XML - Mix The Squirrel Tutorial And The Portofolio Tutorial
Hello,
I'm trying to mix 2 tutorials: the Squirrel Finder (http://www.kirupa.com/web/xml/exampl...rrelfinder.htm )and the Portfolio ( http://www.kirupa.com/web/xml/examples/portfolio.htm ).
Actually i want to create a list of buttons based on loaded xml and when the buttons are cliked i want to displays information obtained from the xml associated with that button (this part is ok).Now the things is that i also want to add to each "squirrel" a portofolio but i can 't figure out how to write the AS. here are my codes
the xml
Code: <?xml version="1.0" ?> <menu> <menuitems sourceurl="http://spot.colorado.edu/~halloran/sqrl.html"> <item type="squirrel"> <species>Abert Squirrels</species> <location> <![CDATA[Abert squirrels (Sciurus aberti) are only found in mountain regions of North America. In the United States their range extends from extreme south-central Wyoming to New Mexico and Arizona. There are six valid subspecies including S.a. ferreus, True, the subspecies that is found along the Front Range of the Rocky Mountains in Colorado. Abert squirrels are limited to Ponderosa pine (Pinus ponderosa) forests in which they feed and build their nests.]]> </location> <portfolio> <picturetitle= "Tiny Disk" thumb= "portfolio_images/thumbs/tinydisk.jpg" description= "portfolio_text/tinydisk.txt" image= "portfolio_images/tinydisk.jpg" />
<picturetitle= "Plug" thumb= "portfolio_images/thumbs/plug.jpg" description= "portfolio_text/plug.txt" image= "portfolio_images/plug.jpg" />
<picturetitle= "Disk Collection" thumb= "portfolio_images/thumbs/diskcollection.jpg" description= "portfolio_text/diskcollection.txt" image= "portfolio_images/diskcollection.jpg" /> </portfolio> </item type="squirrel">
<item type="squirrel"> <species>Douglas Squirrels</species> <location> <![CDATA[Douglas squirrels (Tamiasciurus douglasii) are found throughout the coniferous forests of Southwestern British Columbia, western Washington, western Oregon, and western California.]]> </location> <picturetitle= "Tiny Disk" thumb= "portfolio_images/thumbs/tinydisk.jpg" description= "portfolio_text/tinydisk.txt" image= "portfolio_images/tinydisk.jpg" />
<picturetitle= "Plug" thumb= "portfolio_images/thumbs/plug.jpg" description= "portfolio_text/plug.txt" image= "portfolio_images/plug.jpg" /> </portfolio> </item> <item type="squirrel"> <species>Eastern Grey Squirrels</species> <location> <![CDATA[Eastern gray squirrels are found throughout the eastern United States; their natural range extends from Florida, north to Canada, and west to where the deciduous forests meet the great plains grasslands. There are 5 subspecies of eastern grey squirrels, S. carolinensis carolinensis is the subspecies found in most of the south from northern Florida, to North Carolina, west to Missouri, and eastern Texas.]]> </location> </item> </menuitems> </menu> the as
Code: function DisplayInfo(){ menu_mc._visible = false; infobox_mc._visible = true; infobox_mc.content_txt.text = this.location_text; }
infobox_mc.close_btn.onRelease = function(){ menu_mc._visible = true; infobox_mc._visible = false; infobox_mc.content_txt.text = ""; } infobox_mc._visible = false; // start the info box hidden
// define basic variables for setting up the menu var item_spacing = 28; // how far menu items are spaced veritcally var item_count = 0; // counts menu items as they are added from the XML // var for the portofolio var thumb_spacing = 40;
// load variables object to handle loading of text var description_lv = new LoadVars(); description_lv.onData = function(raw_text){ description_txt.text = raw_text; }
// CreateMenu creates a menu based on the XML object passed. // It loops through all the items with a for loop adding clips to the menu_mc // movieclip on the timeline, defining the appropriate text where needed function CreateMenu(menu_xml){ // start with the first item in the XML var items = menu_xml.firstChild.firstChild.childNodes; // menu -> menuitems -> child nodes array for (var i=0; i<items.length; i++) { // only continue if the type of this item is a squirrel if (items[i].attributes.type == "squirrel") { // create variables for our elements var species = items[i].firstChild; // same as items[i].childNodes[0] var location = items[i].childNodes[1]; // second child node
//function GeneratePortfolio(portfolio_xml){ //var portfolioPictures = portfolio_xml.firstChild.childNodes; //for (var i = 0; i < portfolioPictures.length; i++){ var currentPicture = portfolioPictures[i];
var currentThumb_mc = menu_mc.createEmptyMovieClip("thumbnail_mc"+i,i); currentThumb_mc._x = i * thumb_spacing;
currentThumb_mc.createEmptyMovieClip("thumb_container",0); currentThumb_mc.thumb_container.loadMovie(currentPicture.attributes.thumb);
currentThumb_mc.title = currentPicture.attributes.title; currentThumb_mc.image = currentPicture.attributes.image; currentThumb_mc.description = currentPicture.attributes.description;
currentThumb_mc.onRollOver = currentThumb_mc.onDragOver = function(){ info_txt.text = this.title; } currentThumb_mc.onRollOut = currentThumb_mc.onDragOut = function(){ info_txt.text = ""; } currentThumb_mc.onRelease = function(){ image_mc.loadMovie(this.image); description_lv.load(this.description); } } }
// Create a menu item movie clip in the menu_mc instance on the main timeline // for each item element offsetting each additional further down the screen var item_mc = menu_mc.attachMovie("menu_item","item"+item_count, item_count); item_mc._y = item_count * item_spacing; item_count++;
// assign text using nodeValue to get the text // from the text nodes and CDATA sections item_mc.species_txt.text = species.firstChild.nodeValue; item_mc.main_btn.location_text = location.firstChild.nodeValue; // set the onRelease of the item button to the DisplayInfo function item_mc.main_btn.onRelease = DisplayInfo; } } }
var squirrel_xml = new XML(); squirrel_xml.ignoreWhite = true; squirrel_xml.onLoad = function(success){ if (success) CreateMenu(this); else trace("Error loading XML file"); // no success? trace error (wont be seen on web) } squirrel_xml.load("squirrel_finder.xml"); Thanks for the help
KirupaForum > Flash > ActionScript 1.0/2.0
Posted on: 09-26-2006, 07:24 PM
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[AS2] Squirrel Finder Tutorial Code Help
Hi all
I have gone through the squirrel finder tutorial (http://www.kirupa.com/web/xml/exampl...rrelfinder.htm) which I have found incredibly helpful as I am trying to create a simple news management system.
I cannot get my head around how to create a scroller for the main list though.
Basically I am trying to modify the code so that the list of news storys is contained within a scroll bar, so no matter how many nodes there are, you can scroll through them all.
Hopefully I have managed to explain that ok lol - please help
Cheers
Hinton
Squirrel Finder Tutorial Question
I have used the squirrel finder tutorial on this site to develop a dynamic news section for a site I am doing and it works beautifully. Thank you!
I have a question though. I have created buttons for the menu that contain the date and title of the article, and when it is clicked it only shows the actual article content and I would like for it to also show the name and title of the specific article. I can't seem to figure out how to do this. Could anyone point me in the right direction?
www.3dwebmedia.com/temp/ss/news_news.swf
Thanks ahead of time.
To The Tutorial Writing Staff: XML Portfolio Tutorial
Hi guys!
I'm a basic actionscript user which knows the basics of xml and actionscript. I've been seaching for a tutorial for a long time now how to make a portfolio which is dynamic and loads info from an external .xml file.
Since i couldn't find any tutorial like this i've tryed to make my own script out from this xml file:
Code:
<portfolio thumburl="thumbs/" imgurl="images/">
<project hdline="my first project" client="none" date="2007-01-02" category="website" weburl="http://website.com">
<image url="image1.jpg"/>
<image url="image2.jpg"/>
<image url="image3.jpg"/>
<description><![CDATA[This describes my first project]]></description>
</project>
</portfolio>
I have hade in mind that you should see a bunch of thumbnails first in a table format (like 6 cols and 3 rows) on each page, then you should be able to select page with next and prev buttons. When you press on a thumnail a box with the bigger image shuld pop-up and you should be able to read the other information in the xml file (such as client, date etc etc).
I've tryed to make this but it's to advanced. And my version is very buggy, aswell.
Here is what i've done sofar:
www.vmgcomputers.com/xml/portfolio3.swf
I don't know if this helps but here is a "multiple loader" i found:
http://www.johnnyslack.com/content/d...der_jslack.zip
I think there are many guys who are looking for a tutorial about this so please consider to make one, all professionals out there!
Portofolio Too Plain?
Is my portfolio too plain? I wanted to go for a clean and simple feel but i'm afraid it might be a bit of a snooze fest. I would appreciate any helpful feedback.
http://www.dezinejudy.com/
Thanks!
Rotation + Movement In Portofolio
Hi
I'm developing a new site to showcase my work, both illustrations and websites.
I am total noob in actionscripting, so please help me out.
A wanna make this site, where thumbnails to my work all lies scrubbled at the bottom of the page, rotated and messy. Then, on mouse over one of the thumbnails, it should rotate back in horizontal position while moving about 40 pixels above the rest and displaying some info.
I made the movement work, mostly on behalf of http://www.webmonkey.com/webmonkey/0...?tw=multimedia , now i just need the rotation.
My code looks something like this, added to the first frame of my site:
_root.frame01_mc.onEnterFrame = function() {
_root.frame01_mc._y -= (_root.frame01_mc._y-finalpos_mc._y)*.65;
_root.frame01_mc._rotation += 10;
if (_root.frame01_mc._rotation>= 90) {
_root.frame01_mc._rotation= 90;
}
};
frame01_mc is the thumbnail
finalpos_mc is a movieclip, that tells how high the thumb should fly.
i attached an image to show what i mean
All help is musch appreciated.
Cheers
Making An Portofolio With Flash Xml And Php
Hi folks,
first of all , hello to everyone,
this seems a great forum ,
and i have to tell i love the tutorials.
It made me cross the line making an portfolio in flash as where i wanted to use ajax.
Any way ,
Im stuck at a point where im getting desperate and where im supposed to see images instead of tears:-)
Ok the problem im having is that the images are not appearing in their respective movieclip.
I thought u can put an image in a movieclip with loadmovie(image,layer)
guess i was wrong
the code where it must be wrong :
Code:
function Listing(Client,p)
{
var offset = (perpage * p);
luck = 0;
row = 0;
fin = (offset + perpage);
my_counter = 0;
for (var g=offset; g < fin ; g++) {
var tes = moviecl.attachMovie("menu_item","item"+my_counter, my_counter);
trace(Client["Clientimages"][g]); // i see the image url
if (luck == 3)
{
row++;
luck=0;
}
tes._x = luck * item_spacing;
tes._y = 130 * row;
my_counter++;
luck++;
tes.clientnametxt.text = Client["Clientnames"][g];
// i guess the provlem lays here
tes.picture = loadMovie(Client["Clientimages"][g],1);
trace(tes.picture); // i see the _level1.moviecl.menu_item0.picture looks good
}
show_page_num(Client["Totaal"],p);
}
Ok so what im trying to do is to show the image from the array into movieclip picture.
this movieclip is in the menu_item movieclip which is generated for each image
with this line
tes.picture = loadMovie(Client["Clientimages"][g],1);
Im hoping someone can shed me some light as i need it
Help With Rotation+movement For Portofolio
Hi
I'm developing a new site to showcase my work, both illustrations and websites.
I am total noob in actionscripting, so please help me out.
A wanna make this site, where thumbnails to my work all lies scrubbled at the bottom of the page, rotated and messy. Then, on mouse over one of the thumbnails, it should rotate back in horizontal position while moving about 40 pixels above the rest and displaying some info.
I made the movement work, mostly on behalf of this tut, now i just need the rotation.
My code looks something like this, added to the first frame of my site:
_root.frame01_mc.onEnterFrame = function() {
_root.frame01_mc._y -= (_root.frame01_mc._y-finalpos_mc._y)*.65;
_root.frame01_mc._rotation += 10;
if (_root.frame01_mc._rotation>= 90) {
_root.frame01_mc._rotation= 90;
}
};
frame01_mc is the thumbnail
finalpos_mc is a movieclip, that tells how high the thumb should fly.
i attached an image to show what i mean
All help is musch appreciated.
Cheers
Portofolio Explenation.gif
2-Player Squirrel Game
hello,
i've made a 2-player flash game where acorns fall from the top of the screen and one player controls a squirrel with the arrow keys to run back and forth and catch the acorns.
the other player uses the mouse to shoot the squirrel and kill it.
the file (zipped) is 1.3 mb, so i uploaded it using rapidshare.de
here is the file: http://rapidshare.de/files/19259591/...2.fla.zip.html
i need help fine-tuning this game.
there are four things that i am needing help with:
1. i would like the acorns to fall randomly. right now i just have two instances of the same movie clip that fall in the same spot over and over again.
2. when the acorn falls and touches the squirrel, it should disappear and it should make the score go up only ONE point (the score is the number in the cloud). right now, it keeps adding 2-4 points each time it hits.
3. i would like either the "acorn_get1" or the "acorn_get2" sound to play each time the squirrel "catches" an acorn. i would like this to be random each time an acorn is caught.
4. when the shooter shoots the squirrel, the controls for the other player should be disabled somehow so that the death animation can play all the way through and go to the shooter's winning screen. the way it is right now, if the squirrel is shot, all that the squirrel player has to do is push an arrow key or the spacebar real quick anytime before the last frame of the death animation and the squirrel will recover...
side NOTES: when you play the game, the squirrel starts off the stage (on the left side) so you wont see him at first - you have to move him onto the stage. also, the person who controls the squirrel wins by staying alive until the time runs out, and the timer is that black and white bar located underneath the cloud.
i am fairly new to flash, and suprised that i have gotten this much of my game to work so far, but these last few things i am needing help with.
help would be greatly appreciated!
btw, i'm using Flash MX 2004 Pro
Squirrel Finder Pages
Help! I have this XML AS code (which is modified from Kirupa's Squirrel Finder). I need a way to make it so that it only displays an "X" amount of items (xml entries) at once, with these two buttons that display the next "X" or previous "X" items.
EG. I have 5 items on display at once at any given time. When I press next, the next 5 items show and the previous are deleted, until I press previous again.
The code is as follows:
stop();
var item_spacing = 49; // how far menu items are spaced veritcally
function CreateMenu(menu_xml){
var items = menu_xml.firstChild.firstChild.childNodes;
for (var i=0; i<items.length; i++) {
var label = items[i].firstChild;
var location = items[i].childNodes[1];
location_text = location.firstChild.nodeValue;
var item_mc = menu_mc.attachMovie("menu_item","item"+item_count, item_count);
item_mc._y = item_count * item_spacing;
item_count++;
item_mc.label.text = label.firstChild.nodeValue;
item_mc.description.text = this.location_text;
item_mc.link = items[i].attributes.link;
item_mc.main_btn.onRelease = function() {
getURL(this._parent.link, "_blank");
};
}
}
var squirrel_xml = new XML();
squirrel_xml.ignoreWhite = true;
squirrel_xml.onLoad = function(success){
if (success) CreateMenu(this);
else trace("Error loading XML file");
}
squirrel_xml.load("contacts.xml");
Thanks
XML-Squirrel Finder Question
I did read almost all the XML introduction tutorial . I made something like the squirrel finder by myself (http://www.kirupa.com/web/xml/exampl...rrelfinder.htm). All is ok but i got a question about this:
Code:
function DisplayInfo(){
menu_mc._visible=false;
infobox_mc._visible=true;
infobox_mc.content_txt.text=this.location_text;
}
In the last sentence, what is "this". Is that the item which is clicked by the mouse?. Im asking becouse when i did my own Xml dynamic menu that part caused me problems. Sorry for my ignorance, i hope you help me with this.
Squirrel Finder Modifications
I have been modifying squirrel finder many times for my use, and it has never failed me.
But now, I want to know how I can create an array/table like thing. Currently, squirrel finder positions each new MC/XML data block vertically, but what if I wanted 2 columns, or 3. How can I do that?
As a side question, is it possible to create two buttons (arrows), that when clicked, will load the next or previous "x" amount of entries?
Thanks
Squirrel Finder Modified - Help
I am trying to implement a modification of the squirrel finder xml tutorial here on Kirupa, such that when you click on one of the attached buttons it loads an external .swf file into a container on the root level.
Here's how I've structured the XML.
<item type="unit">
<name>2D</name>
<beds>2</beds>
<baths>2</baths>
<sf>1214sf</sf>
<views>N,W</views>
<flashy>2d.swf</flashy>
</item>
The actions in flash are as follows:
function DisplayInfo(){
container._visible = true;
_root.container.loadMovie(flashy.firstChild.nodeVa lue);
}
// define basic variables for setting up the menu
var item_spacing = 35; // how far menu items are spaced veritcally
var item_count = 0; // counts menu items as they are added from the XML
// CreateMenu creates a menu based on the XML object passed.
// It loops through all the items with a for loop adding clips to the menu_mc
// movieclip on the timeline, defining the appropriate text where needed
function CreateMenu(menu_xml){
// start with the first item in the XML
var items = menu_xml.firstChild.firstChild.childNodes;// menu -> menuitems -> child nodes array
for (var i=0; i<items.length; i++) {
// only continue if the type of this item is a squirrel
if (items[i].attributes.type == "unit") {
// create variables for our elements
var name = items[i].firstChild; // same as items[i].childNodes[0]
var beds = items[i].childNodes[1];
var baths = items[i].childNodes[2];
var sf = items[i].childNodes[3];
var views = items[i].childNodes[4];
var flashy = items[i].childNodes[5];
// Create a menu item movie clip in the menu_mc instance on the main timeline
// for each item element offsetting each additional further down the screen
var item_mc = main_scroller.mytarget.menu_mc.attachMovie("menu_i tem","item"+item_count, item_count);
item_mc._x = 0;
item_mc._y = item_count * item_spacing;
item_count++;
// assign text using nodeValue to get the text
// from the text nodes and CDATA sections
item_mc.name_text.text = name.firstChild.nodeValue;
item_mc.beds_text.text = beds.firstChild.nodeValue;
item_mc.baths_text.text = baths.firstChild.nodeValue;
item_mc.sf_text.text = sf.firstChild.nodeValue;
item_mc.views_text.text = views.firstChild.nodeValue;
// set the onRelease of the item button to the DisplayInfo function
item_mc.main_btn.onRelease = DisplayInfo;
}
}
}
// manage XML
// create new XML object instance, remembering to ignore white space
var squirrel_xml = new XML();
squirrel_xml.ignoreWhite = true;
// define an onLoad to create our location menu when the XML has successfully loaded.
squirrel_xml.onLoad = function(success){
if (success) CreateMenu(this);
else trace("Error loading XML file"); // no success? trace error (wont be seen on web)
}
// load the xml file!
squirrel_xml.load("units_final.xml");
So all of the buttons will attach fine with all of the pertinant information loading correctly. However, I can't seem to get the button actually load the external .swf file. Any thoughts on what I might be doing wrong?
Thanks so much!
pooryorick
[Flash 8 AtnScpt] Squirrel Finder Example
Hi, I am going through the squirrel tutorial in the XML intro. I want to assign a different action/link to each dynamically created button. How do i access each of the buttons do to so? Is this possible? Here is the example of code from the tutorial. Its a basic loop that goes through an xml file and creates a menu from the information there. I appreciate your help, thanks!
function CreateMenu(menu_xml){
var items = menu_xml.firstChild.firstChild.childNodes;
for (var i=0; i<items.length; i++) {
if (items[i].attributes.type == "squirrel") {
var species = items[i].firstChild;
var location = items[i].childNodes[1];
var item_mc = menu_mc.attachMovie("menu_item","item"+item_count, item_count);
item_mc._y = item_count * item_spacing;item_count++;
item_mc.species_txt.text = species.firstChild.nodeValue;
item_mc.main_btn.location_text = location.firstChild.nodeValue;
item_mc.main_btn.onRelease = DisplayInfo;
}
}
}
(MX04) Squirrel Finder - Adding Another Button
Hi again
I have been following the "Intro to XML" 'tute and decided to try and modify the "Squirrel Finder" project in an attempt to get to grips with it all.
What I have attempted to do is add an additional button to the "Infobox_mc" called "closeall_btn" which closes all visible mcs and loads another swf into an empty mc called "loadbox_mc".
The xml document has an additional element placed after the "location" element called "buttonname" containing the name of each swf -eg albert_squirrel.swf.
I have added the following AS:
// create variables for our elements
var species = items[i].firstChild; // same as items.childNodes[0]
[i] var location = items.childNodes[1]; // second child node
[i] [i]var swflist = items.childNodes[2]; // added line creating variable
What I wish to do now is assign the relevent value from variable swflist to the following function
infobox_mc.closeall_btn.onRelease = function(){
menu_mc._visible = false;
infobox_mc._visible = false;
loadbox_mc._visible = true;
start_infobox_mc._visible = false;
infobox_mc.content_txt.text = "";
//attempt to pass the value from the xml to play intarget loadbox.mc
LoadMovie("whatever the value is assigned from variable sfwlist", loadbox_mc");
close_box._visible = true;
}
As you can guess I'm a newbie so can someone stop my suffering and point me in the right direction, I've had a few attempt but have got me nowhere.
thanks
Lee
Squirrel Finder: Display Consecutive But Not All Items
Hello:
How would I tweak the Kirupa squirrel finder XML example to populate the item_mc from the top to display, for example, species 1 to 5 or 5 to 10 instead of displaying all species?
I tried setting the initial item count at a non-zero number n and it just starts at the nth position and displays all of them. a nested for loop, perhaps?
Thanks.
XML Callback Function(iteration Of Squirrel Finder)
Hello,
Went through the Squirrel Finder tut and got it working fine, thanks! Now attempting to use the new found tech in a CDROM project where menus are built after runtime (96 frames after) from an XML object.
Problem (I think) is the XML object is being created on Frame1 and I need the functionality of the menus on Frame 96.
Tried a callback function but no pay dirt. Here is the code snipet...
//starts script for menus, where menus_xml is the XML object previously created.
menus_xml.load()
function DisplayInfo(){
parent_mc._visible = false; //is the movie clip instance name
sub_mc._visible = true; //is the movie clip instance name
sub_mc.sub_menu_txt.text = this.description_text;
}...
Then later, the function CreateMenu is called (same as the Squirrel)
//CreateMenu function
function CreateMenu(menus_xml){ //calles stored xml object "menus_xml"
// start with the first item in the XML
var items = menus_xml.firstChild.firstChild.childNodes;
// menu -> menu_items -> childNode:item
for (var i=0; i<items.length; i++) {...
When I run Debug, _level0 shows the XML object menus_xml and all the content is in there. No errors are output to the Output pane throughout the test movie process. The menu "visibility" seems to be working correctly too, though the firstChild menu is displaying but with no content, the sibling is not (correct behavior).
I guess the short question is how do I properly create a callback function for data (stored in the XML object _level0:menus_xml) later in the timeline.
Any thoughts are appreciate.
Thank you.
rwhite
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Any body know how to scroll series of image relative to mouse position (like shown at http://www.chris-bailey.com) ?
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Anyone know where this is please
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thanks in advance
Tutorial
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http://www.fallnangels.de/newsite/vorlagen/set.htm
thanks
Tutorial
Does anybody have a "for stupid people" tutorial that I could access? I want to learn ActionScript but I need something that will explain it in ENGLISH. I mean, stupid things, like, what is a variable? How do you write a variable? Why do you write a variable? Where do you put a variable? Can it have spaces? Does it have to be before all the rest of the actionscript? How is a variable read? Why does it read the way it does?...balh, blah, blah...I need a beginning tutorial. Can you help? Thank you in advance....
Randy
P.S. Remember...it's like talking to a child....
Looking For This Tutorial...
I'm not sure that there is a tutorial on this, but if there isn't it would be appreciated if you could tell me how. I need to know how to make the flash part of a site appear seperatly from the site itself. Where it is in it's own window and you can move it around. Thx for the help.
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Hi.
I am making a site it is all done in flash. Now it will have buttons which u press and another box shows up. Now I want to make a scroll bar, but i want it to scroll where u JUST put the mouse over it .. no clicking.
So i need a tutorial to make the scroll bar that u just put the mouse over to scroll. Thx.
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Hi All,
Im looking for the tutorial for a vertical scrolling menu, like the one on the eStudioworks site..
Cheers,
dvdvault
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Looking For A Tutorial
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I've been looking for a good XML tutoral that explains how to read and format XML data into flash, and possibly how to pass it back to a script. I found one on flashkit written for flash 5 which I can't get to work. Most of the other articles or tutorials I've found have very little description and just provide you with code to copy/paste. If anyone knows of any good XML tutorials that explain what the code means I would appreciate it, Thanks.
New BIT-101 Tutorial
for anyone interested, i just posted a new BIT-101 tutorial on making the infamous creatures that show up from time to time on BIT-101.
check the site. http://www.bit-101.com
Best Tutorial
i know this is a HUGE longshot, but does ne1 know of a tutorial site that can help me in being able to make a site in flash? and if not, does ne1 know of a good tut. site?
Looking For A Tutorial To Help Me
I have been scanning this site for a tutorial on how to build a site entirerly in falsh 5, but i am having great difficulty in finding anything that can halp me.
My main concern is how big should i have my working area so that the site is not to small.
The Best Tutorial EVER
i am an idiot when it comes to flash, but this is a life saver, makes it seem sooooo easy. If you are interested in saving variables like cookies go here: -
http://www.macromedia.com/support/fl...s/local_so.htm
Thnx for giving me this link Mirandir
~Ollie
Need Tutorial
I need a good tutorial for how to make objects smap into place...
thanks!
Tutorial...
Hey, i just started out using flash mx and i was trying to follow one of your tuts.
http://www.flashkit.com/tutorials/Ge...38/more3.shtml
And i can't figure out how to get the frame properties menu up and change it like the tutorial says for MX.
Please help! thanks
Help With Tutorial
Ok, I have "the basics" of flash down, but dont really know too much about action script. I know other programming languages etc. But my problem is i get through this whole tuorial (short one) on how to make a scrolling nav bar. Then at the very end it says to insert the action script, so i do. The Drop the "movie clp" into my main timeline. What i am confused with is i dont think ther ever was a movie clip and even when i do drop it in my main time line and add the action script what does it do DOH! If you guys would look at this tutorial:http://www.flashkit.com/tutorials/Interactivity/Navigation/Horizont-Jeremy_B-744/index.shtml
and tell me what to do on steps 4-6 in a ore detailed explanation it would be MUCH APRECIATED! I've been at it for a couple days now : thanks - EnS
Re: Tutorial For MX; Can Do In 5?
Thanks for your help ahead of time!
I have used general help area lots of times and it has always been so useful.
I've been asked to set up a script in Flash that would allow the user to input a number; as in days of the month; ie.7. This number would enter an equation that would create a sum (number) that would then be automatically represented by an updated graph bar.
I found this tutorial, which is almost perfect, but it is for MX, not Flash5.
http://www.flashkit.com/tutorials/Ac...14/index.shtml
Can anyone help with a Flash5 work around?
Thanks,
Kevin
Tutorial On This?
Hello.. in need help.. i am wondering if there is a tutorial on a menu like in this site... http://www.thenewparadigm.com.sg/ or a movie that i can look to learn...?
Help With Tutorial
Hi Guys
I am trying to run a cd from a installed flash 5 exe file.
I have found this tutorial that tell you to create a .bat file with the content below:
start
@ECHO OFF
explorer D:
And then target it from a flash movie using the following:
On (Release)
FS Command ("Exec", "mydoc.bat")
End On
I can get it to launch the file on the CDROM but a WINNT
window remains - I think this is as I cannot seem to add the 'End On' command without Flash saying it is an error?! Would this code close the window?
Thanks in advance
Oll
http://www.flashkit.com/tutorials/Pr..._-45/index.php End On
Looking For A Tutorial...
Hey im looking for a tutorial on how to move images on the x axis depending on where your mouse is on the x axis. If you could link me thanks! - EnSanity
Tutorial
can somebody teach me how to make a menu that combines these two together? i'm pretty new to flash and when i signed up for the free anfyflash account thingie it turns out that they make an anfyflash ad follow the cursor...
http://www.anfyflash.com/gallery/fadetreemenu/ http://www.flashkit.com/movies/Inter...1585/index.php
i want it to look something like this..but prettier..^^;;
Tutorial Help
a = eye._y-_ymouse;
b = eye._x-_xmouse;
angleA = Math.atan2(a, b);
degrees = angleA/(Math.pi/180);
setProperty ("eye", _rotation, degrees);
I dont under stand the first 2 lines.
and i would understand line 3 a bitt better if i knew what 1 and 2 did.
Please help.
Tutorial
Hi!
I have a quick question...does anybody know for a tutorial explaining how to do an effect as on this site for navigation:
http://www.posny-artwork.de/flash.html
thanks!
Anyone Know A Tutorial That....
does anyone know a good tutorial for a side-scrolling game? the only example i can think of from the top of my head is the metroid games.
cheers.
Nav Bar Tutorial
Anyone know a good tutorial on how to make a good navigational bar with flash? I think i know how to do it but i really don't want to mess up.
Looking For A Tutorial...
hi ,im worcing on a site at the moment, i want 2 write some script for the buttons (on the left of the interface), so wen on rollover a movieclip wil pop up on the right side of the interface saying eg."gallery". ive seen it done quite a bit, im nut sur if setproperty is tha ideal thg for this or not. cant find a tutorial for it anyware, probably tha reason being is i dont know what its called.hav a look at mi site if ur not sur ware im coming from.thanxwww.alturapark.com
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