = function() {
stopDrag();
}

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Hi all, I have an array of mp3s that I have playing at random. My problem is how I incorporate my volume control slider my my other code. My array is as follows:
//in my song.as file which is included on first frame of flash movie
songs = new Array();
songs[0] = a.mp3
song2[1] = b.mp3
songs[2] = c.mp3

// random function
var currentSong;
function changeSongs() {
Math.floor(Math.random() * (songs.length - 0)) + 0;
randomNum = Math.floor(Math.random() * (songs.length - 0)) + 0;
currentSong = "http://..."+songs[randomNum];
}

This all works fine, so i grabbed a volume slider script off the web which uses this functionality on the volume slider bar movie clip instance:
onClipEvent (load) {
mySound = new Sound();
mySound.loadSound("a.mp3", false);
}
onClipEvent (enterFrame) {
downloaded = mySound.getBytesLoaded();
total = mySound.getBytesTotal();
if (downloaded != total) {
_root.dl = "downloading song...";
} else {
complete = 1;
_root.dl = "";
}
mySound.setVolume(_root.volume*2);
}

My problem is getting my array values into this function since using the global variable 'currentSong' (declared in my songs.as file) won't load in this onClipEvent method:
//ie. this won't work
onClipEvent (load) {
mySound = new Sound();
mySound.loadSound(currentSong, false);
}

I don't understand why my variable can't be seen in the onClipEvent method...? I can't even call my changeSongs() function inside the onClipEvent. Any ideas?

Any help is appreciated.
- Shu

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I have a video clip and a separate sound clip. When the video clip (which is in a separate movi clip)reaches frame 1200 I want the music to fade out. Or when the music reaches 1:40 I want it to fade out. I've tried code for both ways and can't seem to get it right. Any suggestions?

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I am looking for any kind of tutorial to help me figure out how to create a sliding volume control i have for an embedded video (my client can't stream). if anyone could recommend something to me I would greatly appreciate it...

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I am new to Flash...
but was handed a banner that I didnīt create...

I canīt really see on the timeline how or where the sounds are...

all I need to do is make the entire volume of the banner lower...

can someone help me?

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i need a volume control slider that will control the volume of whatever is playing in my flash movie. any help?

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I've been looking for a volume control but Havn't had any luck, any ideas?

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Hi, i was doing this tutorial on volume control and i understand most of it:

http://www.kirupa.com/developer/mx/volume_slider.htm

the problem is, i want it to begin playing with atleast 25% of the volume already up & with the slider in the correct position, not at 0

does anyone know a solution?

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I have imported a mp3. cound in the timeline.
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Any ideas or help would appreciated. Thanks!

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Hello Guys

I have designed a movie player, now I want to have a volume control slide bar on it. since I have not worked with sound objects, i dont know how to do it, can someone please tell me where to find a good tutorial for sound objects

I want to control the volume of the videos played in a mc ( there are five different movies )

Can some one please help me on this

Thank You
Shriram

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Hello Flashers!

I have a volume control I am trying to get working correctly. Here is a bit on what I have so far. I have a movieClip name "nub" ..when you press on this it starts a function that contains an onEnterFrame and a start Drag, when you realease it calls another function that kills that drag and deletes the onEnterFrame.. Pretty basic..

When you press the "nub" and begin to slide it back and fourth the volume reacts to its x positions. The beginning X is 0 and the ending X is 54.. So Technically when I have the "nub" maxed out the volume is really on set at 54 instead of 100..

Does anyone out there have any suggestions on how I can set so that 54 is the 100% mark?

Thanks!!!!

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Main Code:

The line That I marked, doesn't work (Second to last)

Code:
gotoAndStop(1);
var url:String = "http://tzfiles.com/users/ryan/wolfmother - woman.mp3";
var mp3:Sound = new Sound();
mp3.onID3 = function() {
var songInfo:Object = this.id3;
songArtist = songInfo.artist;
sontTitle = songInfo.songName;
}
volumeControl.mp3.setVolume(_root.volume); //This line doesn't work
mp3.loadSound(url, true);
SlideBar Code:

Code:
this.ratio = 0;
dragger.onPress = function() {
this.startDrag(true, 0, 0, line._width, 0);
this.onEnterFrame = function() {
ratio = Math.round(this._x*100/line._width);
_root.volume = ratio;
};
};
dragger.onRelease = dragger.onReleaseOutside=stopDrag;
What is happening, is that the volume doesn't go up or down when the slider moves.

the player I made (The one that doesn't work) - http://tzfiles.com/flash/audio_player.swf

I copied the tutorial from here: http://www.kirupa.com/developer/mx/volume_slider.htm

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Hi,

i have a mp3 sfx on a layer of my swf and it plays pefectly when your in the video. all i want is a little control i can use to turn up down and mute the sound. any ideas anyone??

cheers

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hi friends
I have to develop a video player which has a youtube like audio control..
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please help me a am attaching the file

http://www.mediafire.com/?sharekey=e...db6fb9a8902bda

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Okay, I put a simple sample up. The .fla is at http://www.geocities.com/jdfar/volume_slider11.fla. The two things that aren't working with it are: 1) It drags whenever the user places the cursor anywhere, not just the volume slider. 2) It does not function in an embeded movie clip (i.e. if I made this into a movie clip and then placed it in a scene, the slider does not work properly).

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